### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
GDREGISTER_CLASS(ResourceImporterLayeredTexture);
	GDREGISTER_CLASS(ResourceImporterOBJ);
	GDREGISTER_CLASS(ResourceImporterScene);
	GDREGISTER_CLASS(ResourceImporterShaderFile);
	GDREGISTER_CLASS(ResourceImporterTexture);
	GDREGISTER_CLASS(ResourceImporterTextureAtlas);
	GDREGISTER_CLASS(ResourceImporterWAV);
	
	EditorPlugins::add_by_type<AnimationTreeEditorPlugin>();
	EditorPlugins::add_by_type<AudioStreamEditorPlugin>();
	EditorPlugins::add_by_type<AudioStreamRandomizerEditorPlugin>();
	EditorPlugins::add_by_type<BitMapEditorPlugin>();
	EditorPlugins::add_by_type<BoneMapEditorPlugin>();
	EditorPlugins::add_by_type<Camera3DEditorPlugin>();
	EditorPlugins::add_by_type<ControlEditorPlugin>();
	EditorPlugins::add_by_type<CPUParticles3DEditorPlugin>();
	EditorPlugins::add_by_type<CurveEditorPlugin>();
	EditorPlugins::add_by_type<DebugAdapterServer>();
	EditorPlugins::add_by_type<FontEditorPlugin>();
	EditorPlugins::add_by_type<GPUParticles3DEditorPlugin>();
	EditorPlugins::add_by_type<GPUParticlesCollisionSDF3DEditorPlugin>();
	EditorPlugins::add_by_type<GradientEditorPlugin>();
	EditorPlugins::add_by_type<GradientTexture2DEditorPlugin>();
	EditorPlugins::add_by_type<InputEventEditorPlugin>();
	EditorPlugins::add_by_type<LightmapGIEditorPlugin>();
	EditorPlugins::add_by_type<MaterialEditorPlugin>();
	EditorPlugins::add_by_type<MeshEditorPlugin>();
	EditorPlugins::add_by_type<MeshInstance3DEditorPlugin>();
	EditorPlugins::add_by_type<MeshLibraryEditorPlugin>();
	EditorPlugins::add_by_type<MultiMeshEditorPlugin>();