### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

assigned = op_result;
				}
				
				if (subscript->is_attribute) {
					gen->write_set_named(prev_base, name, assigned);
				} else {
					gen->write_set(prev_base, key, assigned);
				}
				if (key.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
					gen->pop_temporary();
				}
				if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
					gen->pop_temporary();
				}
				assigned = prev_base;
				
				for (const ChainInfo &info : set_chain) {
					bool known_type = assigned.type.has_type;
					bool is_shared = Variant::is_type_shared(assigned.type.builtin_type);
					if (!known_type || !is_shared) {
						if (!known_type) {
							
							gen->write_jump_if_shared(assigned);
						}
						if (!info.is_named) {
							gen->write_set(info.base, info.key, assigned);
						} else {
							gen->write_set_named(info.base, info.name, assigned);
						}
						if (!known_type) {