### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
VkDebugReportFlagsEXT flags,
		VkDebugReportObjectTypeEXT objectType,
		uint64_t object,
		size_t location,
		int32_t messageCode,
		const char *pLayerPrefix,
		const char *pMessage,
		void *pUserData) {
	String debugMessage = String("Vulkan Debug Report: object - ") +
			String::num_int64(object) + "\n" + pMessage;
	switch (flags) {
		case VK_DEBUG_REPORT_DEBUG_BIT_EXT:
		case VK_DEBUG_REPORT_INFORMATION_BIT_EXT:
			print_line(debugMessage);
			break;
		case VK_DEBUG_REPORT_WARNING_BIT_EXT:
		case VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT:
			WARN_PRINT(debugMessage);
			break;
		case VK_DEBUG_REPORT_ERROR_BIT_EXT:
			ERR_PRINT(debugMessage);
			break;
	}
	return VK_FALSE;
}
VkBool32 VulkanContext::_check_layers(uint32_t check_count, const char *const *check_names, uint32_t layer_count, VkLayerProperties *layers) {