### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
continue;
			}
			const String &property_string = E_property->get().name;
			if (!tile_data->is_allowing_transform() && (property_string == "flip_h" || property_string == "flip_v" || property_string == "transpose")) {
				continue;
			}
			if (!counts.has(property_string)) {
				counts[property_string] = 1;
			} else {
				counts[property_string] += 1;
			}
			PropertyInfo stored_property_info = E_property->get();
			stored_property_info.usage |= PROPERTY_USAGE_STORAGE; 
			PropertyId id = { counts[property_string], property_string };
			if (!usage.has(id)) {
				usage[id] = { 1, stored_property_info };
				data_list.push_back(&usage[id]);
			} else if (usage[id].property_info == stored_property_info) {
				usage[id].uses += 1;
			}
		}
	}
	
	for (const PLData *E : data_list) {
		if (E->uses == tiles.size()) {
			p_list->push_back(E->property_info);
		}
	}
}
void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(Ref<TileSetAtlasSource> p_tile_set_atlas_source, RBSet<TileSelection> p_tiles) {