### Godot version

4.1.1-stable

### System information

Windows 10

### Issue description

OptionButton items shortcut is not working

#ifndef OPTION_BUTTON_H
#define OPTION_BUTTON_H
#include "scene/gui/button.h"
#include "scene/gui/popup_menu.h"
class OptionButton : public Button {
	GDCLASS(OptionButton, Button);
	PopupMenu *popup = nullptr;
	int current = -1;
	bool fit_to_longest_item = true;
	Vector2 _cached_size;
	bool cache_refresh_pending = false;
	bool allow_reselect = false;
	struct ThemeCache {
		Ref<StyleBox> normal;
		Color font_color;
		Color font_focus_color;
		Color font_pressed_color;
		Color font_hover_color;
		Color font_hover_pressed_color;
		Color font_disabled_color;
		int h_separation = 0;
		Ref<Texture2D> arrow_icon;
		int arrow_margin = 0;