### Godot version

Godot Engine v4.0.stable.official.92bee43ad

### System information

Windows 11, Vulkan API 1.3.237 - Forward+ - Using Vulkan Device #0: AMD - AMD Radeon RX 6800M

### Issue description

While messing with Editor Settings i noticed that changing `debugger/remote_scene_tree_refresh_interval` and `debugger/remote_inspect_refresh_interval` to 0 they became -0.
*(PropertyPath for Convenience)*
Located under the Network Dropdown

Upon hovering over the values both seem to be a type of float that only rounds for the TextBox and not the EditorHint.


Examples Below:
![image](https://user-images.githubusercontent.com/44848633/225107392-f4b7648e-a193-4ee2-ac29-53a37e9aff12.png)
![image](https://user-images.githubusercontent.com/44848633/225107515-ac8038c8-2dac-45f2-9e4e-72e15458c4e8.png)
![image](https://user-images.githubusercontent.com/44848633/225107553-441d9570-f872-4440-aceb-5558d164479f.png)
![image](https://user-images.githubusercontent.com/44848633/225107606-e2b889ff-b651-4388-9bc5-761cc2d0a7b2.png)



### Steps to reproduce

Open Editor Settings.
Navigate to Debugger.
Hover or change value.

### Minimal reproduction project

N/A
variables->set_column_title(2, TTR("Calls"));
	variables->set_column_expand(2, false);
	variables->set_column_clip_content(2, true);
	variables->set_column_custom_minimum_width(2, 50 * EDSCALE);
	variables->connect("item_edited", callable_mp(this, &EditorProfiler::_item_edited));
	graph = memnew(TextureRect);
	graph->set_expand_mode(TextureRect::EXPAND_IGNORE_SIZE);
	graph->set_mouse_filter(MOUSE_FILTER_STOP);
	graph->connect("draw", callable_mp(this, &EditorProfiler::_graph_tex_draw));
	graph->connect("gui_input", callable_mp(this, &EditorProfiler::_graph_tex_input));
	graph->connect("mouse_exited", callable_mp(this, &EditorProfiler::_graph_tex_mouse_exit));
	h_split->add_child(graph);
	graph->set_h_size_flags(SIZE_EXPAND_FILL);
	int metric_size = CLAMP(int(EDITOR_GET("debugger/profiler_frame_history_size")), 60, 10000);
	frame_metrics.resize(metric_size);
	EDITOR_DEF("debugger/profiler_frame_max_functions", 64);
	frame_delay = memnew(Timer);
	frame_delay->set_wait_time(0.1);
	frame_delay->set_one_shot(true);
	add_child(frame_delay);
	frame_delay->connect("timeout", callable_mp(this, &EditorProfiler::_update_frame));
	plot_delay = memnew(Timer);
	plot_delay->set_wait_time(0.1);
	plot_delay->set_one_shot(true);
	add_child(plot_delay);
	plot_delay->connect("timeout", callable_mp(this, &EditorProfiler::_update_plot));
	plot_sigs.insert("physics_frame_time");
	plot_sigs.insert("category_frame_time");
}