### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

ERR_FAIL_INDEX(p_line, text.size());
	if (font.is_null()) {
		return; 
	}
	if (p_text_changed) {
		text.write[p_line].data_buf->clear();
	}
	text.write[p_line].data_buf->set_width(width);
	text.write[p_line].data_buf->set_direction((TextServer::Direction)direction);
	text.write[p_line].data_buf->set_preserve_control(draw_control_chars);
	if (p_ime_text.length() > 0) {
		if (p_text_changed) {
			text.write[p_line].data_buf->add_string(p_ime_text, font, font_size, language);
		}
		if (!p_bidi_override.is_empty()) {
			TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), p_bidi_override);
		}
	} else {
		if (p_text_changed) {
			text.write[p_line].data_buf->add_string(text[p_line].data, font, font_size, language);
		}
		if (!text[p_line].bidi_override.is_empty()) {
			TS->shaped_text_set_bidi_override(text.write[p_line].data_buf->get_rid(), text[p_line].bidi_override);
		}
	}