### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

}
		}
	}
}
void TileSetAtlasSourceEditor::_end_dragging() {
	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	switch (drag_type) {
		case DRAG_TYPE_CREATE_TILES:
			undo_redo->create_action(TTR("Create tiles"));
			for (const Vector2i &E : drag_modified_tiles) {
				undo_redo->add_do_method(tile_set_atlas_source, "create_tile", E);
				undo_redo->add_undo_method(tile_set_atlas_source, "remove_tile", E);
			}
			undo_redo->commit_action(false);
			break;
		case DRAG_TYPE_CREATE_BIG_TILE:
			undo_redo->create_action(TTR("Create a tile"));
			undo_redo->add_do_method(tile_set_atlas_source, "create_tile", drag_current_tile, tile_set_atlas_source->get_tile_size_in_atlas(drag_current_tile));
			undo_redo->add_undo_method(tile_set_atlas_source, "remove_tile", drag_current_tile);
			undo_redo->commit_action(false);
			break;
		case DRAG_TYPE_REMOVE_TILES: {
			List<PropertyInfo> list;
			tile_set_atlas_source->get_property_list(&list);
			HashMap<Vector2i, List<const PropertyInfo *>> per_tile = _group_properties_per_tiles(list, tile_set_atlas_source);
			undo_redo->create_action(TTR("Remove tiles"));
			for (const Vector2i &E : drag_modified_tiles) {
				Vector2i coords = E;
				undo_redo->add_do_method(tile_set_atlas_source, "remove_tile", coords);
				undo_redo->add_undo_method(tile_set_atlas_source, "create_tile", coords);