### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

npdialog->set_mode(ProjectDialog::MODE_IMPORT);
	npdialog->show_dialog();
}
void ProjectManager::_rename_project() {
	const HashSet<String> &selected_list = _project_list->get_selected_project_keys();
	if (selected_list.size() == 0) {
		return;
	}
	for (const String &E : selected_list) {
		npdialog->set_project_path(E);
		npdialog->set_mode(ProjectDialog::MODE_RENAME);
		npdialog->show_dialog();
	}
}
void ProjectManager::_manage_project_tags() {
	for (int i = 0; i < project_tags->get_child_count(); i++) {
		project_tags->get_child(i)->queue_free();
	}
	const ProjectList::Item em = _project_list->get_selected_projects()[0];
	current_project_tags = em.tags;
	for (const String &tag : current_project_tags) {
		ProjectTag *tag_control = memnew(ProjectTag(tag, true));
		project_tags->add_child(tag_control);
		tag_control->connect_button_to(callable_mp(this, &ProjectManager::_delete_project_tag).bind(tag));
	}
	tag_ed_error->hide();
	tag_manage_dialog->popup_centered(Vector2i(500, 0) * EDSCALE);
}
void ProjectManager::_add_project_tag(const String &p_tag) {