### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
OBJTYPE_RLOCK;
	for (const KeyValue<StringName, ClassInfo> &E : classes) {
		if (E.key != p_class && _get_parent_class(E.key) == p_class) {
			p_classes->push_back(E.key);
		}
	}
}
StringName ClassDB::get_parent_class_nocheck(const StringName &p_class) {
	OBJTYPE_RLOCK;
	ClassInfo *ti = classes.getptr(p_class);
	if (!ti) {
		return StringName();
	}
	return ti->inherits;
}
StringName ClassDB::get_compatibility_remapped_class(const StringName &p_class) {
	if (classes.has(p_class)) {
		return p_class;
	}
	if (compat_classes.has(p_class)) {
		return compat_classes[p_class];
	}
	return p_class;
}
StringName ClassDB::_get_parent_class(const StringName &p_class) {
	ClassInfo *ti = classes.getptr(p_class);
	ERR_FAIL_COND_V_MSG(!ti, StringName(), "Cannot get class '" + String(p_class) + "'.");
	return ti->inherits;
}
StringName ClassDB::get_parent_class(const StringName &p_class) {