### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Godot v4.0.3.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1080 (NVIDIA; 31.0.15.1694) - Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz (12 Threads)

### Issue description

There is no way to set the filter or repeat mode of a sampler2D array, trying to do so using shader hints `filter_nearest`/`filter_linear` or `repeat_enable`/`repeat_disable` results in an error:
`error(3): This hint is not supported for uniform arrays.`

Note: not a duplicate of #62472, which applies to `sampler2DArray`s, but not arrays of `sampler2D`s

### Steps to reproduce

```
shader_type spatial;

uniform sampler2D[8] textures : source_color, filter_nearest;
```

### Minimal reproduction project

N/A
}
							constarg_idx++;
						}
					}
					
					int outarg_idx = 0;
					while (builtin_func_out_args[outarg_idx].name) {
						if (String(name) == builtin_func_out_args[outarg_idx].name) {
							for (int arg = 0; arg < BuiltinFuncOutArgs::MAX_ARGS; arg++) {
								int arg_idx = builtin_func_out_args[outarg_idx].arguments[arg];
								if (arg_idx == -1) {
									break;
								}
								if (arg_idx < argcount) {
									if (p_func->arguments[arg_idx + 1]->type != Node::NODE_TYPE_VARIABLE && p_func->arguments[arg_idx + 1]->type != Node::NODE_TYPE_MEMBER && p_func->arguments[arg_idx + 1]->type != Node::NODE_TYPE_ARRAY) {
										_set_error(vformat(RTR("Argument %d of function '%s' is not a variable, array, or member."), arg_idx + 1, String(name)));
										return false;
									}
									if (p_func->arguments[arg_idx + 1]->type == Node::NODE_TYPE_ARRAY) {
										ArrayNode *mn = static_cast<ArrayNode *>(p_func->arguments[arg_idx + 1]);
										if (mn->is_const) {
											fail = true;
										}
									} else if (p_func->arguments[arg_idx + 1]->type == Node::NODE_TYPE_MEMBER) {
										MemberNode *mn = static_cast<MemberNode *>(p_func->arguments[arg_idx + 1]);
										if (mn->basetype_const) {
											fail = true;
										}
									} else { 
										VariableNode *vn = static_cast<VariableNode *>(p_func->arguments[arg_idx + 1]);