### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
MethodBind *method = type->method_map.get(E);
			MethodInfo minfo = info_from_bind(method);
			p_methods->push_back(minfo);
		}
#else
		for (KeyValue<StringName, MethodBind *> &E : type->method_map) {
			MethodBind *m = E.value;
			MethodInfo minfo = info_from_bind(m);
			p_methods->push_back(minfo);
		}
#endif
		if (p_no_inheritance) {
			break;
		}
		type = type->inherits_ptr;
	}
}
bool ClassDB::get_method_info(const StringName &p_class, const StringName &p_method, MethodInfo *r_info, bool p_no_inheritance, bool p_exclude_from_properties) {
	OBJTYPE_RLOCK;
	ClassInfo *type = classes.getptr(p_class);
	while (type) {
		if (type->disabled) {
			if (p_no_inheritance) {
				break;
			}
			type = type->inherits_ptr;
			continue;
		}
#ifdef DEBUG_METHODS_ENABLED
		MethodBind **method = type->method_map.getptr(p_method);