### Godot version

v4.0.stable.official [92bee43ad]

### System information

Steam OS Holo, Steam Deck

### Issue description

Using a `[br]` tag at the end of a line in a documentation comment adds an additional space at the beginning of the following line:

![image](https://user-images.githubusercontent.com/857660/236700815-c78a317f-cdf8-4f3c-8489-41f9559ffe6d.png)


### Steps to reproduce

The script below is what I used to generate the image above:

```gdscript
class_name Test
extends Node

## High-level description
##
## First line of detail.[br]
## Second line of detail.
```

Removing the space between `##` and `Second` doesn't change the output.

The only workaround I've found so far is to remove the linebreak after the `[br]` tag, but this makes the documentation comments harder to read in the editor:

```gdscript
class_name Test
extends Node

## High-level description
##
## First line of detail.[br]Second line of detail.
```

### Minimal reproduction project

N/A
set_last_completion_call_arg(argument_index++);
			ExpressionNode *argument = parse_expression(false);
			if (argument == nullptr) {
				push_error("Expected expression as the annotation argument.");
				valid = false;
				continue;
			}
			annotation->arguments.push_back(argument);
		} while (match(GDScriptTokenizer::Token::COMMA) && !is_at_end());
		pop_multiline();
		consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected ")" after annotation arguments.)*");
		pop_completion_call();
	}
	complete_extents(annotation);
	match(GDScriptTokenizer::Token::NEWLINE); 
	if (valid) {
		valid = validate_annotation_arguments(annotation);
	}
	return valid ? annotation : nullptr;
}
void GDScriptParser::clear_unused_annotations() {
	for (const AnnotationNode *annotation : annotation_stack) {
		push_error(vformat(R"(Annotation "%s" does not precede a valid target, so it will have no effect.)", annotation->name), annotation);
	}
	annotation_stack.clear();
}
bool GDScriptParser::register_annotation(const MethodInfo &p_info, uint32_t p_target_kinds, AnnotationAction p_apply, const Vector<Variant> &p_default_arguments, bool p_is_vararg) {
	ERR_FAIL_COND_V_MSG(valid_annotations.has(p_info.name), false, vformat(R"(Annotation "%s" already registered.)", p_info.name));
	AnnotationInfo new_annotation;
	new_annotation.info = p_info;