### Godot version

4.0.2

### System information

Windows 10

### Issue description

If an error in the Debugger/Errors menu caused by a C# script is selected every time the project is executed a "Save Resource As" menu appears.
![Erro1](https://user-images.githubusercontent.com/6534007/234107005-1455895e-50d3-452a-b153-dae219f98211.PNG)
![Erro2](https://user-images.githubusercontent.com/6534007/234107008-315b7fed-d0ef-4573-ad76-9f0992f83a51.PNG)


The only way to stop it for appearing is restarting Godot.

### Steps to reproduce

1. Execute a C# script with an error
2. Select the error in the Debugger/Errors menu
3. Click "run project"
4. A "Save Resource As" menu appears.

### Minimal reproduction project

Example code with error:

```csharp
using Godot;
using System;

public partial class ErrorTest : Node 
{
    public override void _Ready() 
    {
        Node nullNode = null;

        nullNode.ToString();
    }
}


```


ERR_FAIL_COND(is_breaked());
	_put_msg("break", Array());
}
void ScriptEditorDebugger::debug_continue() {
	ERR_FAIL_COND(!is_breaked());
	
	if (remote_pid && EditorNode::get_singleton()->has_child_process(remote_pid)) {
		DisplayServer::get_singleton()->enable_for_stealing_focus(remote_pid);
	}
	_clear_execution();
	_put_msg("continue", Array(), debugging_thread_id);
	_put_msg("servers:foreground", Array());
}
void ScriptEditorDebugger::update_tabs() {
	if (error_count == 0 && warning_count == 0) {
		errors_tab->set_name(TTR("Errors"));
		tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), Ref<Texture2D>());
	} else {
		errors_tab->set_name(TTR("Errors") + " (" + itos(error_count + warning_count) + ")");
		if (error_count >= 1 && warning_count >= 1) {
			tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), get_theme_icon(SNAME("ErrorWarning"), SNAME("EditorIcons")));
		} else if (error_count >= 1) {
			tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
		} else {
			tabs->set_tab_icon(tabs->get_tab_idx_from_control(errors_tab), get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
		}
	}
}
void ScriptEditorDebugger::clear_style() {