### Godot version

3.5.2.stable, 4.0.1.stable

### System information

Arch Linux

### Issue description

When the `Show Hidden Files` property is enabled in the Editor Settings:
![image](https://user-images.githubusercontent.com/6501975/226908540-8e70e520-3dcd-46e4-beaf-103ac176c1de.png)
Any `FileDialog` nodes from the project will inherit this setting, and their `Show Hidden Files` property is set to true everytime the scene is re-opened:

https://user-images.githubusercontent.com/6501975/226909135-a8fafdf7-ca36-40aa-b69a-a7baf2d7ae4f.mp4


This occurs on 3.5.2 as well.

### Steps to reproduce

- Enable `Show Hidden Files` property in the Editor Settings:
    - Reload Godot for the bug to occur
- Create a FileDialog node, and set it's `Show Hidden Files` property to false
- Save and close the scene, and reopen it
- The `Show Hidden Files` property is reset to true.

### Minimal reproduction project

N/A
file->set_current_path(scene->get_scene_file_path());
			};
			file->set_title(TTR("Pick a Main Scene"));
			file->popup_file_dialog();
		} break;
		case HELP_SEARCH: {
			emit_signal(SNAME("request_help_search"), "");
		} break;
		case HELP_COMMAND_PALETTE: {
			command_palette->open_popup();
		} break;
		case HELP_DOCS: {
			OS::get_singleton()->shell_open(VERSION_DOCS_URL "/");
		} break;
		case HELP_QA: {
			OS::get_singleton()->shell_open("https:godotengine.org/qa/");
		} break;
		case HELP_REPORT_A_BUG: {
			OS::get_singleton()->shell_open("https:github.com/godotengine/godot/issues");
		} break;
		case HELP_COPY_SYSTEM_INFO: {
			String info = _get_system_info();
			DisplayServer::get_singleton()->clipboard_set(info);
		} break;
		case HELP_SUGGEST_A_FEATURE: {
			OS::get_singleton()->shell_open("https:github.com/godotengine/godot-proposals#readme");
		} break;
		case HELP_SEND_DOCS_FEEDBACK: {
			OS::get_singleton()->shell_open("https:github.com/godotengine/godot-docs/issues");
		} break;