### Godot version

4.2.dev commit 013e8e3afb982d4b230f0039b6dc248b48794ab9

### System information

Any

### Issue description

The following code from [dialogic](https://github.com/coppolaemilio/dialogic) no longer works in 4.2-dev, but does in 4.1 and before:
```gdscript
class VariableFolder:
        var data = {}
        var path = ""
        var outside
        func _init(_data, _path, _outside):
                data = _data
                path = _path
                outside = _outside
        
        func _get(property):
                property = str(property)
                if property in data:
                        if typeof(data[property]) == TYPE_DICTIONARY:
                                return VariableFolder.new(data[property], path+"."+property, outside)  ### <====== ERROR ###
                        else:
                                return DialogicUtil.logical_convert(data[property])
        
        func _set(property, value):
                property = str(property)
                if not value is VariableFolder:
                        outside._set_value_in_dictionary(path+"."+property, outside.dialogic.current_state_info['variables'], value)
                        return true
                elif VariableFolder:
                        return true
```
On compilation this will give the error
```
SCRIPT ERROR: Compile Error: Identifier not found: VariableFolder
          at: GDScript::reload (res://addons/dialogic/Modules/Variable/subsystem_variables.gd:182)
```
(line 182 is the `VariableFolder.new` line)

i bisected it to the following commit, from #79880:
```
d53fc92b4c6b5e4484e8f0bfff6ac55163dde3fb is the first bad commit
commit d53fc92b4c6b5e4484e8f0bfff6ac55163dde3fb
Author: Danil Alexeev <danil@alexeev.xyz>
Date:   Tue Jul 25 14:21:49 2023 +0300

    GDScript: Fix bug with identifier shadowed below in current scope
```

### Steps to reproduce

i think the issue description is complete enough to allow reproduction, let me know if there's any problems.

### Minimal reproduction project

N/A
} else if (!result.is_meta_type) {
					push_error(vformat(R"(Member "%s" under base "%s" is not a valid type.)", p_type->type_chain[i]->name, base.to_string()), p_type->type_chain[1]);
					return bad_type;
				}
			}
		} else if (result.kind == GDScriptParser::DataType::NATIVE) {
			
			if (ClassDB::has_enum(result.native_type, p_type->type_chain[1]->name)) {
				if (p_type->type_chain.size() > 2) {
					push_error(R"(Enums cannot contain nested types.)", p_type->type_chain[2]);
					return bad_type;
				} else {
					result = make_native_enum_type(p_type->type_chain[1]->name, result.native_type);
				}
			} else {
				push_error(vformat(R"(Could not find type "%s" in "%s".)", p_type->type_chain[1]->name, first), p_type->type_chain[1]);
				return bad_type;
			}
		} else {
			push_error(vformat(R"(Could not find nested type "%s" under base "%s".)", p_type->type_chain[1]->name, result.to_string()), p_type->type_chain[1]);
			return bad_type;
		}
	}
	if (result.builtin_type != Variant::ARRAY && p_type->container_type != nullptr) {
		push_error("Only arrays can specify the collection element type.", p_type);
	}
	p_type->set_datatype(result);
	return result;
}
void GDScriptAnalyzer::resolve_class_member(GDScriptParser::ClassNode *p_class, StringName p_name, const GDScriptParser::Node *p_source) {