### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

ERR_FAIL_COND(p_event.is_null());
	Ref<InputEventKey> k = p_event;
	if ((k.is_valid() && k->is_pressed() && !k->is_echo()) || Object::cast_to<InputEventShortcut>(*p_event)) {
		EditorPlugin *old_editor = editor_plugin_screen;
		if (ED_IS_SHORTCUT("editor/next_tab", p_event)) {
			int next_tab = editor_data.get_edited_scene() + 1;
			next_tab %= editor_data.get_edited_scene_count();
			_scene_tab_changed(next_tab);
		}
		if (ED_IS_SHORTCUT("editor/prev_tab", p_event)) {
			int next_tab = editor_data.get_edited_scene() - 1;
			next_tab = next_tab >= 0 ? next_tab : editor_data.get_edited_scene_count() - 1;
			_scene_tab_changed(next_tab);
		}
		if (ED_IS_SHORTCUT("editor/filter_files", p_event)) {
			FileSystemDock::get_singleton()->focus_on_filter();
		}
		if (ED_IS_SHORTCUT("editor/editor_2d", p_event)) {
			editor_select(EDITOR_2D);
		} else if (ED_IS_SHORTCUT("editor/editor_3d", p_event)) {
			editor_select(EDITOR_3D);
		} else if (ED_IS_SHORTCUT("editor/editor_script", p_event)) {
			editor_select(EDITOR_SCRIPT);
		} else if (ED_IS_SHORTCUT("editor/editor_help", p_event)) {
			emit_signal(SNAME("request_help_search"), "");
		} else if (ED_IS_SHORTCUT("editor/editor_assetlib", p_event) && AssetLibraryEditorPlugin::is_available()) {
			editor_select(EDITOR_ASSETLIB);
		} else if (ED_IS_SHORTCUT("editor/editor_next", p_event)) {
			_editor_select_next();