### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return text_direction;
}
void TextEdit::set_language(const String &p_language) {
	if (language != p_language) {
		language = p_language;
		TextServer::Direction dir;
		if (text_direction == Control::TEXT_DIRECTION_INHERITED) {
			dir = is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR;
		} else {
			dir = (TextServer::Direction)text_direction;
		}
		text.set_direction_and_language(dir, (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale());
		text.invalidate_all();
		_update_placeholder();
		queue_redraw();
	}
}
String TextEdit::get_language() const {