### Godot version

4.1 beta1

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/3030410f-3bde-4d48-a2bc-959cc4b10518)
This is a plugin description that spans 2 screens and goes beyond the right screen border.
I just wanted to test if there is any limit to plugin description size. There is none. You can potentially put a text that will cover your whole screen (don't try it 🙃).

Not sure how we should solve that. We could autowrap the label, but to gracefully display extremely long texts they either need to be scrolled (in a tooltip??) or truncated.

### Steps to reproduce

1. Open Project Settings
2. Go to Plugins -> Create New Plugin
3. Write a book in the Description field

### Minimal reproduction project

https://www.lipsum.com/
plugin_list->clear();
	updating = true;
	TreeItem *root = plugin_list->create_item();
	Vector<String> plugins = _get_plugins("res://addons");
	plugins.sort();
	for (int i = 0; i < plugins.size(); i++) {
		Ref<ConfigFile> cf;
		cf.instantiate();
		const String path = plugins[i];
		Error err2 = cf->load(path);
		if (err2 != OK) {
			WARN_PRINT("Can't load plugin config: " + path);
		} else {
			bool key_missing = false;
			if (!cf->has_section_key("plugin", "name")) {
				WARN_PRINT("Plugin config misses \"plugin/name\" key: " + path);
				key_missing = true;
			}
			if (!cf->has_section_key("plugin", "author")) {
				WARN_PRINT("Plugin config misses \"plugin/author\" key: " + path);
				key_missing = true;
			}
			if (!cf->has_section_key("plugin", "version")) {
				WARN_PRINT("Plugin config misses \"plugin/version\" key: " + path);
				key_missing = true;
			}
			if (!cf->has_section_key("plugin", "description")) {
				WARN_PRINT("Plugin config misses \"plugin/description\" key: " + path);
				key_missing = true;
			}