### Godot version

4.1.rc.1

### System information

Windows 11

### Issue description

Text of Justification flags are overriding the scrollbar, It should be under.


![image](https://github.com/godotengine/godot/assets/84369217/88ee079e-e186-4955-a736-50d732a41edd)

The Justification flags are too much to the eye. I will create a proposal for it in case not there.



### Steps to reproduce

In any project open the settings of a Label. 
Reduce the size of property window if it is too large.

### Minimal reproduction project

N.A
style = theme_cache.hover;
					}
					if (!flat) {
						style->draw(ci, Rect2(Point2(0, 0), size));
					}
					color = theme_cache.font_hover_color;
					if (has_theme_color(SNAME("icon_hover_color"))) {
						color_icon = theme_cache.icon_hover_color;
					}
				} break;
				case DRAW_DISABLED: {
					if (rtl && has_theme_stylebox(SNAME("disabled_mirrored"))) {
						style = theme_cache.disabled_mirrored;
					} else {
						style = theme_cache.disabled;
					}
					if (!flat) {
						style->draw(ci, Rect2(Point2(0, 0), size));
					}
					color = theme_cache.font_disabled_color;
					if (has_theme_color(SNAME("icon_disabled_color"))) {
						color_icon = theme_cache.icon_disabled_color;
					} else {
						color_icon.a = 0.4;
					}
				} break;
			}
			if (has_focus()) {
				Ref<StyleBox> style2 = theme_cache.focus;
				style2->draw(ci, Rect2(Point2(), size));