### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - Math::ceil(style->get_margin(SIDE_RIGHT) + (text_width))));
					} else {
						x_ofs = style->get_offset().x;
					}
				} break;
				case HORIZONTAL_ALIGNMENT_CENTER: {
					if (!Math::is_zero_approx(scroll_offset)) {
						x_ofs = style->get_offset().x;
					} else {
						x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - (text_width)) / 2);
					}
				} break;
				case HORIZONTAL_ALIGNMENT_RIGHT: {
					if (rtl) {
						x_ofs = style->get_offset().x;
					} else {
						x_ofs = MAX(style->get_margin(SIDE_LEFT), int(size.width - Math::ceil(style->get_margin(SIDE_RIGHT) + (text_width))));
					}
				} break;
			}
			int ofs_max = width - style->get_margin(SIDE_RIGHT);
			int y_area = height - style->get_minimum_size().height;
			int y_ofs = style->get_offset().y + (y_area - text_height) / 2;
			Color selection_color = theme_cache.selection_color;
			Color font_color;
			if (is_editable()) {
				font_color = theme_cache.font_color;
			} else {
				font_color = theme_cache.font_uneditable_color;
			}