### Godot version

4.1.1stable

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 750 Ti (NVIDIA; 31.0.15.3179) - 12th Gen Intel(R) Core(TM) i5-12400F (12 Threads)

### Issue description

An incredibly minor issue - when exporting with a console wrapper icon specified it gets applied to the wrong one.

### Steps to reproduce

![image](https://github.com/godotengine/godot/assets/40964335/d3bc3cd2-6e25-402d-802d-6d87ab142f7f)
![image](https://github.com/godotengine/godot/assets/40964335/4a3e14d5-535e-45ae-88e7-b55c5ea9e46f)
As you can see, the purple godot is the main icon. The gray one is the wrapper icon.
![image](https://github.com/godotengine/godot/assets/40964335/59883a9e-bde1-4094-a4d5-372ee031e936)
Yet when we export, they are flipped.
![image](https://github.com/godotengine/godot/assets/40964335/877ec766-0b5b-4e92-b3c9-50dd05b3be39)
![image](https://github.com/godotengine/godot/assets/40964335/1dcad3c7-b036-40ee-b05d-1f3be4e16341)
They both are the main one when only the main icon is specified.

### Minimal reproduction project

N/A
}
	return OK;
}
Ref<Texture2D> EditorExportPlatformWindows::get_run_icon() const {
	return run_icon;
}
bool EditorExportPlatformWindows::poll_export() {
	Ref<EditorExportPreset> preset;
	for (int i = 0; i < EditorExport::get_singleton()->get_export_preset_count(); i++) {
		Ref<EditorExportPreset> ep = EditorExport::get_singleton()->get_export_preset(i);
		if (ep->is_runnable() && ep->get_platform() == this) {
			preset = ep;
			break;
		}
	}
	int prev = menu_options;
	menu_options = (preset.is_valid() && preset->get("ssh_remote_deploy/enabled").operator bool());
	if (ssh_pid != 0 || !cleanup_commands.is_empty()) {
		if (menu_options == 0) {
			cleanup();
		} else {
			menu_options += 1;
		}
	}
	return menu_options != prev;
}
Ref<ImageTexture> EditorExportPlatformWindows::get_option_icon(int p_index) const {
	return p_index == 1 ? stop_icon : EditorExportPlatform::get_option_icon(p_index);
}
int EditorExportPlatformWindows::get_options_count() const {