### Godot version

4.1

### System information

linux

### Issue description

I upgraded to 4.1 and got this useful message:
![image](https://github.com/godotengine/godot/assets/71937306/436cb73b-c101-40ba-9220-3c2474a3a61c)

- the message should tell me which files I need to reimport,
- the puncuation sounds off to me, I would remove the comma between "please" and "reimport",
- could those files be reimported automatically?

### Steps to reproduce

it's about the content of an error message

### Minimal reproduction project

/
if (hdr_clamp_exposure) {
			
			
			
			const int height = target_image->get_height();
			const int width = target_image->get_width();
			
			const float linear = 4096.0;
			const float compressed = 16384.0;
			for (int i = 0; i < width; i++) {
				for (int j = 0; j < height; j++) {
					const Color color = target_image->get_pixel(i, j);
					const float luma = color.get_luminance();
					Color clamped_color;
					if (luma <= linear) {
						clamped_color = color;
					} else {
						clamped_color = (color / luma) * ((linear * linear - compressed * luma) / (2 * linear - compressed - luma));
					}
					target_image->set_pixel(i, j, clamped_color);
				}
			}
		}
	}
	if (compress_mode == COMPRESS_BASIS_UNIVERSAL && image->get_format() >= Image::FORMAT_RF) {
		
		compress_mode = COMPRESS_VRAM_COMPRESSED;
	}
	bool detect_3d = int(p_options["detect_3d/compress_to"]) > 0;
	bool detect_roughness = roughness == 0;