### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
resolve_function_body(p_lambda->function, true);
	lambda_stack.pop_back();
	int captures_amount = p_lambda->captures.size();
	if (captures_amount > 0) {
		
		
		int param_count = p_lambda->function->parameters.size();
		p_lambda->function->parameters.resize(param_count + captures_amount);
		for (int i = param_count - 1; i >= 0; i--) {
			p_lambda->function->parameters.write[i + captures_amount] = p_lambda->function->parameters[i];
			p_lambda->function->parameters_indices[p_lambda->function->parameters[i]->identifier->name] = i + captures_amount;
		}
		
		for (int i = 0; i < p_lambda->captures.size(); i++) {
			GDScriptParser::IdentifierNode *capture = p_lambda->captures[i];
			GDScriptParser::ParameterNode *capture_param = parser->alloc_node<GDScriptParser::ParameterNode>();
			capture_param->identifier = capture;
			capture_param->usages = capture->usages;
			capture_param->set_datatype(capture->get_datatype());
			p_lambda->function->parameters.write[i] = capture_param;
			p_lambda->function->parameters_indices[capture->name] = i;
		}
	}
}
void GDScriptAnalyzer::reduce_literal(GDScriptParser::LiteralNode *p_literal) {
	p_literal->reduced_value = p_literal->value;
	p_literal->is_constant = true;
	p_literal->set_datatype(type_from_variant(p_literal->reduced_value, p_literal));
}
void GDScriptAnalyzer::reduce_preload(GDScriptParser::PreloadNode *p_preload) {