### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
if (p_changing) {
		this->changing++;
	}
	_edit_set(p_path, p_value, p_update_all, p_name);
	if (p_changing) {
		this->changing--;
	}
	if (restart_request_props.has(p_path)) {
		emit_signal(SNAME("restart_requested"));
	}
}
void EditorInspector::_multiple_properties_changed(Vector<String> p_paths, Array p_values, bool p_changing) {