### Godot version

31eccb5501

### System information

Windows 10

### Issue description

Some strange code fragments found in the code. I do not know if these are actual bugs.

1. Identical expression `array->get_typed_class_name() == native_type` on both sides of `&&` operator:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/modules/gdscript/gdscript_vm.cpp#L777
2. Identical expression `array->get_typed_class_name() != native_type` on both sides of `||` operator:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/modules/gdscript/gdscript_vm.cpp#L1255
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/modules/gdscript/gdscript_vm.cpp#L1255
3. Identical expression `pose.orientation.y != 0` on both sides of `||` operator (perhaps one of these should be `pose.orientation.z != 0`?):
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/modules/openxr/scene/openxr_hand.cpp#L219
4. Identical expression `a.lower` on both sides of `-` operator:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/thirdparty/embree/kernels/bvh/bvh_node_obb_mb.h#L55
5. Identical expression `font_main.is_valid()` on both sides of `&&` operator:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/editor/import/dynamic_font_import_settings.cpp#L861
6. Identical expression `bold_font.is_valid()` on both sides of `&&` operator:
7. https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/editor/import/dynamic_font_import_settings.cpp#L1095
8. Variable `scansym_map[0x57]` assigned twice:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/platform/windows/key_mapping_windows.cpp#L318-L319
9. 'if'-statement is equivalent to the 'else'-statement:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/scene/resources/text_paragraph.cpp#L496-L500
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/scene/resources/text_paragraph.cpp#L646-L650
10. Shouldn't `sizeof(long_filename_buff)` be replaced with `file_info.size_filename` since `sizeof(long_filename_buff)` is the size of the pointer and not the buffer?:
https://github.com/godotengine/godot/blob/31eccb5501ddc92b4a17fd6ae33dca4ad217702c/modules/zip/zip_reader.cpp#L69-L70

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
_variations_validate();
}
void DynamicFontImportSettings::_variations_validate() {
	String warn;
	if (!vars_list_root->get_first_child()) {
		warn = TTR("Warning: There are no configurations specified, no glyphs will be pre-rendered.");
	}
	for (TreeItem *vars_item_a = vars_list_root->get_first_child(); vars_item_a; vars_item_a = vars_item_a->get_next()) {
		Ref<DynamicFontImportSettingsData> import_variation_data_a = vars_item_a->get_metadata(0);
		ERR_FAIL_NULL(import_variation_data_a);
		for (TreeItem *vars_item_b = vars_list_root->get_first_child(); vars_item_b; vars_item_b = vars_item_b->get_next()) {
			if (vars_item_b != vars_item_a) {
				bool match = true;
				for (const KeyValue<StringName, Variant> &E : import_variation_data_a->settings) {
					Ref<DynamicFontImportSettingsData> import_variation_data_b = vars_item_b->get_metadata(0);
					ERR_FAIL_NULL(import_variation_data_b);
					match = match && (import_variation_data_b->settings[E.key] == E.value);
				}
				if (match) {
					warn = TTR("Warning: Multiple configurations have identical settings. Duplicates will be ignored.");
					break;
				}
			}
		}
	}
	if ((TextServer::FontAntialiasing)(int)import_settings_data->get("antialiasing") == TextServer::FONT_ANTIALIASING_LCD) {
		warn += "\n" + TTR("Note: LCD Subpixel antialiasing is selected, each of the glyphs will be pre-rendered for all supported subpixel layouts (5x).");
	}
	if ((TextServer::SubpixelPositioning)(int)import_settings_data->get("subpixel_positioning") != TextServer::SUBPIXEL_POSITIONING_DISABLED) {