### Godot version

4.1 db5113d

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/ee391a0d-44b7-4a35-bfa5-40d47af75f65)
Notice the empty space to the right. I actually have a worse case in my project, but I couldn't reproduce it outside:
![](https://chat.godotengine.org/file-upload/X3RMM5A9gN7RZEizo/Clipboard%20-%202%20czerwca%202023%2022:54)
Regression from #77651
CC @Rindbee 

### Steps to reproduce

1. Add a new script
2. Name it `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;.gd`
3. Hover its name in the Script Editor

### Minimal reproduction project

N/A
PackedStringArray warnings = Control::get_configuration_warnings();
	if (get_class() == "Container" && get_script().is_null()) {
		warnings.push_back(RTR("Container by itself serves no purpose unless a script configures its children placement behavior.\nIf you don't intend to add a script, use a plain Control node instead."));
	}
	return warnings;
}
void Container::_bind_methods() {
	ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
	ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
	GDVIRTUAL_BIND(_get_allowed_size_flags_horizontal);
	GDVIRTUAL_BIND(_get_allowed_size_flags_vertical);
	BIND_CONSTANT(NOTIFICATION_PRE_SORT_CHILDREN);
	BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN);
	ADD_SIGNAL(MethodInfo("pre_sort_children"));
	ADD_SIGNAL(MethodInfo("sort_children"));
}
Container::Container() {
	
	set_mouse_filter(MOUSE_FILTER_PASS);
}