### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
if (key1 != p_key.key1) {
				return key1 < p_key.key1;
			}
			if (key2 != p_key.key2) {
				return key2 < p_key.key2;
			}
			return key3 < p_key.key3;
		}
		DescriptorPoolKey() {
			key1 = 0;
			key2 = 0;
			key3 = 0;
		}
	};
	struct DescriptorPool {
		VkDescriptorPool pool;
		uint32_t usage;
	};
	RBMap<DescriptorPoolKey, HashSet<DescriptorPool *>> descriptor_pools;
	uint32_t max_descriptors_per_pool = 0;
	DescriptorPool *_descriptor_pool_allocate(const DescriptorPoolKey &p_key);
	void _descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool);
	RID_Owner<Buffer, true> uniform_buffer_owner;
	RID_Owner<Buffer, true> storage_buffer_owner;
	
	struct TextureBuffer {
		Buffer buffer;
		VkBufferView view = VK_NULL_HANDLE;
	};