### Godot version

v4.1.dev.custom_build [2e273f0e35800f2bcc7c05db54100caa97928f69]

### System information

Windows 11 x64, Vulkan (Forward+), NVIDIA GeForce GTX 1650

### Issue description

Importing EXR files from baking lightmaps will always fail. But the files aren't corrupted and can be opened in other software like Krita.

### Steps to reproduce

Do these in the MRP

1. Find `lm` node in the scene `000.tscn`, And press `Bake Lightmaps`
2. After finished baking, The lightmaps should be rendering normally and several error messages will be printed out. They say :
- Invalid/Corrupted data found when decoding pixels.
- Error loading image: res://000.exr
- Error importing 'res://000.exr'.

3. When trying to reopen `000.tscn`, The lightmaps won't render in the scene anymore.

( Optional )

4. If trying to put the lightmap data `000.lmbake` into the `lm` node. It will spam these out :
- Uniforms were never supplied for set (1) at the time of drawing, which are required by the pipeline
- Texture (binding: 7) is an array of (8) textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: 7).

Then all the meshes go black immediately.

### Minimal reproduction project

[i_5222a99f5_001.zip](https://github.com/godotengine/godot/files/11629095/i_5222a99f5_001.zip)

EXRImage* level_image = NULL;
      for (int level_y = 0; level_y < offset_data.num_y_levels; ++level_y)
        for (int level_x = 0; level_x < offset_data.num_x_levels; ++level_x) {
          if (!level_image) {
            level_image = exr_image;
          } else {
            level_image->next_level = new EXRImage;
            InitEXRImage(level_image->next_level);
            level_image = level_image->next_level;
          }
          level_image->width =
            LevelSize(exr_header->data_window.max_x - exr_header->data_window.min_x + 1, level_x, exr_header->tile_rounding_mode);
          level_image->height =
            LevelSize(exr_header->data_window.max_y - exr_header->data_window.min_y + 1, level_y, exr_header->tile_rounding_mode);
          level_image->level_x = level_x;
          level_image->level_y = level_y;
          int ret = DecodeTiledLevel(level_image, exr_header,
            offset_data,
            channel_offset_list,
            pixel_data_size,
            head, size,
            err);
          if (ret != TINYEXR_SUCCESS) return ret;
        }
    }
  } else {  
    
    
    size_t total_data_len =
        size_t(data_width) * size_t(data_height) * size_t(num_channels);