### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
switch (p_feature) {
		case FEATURE_SUBWINDOWS:
#ifdef TOUCH_ENABLED
		case FEATURE_TOUCHSCREEN:
#endif
		case FEATURE_MOUSE:
		case FEATURE_MOUSE_WARP:
		case FEATURE_CLIPBOARD:
		case FEATURE_CURSOR_SHAPE:
		case FEATURE_CUSTOM_CURSOR_SHAPE:
		case FEATURE_IME:
		case FEATURE_WINDOW_TRANSPARENCY:
		
		case FEATURE_ICON:
		
		case FEATURE_SWAP_BUFFERS:
#ifdef DBUS_ENABLED
		case FEATURE_KEEP_SCREEN_ON:
#endif
		case FEATURE_CLIPBOARD_PRIMARY:
		case FEATURE_TEXT_TO_SPEECH:
		case FEATURE_SCREEN_CAPTURE:
			return true;
		default: {
		}
	}
	return false;
}
String DisplayServerX11::get_name() const {