### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Windows 11, AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx     2.10 GHz

### Issue description

  The request_attention () function on Windows only flashes the taskbar, but what if the taskbar is hidden ?  In display_server_windows.cpp, FLASHW_TRAY is used, when it might be more appropriate to use FLASHW_ALL which flashes both the caption and the tray.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
} break;
		case WM_IME_NOTIFY: {
			return 0;
		} break;
		case WM_TOUCH: {
			BOOL bHandled = FALSE;
			UINT cInputs = LOWORD(wParam);
			PTOUCHINPUT pInputs = memnew_arr(TOUCHINPUT, cInputs);
			if (pInputs) {
				if (GetTouchInputInfo((HTOUCHINPUT)lParam, cInputs, pInputs, sizeof(TOUCHINPUT))) {
					for (UINT i = 0; i < cInputs; i++) {
						TOUCHINPUT ti = pInputs[i];
						POINT touch_pos = {
							TOUCH_COORD_TO_PIXEL(ti.x),
							TOUCH_COORD_TO_PIXEL(ti.y),
						};
						ScreenToClient(hWnd, &touch_pos);
						
						if (ti.dwFlags & TOUCHEVENTF_MOVE) {
							_drag_event(window_id, touch_pos.x, touch_pos.y, ti.dwID);
						} else if (ti.dwFlags & (TOUCHEVENTF_UP | TOUCHEVENTF_DOWN)) {
							_touch_event(window_id, ti.dwFlags & TOUCHEVENTF_DOWN, touch_pos.x, touch_pos.y, ti.dwID);
						}
					}
					bHandled = TRUE;
				} else {
					
				}
				memdelete_arr(pInputs);
			} else {