### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

} else if (_gui_input_move(p_event)) {
			
		} else if (_gui_input_anchors(p_event)) {
			
		} else if (_gui_input_select(p_event)) {
			
		} else if (_gui_input_ruler_tool(p_event)) {
			
		} else {
			
			accepted = false;
		}
	}
	accepted = (_gui_input_zoom_or_pan(p_event, accepted) || accepted);
	if (accepted) {
		accept_event();
	}
	
	_gui_input_hover(p_event);
	if (mb.is_valid()) {
		
		_update_cursor();
	}
	
	if (!viewport->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) {
		viewport->call_deferred(SNAME("grab_focus"));
	}
}
void CanvasItemEditor::_update_cursor() {