### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

ERR_FAIL_COND_MSG(compression.enabled, "This animation is already compressed");
	p_split_tolerance = CLAMP(p_split_tolerance, 1.1, 8.0);
	compression.pages.clear();
	uint32_t base_page_size = 0; 
	LocalVector<uint32_t> tracks_to_compress;
	LocalVector<AABB> track_bounds;
	const uint32_t time_packet_size = 4;
	const uint32_t track_header_size = 4 + 4 + 4; 
	for (int i = 0; i < get_track_count(); i++) {
		TrackType type = track_get_type(i);
		if (type != TYPE_POSITION_3D && type != TYPE_ROTATION_3D && type != TYPE_SCALE_3D && type != TYPE_BLEND_SHAPE) {
			continue;
		}
		if (track_get_key_count(i) == 0) {
			continue; 
		}
		base_page_size += track_header_size; 
		base_page_size += time_packet_size; 
		base_page_size += (type == TYPE_BLEND_SHAPE) ? 4 : 8; 
		tracks_to_compress.push_back(i);
		AABB bounds;
		if (type == TYPE_POSITION_3D) {
			AABB aabb;
			int kcount = track_get_key_count(i);
			for (int j = 0; j < kcount; j++) {