### Godot version

4.1 beta1

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/3030410f-3bde-4d48-a2bc-959cc4b10518)
This is a plugin description that spans 2 screens and goes beyond the right screen border.
I just wanted to test if there is any limit to plugin description size. There is none. You can potentially put a text that will cover your whole screen (don't try it 🙃).

Not sure how we should solve that. We could autowrap the label, but to gracefully display extremely long texts they either need to be scrolled (in a tooltip??) or truncated.

### Steps to reproduce

1. Open Project Settings
2. Go to Plugins -> Create New Plugin
3. Write a book in the Description field

### Minimal reproduction project

https://www.lipsum.com/
if (!cf->has_section_key("plugin", "script")) {
				WARN_PRINT("Plugin config misses \"plugin/script\" key: " + path);
				key_missing = true;
			}
			if (!key_missing) {
				String name = cf->get_value("plugin", "name");
				String author = cf->get_value("plugin", "author");
				String version = cf->get_value("plugin", "version");
				String description = cf->get_value("plugin", "description");
				String scr = cf->get_value("plugin", "script");
				TreeItem *item = plugin_list->create_item(root);
				item->set_text(0, name);
				item->set_tooltip_text(0, TTR("Name:") + " " + name + "\n" + TTR("Path:") + " " + path + "\n" + TTR("Main Script:") + " " + scr + "\n" + TTR("Description:") + " " + description);
				item->set_metadata(0, path);
				item->set_text(1, version);
				item->set_metadata(1, scr);
				item->set_text(2, author);
				item->set_metadata(2, description);
				item->set_cell_mode(3, TreeItem::CELL_MODE_CHECK);
				item->set_text(3, TTR("Enable"));
				bool is_active = EditorNode::get_singleton()->is_addon_plugin_enabled(path);
				item->set_checked(3, is_active);
				item->set_editable(3, true);
				item->add_button(4, get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), BUTTON_PLUGIN_EDIT, false, TTR("Edit Plugin"));
			}
		}
	}
	updating = false;
}
void EditorPluginSettings::_plugin_activity_changed() {