### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
return popup_editor->is_visible();
}
void Tree::set_editor_selection(int p_from_line, int p_to_line, int p_from_column, int p_to_column, int p_caret) {
	if (p_from_column == -1 || p_to_column == -1) {
		line_editor->select(p_from_line, p_to_line);
	} else {
		text_editor->select(p_from_line, p_from_column, p_to_line, p_to_column, p_caret);
	}
}
Size2 Tree::get_internal_min_size() const {
	Size2i size;
	if (root) {
		size.height += get_item_height(root);
	}
	for (int i = 0; i < columns.size(); i++) {
		size.width += get_column_minimum_width(i);
	}
	return size;
}
void Tree::update_scrollbars() {