### Godot version

v4.1.beta.custom_build [afe65de11]

### System information

Debian Linux 12 Xfce

### Issue description

For an exported `PackedVector2Array` I am unable to select a different entry field with a mouse-click after an edit.

I have verified, that reverting #76711 fixes this issue.

### Steps to reproduce

1. Load and run MRP
2. select the main node in scene tree
3. Expand the `mypacked` variable in the inspector
4. click lmb on "Add Element"
5. click lmb in the x-entry-field
6. enter number "1"
7. click lmb in the y-entry-field

After 7 I would expect that the y-entry-field is selected, but no entry field is selected.

https://github.com/godotengine/godot/assets/6299227/997515ad-4e50-48a6-9e01-d9ba90e3114d

### Minimal reproduction project

https://github.com/godotengine/godot/files/11837624/empty.zip
if (p_property.begins_with("indices")) {
		int index = p_property.get_slice("/", 1).to_int();
		Dictionary dict = object->get_dict().duplicate();
		Variant key = dict.get_key_at_index(index);
		dict[key] = p_value;
		object->set_dict(dict);
		emit_changed(get_edited_property(), dict, "", true);
	}
}
void EditorPropertyLocalizableString::_add_locale_popup() {
	locale_select->popup_locale_dialog();
}
void EditorPropertyLocalizableString::_add_locale(const String &p_locale) {
	Dictionary dict = object->get_dict().duplicate();
	object->set_new_item_key(p_locale);
	object->set_new_item_value(String());
	dict[object->get_new_item_key()] = object->get_new_item_value();
	emit_changed(get_edited_property(), dict, "", false);
	update_property();
}
void EditorPropertyLocalizableString::_remove_item(Object *p_button, int p_index) {