### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
TreeItem *current = this;
	if ((!current->collapsed || p_include_invisible) && current->first_child) {
		current = current->first_child;
	} else if (current->next) {
		current = current->next;
	} else {
		while (current && !current->next) {
			current = current->parent;
		}
		if (!current) {
			if (p_wrap) {
				return tree->root;
			} else {
				return nullptr;
			}
		} else {
			current = current->next;
		}
	}
	return current;
}
TreeItem *TreeItem::get_next_visible(bool p_wrap) {