### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Windows 11, AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx     2.10 GHz

### Issue description

  The editor crashes when it is minimised if it isn't the foreground window, eg. via Windows key + M.  This didn't occur in 4.0.2, but is now occurring in 4.0.3. I'll just mention that /interface/editor/save_on_focus_loss is false because another issue mentions something like this but with that property set to true.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
*/
	VkDebugUtilsMessengerCreateInfoEXT dbg_messenger_create_info = {};
	VkDebugReportCallbackCreateInfoEXT dbg_report_callback_create_info = {};
	if (is_instance_extension_enabled(VK_EXT_DEBUG_UTILS_EXTENSION_NAME)) {
		
		dbg_messenger_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
		dbg_messenger_create_info.pNext = nullptr;
		dbg_messenger_create_info.flags = 0;
		dbg_messenger_create_info.messageSeverity =
				VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT | VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
		dbg_messenger_create_info.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
				VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
				VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
		dbg_messenger_create_info.pfnUserCallback = _debug_messenger_callback;
		dbg_messenger_create_info.pUserData = this;
		inst_info.pNext = &dbg_messenger_create_info;
	} else if (is_instance_extension_enabled(VK_EXT_DEBUG_REPORT_EXTENSION_NAME)) {
		dbg_report_callback_create_info.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CALLBACK_CREATE_INFO_EXT;
		dbg_report_callback_create_info.flags = VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
				VK_DEBUG_REPORT_WARNING_BIT_EXT |
				VK_DEBUG_REPORT_PERFORMANCE_WARNING_BIT_EXT |
				VK_DEBUG_REPORT_ERROR_BIT_EXT |
				VK_DEBUG_REPORT_DEBUG_BIT_EXT;
		dbg_report_callback_create_info.pfnCallback = _debug_report_callback;
		dbg_report_callback_create_info.pUserData = this;
		inst_info.pNext = &dbg_report_callback_create_info;
	}
	VkResult err;
	if (vulkan_hooks) {
		if (!vulkan_hooks->create_vulkan_instance(&inst_info, &inst)) {