### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

// This method keeps only one project selected.
	_clear_project_selection();
	_select_project_nocheck(p_index);
}
void ProjectList::select_first_visible_project() {
	_clear_project_selection();
	for size(); i++) {
		if (_projects[i].control->is_visible()) {
			_select_project_nocheck(i);
			break;
		}
	}
}
inline void _sort_project_range(int &a, int &b) {
	if (a > b) {
		int temp = a;
		a = b;
		b = temp;
	}
}
void ProjectList::_select_project_range(int p_begin, int p_end) {
	_clear_project_selection();
	_sort_project_range(p_begin, p_end);
	for (int i = p_begin; i <= p_end; ++i) {
		_select_project_nocheck(i);
	}
}
void ProjectList::erase_selected_projects(bool p_delete_project_contents) {