### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
if (p_free) {
		if (p_item->subitems.size()) {
			return p_item->subitems.front()->get();
		} else if (!p_item->parent) {
			return nullptr;
		} else if (p_item->E->next()) {
			return p_item->E->next()->get();
		} else {
			
			while (p_item->parent && !p_item->E->next()) {
				p_item = p_item->parent;
			}
			if (p_item->parent) {
				return p_item->E->next()->get();
			} else {
				return nullptr;
			}
		}