### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows 10

### Issue description

This Godot 3 line

```gdscript
assert(r.hash() == {"a":1, "b":2}.hash())
```

was converted to this:

```gdscript
assert(r.hash() == {"a":1) #,"b":2}.hash())
```

For some reason `) #` is added after `1`.

### Steps to reproduce

Just converting Godot 3 project containing the line to Godot 4.

### Minimal reproduction project

N/A
valid = valid && test_conversion_gdscript_builtin(".connect(A,B,C)", ".connect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("abc.connect(A,B,C)", "abc.connect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("\tconnect(A,B,C)", "\tconnect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin(" connect(A,B,C)", " connect(A, Callable(B, C))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("_connect(A,B,C)", "_connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("do_connect(A,B,C)", "do_connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("$connect(A,B,C)", "$connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("@connect(A,B,C)", "@connect(A,B,C)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("(start(A,B) != OK):", "(start(Callable(A, B)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("func start(A,B):", "func start(A,B):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("(start(A,B,C,D,E,F,G) != OK):", "(start(Callable(A, B).bind(C), D, E, F, G) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("disconnect(A,B,C) != OK):", "disconnect(A, Callable(B, C)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("is_connected(A,B,C) != OK):", "is_connected(A, Callable(B, C)) != OK):", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("is_connected(A,B,C))", "is_connected(A, Callable(B, C)))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("(tween_method(A,B,C,D,E).foo())", "(tween_method(Callable(A, B), C, D, E).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("(tween_method(A,B,C,D,E,[F,G]).foo())", "(tween_method(Callable(A, B).bind(F,G), C, D, E).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("(tween_callback(A,B).foo())", "(tween_callback(Callable(A, B)).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("(tween_callback(A,B,[C,D]).foo())", "(tween_callback(Callable(A, B).bind(C,D)).foo())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("func _init(", "func _init(", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("func _init(a,b,c).(d,e,f):", "func _init(a,b,c):\n\tsuper(d,e,f)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("func _init(a,b,c).(a.b(),c.d()):", "func _init(a,b,c):\n\tsuper(a.b(),c.d())", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("func _init(p_x:int)->void:", "func _init(p_x:int)->void:", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("func _init(a: int).(d,e,f) -> void:", "func _init(a: int) -> void:\n\tsuper(d,e,f)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("q_PackedDataContainer._iter_init(variable1)", "q_PackedDataContainer._iter_init(variable1)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("create_from_image(aa, bb)", "create_from_image(aa) #,bb", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("q_ImageTexture.create_from_image(variable1, variable2)", "q_ImageTexture.create_from_image(variable1) #,variable2", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("set_cell_item(a, b, c, d ,e) # AA", "set_cell_item(Vector3(a, b, c), d, e) # AA", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("set_cell_item(a, b)", "set_cell_item(a, b)", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("get_cell_item_orientation(a, b,c)", "get_cell_item_orientation(Vector3i(a, b, c))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);
	valid = valid && test_conversion_gdscript_builtin("get_cell_item(a, b,c)", "get_cell_item(Vector3i(a, b, c))", &ProjectConverter3To4::rename_gdscript_functions, "custom rename", reg_container, false);