### Godot version

4.0.2

### System information

Windows 10

### Issue description

If an error in the Debugger/Errors menu caused by a C# script is selected every time the project is executed a "Save Resource As" menu appears.
![Erro1](https://user-images.githubusercontent.com/6534007/234107005-1455895e-50d3-452a-b153-dae219f98211.PNG)
![Erro2](https://user-images.githubusercontent.com/6534007/234107008-315b7fed-d0ef-4573-ad76-9f0992f83a51.PNG)


The only way to stop it for appearing is restarting Godot.

### Steps to reproduce

1. Execute a C# script with an error
2. Select the error in the Debugger/Errors menu
3. Click "run project"
4. A "Save Resource As" menu appears.

### Minimal reproduction project

Example code with error:

```csharp
using Godot;
using System;

public partial class ErrorTest : Node 
{
    public override void _Ready() 
    {
        Node nullNode = null;

        nullNode.ToString();
    }
}


```


(void *)godotsharp_packed_vector3_array_destroy,
	(void *)godotsharp_packed_color_array_destroy,
	(void *)godotsharp_variant_destroy,
	(void *)godotsharp_string_destroy,
	(void *)godotsharp_string_name_destroy,
	(void *)godotsharp_node_path_destroy,
	(void *)godotsharp_signal_destroy,
	(void *)godotsharp_callable_destroy,
	(void *)godotsharp_array_destroy,
	(void *)godotsharp_dictionary_destroy,
	(void *)godotsharp_array_add,
	(void *)godotsharp_array_add_range,
	(void *)godotsharp_array_binary_search,
	(void *)godotsharp_array_duplicate,
	(void *)godotsharp_array_fill,
	(void *)godotsharp_array_index_of,
	(void *)godotsharp_array_insert,
	(void *)godotsharp_array_last_index_of,
	(void *)godotsharp_array_make_read_only,
	(void *)godotsharp_array_max,
	(void *)godotsharp_array_min,
	(void *)godotsharp_array_pick_random,
	(void *)godotsharp_array_recursive_equal,
	(void *)godotsharp_array_remove_at,
	(void *)godotsharp_array_resize,
	(void *)godotsharp_array_reverse,
	(void *)godotsharp_array_shuffle,
	(void *)godotsharp_array_slice,
	(void *)godotsharp_array_sort,
	(void *)godotsharp_array_to_string,