### Godot version

4.1

### System information

Windows

### Issue description

Being able to have multiple cursors similarly to vscode is a great feature, however it's only possible to add carets, not remove them. By left clicking you can remove all extra cursors but you cannot remove a specific one so after selecting multiple lines a single missclick, you have to reselect them all again. Looking at the original pr there was a remove_caret function added so it would make sense to be able to remove carets when clicking again, like in vscode.

![image](https://github.com/godotengine/godot/assets/19669673/3867c00e-9faa-4429-9c6d-f2d6d3883044)


### Steps to reproduce

- Alt click to add multiple carets
- Alt click on the same position again
- Nothing happens

### Minimal reproduction project

N/A
int control_height = get_size().height;
	control_height -= theme_cache.style_normal->get_minimum_size().height;
	if (h_scroll->is_visible_in_tree()) {
		control_height -= h_scroll->get_size().height;
	}
	return control_height;
}
void TextEdit::_v_scroll_input() {
	scrolling = false;
	minimap_clicked = false;
}
void TextEdit::_scroll_moved(double p_to_val) {
	if (updating_scrolls) {
		return;
	}
	if (h_scroll->is_visible_in_tree()) {
		first_visible_col = h_scroll->get_value();
	}
	if (v_scroll->is_visible_in_tree()) {