### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

Size2 size = theme_cache.style_normal->get_minimum_size();
	if (fit_content_height) {
		size.y += content_height_cache;
	}
	return size;
}
bool TextEdit::is_text_field() const {
	return true;
}
Variant TextEdit::get_drag_data(const Point2 &p_point) {
	Variant ret = Control::get_drag_data(p_point);
	if (ret != Variant()) {
		return ret;
	}
	if (has_selection() && selection_drag_attempt) {
		String t = get_selected_text();
		Label *l = memnew(Label);
		l->set_text(t);
		set_drag_preview(l);
		return t;
	}
	return Variant();
}
bool TextEdit::can_drop_data(const Point2 &p_point, const Variant &p_data) const {