### Godot version

v4.1.beta.custom_build [d3651ea45]

### System information

Windows 11

### Issue description

![1](https://github.com/godotengine/godot/assets/28705694/15c14c93-7ad7-425a-8fb0-bef841b75527)

It's not possible to start text selection on a SpinBox when it's unfocused.

Note: After a bit of digging in the code, I found that clicking on a SpintBox doesn't trigger `SpinBox::gui_input` no matter if it's focused or not. However, releasing mouse left button does trigger the function.

### Steps to reproduce

See the gif.

### Minimal reproduction project

It's simple to reproduce.
} break;
		case MENU_DIR_RTL: {
			set_text_direction(TEXT_DIRECTION_RTL);
		} break;
		case MENU_DISPLAY_UCC: {
			set_draw_control_chars(!get_draw_control_chars());
		} break;
		case MENU_INSERT_LRM: {
			if (editable) {
				insert_text_at_caret(String::chr(0x200E));
			}
		} break;
		case MENU_INSERT_RLM: {
			if (editable) {
				insert_text_at_caret(String::chr(0x200F));
			}
		} break;
		case MENU_INSERT_LRE: {
			if (editable) {
				insert_text_at_caret(String::chr(0x202A));
			}
		} break;
		case MENU_INSERT_RLE: {
			if (editable) {
				insert_text_at_caret(String::chr(0x202B));
			}
		} break;
		case MENU_INSERT_LRO: {
			if (editable) {
				insert_text_at_caret(String::chr(0x202D));