### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

if (subtag[1] == "top" || subtag[1] == "t") {
					alignment = INLINE_ALIGNMENT_TOP;
				} else if (subtag[1] == "center" || subtag[1] == "c") {
					alignment = INLINE_ALIGNMENT_CENTER;
				} else if (subtag[1] == "bottom" || subtag[1] == "b") {
					alignment = INLINE_ALIGNMENT_BOTTOM;
				}
			}
			int row = -1;
			if (subtag.size() > 3) {
				row = subtag[3].to_int();
			}
			push_table(columns, (InlineAlignment)alignment, row);
			pos = brk_end + 1;
			tag_stack.push_front("table");
		} else if (tag == "cell") {
			push_cell();
			pos = brk_end + 1;
			tag_stack.push_front(tag);
		} else if (tag.begins_with("cell=")) {
			int ratio = tag.substr(5, tag.length()).to_int();
			if (ratio < 1) {
				ratio = 1;
			}
			set_table_column_expand(get_current_table_column(), true, ratio);
			push_cell();
			pos = brk_end + 1;
			tag_stack.push_front("cell");
		} else if (tag.begins_with("cell ")) {
			Vector<String> subtag = tag.substr(5, tag.length()).split(" ");