### Godot version

4.1.stable

### System information

Godot v4.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz (4 Threads)

### Issue description

When I try to join 68 images of 128x128 resolution in an atlas it returns a transparent 1x1 image

I tried using few images and it doesn't work either

It doesn't work either with 16x16, 32x32, 64x64 resolutions

- Google Translate :)

### Steps to reproduce


https://github.com/godotengine/godot/assets/136469511/ca5f64c2-f0c5-486f-a13e-b941ae2dea7d



### Minimal reproduction project

N/A
area.set_end((area.get_end() + Vector2i(1, 1)).min(tile_set_atlas_source->get_atlas_grid_size()));
		Vector2i margins = tile_set_atlas_source->get_margins();
		Vector2i separation = tile_set_atlas_source->get_separation();
		Vector2i tile_size = tile_set_atlas_source->get_texture_region_size();
		Vector2i origin = margins + (area.position * (tile_size + separation));
		TilesEditorUtils::draw_selection_rect(tile_atlas_control, Rect2i(origin, area.size * tile_size));
	} else {
		Vector2i grid_size = tile_set_atlas_source->get_atlas_grid_size();
		if (hovered_base_tile_coords.x >= 0 && hovered_base_tile_coords.y >= 0 && hovered_base_tile_coords.x < grid_size.x && hovered_base_tile_coords.y < grid_size.y) {
			Vector2i hovered_tile = tile_set_atlas_source->get_tile_at_coords(hovered_base_tile_coords);
			if (hovered_tile != TileSetSource::INVALID_ATLAS_COORDS) {
				
				for (int frame = 0; frame < tile_set_atlas_source->get_tile_animation_frames_count(hovered_tile); frame++) {
					Color color = Color(1.0, 0.8, 0.0, frame == 0 ? 0.6 : 0.3);
					TilesEditorUtils::draw_selection_rect(tile_atlas_control, tile_set_atlas_source->get_tile_texture_region(hovered_tile, frame), color);
				}
			} else {
				
				if (tools_button_group->get_pressed_button() == tool_setup_atlas_source_button) {
					Vector2i margins = tile_set_atlas_source->get_margins();
					Vector2i separation = tile_set_atlas_source->get_separation();
					Vector2i tile_size = tile_set_atlas_source->get_texture_region_size();
					Vector2i origin = margins + (hovered_base_tile_coords * (tile_size + separation));
					TilesEditorUtils::draw_selection_rect(tile_atlas_control, Rect2i(origin, tile_size));
				}
			}
		}
	}
}
void TileSetAtlasSourceEditor::_tile_atlas_control_unscaled_draw() {