### Godot version

4.1 db5113d

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/ee391a0d-44b7-4a35-bfa5-40d47af75f65)
Notice the empty space to the right. I actually have a worse case in my project, but I couldn't reproduce it outside:
![](https://chat.godotengine.org/file-upload/X3RMM5A9gN7RZEizo/Clipboard%20-%202%20czerwca%202023%2022:54)
Regression from #77651
CC @Rindbee 

### Steps to reproduce

1. Add a new script
2. Name it `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;.gd`
3. Hover its name in the Script Editor

### Minimal reproduction project

N/A
ERR_FAIL_NULL(p_child);
	ERR_FAIL_COND(p_child->get_parent() != this);
	bool rtl = is_layout_rtl();
	Size2 minsize = p_child->get_combined_minimum_size();
	Rect2 r = p_rect;
	if (!(p_child->get_h_size_flags().has_flag(SIZE_FILL))) {
		r.size.x = minsize.width;
		if (p_child->get_h_size_flags().has_flag(SIZE_SHRINK_END)) {
			r.position.x += rtl ? 0 : (p_rect.size.width - minsize.width);
		} else if (p_child->get_h_size_flags().has_flag(SIZE_SHRINK_CENTER)) {
			r.position.x += Math::floor((p_rect.size.x - minsize.width) / 2);
		} else {
			r.position.x += rtl ? (p_rect.size.width - minsize.width) : 0;
		}
	}
	if (!(p_child->get_v_size_flags().has_flag(SIZE_FILL))) {
		r.size.y = minsize.y;
		if (p_child->get_v_size_flags().has_flag(SIZE_SHRINK_END)) {
			r.position.y += p_rect.size.height - minsize.height;
		} else if (p_child->get_v_size_flags().has_flag(SIZE_SHRINK_CENTER)) {
			r.position.y += Math::floor((p_rect.size.y - minsize.height) / 2);
		} else {
			r.position.y += 0;
		}
	}
	p_child->set_rect(r);
	p_child->set_rotation(0);
	p_child->set_scale(Vector2(1, 1));
}
void Container::queue_sort() {