### Godot version

v4.0.1.stable.official [cacf49999]

### System information

Windows 10

### Issue description

If you use Sprite2D with a regular CompressedTexture and set a Region on it, then use a Sprite2D with a CanvasTexture and a different texture in the diffuse, and try to set a Region, the Region Editor display will show the texture from the first sprite2D node. I would expect it to show the diffuse texture from the current Sprite2D.
![image](https://user-images.githubusercontent.com/7292421/231493673-4eb152e0-81ed-4248-8465-71242c291cd2.png)
![image](https://user-images.githubusercontent.com/7292421/231493749-6173993b-e77c-4899-961e-9a055c07e351.png)




### Steps to reproduce

Make a sprite2D node
add a texture to it 
set Region to Enabled
click Edit Region under 'Region'
set any region

Make another sprite2D node
add a CanvasTexture to it
add a different texture to the Diffuse part
set Region to Enabled
click Edit Region under 'Region'
see wrong texture

### Minimal reproduction project

[RegionEditorBug.zip](https://github.com/godotengine/godot/files/11212626/RegionEditorBug.zip)

} else {
		style_widget->set_border_color(dark_color_2);
	}
	Ref<StyleBoxFlat> style_widget_disabled = style_widget->duplicate();
	if (draw_extra_borders) {
		style_widget_disabled->set_border_color(extra_border_color_2);
	} else {
		style_widget_disabled->set_border_color(disabled_color);
	}
	style_widget_disabled->set_bg_color(disabled_bg_color);
	Ref<StyleBoxFlat> style_widget_focus = style_widget->duplicate();
	style_widget_focus->set_draw_center(false);
	style_widget_focus->set_border_width_all(Math::round(2 * MAX(1, EDSCALE)));
	style_widget_focus->set_border_color(accent_color);
	Ref<StyleBoxFlat> style_widget_pressed = style_widget->duplicate();
	style_widget_pressed->set_bg_color(dark_color_1.darkened(0.125));
	Ref<StyleBoxFlat> style_widget_hover = style_widget->duplicate();
	style_widget_hover->set_bg_color(mono_color * Color(1, 1, 1, 0.11));
	if (draw_extra_borders) {
		style_widget_hover->set_border_color(extra_border_color_1);
	} else {
		style_widget_hover->set_border_color(mono_color * Color(1, 1, 1, 0.05));
	}
	
	Ref<StyleBoxFlat> style_popup = style_default->duplicate();
	const int popup_margin_size = default_margin_size * EDSCALE * 3;
	style_popup->set_content_margin_all(popup_margin_size);
	style_popup->set_border_color(contrast_color_1);
	const Color shadow_color = Color(0, 0, 0, dark_theme ? 0.3 : 0.1);
	style_popup->set_shadow_color(shadow_color);