### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(session == XR_NULL_HANDLE, XRPose::XR_TRACKING_CONFIDENCE_NONE);
	Action *action = action_owner.get_or_null(p_action);
	ERR_FAIL_NULL_V(action, XRPose::XR_TRACKING_CONFIDENCE_NONE);
	Tracker *tracker = tracker_owner.get_or_null(p_tracker);
	ERR_FAIL_NULL_V(tracker, XRPose::XR_TRACKING_CONFIDENCE_NONE);
	if (!running) {
		return XRPose::XR_TRACKING_CONFIDENCE_NONE;
	}
	ERR_FAIL_COND_V(action->action_type != XR_ACTION_TYPE_POSE_INPUT, XRPose::XR_TRACKING_CONFIDENCE_NONE);
	
	uint64_t index = 0xFFFFFFFF;