### Godot version

4.0.3.stable

### System information

windows 11

### Issue description

fullscreen on the window node is not working and will show up as a windowed.

### Steps to reproduce

disable Embed Subwindows in Project Settings/Display/Window.
create a window node and set its mode to fullscreen.

### Minimal reproduction project

[fullscreen.zip](https://github.com/godotengine/godot/files/11821834/fullscreen.zip)
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	if (!wd.no_focus && !wd.is_popup) {
		SetForegroundWindow(wd.hWnd);
	}
}
bool DisplayServerWindows::window_is_focused(WindowID p_window) const {
	_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), false);
	const WindowData &wd = windows[p_window];
	return wd.window_focused;
}
bool DisplayServerWindows::window_can_draw(WindowID p_window) const {
	_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), false);
	const WindowData &wd = windows[p_window];
	return !wd.minimized;
}
bool DisplayServerWindows::can_any_window_draw() const {
	_THREAD_SAFE_METHOD_
	for (const KeyValue<WindowID, WindowData> &E : windows) {
		if (!E.value.minimized) {
			return true;
		}
	}
	return false;
}
Vector2i DisplayServerWindows::ime_get_selection() const {