### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return undo_stack_pos != nullptr;
}
void TextEdit::undo() {
	if (!editable) {
		return;
	}
	if (in_action) {
		pending_action_end = true;
	}
	_push_current_op();
	if (undo_stack_pos == nullptr) {
		if (!undo_stack.size()) {
			return; 
		}
		undo_stack_pos = undo_stack.back();
	} else if (undo_stack_pos == undo_stack.front()) {
		return; 
	} else {
		undo_stack_pos = undo_stack_pos->prev();
	}
	deselect();
	TextOperation op = undo_stack_pos->get();
	_do_text_op(op, true);
	current_op.version = op.prev_version;
	if (undo_stack_pos->get().chain_backward) {
		while (true) {