### Godot version

4.1

### System information

Windows

### Issue description

Being able to have multiple cursors similarly to vscode is a great feature, however it's only possible to add carets, not remove them. By left clicking you can remove all extra cursors but you cannot remove a specific one so after selecting multiple lines a single missclick, you have to reselect them all again. Looking at the original pr there was a remove_caret function added so it would make sense to be able to remove carets when clicking again, like in vscode.

![image](https://github.com/godotengine/godot/assets/19669673/3867c00e-9faa-4429-9c6d-f2d6d3883044)


### Steps to reproduce

- Alt click to add multiple carets
- Alt click on the same position again
- Nothing happens

### Minimal reproduction project

N/A
}
		if (k->is_action("ui_text_delete_all_to_right", true)) {
			_delete(false, true);
			accept_event();
			return;
		}
		if (k->is_action("ui_text_delete_word", true)) {
			_delete(true);
			accept_event();
			return;
		}
		if (k->is_action("ui_text_delete", true)) {
			_delete();
			accept_event();
			return;
		}
		
		if (k->is_action("ui_text_scroll_up", true)) {
			_scroll_lines_up();
			accept_event();
			return;
		}
		if (k->is_action("ui_text_scroll_down", true)) {
			_scroll_lines_down();
			accept_event();
			return;
		}
		if (is_shortcut_keys_enabled()) {