### Godot version

4.1

### System information

linux

### Issue description

I upgraded to 4.1 and got this useful message:
![image](https://github.com/godotengine/godot/assets/71937306/436cb73b-c101-40ba-9220-3c2474a3a61c)

- the message should tell me which files I need to reimport,
- the puncuation sounds off to me, I would remove the comma between "please" and "reimport",
- could those files be reimported automatically?

### Steps to reproduce

it's about the content of an error message

### Minimal reproduction project

/
cf->set_value("params", "roughness/src_normal", E.value.normal_path_for_roughness);
				changed = true;
			}
			if (E.value.flags & MAKE_3D_FLAG && bool(cf->get_value("params", "detect_3d/compress_to"))) {
				const int compress_to = cf->get_value("params", "detect_3d/compress_to");
				String compress_string;
				cf->set_value("params", "detect_3d/compress_to", 0);
				if (compress_to == 1) {
					cf->set_value("params", "compress/mode", COMPRESS_VRAM_COMPRESSED);
					compress_string = "VRAM Compressed (S3TC/ETC/BPTC)";
				} else if (compress_to == 2) {
					cf->set_value("params", "compress/mode", COMPRESS_BASIS_UNIVERSAL);
					compress_string = "Basis Universal";
				}
				print_line(vformat(TTR("%s: Texture detected as used in 3D. Enabling mipmap generation and setting the texture compression mode to %s."), String(E.key), compress_string));
				cf->set_value("params", "mipmaps/generate", true);
				changed = true;
			}
			if (changed) {
				cf->save(src_path);
				to_reimport.push_back(E.key);
			}
		}
		make_flags.clear();
	}
	if (to_reimport.size()) {
		EditorFileSystem::get_singleton()->reimport_files(to_reimport);
	}
}
String ResourceImporterTexture::get_importer_name() const {