### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
0, 0, 
				0, 
				AnyPropertyType, 
				&type, 
				&format, 
				&len, &bytes_left, 
				&data);
		if (data) {
			XFree(data);
		}
		if (type == XInternAtom(x11_display, "INCR", 0)) {
			
			DEBUG_LOG_X11("INCR selection started.\n");
			LocalVector<uint8_t> incr_data;
			uint32_t data_size = 0;
			bool success = false;
			
			XDeleteProperty(x11_display, x11_window, type);
			
			bool done = false;
			while (!done) {
				if (!_wait_for_events()) {
					
					break;
				}
				
				XEvent ev;
				while (XCheckIfEvent(x11_display, &ev, _predicate_clipboard_incr, nullptr)) {
					result = XGetWindowProperty(x11_display, x11_window,
							selection,