### Godot version

Godot Engine v4.0.stable.official.92bee43ad

### System information

Windows 11, Vulkan API 1.3.237 - Forward+ - Using Vulkan Device #0: AMD - AMD Radeon RX 6800M

### Issue description

While messing with Editor Settings i noticed that changing `debugger/remote_scene_tree_refresh_interval` and `debugger/remote_inspect_refresh_interval` to 0 they became -0.
*(PropertyPath for Convenience)*
Located under the Network Dropdown

Upon hovering over the values both seem to be a type of float that only rounds for the TextBox and not the EditorHint.


Examples Below:
![image](https://user-images.githubusercontent.com/44848633/225107392-f4b7648e-a193-4ee2-ac29-53a37e9aff12.png)
![image](https://user-images.githubusercontent.com/44848633/225107515-ac8038c8-2dac-45f2-9e4e-72e15458c4e8.png)
![image](https://user-images.githubusercontent.com/44848633/225107553-441d9570-f872-4440-aceb-5558d164479f.png)
![image](https://user-images.githubusercontent.com/44848633/225107606-e2b889ff-b651-4388-9bc5-761cc2d0a7b2.png)



### Steps to reproduce

Open Editor Settings.
Navigate to Debugger.
Hover or change value.

### Minimal reproduction project

N/A
}
		last_error_count = error_count;
		last_warning_count = warning_count;
	}
}
void EditorDebuggerNode::_debugger_stopped(int p_id) {
	ScriptEditorDebugger *dbg = get_debugger(p_id);
	ERR_FAIL_COND(!dbg);
	bool found = false;
	_for_all(tabs, [&](ScriptEditorDebugger *p_debugger) {
		if (p_debugger->is_session_active()) {
			found = true;
		}
	});
	if (!found) {
		EditorRunBar::get_singleton()->get_pause_button()->set_pressed(false);
		EditorRunBar::get_singleton()->get_pause_button()->set_disabled(true);
		SceneTreeDock::get_singleton()->hide_remote_tree();
		SceneTreeDock::get_singleton()->hide_tab_buttons();
		EditorNode::get_singleton()->notify_all_debug_sessions_exited();
	}
}
void EditorDebuggerNode::_debugger_wants_stop(int p_id) {
	
	int pid = get_debugger(p_id)->get_remote_pid();
	if (pid) {
		EditorNode::get_singleton()->call_deferred(SNAME("stop_child_process"), pid);
	}
}
void EditorDebuggerNode::_debugger_changed(int p_tab) {