### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
BezierTrack *bt = static_cast<BezierTrack *>(t);
			ERR_FAIL_INDEX(p_key_idx, bt->values.size());
			Array arr = p_value;
			ERR_FAIL_COND(arr.size() != 5);
			bt->values.write[p_key_idx].value.value = arr[0];
			bt->values.write[p_key_idx].value.in_handle.x = arr[1];
			bt->values.write[p_key_idx].value.in_handle.y = arr[2];
			bt->values.write[p_key_idx].value.out_handle.x = arr[3];
			bt->values.write[p_key_idx].value.out_handle.y = arr[4];
		} break;
		case TYPE_AUDIO: {
			AudioTrack *at = static_cast<AudioTrack *>(t);
			ERR_FAIL_INDEX(p_key_idx, at->values.size());
			Dictionary k = p_value;
			ERR_FAIL_COND(!k.has("start_offset"));
			ERR_FAIL_COND(!k.has("end_offset"));
			ERR_FAIL_COND(!k.has("stream"));
			at->values.write[p_key_idx].value.start_offset = k["start_offset"];
			at->values.write[p_key_idx].value.end_offset = k["end_offset"];
			at->values.write[p_key_idx].value.stream = k["stream"];
		} break;
		case TYPE_ANIMATION: {
			AnimationTrack *at = static_cast<AnimationTrack *>(t);
			ERR_FAIL_INDEX(p_key_idx, at->values.size());
			at->values.write[p_key_idx].value = p_value;
		} break;
	}
	emit_changed();
}
void Animation::track_set_key_transition(int p_track, int p_key_idx, real_t p_transition) {