### Godot version

v4.1.stable.official [970459615]

### System information

Godot v4.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce MX330 (NVIDIA; 30.0.15.1169) - 11th Gen Intel(R) Core(TM) i5-1135G7 @ 2.40GHz (8 Threads)

### Issue description

Calling `RichTextLabel`'s `select_all` method has no visual indicator, but it must have one. 

### Steps to reproduce

- Add `RichTextLabel` node
- Set `selection_enabled` value to be `true`
- Call `$RichTextLabel.select_all() `method in `_ready`

### Minimal reproduction project

[RichTextLabel_bug.zip](https://github.com/godotengine/godot/files/12098913/RichTextLabel_bug.zip)

bbcode_options[expr.substr(0, value_pos)] = expr.substr(value_pos + 1).unquote();
				}
			}
		} else {
			bbcode_name = tag;
		}
		
		String bbcode_value;
		int main_value_pos = bbcode_name.find("=");
		if (main_value_pos > -1) {
			bbcode_value = bbcode_name.substr(main_value_pos + 1);
			bbcode_name = bbcode_name.substr(0, main_value_pos);
		}
		if (tag.begins_with("/") && tag_stack.size()) {
			bool tag_ok = tag_stack.size() && tag_stack.front()->get() == tag.substr(1, tag.length());
			if (tag_stack.front()->get() == "b") {
				in_bold = false;
			}
			if (tag_stack.front()->get() == "i") {
				in_italics = false;
			}
			if ((tag_stack.front()->get() == "indent") || (tag_stack.front()->get() == "ol") || (tag_stack.front()->get() == "ul")) {
				indent_level--;
			}
			if (!tag_ok) {
				txt += "[" + tag;
				add_text(txt);
				after_list_open_tag = false;
				after_list_close_tag = false;
				pos = brk_end;