### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

}
	} else {
		while (p_array[from].time < from_time && !Math::is_equal_approx(p_array[from].time, from_time)) {
			from++;
			if (to < from) {
				return;
			}
		}
		while (p_array[to].time > to_time || Math::is_equal_approx(p_array[to].time, to_time)) {
			to--;
			if (to < from) {
				return;
			}
		}
	}
	if (from == to) {
		p_indices->push_back(from);
		return;
	}
	if (!p_is_backward) {
		for (int i = from; i <= to; i++) {
			p_indices->push_back(i);
		}
	} else {
		for (int i = to; i >= to; i--) {
			p_indices->push_back(i);
		}
	}
}
void Animation::track_get_key_indices_in_range(int p_track, double p_time, double p_delta, List<int> *p_indices, Animation::LoopedFlag p_looped_flag) const {