### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
}
		} else if (requested_extension.value != nullptr) {
			
			*requested_extension.value = true;
			
			enabled_extensions.push_back(requested_extension.key.ascii());
		} else {
			
			enabled_extensions.push_back(requested_extension.key.ascii());
		}
	}
	Vector<const char *> extension_ptrs;
	for (int i = 0; i < enabled_extensions.size(); i++) {
		print_verbose(String("OpenXR: Enabling extension ") + String(enabled_extensions[i]));
		extension_ptrs.push_back(enabled_extensions[i].get_data());
	}
	
	String project_name = GLOBAL_GET("application/config/name");
	
	XrApplicationInfo application_info{
		"", 
		1, 
		"Godot Game Engine", 
		VERSION_MAJOR * 10000 + VERSION_MINOR * 100 + VERSION_PATCH, 
		XR_CURRENT_API_VERSION 
	};
	void *next_pointer = nullptr;
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		void *np = wrapper->set_instance_create_info_and_get_next_pointer(next_pointer);
		if (np != nullptr) {