### Godot version

v4.2.dev4.official [549fcce5f]

### System information

Godot v4.2.dev4 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.3640) - Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 Threads)

### Issue description

When folder is moved in project's file structure, folder's path is printed to Output. Most likely a forgotten debug print as it doesn't contain any useful information.

![kuva](https://github.com/godotengine/godot/assets/49998025/6167610f-c61b-4361-875a-86ba4ac18575)


### Steps to reproduce

1. Create folder structure:
```
res://
    foo
        bar
```
2. Move "bar" folder one level up

### Minimal reproduction project

N/A
add_child(split_box);
	tree = memnew(FileSystemTree);
	tree->set_hide_root(true);
	SET_DRAG_FORWARDING_GCD(tree, FileSystemDock);
	tree->set_allow_rmb_select(true);
	tree->set_select_mode(Tree::SELECT_MULTI);
	tree->set_custom_minimum_size(Size2(0, 15 * EDSCALE));
	tree->set_column_clip_content(0, true);
	split_box->add_child(tree);
	tree->connect("item_activated", callable_mp(this, &FileSystemDock::_tree_activate_file));
	tree->connect("multi_selected", callable_mp(this, &FileSystemDock::_tree_multi_selected));
	tree->connect("item_mouse_selected", callable_mp(this, &FileSystemDock::_tree_rmb_select));
	tree->connect("empty_clicked", callable_mp(this, &FileSystemDock::_tree_empty_click));
	tree->connect("nothing_selected", callable_mp(this, &FileSystemDock::_tree_empty_selected));
	tree->connect("gui_input", callable_mp(this, &FileSystemDock::_tree_gui_input));
	tree->connect("mouse_exited", callable_mp(this, &FileSystemDock::_tree_mouse_exited));
	tree->connect("item_edited", callable_mp(this, &FileSystemDock::_rename_operation_confirm));
	file_list_vb = memnew(VBoxContainer);
	file_list_vb->set_v_size_flags(SIZE_EXPAND_FILL);
	split_box->add_child(file_list_vb);
	path_hb = memnew(HBoxContainer);
	file_list_vb->add_child(path_hb);
	file_list_search_box = memnew(LineEdit);
	file_list_search_box->set_h_size_flags(SIZE_EXPAND_FILL);
	file_list_search_box->set_placeholder(TTR("Filter Files"));
	file_list_search_box->connect("text_changed", callable_mp(this, &FileSystemDock::_search_changed).bind(file_list_search_box));
	path_hb->add_child(file_list_search_box);
	file_list_button_sort = _create_file_menu_button();
	path_hb->add_child(file_list_button_sort);
	button_file_list_display_mode = memnew(Button);