### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (words[j] < cc) {
							cc = words[j];
							break;
						}
					}
				}
				set_caret_column(cc, i == 0, i);
			}
		} else {
			
			if (get_caret_column(i) == 0) {
				if (get_caret_line(i) > 0) {
					set_caret_line(get_caret_line(i) - get_next_visible_line_offset_from(CLAMP(get_caret_line(i) - 1, 0, text.size() - 1), -1), false, true, 0, i);
					set_caret_column(text[get_caret_line(i)].length(), i == 0, i);
				}
			} else {
				if (caret_mid_grapheme_enabled) {
					set_caret_column(get_caret_column(i) - 1, i == 0, i);
				} else {
					set_caret_column(TS->shaped_text_prev_grapheme_pos(text.get_line_data(get_caret_line(i))->get_rid(), get_caret_column(i)), i == 0, i);
				}
			}
		}
		if (p_select) {
			_post_shift_selection(i);
		}
	}
	merge_overlapping_carets();
}
void TextEdit::_move_caret_right(bool p_select, bool p_move_by_word) {