### Godot version

v4.1.1.stable.official [bd6af8e0e]

### System information

Godot v4.1.1.stable - Windows 10.0.22621 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 Ti (NVIDIA; 31.0.15.3667) - AMD Ryzen 9 7900X 12-Core Processor (24 Threads)

### Issue description

This [addon](https://godotengine.org/asset-library/asset/1989) is shown as empty when downloaded via the editor. If downloading from the website everything works fine and there is content in the zip file.
![image](https://github.com/godotengine/godot/assets/10883690/259f114a-6ac0-4dd2-b71f-75c35d91ba85)

The asset uses `Custom` as repository host, linking with URL to `https://github.com/kenyoni-software/godot-addons/releases/download/hide_private_properties-1.0.1/hide_private_properties-1_0_1.zip`

### Steps to reproduce

Go to the Asset Lib and download [Hide Private Properties](https://godotengine.org/asset-library/asset/1989).

### Minimal reproduction project

N/A
asset_open->popup_file_dialog();
}
void EditorAssetLibrary::_manage_plugins() {
	ProjectSettingsEditor::get_singleton()->popup_project_settings(true);
	ProjectSettingsEditor::get_singleton()->set_plugins_page();
}
EditorAssetLibraryItemDownload *EditorAssetLibrary::_get_asset_in_progress(int p_asset_id) const {
	for (int i = 0; i < downloads_hb->get_child_count(); i++) {
		EditorAssetLibraryItemDownload *d = Object::cast_to<EditorAssetLibraryItemDownload>(downloads_hb->get_child(i));
		if (d && d->get_asset_id() == p_asset_id) {
			return d;
		}
	}
	return nullptr;
}
void EditorAssetLibrary::_install_external_asset(String p_zip_path, String p_title) {
	emit_signal(SNAME("install_asset"), p_zip_path, p_title);
}
void EditorAssetLibrary::_update_asset_items_columns() {
	int new_columns = get_size().x / (450.0 * EDSCALE);
	new_columns = MAX(1, new_columns);
	if (new_columns != asset_items->get_columns()) {
		asset_items->set_columns(new_columns);
	}
}
void EditorAssetLibrary::disable_community_support() {
	support->get_popup()->set_item_checked(SUPPORT_COMMUNITY, false);
}
void EditorAssetLibrary::_bind_methods() {