### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return draw_minimap;
}
void TextEdit::set_minimap_width(int p_minimap_width) {
	if (minimap_width == p_minimap_width) {
		return;
	}
	minimap_width = p_minimap_width;
	_update_wrap_at_column();
	queue_redraw();
}
int TextEdit::get_minimap_width() const {
	return minimap_width;
}
int TextEdit::get_minimap_visible_lines() const {
	return _get_control_height() / (minimap_char_size.y + minimap_line_spacing);
}
void TextEdit::add_gutter(int p_at) {
	if (p_at < 0 || p_at > gutters.size()) {
		gutters.push_back(GutterInfo());
	} else {
		gutters.insert(p_at, GutterInfo());
	}
	text.add_gutter(p_at);
	_update_gutter_width();
	emit_signal(SNAME("gutter_added"));
	queue_redraw();
}
void TextEdit::remove_gutter(int p_gutter) {