### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
emit_signal(SNAME("session_focussed"));
}
void OpenXRInterface::on_state_stopping() {
	emit_signal(SNAME("session_stopping"));
}
void OpenXRInterface::on_pose_recentered() {
	emit_signal(SNAME("pose_recentered"));
}
OpenXRInterface::OpenXRInterface() {
	openxr_api = OpenXRAPI::get_singleton();
	if (openxr_api) {
		openxr_api->set_xr_interface(this);
	}
	
	_set_default_pos(head_transform, 1.0, 0);
	_set_default_pos(transform_for_view[0], 1.0, 1);
	_set_default_pos(transform_for_view[1], 1.0, 2);
	passthrough_wrapper = OpenXRFbPassthroughExtensionWrapper::get_singleton();
}
OpenXRInterface::~OpenXRInterface() {
	if (is_initialized()) {
		uninitialize();
	}
	if (openxr_api) {
		openxr_api->set_xr_interface(nullptr);
		openxr_api = nullptr;
	}
}