### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
r_type.type.builtin_type = Variant::DICTIONARY;
				found = true;
			} break;
			case GDScriptParser::Node::ARRAY: {
				
				const GDScriptParser::ArrayNode *an = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
				Array a;
				bool full = true;
				a.resize(an->elements.size());
				for (int i = 0; i < an->elements.size(); i++) {
					GDScriptCompletionIdentifier value;
					if (_guess_expression_type(p_context, an->elements[i], value)) {
						if (value.type.is_constant) {
							a[i] = value.value;
						} else {
							full = false;
							break;
						}
					} else {
						full = false;
						break;
					}
				}
				if (full) {
					
					r_type.value = a;
				}
				r_type.type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
				r_type.type.kind = GDScriptParser::DataType::BUILTIN;
				r_type.type.builtin_type = Variant::ARRAY;