### Godot version

4.0.dev

### System information

win11，core i7 13700,  GTX4090

### Issue description

Just look at this gif.

![screenshots](https://user-images.githubusercontent.com/1620585/225354749-6ea17059-95b2-45e0-9765-8505e92726eb.gif)

It seems that it was block by Static Type Checking.

![image](https://user-images.githubusercontent.com/1620585/225362874-507ff0ec-c6d8-4a25-9a16-89db1885ad02.png)

If it's right.

Why it doesn't just disable other option except for String and StringName?

### Steps to reproduce

1. first select string type
2. input a text
3. change type
4. change back to string  -- it don't work
5. change to stringname -- it works
6. change back to string -- it works

### Minimal reproduction project

I think it don't need reproduction project.
}
				}
				menu->reset_size();
				Vector2 popup_pos = get_screen_position() + interp_mode_rect.position + Vector2(0, interp_mode_rect.size.height);
				menu->set_position(popup_pos);
				menu->popup();
				accept_event();
			}
			if (loop_wrap_rect.has_point(pos)) {
				if (!menu) {
					menu = memnew(PopupMenu);
					add_child(menu);
					menu->connect("id_pressed", callable_mp(this, &AnimationTrackEdit::_menu_selected));
				}
				menu->clear();
				menu->add_icon_item(get_theme_icon(SNAME("InterpWrapClamp"), SNAME("EditorIcons")), TTR("Clamp Loop Interp"), MENU_LOOP_CLAMP);
				menu->add_icon_item(get_theme_icon(SNAME("InterpWrapLoop"), SNAME("EditorIcons")), TTR("Wrap Loop Interp"), MENU_LOOP_WRAP);
				menu->reset_size();
				Vector2 popup_pos = get_screen_position() + loop_wrap_rect.position + Vector2(0, loop_wrap_rect.size.height);
				menu->set_position(popup_pos);
				menu->popup();
				accept_event();
			}
			if (remove_rect.has_point(pos)) {
				emit_signal(SNAME("remove_request"), track);
				accept_event();
				return;
			}
		}