### Godot version

4.0.3stable

### System information

-OS: Windows 11

### Issue description

When I set "display/window/size/resizable" flag in godot 4 it destroys minimize button only shows close button. In godot 3 it disables maximize button
Godot 4:
![image](https://github.com/godotengine/godot/assets/78092286/715e34b7-42a6-4d06-88c3-c66f8c0e1bb7)
Godot 3:
![image](https://github.com/godotengine/godot/assets/78092286/da53df91-1ae0-4145-9192-1f13240b519c)


### Steps to reproduce

1. I opened **Project Settings/Display/Window**
2. Then I uncheck "Resizable" option both in godot 3/4
3. In Godot 3 it only disabled maximize button
4. In Godot 4 it destroyed maximize and minimize buttons.

### Minimal reproduction project

[FloweyFight.zip](https://github.com/godotengine/godot/files/11589075/FloweyFight.zip)

if (lpb == nullptr) {
				return 0;
			}
			if (GetRawInputData((HRAWINPUT)lParam, RID_INPUT, lpb, &dwSize, sizeof(RAWINPUTHEADER)) != dwSize) {
				OutputDebugString(TEXT("GetRawInputData does not return correct size !\n"));
			}
			RAWINPUT *raw = (RAWINPUT *)lpb;
			if (raw->header.dwType == RIM_TYPEMOUSE) {
				Ref<InputEventMouseMotion> mm;
				mm.instantiate();
				mm->set_window_id(window_id);
				mm->set_ctrl_pressed(control_mem);
				mm->set_shift_pressed(shift_mem);
				mm->set_alt_pressed(alt_mem);
				mm->set_pressure((raw->data.mouse.ulButtons & RI_MOUSE_LEFT_BUTTON_DOWN) ? 1.0f : 0.0f);
				mm->set_button_mask(last_button_state);
				Point2i c(windows[window_id].width / 2, windows[window_id].height / 2);
				
				POINT pos = { (int)c.x, (int)c.y };
				ClientToScreen(windows[window_id].hWnd, &pos);
				SetCursorPos(pos.x, pos.y);
				mm->set_position(c);
				mm->set_global_position(c);
				mm->set_velocity(Vector2(0, 0));
				if (raw->data.mouse.usFlags == MOUSE_MOVE_RELATIVE) {
					mm->set_relative(Vector2(raw->data.mouse.lLastX, raw->data.mouse.lLastY));
				} else if (raw->data.mouse.usFlags == MOUSE_MOVE_ABSOLUTE) {
					int nScreenWidth = GetSystemMetrics(SM_CXVIRTUALSCREEN);
					int nScreenHeight = GetSystemMetrics(SM_CYVIRTUALSCREEN);
					int nScreenLeft = GetSystemMetrics(SM_XVIRTUALSCREEN);