### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

bool first_key = data_tracks[comp_track].insert_key(best_frame - base_page_frame, values);
		if (first_key) {
			AnimationCompressionTimeState::Packet p;
			p.count = 1;
			p.frame = best_frame - base_page_frame;
			p.offset = data_tracks[comp_track].data.size();
			time_tracks[comp_track].packets.push_back(p);
		} else {
			ERR_CONTINUE(time_tracks[comp_track].packets.size() == 0);
			time_tracks[comp_track].packets[time_tracks[comp_track].packets.size() - 1].count++;
		}
	}
	compression.bounds = track_bounds;
	compression.fps = p_fps;
	compression.enabled = true;
	for (uint32_t i = 0; i < tracks_to_compress.size(); i++) {
		Track *t = tracks[tracks_to_compress[i]];
		t->interpolation = INTERPOLATION_LINEAR; 
		switch (t->type) {
			case TYPE_POSITION_3D: {
				PositionTrack *tt = static_cast<PositionTrack *>(t);
				tt->positions.clear();
				tt->compressed_track = i;
			} break;
			case TYPE_ROTATION_3D: {
				RotationTrack *rt = static_cast<RotationTrack *>(t);
				rt->rotations.clear();
				rt->compressed_track = i;
			} break;
			case TYPE_SCALE_3D: {