### Godot version

4.1.dev3

### System information

Tested with Linux and Android

### Issue description

Since #73256 you can now export a typed array of nodes which holds references to the nodes assigned in the inspector. However, if you export the project you just get an empty array.

### Steps to reproduce

Export a project that makes use of exported node arrays.

### Minimal reproduction project

[test.zip](https://github.com/godotengine/godot/files/11596494/test.zip)

}
void PackedScene::_set_bundled_scene(const Dictionary &p_scene) {
	state->set_bundled_scene(p_scene);
}
Dictionary PackedScene::_get_bundled_scene() const {