### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
if (!drag_modified.has(coords)) {
									drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
								}
								tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);
							}
							_fix_invalid_tiles_in_tile_map_selection();
						} else if (tool_buttons_group->get_pressed_button() == line_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && !Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL))) {
							drag_type = DRAG_TYPE_LINE;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
						} else if (tool_buttons_group->get_pressed_button() == rect_tool_button || (tool_buttons_group->get_pressed_button() == paint_tool_button && Input::get_singleton()->is_key_pressed(Key::SHIFT) && Input::get_singleton()->is_key_pressed(Key::CMD_OR_CTRL))) {
							drag_type = DRAG_TYPE_RECT;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
						} else if (tool_buttons_group->get_pressed_button() == bucket_tool_button) {
							drag_type = DRAG_TYPE_BUCKET;
							drag_start_mouse_pos = mpos;
							drag_modified.clear();
							Vector<Vector2i> line = TileMapEditor::get_line(tile_map, tile_map->local_to_map(drag_last_mouse_pos), tile_map->local_to_map(mpos));
							for (int i = 0; i < line.size(); i++) {
								if (!drag_modified.has(line[i])) {
									HashMap<Vector2i, TileMapCell> to_draw = _draw_bucket_fill(line[i], bucket_contiguous_checkbox->is_pressed(), drag_erasing);
									for (const KeyValue<Vector2i, TileMapCell> &E : to_draw) {
										Vector2i coords = E.key;
										if (!drag_modified.has(coords)) {
											drag_modified.insert(coords, tile_map->get_cell(tile_map_layer, coords));
											if (!drag_erasing && E.value.source_id == TileSet::INVALID_SOURCE) {
												continue;
											}
											tile_map->set_cell(tile_map_layer, coords, E.value.source_id, E.value.get_atlas_coords(), E.value.alternative_tile);