### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return caret_type;
}
void TextEdit::set_caret_blink_enabled(const bool p_enabled) {
	if (caret_blink_enabled == p_enabled) {
		return;
	}
	caret_blink_enabled = p_enabled;
	if (has_focus()) {
		if (p_enabled) {
			caret_blink_timer->start();
		} else {
			caret_blink_timer->stop();
		}
	}
	draw_caret = true;
}
bool TextEdit::is_caret_blink_enabled() const {
	return caret_blink_enabled;
}
float TextEdit::get_caret_blink_interval() const {
	return caret_blink_timer->get_wait_time();
}
void TextEdit::set_caret_blink_interval(const float p_interval) {
	ERR_FAIL_COND(p_interval <= 0);
	caret_blink_timer->set_wait_time(p_interval);
}
void TextEdit::set_draw_caret_when_editable_disabled(bool p_enable) {