[Required weapon] staff [Effect] provides -25% to damage caused; the chance to get hit is halved (works exactly like the trait Dodging, but is not cumulative with this trait) [Fighting styles] 
Staff Defense
O f f e n s i v e c o m b a t s t a n c e
D e f e n s i v e c o m b a t s t a n c e
S u n d e r
I m p a l e
W h i r l i n g B l a d e s
S t a f f D e f e n s e
S w i f t B l a d e
H i d d e n B l a d e
S w e e p i n g A t t a c k