### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
if (!tile_set_atlas_source.is_valid()) {
		return false;
	}
	
	if (tiles.size() == 1) {
		const Vector2i coords = tiles.front()->get().tile;
		const int &alternative = tiles.front()->get().alternative;
		if (alternative == 0) {
			Vector<String> components = String(p_name).split("/", true, 2);
			if (p_name == "atlas_coords") {
				Vector2i as_vector2i = Vector2i(p_value);
				bool has_room_for_tile = tile_set_atlas_source->has_room_for_tile(as_vector2i, tile_set_atlas_source->get_tile_size_in_atlas(coords), tile_set_atlas_source->get_tile_animation_columns(coords), tile_set_atlas_source->get_tile_animation_separation(coords), tile_set_atlas_source->get_tile_animation_frames_count(coords), coords);
				ERR_FAIL_COND_V_EDMSG(!has_room_for_tile, false, "Cannot move the tile, invalid coordinates or not enough room in the atlas for the tile and its animation frames.");
				if (tiles_set_atlas_source_editor->selection.front()->get().tile == coords) {
					tiles_set_atlas_source_editor->selection.clear();