### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
}
				for (CanvasItem *E : selitems) {
					editor_selection->add_node(E);
				}
			}
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
		if (b.is_valid() && b->is_pressed() && b->get_button_index() == MouseButton::RIGHT) {
			
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
		if (m.is_valid()) {
			
			box_selecting_to = transform.affine_inverse().xform(m->get_position());
			viewport->queue_redraw();
			return true;
		}
	}
	if (k.is_valid() && k->is_action_pressed(SNAME("ui_cancel"), false, true) && drag_type == DRAG_NONE && tool == TOOL_SELECT) {
		
		editor_selection->clear();
		viewport->queue_redraw();
	}
	return false;
}
bool CanvasItemEditor::_gui_input_ruler_tool(const Ref<InputEvent> &p_event) {