[Description] This foul spell protects the Necromancer and their cronies against damage, absorbing the first few points from each strike. There is a maximum amount of damage that can be absorbed before the spell fails. [Mana] 60 [Name] 
Runed Flesh
R u n e d F l e s h
Q u e l l t h e E t h e r
V i l e I n s i g h t
D a r k K n o w l e d g e
S e t ' s C o l d H a t r e d
S e t ' s R u i n
S c y t h e S h i e l d
B l a s p h e m y
T o m e o f E p i t h u r