### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
GDCLASS(AtlasTileProxyObject, Object);
	private:
		TileSetAtlasSourceEditor *tiles_set_atlas_source_editor = nullptr;
		Ref<TileSetAtlasSource> tile_set_atlas_source;
		RBSet<TileSelection> tiles = RBSet<TileSelection>();
	protected:
		bool _set(const StringName &p_name, const Variant &p_value);
		bool _get(const StringName &p_name, Variant &r_ret) const;
		void _get_property_list(List<PropertyInfo> *p_list) const;
		static void _bind_methods();
	public:
		Ref<TileSetAtlasSource> get_edited_tile_set_atlas_source() const { return tile_set_atlas_source; };
		RBSet<TileSelection> get_edited_tiles() const { return tiles; };
		
		void edit(Ref<TileSetAtlasSource> p_tile_set_atlas_source, RBSet<TileSelection> p_tiles = RBSet<TileSelection>());
		AtlasTileProxyObject(TileSetAtlasSourceEditor *p_tiles_set_atlas_source_editor) {
			tiles_set_atlas_source_editor = p_tiles_set_atlas_source_editor;
		}
	};
private:
	bool read_only = false;
	Ref<TileSet> tile_set;