### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

ItemFontSize *font_size_it = _find_font_size(it);
				if (font_size_it && font_size_it->font_size > 0) {
					font_size = font_size_it->font_size;
				}
				String lang = _find_language(it);
				String tx = t->text;
				if (visible_chars_behavior == TextServer::VC_CHARS_BEFORE_SHAPING && visible_characters >= 0 && remaining_characters >= 0) {
					tx = tx.substr(0, remaining_characters);
				}
				remaining_characters -= tx.length();
				l.text_buf->add_string(tx, font, font_size, lang, (uint64_t)it);
				txt += tx;
				l.char_count += tx.length();
			} break;
			case ITEM_IMAGE: {
				ItemImage *img = static_cast<ItemImage *>(it);
				l.text_buf->add_object((uint64_t)it, img->size, img->inline_align, 1);
				txt += String::chr(0xfffc);
				l.char_count++;
				remaining_characters--;
			} break;
			case ITEM_TABLE: {
				ItemTable *table = static_cast<ItemTable *>(it);
				int col_count = table->columns.size();
				int t_char_count = 0;
				
				for (int i = 0; i < col_count; i++) {
					table->columns[i].min_width = 0;
					table->columns[i].max_width = 0;
					table->columns[i].width = 0;