### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
for (const List<Connection>::Element *E = connections.front(); E; E = E->next()) {
		if (E->get().from == p_from && E->get().from_port == p_from_port && E->get().to == p_to && E->get().to_port == p_to_port) {
			connections.erase(E);
			top_layer->queue_redraw();
			minimap->queue_redraw();
			queue_redraw();
			connections_layer->queue_redraw();
			return;
		}
	}
}
void GraphEdit::get_connection_list(List<Connection> *r_connections) const {
	*r_connections = connections;
}
void GraphEdit::set_scroll_ofs(const Vector2 &p_ofs) {
	setting_scroll_ofs = true;
	h_scroll->set_value(p_ofs.x);
	v_scroll->set_value(p_ofs.y);
	_update_scroll();
	setting_scroll_ofs = false;
}
Vector2 GraphEdit::get_scroll_ofs() const {
	return Vector2(h_scroll->get_value(), v_scroll->get_value());
}
void GraphEdit::_scroll_moved(double) {