### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
MethodDefinition(const char *p_name) :
			name(p_name) {}
	MethodDefinition(const StringName &p_name) :
			name(p_name) {}
};
MethodDefinition D_METHODP(const char *p_name, const char *const **p_args, uint32_t p_argcount);
template <typename... VarArgs>
MethodDefinition D_METHOD(const char *p_name, const VarArgs... p_args) {
	const char *args[sizeof...(p_args) + 1] = { p_args..., nullptr }; 
	const char *const *argptrs[sizeof...(p_args) + 1];
	for (uint32_t i = 0; i < sizeof...(p_args); i++) {
		argptrs[i] = &args[i];
	}
	return D_METHODP(p_name, sizeof...(p_args) == 0 ? nullptr : (const char *const **)argptrs, sizeof...(p_args));
}
#else
#define D_METHOD(m_c, ...) m_c
#endif
class ClassDB {