### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
}
		space_prefix = String(" ").repeat(i - 2);
	}
	while (comments.has(line)) {
		if (!comments[line].new_line || !comments[line].comment.begins_with("##")) {
			break;
		}
		String doc_line = comments[line++].comment.trim_prefix("##");
		String title, link; 
		if (state == DOC_LINE_NORMAL) {
			
			String stripped_line = doc_line.strip_edges();
			if (stripped_line.is_empty()) {
				if (mode == BRIEF && !p_brief.is_empty()) {
					mode = DESC;
				}
				continue;
			} else if (stripped_line.begins_with("@tutorial")) {
				int begin_scan = String("@tutorial").length();
				if (begin_scan >= stripped_line.length()) {
					continue; 
				}
				if (stripped_line[begin_scan] == ':') { 
					
					title = "";
					link = stripped_line.trim_prefix("@tutorial:").strip_edges();
				} else {
					/* Syntax:
					 *   @tutorial ( The Title Here )         :         https://the.url/
					 *             ^ open           ^ close   ^ colon   ^ url