### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
if (p_type == MEMORY_BUFFERS) {
		return buffer_memory;
	} else if (p_type == MEMORY_TEXTURES) {
		return image_memory;
	} else {
		VmaTotalStatistics stats;
		vmaCalculateStatistics(allocator, &stats);
		return stats.total.statistics.allocationBytes;
	}
}
void RenderingDeviceVulkan::_flush(bool p_current_frame) {
	if (local_device.is_valid() && !p_current_frame) {
		return; 
	}
	
	if (p_current_frame) {
		vkEndCommandBuffer(frames[frame].setup_command_buffer);
		vkEndCommandBuffer(frames[frame].draw_command_buffer);
	}
	if (local_device.is_valid()) {
		VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
		context->local_device_push_command_buffers(local_device, command_buffers, 2);
		context->local_device_sync(local_device);
		VkCommandBufferBeginInfo cmdbuf_begin;
		cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
		cmdbuf_begin.pNext = nullptr;
		cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
		cmdbuf_begin.pInheritanceInfo = nullptr;