### Godot version

4.0.dev

### System information

win11，core i7 13700,  GTX4090

### Issue description

Just look at this gif.

![screenshots](https://user-images.githubusercontent.com/1620585/225354749-6ea17059-95b2-45e0-9765-8505e92726eb.gif)

It seems that it was block by Static Type Checking.

![image](https://user-images.githubusercontent.com/1620585/225362874-507ff0ec-c6d8-4a25-9a16-89db1885ad02.png)

If it's right.

Why it doesn't just disable other option except for String and StringName?

### Steps to reproduce

1. first select string type
2. input a text
3. change type
4. change back to string  -- it don't work
5. change to stringname -- it works
6. change back to string -- it works

### Minimal reproduction project

I think it don't need reproduction project.
if (!animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
						draw_texture(icon, loop_wrap_rect.position);
					}
					loop_wrap_rect.position.y = 0;
					loop_wrap_rect.size.y = get_size().height;
					ofs += icon->get_width() + hsep / 2;
					loop_wrap_rect.size.x += hsep / 2;
					if (!read_only && !animation->track_is_compressed(track) && (animation->track_get_type(track) == Animation::TYPE_VALUE || animation->track_get_type(track) == Animation::TYPE_BLEND_SHAPE || animation->track_get_type(track) == Animation::TYPE_POSITION_3D || animation->track_get_type(track) == Animation::TYPE_SCALE_3D || animation->track_get_type(track) == Animation::TYPE_ROTATION_3D)) {
						draw_texture(down_icon, Vector2(ofs, int(get_size().height - down_icon->get_height()) / 2));
						loop_wrap_rect.size.x += down_icon->get_width();
					} else {
						loop_wrap_rect = Rect2();
					}
					ofs += down_icon->get_width();
					draw_line(Point2(ofs + hsep * 0.5, 0), Point2(ofs + hsep * 0.5, get_size().height), linecolor, Math::round(EDSCALE));
					ofs += hsep;
				}
				{
					
					Ref<Texture2D> icon = get_theme_icon(animation->track_is_compressed(track) ? SNAME("Lock") : SNAME("Remove"), SNAME("EditorIcons"));
					remove_rect.position.x = ofs + ((get_size().width - ofs) - icon->get_width());
					remove_rect.position.y = int(get_size().height - icon->get_height()) / 2;
					remove_rect.size = icon->get_size();
					if (read_only) {
						draw_texture(icon, remove_rect.position, dc);
					} else {
						draw_texture(icon, remove_rect.position);
					}
				}
			}