### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
Control::CursorShape cursor_shape = get_default_cursor_shape();
	if (editor->drag_type == DRAG_TYPE_NONE) {
		if (editor->selection.size() == 1) {
			
			TileSelection selected = editor->selection.front()->get();
			if (selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selected.alternative == 0) {
				Transform2D xform = editor->tile_atlas_control->get_global_transform().affine_inverse() * get_global_transform();
				Vector2 mouse_local_pos = xform.xform(p_pos);
				Vector2i size_in_atlas = editor->tile_set_atlas_source->get_tile_size_in_atlas(selected.tile);
				Rect2 region = editor->tile_set_atlas_source->get_tile_texture_region(selected.tile);
				Size2 zoomed_size = editor->resize_handle->get_size() / editor->tile_atlas_view->get_zoom();
				Rect2 rect = region.grow_individual(zoomed_size.x, zoomed_size.y, 0, 0);
				const Vector2i coords[] = { Vector2i(0, 0), Vector2i(1, 0), Vector2i(1, 1), Vector2i(0, 1) };
				const Vector2i directions[] = { Vector2i(0, -1), Vector2i(1, 0), Vector2i(0, 1), Vector2i(-1, 0) };
				bool can_grow[4];
				for (int i = 0; i < 4; i++) {
					can_grow[i] = editor->tile_set_atlas_source->has_room_for_tile(selected.tile + directions[i], editor->tile_set_atlas_source->get_tile_size_in_atlas(selected.tile), editor->tile_set_atlas_source->get_tile_animation_columns(selected.tile), editor->tile_set_atlas_source->get_tile_animation_separation(selected.tile), editor->tile_set_atlas_source->get_tile_animation_frames_count(selected.tile), selected.tile);
					can_grow[i] |= (i % 2 == 0) ? size_in_atlas.y > 1 : size_in_atlas.x > 1;
				}
				for (int i = 0; i < 4; i++) {
					Vector2 pos = rect.position + rect.size * coords[i];
					if (can_grow[i] && can_grow[(i + 3) % 4] && Rect2(pos, zoomed_size).has_point(mouse_local_pos)) {
						cursor_shape = (i % 2) ? CURSOR_BDIAGSIZE : CURSOR_FDIAGSIZE;
					}
					Vector2 next_pos = rect.position + rect.size * coords[(i + 1) % 4];
					if (can_grow[i] && Rect2((pos + next_pos) / 2.0, zoomed_size).has_point(mouse_local_pos)) {
						cursor_shape = (i % 2) ? CURSOR_HSIZE : CURSOR_VSIZE;
					}
				}