### Godot version

v4.1.beta1.official [828ec2c5d]

### System information

Windows 11 Home, v4.1.beta1.official [828ec2c5d], All Renderers, NVidia GeForce RTX 3060 Ti,  Drivers 535.98

### Issue description

When enabling the "Y Sort Enabled" ordering method for a Sprite2D, the sprite will be rendered entirely black.

![grafik](https://github.com/godotengine/godot/assets/29011290/6fa4da16-d9a5-4c3b-a9e4-c1bba53c2183)
![grafik](https://github.com/godotengine/godot/assets/29011290/cbf499ae-f3f7-4c07-98b2-a1a667d810c2)


### Steps to reproduce

Simply create a Sprite2D Node, assign any texture to it and activate Y-Sorting

### Minimal reproduction project

[GDB_4.1_ysort.zip](https://github.com/godotengine/godot/files/11704361/GDB_4.1_ysort.zip)

} else if (canvas_item_owner.owns(canvas_item->parent)) {
			Item *item_owner = canvas_item_owner.get_or_null(canvas_item->parent);
			item_owner->child_items.erase(canvas_item);
			if (item_owner->sort_y) {
				_mark_ysort_dirty(item_owner, canvas_item_owner);
			}
		}
		canvas_item->parent = RID();
	}
	if (p_parent.is_valid()) {
		if (canvas_owner.owns(p_parent)) {
			Canvas *canvas = canvas_owner.get_or_null(p_parent);
			Canvas::ChildItem ci;
			ci.item = canvas_item;
			canvas->child_items.push_back(ci);
			canvas->children_order_dirty = true;
		} else if (canvas_item_owner.owns(p_parent)) {
			Item *item_owner = canvas_item_owner.get_or_null(p_parent);
			item_owner->child_items.push_back(canvas_item);
			item_owner->children_order_dirty = true;
			if (item_owner->sort_y) {
				_mark_ysort_dirty(item_owner, canvas_item_owner);
			}
		} else {
			ERR_FAIL_MSG("Invalid parent.");
		}
	}
	canvas_item->parent = p_parent;
}
void RendererCanvasCull::canvas_item_set_visible(RID p_item, bool p_visible) {