### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
return editable;
}
void LineEdit::set_secret(bool p_secret) {
	if (pass == p_secret) {
		return;
	}
	pass = p_secret;
	_shape();
	queue_redraw();
}
bool LineEdit::is_secret() const {
	return pass;
}
void LineEdit::set_secret_character(const String &p_string) {
	
	
	ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given).");
	if (secret_character == p_string) {
		return;
	}
	secret_character = p_string;
	_shape();
	queue_redraw();
}
String LineEdit::get_secret_character() const {
	return secret_character;
}
void LineEdit::select(int p_from, int p_to) {