### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

delete_selection(p_caret);
		cut_copy_line = "";
		return;
	}
	begin_complex_operation();
	Vector<int> carets_to_remove;
	StringBuilder clipboard;
	
	Vector<int> caret_edit_order = get_caret_index_edit_order();
	for (int i = caret_edit_order.size() - 1; i >= 0; i--) {
		int caret_idx = caret_edit_order[i];
		if (p_caret != -1 && p_caret != caret_idx) {
			continue;
		}
		int cl = get_caret_line(caret_idx);
		int cc = get_caret_column(caret_idx);
		int indent_level = get_indent_level(cl);
		double hscroll = get_h_scroll();
		
		
		for (int j = i - 1; j >= 0; j--) {
			if (get_caret_line(caret_edit_order[j]) == cl) {
				carets_to_remove.push_back(caret_edit_order[j]);
				i = j;
			}
		}
		clipboard += text[cl];
		if (p_caret == -1 && caret_idx != 0) {
			clipboard += "\n";
		}