### Godot version

v4.1.beta.custom_build [afe65de11]

### System information

Debian Linux 12 Xfce

### Issue description

For an exported `PackedVector2Array` I am unable to select a different entry field with a mouse-click after an edit.

I have verified, that reverting #76711 fixes this issue.

### Steps to reproduce

1. Load and run MRP
2. select the main node in scene tree
3. Expand the `mypacked` variable in the inspector
4. click lmb on "Add Element"
5. click lmb in the x-entry-field
6. enter number "1"
7. click lmb in the y-entry-field

After 7 I would expect that the y-entry-field is selected, but no entry field is selected.

https://github.com/godotengine/godot/assets/6299227/997515ad-4e50-48a6-9e01-d9ba90e3114d

### Minimal reproduction project

https://github.com/godotengine/godot/files/11837624/empty.zip
hbox->add_child(remove_btn);
			}
			prop->update_property();
		}
		if (reorder_to_index % page_length > 0) {
			property_vbox->move_child(property_vbox->get_child(0), reorder_to_index % page_length);
		}
		updating = false;
	} else {
		if (container) {
			set_bottom_editor(nullptr);
			memdelete(container);
			button_add_item = nullptr;
			container = nullptr;
		}
	}
}
void EditorPropertyArray::_remove_pressed(int p_index) {
	Variant array = object->get_array().duplicate();
	array.call("remove_at", p_index);
	emit_changed(get_edited_property(), array, "", false);
	update_property();
}
void EditorPropertyArray::_button_draw() {
	if (dropping) {
		Color color = get_theme_color(SNAME("accent_color"), SNAME("Editor"));
		edit->draw_rect(Rect2(Point2(), edit->get_size()), color, false);
	}
}
bool EditorPropertyArray::_is_drop_valid(const Dictionary &p_drag_data) const {