### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

return err;
				}
				gen->write_while(condition);
				if (condition.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
					codegen.generator->pop_temporary();
				}
				err = _parse_block(codegen, while_n->loop);
				if (err) {
					return err;
				}
				gen->write_endwhile();
			} break;
			case GDScriptParser::Node::BREAK: {
				gen->write_break();
			} break;
			case GDScriptParser::Node::CONTINUE: {
				gen->write_continue();
			} break;
			case GDScriptParser::Node::RETURN: {
				const GDScriptParser::ReturnNode *return_n = static_cast<const GDScriptParser::ReturnNode *>(s);
				GDScriptCodeGenerator::Address return_value;
				if (return_n->return_value != nullptr) {
					return_value = _parse_expression(codegen, err, return_n->return_value);
					if (err) {
						return err;
					}
				}
				if (return_n->void_return) {
					
					gen->write_return(codegen.add_constant(Variant()));