### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
VkSubmitInfo submit_info;
	submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
	submit_info.pNext = nullptr;
	submit_info.waitSemaphoreCount = semaphores_to_acquire_count;
	submit_info.pWaitSemaphores = semaphores_to_acquire;
	submit_info.pWaitDstStageMask = pipe_stage_flags;
	submit_info.commandBufferCount = commands_to_submit;
	submit_info.pCommandBuffers = commands_ptr;
	submit_info.signalSemaphoreCount = 1;
	submit_info.pSignalSemaphores = &draw_complete_semaphores[frame_index];
	err = vkQueueSubmit(graphics_queue, 1, &submit_info, fences[frame_index]);
	ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Vulkan: Cannot submit graphics queue. Error code: " + String(string_VkResult(err)));
	command_buffer_queue.write[0] = nullptr;
	command_buffer_count = 1;
	if (separate_present_queue) {
		
		
		
		VkFence nullFence = VK_NULL_HANDLE;
		pipe_stage_flags[0] = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
		submit_info.waitSemaphoreCount = 1;
		submit_info.pWaitSemaphores = &draw_complete_semaphores[frame_index];
		submit_info.commandBufferCount = 0;
		VkCommandBuffer *cmdbufptr = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer *) * windows.size());
		submit_info.pCommandBuffers = cmdbufptr;
		for (KeyValue<int, Window> &E : windows) {
			Window *w = &E.value;
			if (w->swapchain == VK_NULL_HANDLE) {
				continue;
			}