### Godot version

4.0.dev

### System information

win11，core i7 13700,  GTX4090

### Issue description

Just look at this gif.

![screenshots](https://user-images.githubusercontent.com/1620585/225354749-6ea17059-95b2-45e0-9765-8505e92726eb.gif)

It seems that it was block by Static Type Checking.

![image](https://user-images.githubusercontent.com/1620585/225362874-507ff0ec-c6d8-4a25-9a16-89db1885ad02.png)

If it's right.

Why it doesn't just disable other option except for String and StringName?

### Steps to reproduce

1. first select string type
2. input a text
3. change type
4. change back to string  -- it don't work
5. change to stringname -- it works
6. change back to string -- it works

### Minimal reproduction project

I think it don't need reproduction project.
ERR_FAIL_COND(p_event.is_null());
	if (p_event->is_pressed()) {
		if (ED_GET_SHORTCUT("animation_editor/duplicate_selection")->matches_event(p_event)) {
			if (!read_only) {
				emit_signal(SNAME("duplicate_request"));
			}
			accept_event();
		}
		if (ED_GET_SHORTCUT("animation_editor/duplicate_selection_transposed")->matches_event(p_event)) {
			if (!read_only) {
				emit_signal(SNAME("duplicate_transpose_request"));
			}
			accept_event();
		}
		if (ED_GET_SHORTCUT("animation_editor/delete_selection")->matches_event(p_event)) {
			if (!read_only) {
				emit_signal(SNAME("delete_request"));
			}
			accept_event();
		}
	}
	Ref<InputEventMouseButton> mb = p_event;
	if (mb.is_valid() && mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT) {
		Point2 pos = mb->get_position();
		if (!read_only) {