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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

}
					}
					ndevices.push_back(d);
				}
				ea->devices = ndevices;
				ea->devices_changed.set();
			}
		}
		uint64_t sleep = 200;
		uint64_t wait = 3000000;
		uint64_t time = OS::get_singleton()->get_ticks_usec();
		while (OS::get_singleton()->get_ticks_usec() - time < wait) {
			OS::get_singleton()->delay_usec(1000 * sleep);
			if (ea->quit_request.is_set()) {
				break;
			}
		}
	}
	if (EDITOR_GET("export/android/shutdown_adb_on_exit")) {
		String adb = get_adb_path();
		if (!FileAccess::exists(adb)) {
			return; 
		}
		List<String> args;
		args.push_back("kill-server");
		OS::get_singleton()->execute(adb, args);
	}
}
#endif
String EditorExportPlatformAndroid::get_project_name(const String &p_name) const {