### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
if (p_annotation->name == SNAME("@export_range")) {
		if (p_argument == 3 || p_argument == 4 || p_argument == 5) {
			
			ScriptLanguage::CodeCompletionOption slider1("or_greater", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
			slider1.insert_text = slider1.display.quote(p_quote_style);
			r_result.insert(slider1.display, slider1);
			ScriptLanguage::CodeCompletionOption slider2("or_less", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
			slider2.insert_text = slider2.display.quote(p_quote_style);
			r_result.insert(slider2.display, slider2);
			ScriptLanguage::CodeCompletionOption slider3("hide_slider", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
			slider3.insert_text = slider3.display.quote(p_quote_style);
			r_result.insert(slider3.display, slider3);
		}
	} else if (p_annotation->name == SNAME("@export_exp_easing")) {
		if (p_argument == 0 || p_argument == 1) {
			
			ScriptLanguage::CodeCompletionOption hint1("attenuation", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
			hint1.insert_text = hint1.display.quote(p_quote_style);
			r_result.insert(hint1.display, hint1);
			ScriptLanguage::CodeCompletionOption hint2("inout", ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT);
			hint2.insert_text = hint2.display.quote(p_quote_style);
			r_result.insert(hint2.display, hint2);
		}
	} else if (p_annotation->name == SNAME("@export_node_path")) {
		ScriptLanguage::CodeCompletionOption node("Node", ScriptLanguage::CODE_COMPLETION_KIND_CLASS);