### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
switch (p_what) {
		case NOTIFICATION_FOCUS_ENTER: {
			if (get_viewport()) {
				focus_in_id = get_viewport()->get_processed_events_count();
			}
		} break;
		case NOTIFICATION_MOUSE_EXIT: {
			if (cache.hover_type != Cache::CLICK_NONE) {
				cache.hover_type = Cache::CLICK_NONE;
				queue_redraw();
			}
		} break;
		case NOTIFICATION_VISIBILITY_CHANGED: {
			drag_touching = false;
		} break;
		case NOTIFICATION_DRAG_END: {
			drop_mode_flags = 0;
			scrolling = false;
			set_physics_process_internal(false);
			queue_redraw();
		} break;
		case NOTIFICATION_DRAG_BEGIN: {
			single_select_defer = nullptr;
			if (theme_cache.scroll_speed > 0) {
				scrolling = true;
				set_physics_process_internal(true);
			}
		} break;