### Godot version

v4.2.dev4.official [549fcce5f]

### System information

Godot v4.2.dev4 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.3640) - Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 Threads)

### Issue description

If the folder has assigned a color, the color is reset to default when the folder name is changed. Also subfolder colors are reset.

Also moving a folder resets its and its subfolders' colors.

I would expect that renaming or moving doesn't rest the folder color. Especially if you have a large folder structure with many folder levels and assigned colors, it is a unfortunate to have all colors reset if the top level folder is renamed.

### Steps to reproduce

1. Create folder structure 

```
level1
	level2
		level3
```

2. Set folder colors to `level1` and `level2.`

3. Rename `level1` to `foobar` 

-> All folders are now using the default color.


### Minimal reproduction project

N/A
all_not_favorites = false;
		} else {
			all_favorites = false;
		}
	}
	if (all_files) {
		if (all_files_scenes) {
			if (filenames.size() == 1) {
				p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open Scene"), FILE_OPEN);
				p_popup->add_icon_item(get_editor_theme_icon(SNAME("CreateNewSceneFrom")), TTR("New Inherited Scene"), FILE_INHERIT);
				if (GLOBAL_GET("application/run/main_scene") != filenames[0]) {
					p_popup->add_icon_item(get_editor_theme_icon(SNAME("PlayScene")), TTR("Set As Main Scene"), FILE_MAIN_SCENE);
				}
			} else {
				p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open Scenes"), FILE_OPEN);
			}
			p_popup->add_icon_item(get_editor_theme_icon(SNAME("Instance")), TTR("Instantiate"), FILE_INSTANTIATE);
			p_popup->add_separator();
		} else if (filenames.size() == 1) {
			p_popup->add_icon_item(get_editor_theme_icon(SNAME("Load")), TTR("Open"), FILE_OPEN);
			p_popup->add_separator();
		}
		if (filenames.size() == 1) {
			p_popup->add_item(TTR("Edit Dependencies..."), FILE_DEPENDENCIES);
			p_popup->add_item(TTR("View Owners..."), FILE_OWNERS);
			p_popup->add_separator();
		}
	}
	if (p_paths.size() == 1 && p_display_path_dependent_options) {
		PopupMenu *new_menu = memnew(PopupMenu);