### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

code_completion_forced = p_forced;
	code_completion_option_sources = code_completion_option_submitted;
	code_completion_option_submitted.clear();
	_filter_code_completion_candidates_impl();
}
TypedArray<Dictionary> CodeEdit::get_code_completion_options() const {
	if (!code_completion_active) {
		return TypedArray<Dictionary>();
	}
	TypedArray<Dictionary> completion_options;
	completion_options.resize(code_completion_options.size());
	for (int i = 0; i < code_completion_options.size(); i++) {
		Dictionary option;
		option["kind"] = code_completion_options[i].kind;
		option["display_text"] = code_completion_options[i].display;
		option["insert_text"] = code_completion_options[i].insert_text;
		option["font_color"] = code_completion_options[i].font_color;
		option["icon"] = code_completion_options[i].icon;
		option["location"] = code_completion_options[i].location;
		option["default_value"] = code_completion_options[i].default_value;
		completion_options[i] = option;
	}
	return completion_options;
}
Dictionary CodeEdit::get_code_completion_option(int p_index) const {