### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
RS::get_singleton()->viewport_set_update_mode(get_viewport_rid(), RS::VIEWPORT_UPDATE_WHEN_VISIBLE);
				} else {
					
					if (visible) {
						_make_window();
					}
				}
			}
			if (transient) {
				_make_transient();
			}
			if (visible) {
				notification(NOTIFICATION_VISIBILITY_CHANGED);
				emit_signal(SceneStringNames::get_singleton()->visibility_changed);
				RS::get_singleton()->viewport_set_active(get_viewport_rid(), true);
			}
#ifdef TOOLS_ENABLED
			if (is_part_of_edited_scene()) {
				
				set_message_translation(false);
				notification(NOTIFICATION_TRANSLATION_CHANGED);
			}
#endif
			notification(NOTIFICATION_THEME_CHANGED);
		} break;
		case NOTIFICATION_READY: {
			if (wrap_controls) {
				
				_update_child_controls();
			}