### Godot version

v4.1.beta1.official [828ec2c5d]

### System information

Windows 11 Home, v4.1.beta1.official [828ec2c5d], All Renderers, NVidia GeForce RTX 3060 Ti,  Drivers 535.98

### Issue description

When enabling the "Y Sort Enabled" ordering method for a Sprite2D, the sprite will be rendered entirely black.

![grafik](https://github.com/godotengine/godot/assets/29011290/6fa4da16-d9a5-4c3b-a9e4-c1bba53c2183)
![grafik](https://github.com/godotengine/godot/assets/29011290/cbf499ae-f3f7-4c07-98b2-a1a667d810c2)


### Steps to reproduce

Simply create a Sprite2D Node, assign any texture to it and activate Y-Sorting

### Minimal reproduction project

[GDB_4.1_ysort.zip](https://github.com/godotengine/godot/files/11704361/GDB_4.1_ysort.zip)

Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->clip = p_clip;
}
void RendererCanvasCull::canvas_item_set_distance_field_mode(RID p_item, bool p_enable) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->distance_field = p_enable;
}
void RendererCanvasCull::canvas_item_set_custom_rect(RID p_item, bool p_custom_rect, const Rect2 &p_rect) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->custom_rect = p_custom_rect;
	canvas_item->rect = p_rect;
}
void RendererCanvasCull::canvas_item_set_modulate(RID p_item, const Color &p_color) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->modulate = p_color;
}
void RendererCanvasCull::canvas_item_set_self_modulate(RID p_item, const Color &p_color) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->self_modulate = p_color;
}
void RendererCanvasCull::canvas_item_set_draw_behind_parent(RID p_item, bool p_enable) {