### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
HashSet<String> cselection;
	if (p_keep_selection) {
		for (int i = 0; i < files->get_item_count(); i++) {
			if (files->is_selected(i)) {
				cselection.insert(files->get_item_text(i));
			}
		}
	}
	files->clear();
	_set_current_path_line_edit_text(current_path);
	String directory = current_path;
	String file = "";
	int thumbnail_size = EDITOR_GET("docks/filesystem/thumbnail_size");
	thumbnail_size *= EDSCALE;
	Ref<Texture2D> folder_thumbnail;
	Ref<Texture2D> file_thumbnail;
	Ref<Texture2D> file_thumbnail_broken;
	bool use_thumbnails = (file_list_display_mode == FILE_LIST_DISPLAY_THUMBNAILS);
	if (use_thumbnails) {
		
		files->set_max_columns(0);
		files->set_icon_mode(ItemList::ICON_MODE_TOP);
		files->set_fixed_column_width(thumbnail_size * 3 / 2);
		files->set_max_text_lines(2);