### Godot version

v4.2.dev4.official [549fcce5f]

### System information

Godot v4.2.dev4 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.3640) - Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 Threads)

### Issue description

When folder is moved in project's file structure, folder's path is printed to Output. Most likely a forgotten debug print as it doesn't contain any useful information.

![kuva](https://github.com/godotengine/godot/assets/49998025/6167610f-c61b-4361-875a-86ba4ac18575)


### Steps to reproduce

1. Create folder structure:
```
res://
    foo
        bar
```
2. Move "bar" folder one level up

### Minimal reproduction project

N/A
return p_a.modified_time > p_b.modified_time;
	}
};
void FileSystemDock::_sort_file_info_list(List<FileSystemDock::FileInfo> &r_file_list) {
	
	switch (file_sort) {
		case FILE_SORT_TYPE:
			r_file_list.sort_custom<FileInfoTypeComparator>();
			break;
		case FILE_SORT_TYPE_REVERSE:
			r_file_list.sort_custom<FileInfoTypeComparator>();
			r_file_list.reverse();
			break;
		case FILE_SORT_MODIFIED_TIME:
			r_file_list.sort_custom<FileInfoModifiedTimeComparator>();
			break;
		case FILE_SORT_MODIFIED_TIME_REVERSE:
			r_file_list.sort_custom<FileInfoModifiedTimeComparator>();
			r_file_list.reverse();
			break;
		case FILE_SORT_NAME_REVERSE:
			r_file_list.sort();
			r_file_list.reverse();
			break;
		default: 
			r_file_list.sort();
			break;
	}
}
void FileSystemDock::_update_file_list(bool p_keep_selection) {