### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
wintab_WTClose(windows[MAIN_WINDOW_ID].wtctx);
			windows[MAIN_WINDOW_ID].wtctx = 0;
		}
		DestroyWindow(windows[MAIN_WINDOW_ID].hWnd);
	}
#if defined(VULKAN_ENABLED)
	if (rendering_device_vulkan) {
		rendering_device_vulkan->finalize();
		memdelete(rendering_device_vulkan);
		rendering_device_vulkan = nullptr;
	}
	if (context_vulkan) {
		memdelete(context_vulkan);
		context_vulkan = nullptr;
	}
#endif
	if (restore_mouse_trails > 1) {
		SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0);
	}
#ifdef GLES3_ENABLED
	if (gl_manager) {
		memdelete(gl_manager);
		gl_manager = nullptr;
	}
#endif
	if (tts) {
		memdelete(tts);
	}
}