### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
OBJTYPE_RLOCK;
	ClassInfo *type = classes.getptr(p_class);
	while (type) {
		if (type->enum_map.has(p_name)) {
			return true;
		}
		if (p_no_inheritance) {
			return false;
		}
		type = type->inherits_ptr;
	}
	return false;
}
bool ClassDB::is_enum_bitfield(const StringName &p_class, const StringName &p_name, bool p_no_inheritance) {
	OBJTYPE_RLOCK;
	ClassInfo *type = classes.getptr(p_class);
	while (type) {
		if (type->enum_map.has(p_name) && type->enum_map[p_name].is_bitfield) {
			return true;
		}
		if (p_no_inheritance) {
			return false;
		}
		type = type->inherits_ptr;
	}
	return false;
}
void ClassDB::add_signal(const StringName &p_class, const MethodInfo &p_signal) {