### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

tile_data_editors[vformat("physics_layer_%d", i)]->queue_free();
		tile_data_editors.erase(vformat("physics_layer_%d", i));
	}
	if (tile_set->get_physics_layers_count() == 0) {
		item = tile_data_editors_tree->create_item(group);
		item->set_icon(0, get_theme_icon("Info", "EditorIcons"));
		item->set_icon_modulate(0, disabled_color);
		item->set_text(0, TTR("No physics layers"));
		item->set_tooltip_text(0, TTR("Create and customize physics layers in the inspector of the TileSet resource."));
		item->set_selectable(0, false);
		item->set_custom_color(0, disabled_color);
	}
	
	ADD_TILE_DATA_EDITOR_GROUP(TTR("Navigation"));
	for (int i = 0; i < tile_set->get_navigation_layers_count(); i++) {
		ADD_TILE_DATA_EDITOR(group, vformat(TTR("Navigation Layer %d"), i), vformat("navigation_layer_%d", i));
		if (!tile_data_editors.has(vformat("navigation_layer_%d", i))) {
			TileDataNavigationEditor *tile_data_navigation_editor = memnew(TileDataNavigationEditor());
			tile_data_navigation_editor->hide();
			tile_data_navigation_editor->set_navigation_layer(i);
			tile_data_navigation_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
			tile_data_navigation_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));
			tile_data_editors[vformat("navigation_layer_%d", i)] = tile_data_navigation_editor;
		}
	}
	for (int i = tile_set->get_navigation_layers_count(); tile_data_editors.has(vformat("navigation_layer_%d", i)); i++) {
		tile_data_editors[vformat("navigation_layer_%d", i)]->queue_free();
		tile_data_editors.erase(vformat("navigation_layer_%d", i));
	}
	if (tile_set->get_navigation_layers_count() == 0) {