### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

}
		InspectorDock::get_inspector_singleton()->edit(current_obj);
		NodeDock::get_singleton()->set_node(nullptr);
		SceneTreeDock::get_singleton()->set_selected(selected_node);
		InspectorDock::get_singleton()->update(nullptr);
	}
	if (current_obj == prev_inspected_object) {
		
		InspectorDock::get_inspector_singleton()->update_tree();
	}
	InspectorDock::get_singleton()->set_info(
			info_is_warning ? TTR("Changes may be lost!") : TTR("This object is read-only."),
			editable_info,
			info_is_warning);
	if (InspectorDock::get_inspector_singleton()->is_using_folding() == disable_folding) {
		InspectorDock::get_inspector_singleton()->set_use_folding(!disable_folding);
	}
	Object *editor_owner = is_node ? (Object *)SceneTreeDock::get_singleton() : is_resource ? (Object *)InspectorDock::get_inspector_singleton()
																							: (Object *)this;
	
	if (!inspector_only) {
		EditorPlugin *main_plugin = editor_data.get_editor(current_obj);
		int plugin_index = 0;
		for (; plugin_index < editor_table.size(); plugin_index++) {
			if (editor_table[plugin_index] == main_plugin) {
				if (!main_editor_buttons[plugin_index]->is_visible()) {
					main_plugin = nullptr; 
				}
				break;
			}