### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
if (!root) {
		return nullptr;
	}
	while (true) {
		if (!p_item) {
			p_item = root;
		} else {
			if (p_item->first_child) {
				p_item = p_item->first_child;
			} else if (p_item->next) {
				p_item = p_item->next;
			} else {
				while (!p_item->next) {
					p_item = p_item->parent;
					if (p_item == nullptr) {
						return nullptr;
					}
				}
				p_item = p_item->next;
			}
		}
		for (int i = 0; i < columns.size(); i++) {
			if (p_item->cells[i].selected) {
				return p_item;
			}
		}
	}
	return nullptr;
}
int Tree::get_column_minimum_width(int p_column) const {