### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
_stop_thread();
	MutexLock data_lock(data_mutex);
	ERR_FAIL_COND(current->type == ITEM_TABLE);
	ItemStrikethrough *item = memnew(ItemStrikethrough);
	_add_item(item, true);
}
void RichTextLabel::push_paragraph(HorizontalAlignment p_alignment, Control::TextDirection p_direction, const String &p_language, TextServer::StructuredTextParser p_st_parser, BitField<TextServer::JustificationFlag> p_jst_flags, const PackedFloat32Array &p_tab_stops) {
	_stop_thread();
	MutexLock data_lock(data_mutex);
	ERR_FAIL_COND(current->type == ITEM_TABLE);
	ItemParagraph *item = memnew(ItemParagraph);
	item->alignment = p_alignment;
	item->direction = p_direction;
	item->language = p_language;
	item->st_parser = p_st_parser;
	item->jst_flags = p_jst_flags;
	item->tab_stops = p_tab_stops;
	_add_item(item, true, true);
}
void RichTextLabel::push_indent(int p_level) {
	_stop_thread();
	MutexLock data_lock(data_mutex);
	ERR_FAIL_COND(current->type == ITEM_TABLE);
	ERR_FAIL_COND(p_level < 0);
	ItemIndent *item = memnew(ItemIndent);
	item->level = p_level;
	_add_item(item, true, true);
}
void RichTextLabel::push_list(int p_level, ListType p_list, bool p_capitalize, const String &p_bullet) {