### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
if (texture_is_shared(E->get())) {
#ifdef DEV_ENABLED
					if (resource_names.has(E->get())) {
						print_line(String(" - ") + resource_names[E->get()]);
					}
#endif
					free(E->get());
					owned.erase(E);
				}
				E = N;
			}
			
			for (const RID &E : owned) {
#ifdef DEV_ENABLED
				if (resource_names.has(E)) {
					print_line(String(" - ") + resource_names[E]);
				}
#endif
				free(E);
			}
		}
	}
	
	for (int i = 0; i < frame_count; i++) {
		int f = (frame + i) % frame_count;
		_free_pending_resources(f);
		vkDestroyCommandPool(device, frames[i].command_pool, nullptr);
		vkDestroyQueryPool(device, frames[i].timestamp_pool, nullptr);
	}
	_update_pipeline_cache(true);