### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

closec = '}';
						} else if (c == '(') {
							closec = ')';
						}
						if (closec != 0) {
							int stack = 1;
							for (int i = get_caret_line(caret); i < text.size(); i++) {
								int from = i == get_caret_line(caret) ? get_caret_column(caret) + 1 : 0;
								for (int j = from; j < text[i].length(); j++) {
									char32_t cc = text[i][j];
									
									if (cc == '"' || cc == '\'') {
										char32_t quotation = cc;
										do {
											j++;
											if (!(j < text[i].length())) {
												break;
											}
											cc = text[i][j];
											
											if (cc == '\\') {
												bool escaped = true;
												while (j + 1 < text[i].length() && text[i][j + 1] == '\\') {
													escaped = !escaped;
													j++;
												}
												if (escaped) {
													j++;
													continue;
												}