### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
font_size = font_size_it->font_size;
					}
					if (rtl) {
						stop += tab_size * font->get_char_size(' ', font_size).width;
						if (stop > p_click.x) {
							break;
						}
					} else {
						stop -= tab_size * font->get_char_size(' ', font_size).width;
						if (stop < p_click.x) {
							break;
						}
					}
					*r_click_item = _find_indentable((*r_click_item)->parent);
				}
			}
		}
		if (r_click_frame != nullptr) {
			*r_click_frame = p_frame;
		}
		if (r_click_line != nullptr) {
			*r_click_line = p_line;
		}
		if (r_click_char != nullptr) {
			*r_click_char = char_pos;
		}
	}
	return off.y;
}
void RichTextLabel::_scroll_changed(double) {