### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
reference_space, 
			identityPose 
		};
		result = xrCreateReferenceSpace(session, &play_space_create_info, &play_space);
		if (XR_FAILED(result)) {
			print_line("OpenXR: Failed to create play space [", get_error_string(result), "]");
			return false;
		}
	}
	
	{
		if (!is_reference_space_supported(XR_REFERENCE_SPACE_TYPE_VIEW)) {
			print_line("OpenXR: reference space XR_REFERENCE_SPACE_TYPE_VIEW is not supported.");
			return false;
		}
		XrReferenceSpaceCreateInfo view_space_create_info = {
			XR_TYPE_REFERENCE_SPACE_CREATE_INFO, 
			nullptr, 
			XR_REFERENCE_SPACE_TYPE_VIEW, 
			identityPose 
		};
		result = xrCreateReferenceSpace(session, &view_space_create_info, &view_space);
		if (XR_FAILED(result)) {
			print_line("OpenXR: Failed to create view space [", get_error_string(result), "]");
			return false;
		}
	}
	return true;
}
bool OpenXRAPI::load_supported_swapchain_formats() {