### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
middle_vbox_container->add_child(tile_data_editors_scroll);
	VBoxContainer *tile_data_editors_vbox = memnew(VBoxContainer);
	tile_data_editors_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
	tile_data_editors_scroll->add_child(tile_data_editors_vbox);
	tile_data_editors_popup = memnew(Popup);
	tile_data_editors_label = memnew(Label);
	tile_data_editors_label->set_text(TTR("Paint Properties:"));
	tile_data_editors_label->set_theme_type_variation("HeaderSmall");
	tile_data_editors_vbox->add_child(tile_data_editors_label);
	tile_data_editor_dropdown_button = memnew(Button);
	tile_data_editor_dropdown_button->connect("draw", callable_mp(this, &TileSetAtlasSourceEditor::_tile_data_editor_dropdown_button_draw));
	tile_data_editor_dropdown_button->connect("pressed", callable_mp(this, &TileSetAtlasSourceEditor::_tile_data_editor_dropdown_button_pressed));
	tile_data_editors_vbox->add_child(tile_data_editor_dropdown_button);
	tile_data_editor_dropdown_button->add_child(tile_data_editors_popup);
	tile_data_editors_tree = memnew(Tree);
	tile_data_editors_tree->set_hide_root(true);
	tile_data_editors_tree->set_anchors_and_offsets_preset(Control::PRESET_FULL_RECT);
	tile_data_editors_tree->set_h_scroll_enabled(false);
	tile_data_editors_tree->set_v_scroll_enabled(false);
	tile_data_editors_tree->connect("item_selected", callable_mp(this, &TileSetAtlasSourceEditor::_tile_data_editors_tree_selected));
	tile_data_editors_popup->add_child(tile_data_editors_tree);
	tile_data_painting_editor_container = memnew(VBoxContainer);
	tile_data_painting_editor_container->set_h_size_flags(SIZE_EXPAND_FILL);
	tile_data_editors_vbox->add_child(tile_data_painting_editor_container);
	
	atlas_source_proxy_object = memnew(TileSetAtlasSourceProxyObject());
	atlas_source_proxy_object->connect("changed", callable_mp(this, &TileSetAtlasSourceEditor::_atlas_source_proxy_object_changed));
	atlas_source_inspector = memnew(EditorInspector);
	atlas_source_inspector->set_v_size_flags(SIZE_EXPAND_FILL);
	atlas_source_inspector->set_show_categories(true);