### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

if (current_enum) {
		for (int i = 0; i < current_enum->values.size(); i++) {
			const GDScriptParser::EnumNode::Value &element = current_enum->values[i];
			if (element.identifier->name == p_identifier->name) {
				StringName enum_name = current_enum->identifier ? current_enum->identifier->name : UNNAMED_ENUM;
				GDScriptParser::DataType type = make_enum_type(enum_name, parser->current_class->fqcn, false);
				if (element.parent_enum->identifier) {
					type.enum_type = element.parent_enum->identifier->name;
				}
				p_identifier->set_datatype(type);
				if (element.resolved) {
					p_identifier->is_constant = true;
					p_identifier->reduced_value = element.value;
				} else {
					push_error(R"(Cannot use another enum element before it was declared.)", p_identifier);
				}
				return; 
			}
		}
	}
	bool found_source = false;
	
	
	switch (p_identifier->source) {
		case GDScriptParser::IdentifierNode::FUNCTION_PARAMETER:
			p_identifier->set_datatype(p_identifier->parameter_source->get_datatype());
			found_source = true;
			break;
		case GDScriptParser::IdentifierNode::LOCAL_CONSTANT: