### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

ERR_FAIL_INDEX_V(p_line, text.size(), 0);
	int col = 0;
	while (col < text[p_line].length() && is_whitespace(text[p_line][col])) {
		col++;
	}
	return col;
}
void TextEdit::swap_lines(int p_from_line, int p_to_line) {
	ERR_FAIL_INDEX(p_from_line, text.size());
	ERR_FAIL_INDEX(p_to_line, text.size());
	String tmp = get_line(p_from_line);
	String tmp2 = get_line(p_to_line);
	begin_complex_operation();
	set_line(p_to_line, tmp);
	set_line(p_from_line, tmp2);
	end_complex_operation();
}
void TextEdit::insert_line_at(int p_at, const String &p_text) {