### Godot version

4.0.3

### System information

Win7

### Issue description

![image](https://github.com/godotengine/godot/assets/28286958/abec9d3c-e078-424c-9430-d9fe8897aad6)


### Steps to reproduce

1. Create shader
2. Add uint with hex, e.g. 0xffffu

### Minimal reproduction project

N/A
{ "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_INT, TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "ivec4", TYPE_IVEC4, { TYPE_INT, TYPE_IVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "ivec4", TYPE_IVEC4, { TYPE_IVEC3, TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "ivec4", TYPE_IVEC4, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uint", TYPE_UINT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec2", TYPE_UVEC2, { TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec3", TYPE_UVEC3, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec3", TYPE_UVEC3, { TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC2, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UINT, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UINT, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UINT, TYPE_UVEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "uvec4", TYPE_UVEC4, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "mat2", TYPE_MAT2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "mat3", TYPE_MAT3, { TYPE_VEC3, TYPE_VEC3, TYPE_VEC3, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "mat4", TYPE_MAT4, { TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VEC4, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "mat2", TYPE_MAT2, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "mat3", TYPE_MAT3, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "mat4", TYPE_MAT4, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	
	{ "int", TYPE_INT, { TYPE_BOOL, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "int", TYPE_INT, { TYPE_INT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "int", TYPE_INT, { TYPE_UINT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },
	{ "int", TYPE_INT, { TYPE_FLOAT, TYPE_VOID }, { "" }, TAG_GLOBAL, false },