### Godot version

4.0 621d68e4129e7e343ff21eb3a5f4e8c1d6bbf456

### System information

Ubuntu 22.04 CI 

### Issue description

```
PlaceholderCubemapArray.new()
```
leaks memory only in GLES3
```
ERROR: Cubemap Arrays are not supported in the GL Compatibility backend.
   at: texture_2d_layered_initialize (drivers/gles3/storage/texture_storage.cpp:757)
ERROR: Attempting to use an uninitialized RID
   at: get_or_null (./core/templates/rid_owner.h:198)
ERROR: Condition "!t" is true.
   at: texture_free (drivers/gles3/storage/texture_storage.cpp:700)
WARNING: Could not create texture atlas, status: 0
     at: update_texture_atlas (drivers/gles3/storage/texture_storage.cpp:1581)
ERROR: 1 RID allocations of type 'N5GLES37TextureE' were leaked at exit.
```

### Steps to reproduce

Above

### Minimal reproduction project

Above
#include "placeholder_textures.h"
void PlaceholderTexture2D::set_size(Size2 p_size) {
	size = p_size;
}
int PlaceholderTexture2D::get_width() const {
	return size.width;
}
int PlaceholderTexture2D::get_height() const {
	return size.height;
}
bool PlaceholderTexture2D::has_alpha() const {
	return false;
}
Ref<Image> PlaceholderTexture2D::get_image() const {
	return Ref<Image>();
}
RID PlaceholderTexture2D::get_rid() const {
	return rid;
}
void PlaceholderTexture2D::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_size", "size"), &PlaceholderTexture2D::set_size);
	ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "size", PROPERTY_HINT_NONE, "suffix:px"), "set_size", "get_size");
}
PlaceholderTexture2D::PlaceholderTexture2D() {