### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
}
							}
							fc->set_opentype_features(features);
						}
					}
				}
			}
			fc->set_base_font(font);
			if (def_font != CUSTOM_FONT) {
				_push_def_font_var(def_font, fc, fnt_size);
			} else {
				push_font(fc, fnt_size);
			}
			pos = brk_end + 1;
			tag_stack.push_front("font");
		} else if (tag.begins_with("outline_size=")) {
			int fnt_size = tag.substr(13, tag.length()).to_int();
			if (fnt_size > 0) {
				push_outline_size(fnt_size);
			}
			pos = brk_end + 1;
			tag_stack.push_front("outline_size");
		} else if (bbcode_name == "fade") {
			int start_index = 0;
			OptionMap::Iterator start_option = bbcode_options.find("start");
			if (start_option) {
				start_index = start_option->value.to_int();
			}
			int length = 10;
			OptionMap::Iterator length_option = bbcode_options.find("length");