### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
return true; 
			}
			Callable::CallError ce;
			if (psg->index >= 0) {
				Variant index = psg->index;
				const Variant *arg[2] = { &index, &p_value };
				
				if (psg->_setptr) {
					psg->_setptr->call(p_object, arg, 2, ce);
				} else {
					p_object->callp(psg->setter, arg, 2, ce);
				}
			} else {
				const Variant *arg[1] = { &p_value };
				if (psg->_setptr) {
					psg->_setptr->call(p_object, arg, 1, ce);
				} else {
					p_object->callp(psg->setter, arg, 1, ce);
				}
			}
			if (r_valid) {
				*r_valid = ce.error == Callable::CallError::CALL_OK;
			}
			return true;
		}
		check = check->inherits_ptr;
	}
	return false;
}
bool ClassDB::get_property(Object *p_object, const StringName &p_property, Variant &r_value) {