### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

_get_script_property_list(r_list, true);
}
bool GDScript::has_method(const StringName &p_method) const {
	return member_functions.has(p_method);
}
MethodInfo GDScript::get_method_info(const StringName &p_method) const {
	HashMap<StringName, GDScriptFunction *>::ConstIterator E = member_functions.find(p_method);
	if (!E) {
		return MethodInfo();
	}
	GDScriptFunction *func = E->value;
	MethodInfo mi;
	mi.name = E->key;
	for (int i = 0; i < func->get_argument_count(); i++) {
		mi.arguments.push_back(func->get_argument_type(i));
	}
	mi.return_val = func->get_return_type();
	return mi;
}
bool GDScript::get_property_default_value(const StringName &p_property, Variant &r_value) const {