### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
if (name_b.is_empty() && texture.is_valid()) {
				name_b = texture->get_path().get_file();
			}
		}
		if (name_b.is_empty()) {
			name_b = itos(p_b);
		}
	}
	return NaturalNoCaseComparator()(name_a, name_b);
}
void TilesEditorPlugin::edit(Object *p_object) {
	
	TileMap *tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
	if (tile_map) {
		tile_map->disconnect("changed", callable_mp(this, &TilesEditorPlugin::_tile_map_changed));
	}
	
	tile_set = Ref<TileSet>();
	is_editing_tile_set = false;
	if (p_object) {
		if (p_object->is_class("TileMap")) {
			tile_map_id = p_object->get_instance_id();
			tile_map = Object::cast_to<TileMap>(ObjectDB::get_instance(tile_map_id));
			tile_set = tile_map->get_tileset();
			EditorNode::get_singleton()->make_bottom_panel_item_visible(tilemap_editor);
		} else if (p_object->is_class("TileSet")) {
			tile_set = Ref<TileSet>(p_object);
			if (tile_map) {
				if (tile_map->get_tileset() != tile_set || !tile_map->is_inside_tree() || !is_tile_map_selected()) {
					tile_map = nullptr;