### Godot version

4.0.3-stable

### System information

Linux 6.3.6-arch1-1

### Issue description

When using RenderingServer.light_set_param, the enum LIGHT_PARAM_INTESNITY is missing. It's usable in c++, as seen in [godot/scene/3d/light_3d.h](https://github.com/godotengine/godot/blob/e74bf831c2d3ece79b849405f03999281f807648/scene/3d/light_3d.h#L61), but isn't bound for GDScript in [godot/servers/rendering_server.cpp](https://github.com/godotengine/godot/blob/e74bf831c2d3ece79b849405f03999281f807648/servers/rendering_server.cpp#L1916) with the other LightParam enum values.

### Steps to reproduce

This code produces the error: Cannot find member "LIGHT_PARAM_INTENSITY" in base "RenderingServer".
```

var light_RID = RenderingServer.spot_light_create()
RenderingServer.light_set_param(light_RID, RenderingServer.LIGHT_PARAM_INTENSITY, 10)

```

### Minimal reproduction project

[MissingEnum.zip](https://github.com/godotengine/godot/files/11835811/MissingEnum.zip)

case RS::ARRAY_VERTEX: {
				if (p_format & ARRAY_FLAG_USE_2D_VERTICES) {
					elem_size = 2;
				} else {
					elem_size = 3;
				}
				elem_size *= sizeof(float);
			} break;
			case RS::ARRAY_NORMAL: {
				elem_size = 4;
			} break;
			case RS::ARRAY_TANGENT: {
				elem_size = 4;
			} break;
			case RS::ARRAY_COLOR: {
				elem_size = 4;
			} break;
			case RS::ARRAY_TEX_UV: {
				elem_size = 8;
			} break;
			case RS::ARRAY_TEX_UV2: {
				elem_size = 8;
			} break;
			case RS::ARRAY_CUSTOM0:
			case RS::ARRAY_CUSTOM1:
			case RS::ARRAY_CUSTOM2:
			case RS::ARRAY_CUSTOM3: {
				uint32_t format = (p_format >> (ARRAY_FORMAT_CUSTOM_BASE + (ARRAY_FORMAT_CUSTOM_BITS * (i - ARRAY_CUSTOM0)))) & ARRAY_FORMAT_CUSTOM_MASK;
				switch (format) {
					case ARRAY_CUSTOM_RGBA8_UNORM: {