### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
}
	}
	
	if (!cd.constructors.is_empty()) {
		section_line.push_back(Pair<String, int>(TTR("Constructor Descriptions"), class_desc->get_paragraph_count() - 2));
		_push_title_font();
		class_desc->add_text(TTR("Constructor Descriptions"));
		_pop_title_font();
		_update_method_descriptions(cd, cd.constructors, "constructor");
	}
	
	if (!methods.is_empty()) {
		section_line.push_back(Pair<String, int>(TTR("Method Descriptions"), class_desc->get_paragraph_count() - 2));
		_push_title_font();
		class_desc->add_text(TTR("Method Descriptions"));
		_pop_title_font();
		_update_method_descriptions(cd, methods, "method");
	}
	
	if (!cd.operators.is_empty()) {
		section_line.push_back(Pair<String, int>(TTR("Operator Descriptions"), class_desc->get_paragraph_count() - 2));
		_push_title_font();
		class_desc->add_text(TTR("Operator Descriptions"));
		_pop_title_font();
		_update_method_descriptions(cd, cd.operators, "operator");
	}
	
	scroll_locked = false;
}
void EditorHelp::_request_help(const String &p_string) {