### Godot version

4.0.3-stable

### System information

Linux 6.3.6-arch1-1

### Issue description

When using RenderingServer.light_set_param, the enum LIGHT_PARAM_INTESNITY is missing. It's usable in c++, as seen in [godot/scene/3d/light_3d.h](https://github.com/godotengine/godot/blob/e74bf831c2d3ece79b849405f03999281f807648/scene/3d/light_3d.h#L61), but isn't bound for GDScript in [godot/servers/rendering_server.cpp](https://github.com/godotengine/godot/blob/e74bf831c2d3ece79b849405f03999281f807648/servers/rendering_server.cpp#L1916) with the other LightParam enum values.

### Steps to reproduce

This code produces the error: Cannot find member "LIGHT_PARAM_INTENSITY" in base "RenderingServer".
```

var light_RID = RenderingServer.spot_light_create()
RenderingServer.light_set_param(light_RID, RenderingServer.LIGHT_PARAM_INTENSITY, 10)

```

### Minimal reproduction project

[MissingEnum.zip](https://github.com/godotengine/godot/files/11835811/MissingEnum.zip)

BIND_ENUM_CONSTANT(PARTICLES_COLLISION_TYPE_SDF_COLLIDE);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_TYPE_HEIGHTFIELD_COLLIDE);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_256);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_512);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_1024);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_2048);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_4096);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_8192);
	BIND_ENUM_CONSTANT(PARTICLES_COLLISION_HEIGHTFIELD_RESOLUTION_MAX);
	
	ClassDB::bind_method(D_METHOD("fog_volume_create"), &RenderingServer::fog_volume_create);
	ClassDB::bind_method(D_METHOD("fog_volume_set_shape", "fog_volume", "shape"), &RenderingServer::fog_volume_set_shape);
	ClassDB::bind_method(D_METHOD("fog_volume_set_size", "fog_volume", "size"), &RenderingServer::fog_volume_set_size);
	ClassDB::bind_method(D_METHOD("fog_volume_set_material", "fog_volume", "material"), &RenderingServer::fog_volume_set_material);
	BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_ELLIPSOID);
	BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_CONE);
	BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_CYLINDER);
	BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_BOX);
	BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_WORLD);
	BIND_ENUM_CONSTANT(FOG_VOLUME_SHAPE_MAX);
	
	ClassDB::bind_method(D_METHOD("visibility_notifier_create"), &RenderingServer::visibility_notifier_create);
	ClassDB::bind_method(D_METHOD("visibility_notifier_set_aabb", "notifier", "aabb"), &RenderingServer::visibility_notifier_set_aabb);
	ClassDB::bind_method(D_METHOD("visibility_notifier_set_callbacks", "notifier", "enter_callable", "exit_callable"), &RenderingServer::visibility_notifier_set_callbacks);
	
	ClassDB::bind_method(D_METHOD("occluder_create"), &RenderingServer::occluder_create);
	ClassDB::bind_method(D_METHOD("occluder_set_mesh", "occluder", "vertices", "indices"), &RenderingServer::occluder_set_mesh);
	
	ClassDB::bind_method(D_METHOD("camera_create"), &RenderingServer::camera_create);
	ClassDB::bind_method(D_METHOD("camera_set_perspective", "camera", "fovy_degrees", "z_near", "z_far"), &RenderingServer::camera_set_perspective);