### Godot version

Godot Engine v4.0.stable.official.92bee43ad

### System information

Windows 11, Vulkan API 1.3.237 - Forward+ - Using Vulkan Device #0: AMD - AMD Radeon RX 6800M

### Issue description

While messing with Editor Settings i noticed that changing `debugger/remote_scene_tree_refresh_interval` and `debugger/remote_inspect_refresh_interval` to 0 they became -0.
*(PropertyPath for Convenience)*
Located under the Network Dropdown

Upon hovering over the values both seem to be a type of float that only rounds for the TextBox and not the EditorHint.


Examples Below:
![image](https://user-images.githubusercontent.com/44848633/225107392-f4b7648e-a193-4ee2-ac29-53a37e9aff12.png)
![image](https://user-images.githubusercontent.com/44848633/225107515-ac8038c8-2dac-45f2-9e4e-72e15458c4e8.png)
![image](https://user-images.githubusercontent.com/44848633/225107553-441d9570-f872-4440-aceb-5558d164479f.png)
![image](https://user-images.githubusercontent.com/44848633/225107606-e2b889ff-b651-4388-9bc5-761cc2d0a7b2.png)



### Steps to reproduce

Open Editor Settings.
Navigate to Debugger.
Hover or change value.

### Minimal reproduction project

N/A
clear_button->set_disabled(true);
	clear();
	_update_plot();
}
void EditorProfiler::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE:
		case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
		case NOTIFICATION_THEME_CHANGED:
		case NOTIFICATION_TRANSLATION_CHANGED: {
			activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons")));
			clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons")));
		} break;
	}
}
void EditorProfiler::_graph_tex_draw() {
	if (total_metrics == 0) {
		return;
	}
	if (seeking) {
		int frame = cursor_metric_edit->get_value() - _get_frame_metric(0).frame_number;
		int cur_x = (2 * frame + 1) * graph->get_size().x / (2 * frame_metrics.size()) + 1;
		graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.8));
	}
	if (hover_metric > -1 && hover_metric < total_metrics) {
		int cur_x = (2 * hover_metric + 1) * graph->get_size().x / (2 * frame_metrics.size()) + 1;
		graph->draw_line(Vector2(cur_x, 0), Vector2(cur_x, graph->get_size().y), Color(1, 1, 1, 0.4));
	}
}
void EditorProfiler::_graph_tex_mouse_exit() {