### Godot version

4.1.beta3 (again)

### System information

4.1.beta3 - Ubuntu 22.04.2 LTS 22.04 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 4400 (HSW GT2) () - Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz (4 Threads)

### Issue description

DocCache is listed in resources.
![image](https://github.com/godotengine/godot/assets/85438892/8a7bccab-a169-438f-b562-8b441396bf88)

If instantiated, it looks like this:
![image](https://github.com/godotengine/godot/assets/85438892/6e165950-19c7-4274-90e2-20527c48ef0d)

I can't find it in the Search Help menu. However, if I type it in the script editor and Ctrl+LMB, it leads to this documentation page:
![image](https://github.com/godotengine/godot/assets/85438892/ae79c3c1-01d8-4f25-a654-c53232968c24)

This is weird, as I just showed the class has properties. Normally, undocumented classes have fields for each undocumented property or method. This makes me think this is unintended. An undocumented class with members normally looks like this:

![image](https://github.com/godotengine/godot/assets/85438892/bbf1f47d-c947-44ac-8f34-c48f4fcad293)


### Steps to reproduce

Outlined above. F1 to open the Search Help menu. This button to create a resource:
![image](https://github.com/godotengine/godot/assets/85438892/e7b3f571-ad30-4b76-91ad-21918792af7b)


### Minimal reproduction project

N/A
if (p_emit_signal) {
			_set(p_setting, p_value);
		} else {
			_set_only(p_setting, p_value);
		}
	}
	void add_property_hint(const PropertyInfo &p_hint);
	PackedStringArray get_changed_settings() const;
	bool check_changed_settings_in_group(const String &p_setting_prefix) const;
	void mark_setting_changed(const String &p_setting);
	void set_resource_clipboard(const Ref<Resource> &p_resource) { clipboard = p_resource; }
	Ref<Resource> get_resource_clipboard() const { return clipboard; }
	void set_project_metadata(const String &p_section, const String &p_key, Variant p_data);
	Variant get_project_metadata(const String &p_section, const String &p_key, Variant p_default) const;
	void set_favorites(const Vector<String> &p_favorites);
	Vector<String> get_favorites() const;
	void set_recent_dirs(const Vector<String> &p_recent_dirs);
	Vector<String> get_recent_dirs() const;
	void load_favorites_and_recent_dirs();
	bool is_dark_theme();
	void list_text_editor_themes();
	void load_text_editor_theme();
	bool import_text_editor_theme(String p_file);