### Godot version

4.1.stable

### System information

Windows 11 (x64), Intel(R) Core(TM) i5-9400 CPU, Vulkan,  NVIDIA GeForce GTX 1660 Ti driver version 528.24

### Issue description

Every time you right click the Filter Nodes field, it duplicates the 'Filters' section in the dropdown.

https://github.com/godotengine/godot/assets/104696964/b8d867c9-ba31-47c5-91c8-23cfa02f1c89



### Steps to reproduce

Rightclick the Filter Nodes field.

### Minimal reproduction project

N/A
AnimationPlayer *ap = Object::cast_to<AnimationPlayer>(p_node);
	if (ap) {
		Node *root = ap->get_node(ap->get_root());
		if (root && !p_to_delete.find(root)) {
			List<StringName> anims;
			ap->get_animation_list(&anims);
			for (const StringName &E : anims) {
				Ref<Animation> anim = ap->get_animation(E);
				if (anim.is_null()) {
					continue;
				}
				for (int i = 0; i < anim->get_track_count(); i++) {
					NodePath track_np = anim->track_get_path(i);
					Node *n = root->get_node_or_null(track_np);
					if (n) {
						for (const Node *F : p_to_delete) {
							if (F == n || F->is_ancestor_of(n)) {
								return true;
							}
						}
					}
				}