### Godot version

4.0.2.stable

### System information

Windows 10

### Issue description

Engine keeps spamming me this
![изображение](https://user-images.githubusercontent.com/89089095/232018878-1584ed55-5867-4883-9519-67b82ef93813.png)


### Steps to reproduce

No steps, issue happens from time to time absolutely randomly

### Minimal reproduction project

N/A
if (E->get().start_line > warning.start_line) {
			break;
		}
		before = E;
	}
	if (before) {
		warnings.insert_after(before, warning);
	} else {
		warnings.push_front(warning);
	}
}
#endif
void GDScriptParser::make_completion_context(CompletionType p_type, Node *p_node, int p_argument, bool p_force) {
	if (!for_completion || (!p_force && completion_context.type != COMPLETION_NONE)) {
		return;
	}
	if (previous.cursor_place != GDScriptTokenizer::CURSOR_MIDDLE && previous.cursor_place != GDScriptTokenizer::CURSOR_END && current.cursor_place == GDScriptTokenizer::CURSOR_NONE) {
		return;
	}
	CompletionContext context;
	context.type = p_type;
	context.current_class = current_class;
	context.current_function = current_function;
	context.current_suite = current_suite;
	context.current_line = tokenizer.get_cursor_line();
	context.current_argument = p_argument;
	context.node = p_node;
	completion_context = context;
}
void GDScriptParser::make_completion_context(CompletionType p_type, Variant::Type p_builtin_type, bool p_force) {