### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
Item *item = p_item;
	while (item) {
		if (item->type == ITEM_PARAGRAPH) {
			ItemParagraph *p = static_cast<ItemParagraph *>(item);
			return p->jst_flags;
		}
		item = item->parent;
	}
	return default_jst_flags;
}
PackedFloat32Array RichTextLabel::_find_tab_stops(Item *p_item) {
	Item *item = p_item;
	while (item) {
		if (item->type == ITEM_PARAGRAPH) {
			ItemParagraph *p = static_cast<ItemParagraph *>(item);
			return p->tab_stops;
		}
		item = item->parent;
	}
	return PackedFloat32Array();
}
HorizontalAlignment RichTextLabel::_find_alignment(Item *p_item) {