### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

if (p_context.current_class) {
		GDScriptCompletionIdentifier base;
		base.value = p_context.base;
		base.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
		base.type.kind = GDScriptParser::DataType::CLASS;
		base.type.class_type = p_context.current_class;
		base.type.is_meta_type = p_context.current_function && p_context.current_function->is_static;
		if (_guess_identifier_type_from_base(p_context, base, p_identifier, r_type)) {
			return true;
		}
	}
	
	if (ScriptServer::is_global_class(p_identifier)) {
		String script = ScriptServer::get_global_class_path(p_identifier);
		if (script.to_lower().ends_with(".gd")) {
			Error err = OK;
			Ref<GDScriptParserRef> parser = GDScriptCache::get_parser(script, GDScriptParserRef::INTERFACE_SOLVED, err);
			if (err == OK) {
				r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
				r_type.type.script_path = script;
				r_type.type.class_type = parser->get_parser()->get_tree();
				r_type.type.is_meta_type = true;
				r_type.type.is_constant = false;
				r_type.type.kind = GDScriptParser::DataType::CLASS;
				r_type.value = Variant();
				p_context.dependent_parsers.push_back(parser);
				return true;
			}
		} else {
			Ref<Script> scr = ResourceLoader::load(ScriptServer::get_global_class_path(p_identifier));