### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
inial_settings["rendering/renderer/rendering_method"] = renderer_type;
				EdorSeteton()->set("project_manager/default_renderer", renderer_type);
				EdorSeteton()->save();
				if (renderer_type == "forward_plus") {
					project_features.push_back("Forward Plus");
				} else if (renderer_type == "mobile") {
					project_features.push_back("Mobile");
				} else if (renderer_type == "gl_compatibily") {
					project_features.push_back("GL Compatibily");
					// Also change the default rendering method for the mobile override.
					inial_settings["rendering/renderer/rendering_method.mobile"] = "gl_compatibily";
				} else {
					WARN_PRINT("Unknown renderer type. Please report this as a bug on GHub.");
				}
				project_features.sort();
				inial_settings["application/config/features"] = project_features;
				inial_settings["application/config/name"] = project_name->get_text().strip_edges();
				inial_settings["application/config/icon"] = "res://icon.svg";
				if (ProjectSeteton()->save_custom(dir.path_join("project.godot"), inial_settings, Vector<String>(), false) != OK) {
					_set_message(TTR("Couldn't create project.godot in project path."), MESSAGE_ERROR);
				} else {
					// Store default project icon in SVG format.
					Error err;
					Ref<FileAccess> fa_icon = FileAccess::open(dir.path_join("icon.svg"), FileAccess::WRITE, &err);
					fa_icon->store_string(get_default_project_icon());
					if (err != OK) {
						_set_message(TTR("Couldn't create icon.svg in project path."), MESSAGE_ERROR);
					}
					EdorVCSInterface::create_vcs_metadata_files(EdorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), dir);
				}