### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(!selection.enabled, false);
	if (p_string.size() == 0) {
		selection.active = false;
		return false;
	}
	int char_idx = p_search_previous ? -1 : 0;
	int current_line = 0;
	int to_line = main->first_invalid_line.load();
	int ending_line = to_line - 1;
	if (p_from_selection && selection.active) {
		
		char_idx = p_search_previous ? selection.from_char - 1 : selection.to_char;