### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
if ((type == connecting_type || valid_connection_types.has(ConnType(connecting_type, type))) && is_in_input_hotzone(gn, j, mpos, port_size)) {
							if (!is_node_hover_valid(connecting_from, connecting_index, gn->get_name(), j)) {
								continue;
							}
							connecting_target = true;
							connecting_to = pos;
							connecting_target_to = gn->get_name();
							connecting_target_index = j;
							return;
						}
					}
				}
			}
		}
	}
	if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT && !mb->is_pressed()) {
		if (connecting_valid) {
			if (connecting && connecting_target) {
				if (connecting_out) {
					emit_signal(SNAME("connection_request"), connecting_from, connecting_index, connecting_target_to, connecting_target_index);
				} else {
					emit_signal(SNAME("connection_request"), connecting_target_to, connecting_target_index, connecting_from, connecting_index);
				}
			} else if (!just_disconnected) {
				if (connecting_out) {
					emit_signal(SNAME("connection_to_empty"), connecting_from, connecting_index, mb->get_position());
				} else {
					emit_signal(SNAME("connection_from_empty"), connecting_from, connecting_index, mb->get_position());
				}
			}