### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
if (!menu) {
		const_cast<LineEdit *>(this)->_generate_context_menu();
	}
	return menu;
}
void LineEdit::_editor_settings_changed() {
#ifdef TOOLS_ENABLED
	set_caret_blink_enabled(EDITOR_GET("text_editor/appearance/caret/caret_blink"));
	set_caret_blink_interval(EDITOR_GET("text_editor/appearance/caret/caret_blink_interval"));
#endif
}
void LineEdit::set_expand_to_text_length_enabled(bool p_enabled) {
	expand_to_text_length = p_enabled;
	update_minimum_size();
	set_caret_column(caret_column);
}
bool LineEdit::is_expand_to_text_length_enabled() const {
	return expand_to_text_length;
}
void LineEdit::set_clear_button_enabled(bool p_enabled) {
	if (clear_button_enabled == p_enabled) {
		return;
	}
	clear_button_enabled = p_enabled;
	_fit_to_width();
	update_minimum_size();
	queue_redraw();
}
bool LineEdit::is_clear_button_enabled() const {