### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

tile_data_editors_tree->add_theme_constant_override("h_separation", 3);
	Color group_color = get_theme_color(SNAME("prop_category"), SNAME("Editor"));
	
	
	ADD_TILE_DATA_EDITOR_GROUP(TTR("Rendering"));
	ADD_TILE_DATA_EDITOR(group, TTR("Texture Origin"), "texture_origin");
	if (!tile_data_editors.has("texture_origin")) {
		TileDataTextureOriginEditor *tile_data_texture_origin_editor = memnew(TileDataTextureOriginEditor);
		tile_data_texture_origin_editor->hide();
		tile_data_texture_origin_editor->setup_property_editor(Variant::VECTOR2I, "texture_origin");
		tile_data_texture_origin_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
		tile_data_texture_origin_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));
		tile_data_editors["texture_origin"] = tile_data_texture_origin_editor;
	}
	ADD_TILE_DATA_EDITOR(group, TTR("Modulate"), "modulate");
	if (!tile_data_editors.has("modulate")) {
		TileDataDefaultEditor *tile_data_modulate_editor = memnew(TileDataDefaultEditor());
		tile_data_modulate_editor->hide();
		tile_data_modulate_editor->setup_property_editor(Variant::COLOR, "modulate", "", Color(1.0, 1.0, 1.0, 1.0));
		tile_data_modulate_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
		tile_data_modulate_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));
		tile_data_editors["modulate"] = tile_data_modulate_editor;
	}
	ADD_TILE_DATA_EDITOR(group, TTR("Z Index"), "z_index");
	if (!tile_data_editors.has("z_index")) {
		TileDataDefaultEditor *tile_data_z_index_editor = memnew(TileDataDefaultEditor());
		tile_data_z_index_editor->hide();
		tile_data_z_index_editor->setup_property_editor(Variant::INT, "z_index");
		tile_data_z_index_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
		tile_data_z_index_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));