### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

gen->write_end_jump_if_shared();
						}
					}
					if (!info.is_named && info.key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
						gen->pop_temporary();
					}
					if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
						gen->pop_temporary();
					}
					assigned = info.base;
				}
				bool known_type = assigned.type.has_type;
				bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
				if (!known_type || !is_shared) {
					
					
					if (assign_class_member_property != StringName()) {
						if (!known_type) {
							gen->write_jump_if_shared(assigned);
						}
						gen->write_set_member(assigned, assign_class_member_property);
						if (!known_type) {
							gen->write_end_jump_if_shared();
						}
					} else if (is_member_property) {
						
						if (!known_type) {
							gen->write_jump_if_shared(assigned);
						}
						if (member_property_has_setter && !member_property_is_in_setter) {