### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return "";
	}
	int beg, end;
	if (select_word(s, col, beg, end)) {
		bool inside_quotes = false;
		char32_t selected_quote = '\0';
		int qbegin = 0, qend = 0;
		for (int i = 0; i < s.length(); i++) {
			if (s[i] == '"' || s[i] == '\'') {
				if (i == 0 || s[i - 1] != '\\') {
					if (inside_quotes && selected_quote == s[i]) {
						qend = i;
						inside_quotes = false;
						selected_quote = '\0';
						if (col >= qbegin && col <= qend) {
							return s.substr(qbegin, qend - qbegin);
						}
					} else if (!inside_quotes) {
						qbegin = i + 1;
						inside_quotes = true;
						selected_quote = s[i];
					}
				}
			}
		}
		return s.substr(beg, end - beg);
	}
	return String();
}
Point2i TextEdit::get_line_column_at_pos(const Point2i &p_pos, bool p_allow_out_of_bounds) const {