### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

Ref<InputEventMouseMotion> m = p_event;
	if (m.is_valid()) {
		Point2 click = transform.affine_inverse().xform(m->get_position());
		
		Vector<_SelectResult> hovering_results_items;
		_get_canvas_items_at_pos(click, hovering_results_items);
		hovering_results_items.sort();
		
		Vector<_HoverResult> hovering_results_tmp;
		for (int i = 0; i < hovering_results_items.size(); i++) {
			CanvasItem *ci = hovering_results_items[i].item;
			if (ci->_edit_use_rect()) {
				continue;