### Godot version

v4.0.beta13.official [caacade56]

### System information

Linux Ubuntu 20.04 with Unity desktop

### Issue description

When calling an undefined function in the shader editor with argument(s), such as `undefined_function(1)`, the error reads:

> Too many arguments for "undefined_function()" call. Expected at most 0 but received 1.

instead of the expected:

> No matching function found for: 'undefined_function'.

This is possibly a regression introduced in https://github.com/godotengine/godot/issues/18225, since the latter was focused on the arguments part.

To avoid such regression in the future, consider adding a unit test with this case (and, in fact, unit tests for the other signature errors too if there are not already).

### Steps to reproduce

1. Create a shader resource and open the shader editor
2. Enter `undefined_function(1);` in the fragment() definition

### Minimal reproduction project

N/A
continue;
				}
				
				ConstantNode *constant = static_cast<ConstantNode *>(p_func->arguments[k + 1]);
				ConstantNode *conversion = alloc_node<ConstantNode>();
				conversion->datatype = pfunc->arguments[k].type;
				conversion->values.resize(1);
				convert_constant(constant, pfunc->arguments[k].type, conversion->values.ptrw());
				p_func->arguments.write[k + 1] = conversion;
			}
			if (r_ret_type) {
				*r_ret_type = pfunc->return_type;
				if (pfunc->return_type == TYPE_STRUCT) {
					*r_ret_type_str = pfunc->return_struct_name;
				}
			}
			if (r_is_custom_function) {
				*r_is_custom_function = true;
			}
			return true;
		}
	}
	if (last_arg_count > args.size()) {
		_set_error(vformat(RTR("Too few arguments for \"%s(%s)\" call. Expected at least %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
	} else if (last_arg_count < args.size()) {
		_set_error(vformat(RTR("Too many arguments for \"%s(%s)\" call. Expected at most %d but received %d."), String(name), arg_list, last_arg_count, args.size()));
	}
	return false;
}
bool ShaderLanguage::_compare_datatypes(DataType p_datatype_a, String p_datatype_name_a, int p_array_size_a, DataType p_datatype_b, String p_datatype_name_b, int p_array_size_b) {