### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

results_count = -1;
	results_count_to_current = -1;
	needs_to_count_results = true;
	search_current();
}
void FindReplaceBar::_editor_text_changed() {
	results_count = -1;
	results_count_to_current = -1;
	needs_to_count_results = true;
	if (is_visible_in_tree()) {
		preserve_cursor = true;
		search_current();
		preserve_cursor = false;
	}
}
void FindReplaceBar::_search_text_changed(const String &p_text) {
	results_count = -1;
	results_count_to_current = -1;
	needs_to_count_results = true;
	search_current();
}
void FindReplaceBar::_search_text_submitted(const String &p_text) {
	if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) {
		search_prev();
	} else {
		search_next();
	}
}
void FindReplaceBar::_replace_text_submitted(const String &p_text) {