### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

for (const KeyValue<StringName, int64_t> &E : p_type.enum_values) {
		if (E.value == p_value) {
			return true;
		}
	}
	return false;
}
#endif
void GDScriptAnalyzer::update_const_expression_builtin_type(GDScriptParser::ExpressionNode *p_expression, const GDScriptParser::DataType &p_type, const char *p_usage, bool p_is_cast) {
	if (p_expression->get_datatype() == p_type) {
		return;
	}
	if (p_type.kind != GDScriptParser::DataType::BUILTIN && p_type.kind != GDScriptParser::DataType::ENUM) {
		return;
	}
	GDScriptParser::DataType expression_type = p_expression->get_datatype();
	bool is_enum_cast = p_is_cast && p_type.kind == GDScriptParser::DataType::ENUM && p_type.is_meta_type == false && expression_type.builtin_type == Variant::INT;
	if (!is_enum_cast && !is_type_compatible(p_type, expression_type, true, p_expression)) {
		push_error(vformat(R"(Cannot %s a value of type "%s" as "%s".)", p_usage, expression_type.to_string(), p_type.to_string()), p_expression);
		return;
	}
	GDScriptParser::DataType value_type = type_from_variant(p_expression->reduced_value, p_expression);