### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
return;
	}
	Error err = cf->load(addon_path);
	if (err != OK) {
		show_warning(vformat(TTR("Unable to enable addon plugin at: '%s' parsing of config failed."), addon_path));
		return;
	}
	String plugin_version;
	if (cf->has_section_key("plugin", "version")) {
		plugin_version = cf->get_value("plugin", "version");
	}
	if (!cf->has_section_key("plugin", "script")) {
		show_warning(vformat(TTR("Unable to find script field for addon plugin at: '%s'."), addon_path));
		return;
	}
	String script_path = cf->get_value("plugin", "script");
	Ref<Script> scr; 
	
	if (script_path.length() > 0) {
		script_path = addon_path.get_base_dir().path_join(script_path);
		scr = ResourceLoader::load(script_path, "Script", ResourceFormatLoader::CACHE_MODE_IGNORE);
		if (scr.is_null()) {
			show_warning(vformat(TTR("Unable to load addon script from path: '%s'."), script_path));
			return;
		}
		
		if (scr->get_instance_base_type() == StringName()) {
			if (_initializing_plugins) {
				
				pending_addons.push_back(p_addon);