### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

int line_height = get_line_height();
	if (GDVIRTUAL_IS_OVERRIDDEN(_filter_code_completion_candidates)) {
		code_completion_options.clear();
		code_completion_base = "";
		
		TypedArray<Dictionary> completion_options_sources;
		completion_options_sources.resize(code_completion_option_sources.size());
		int i = 0;
		for (const ScriptLanguage::CodeCompletionOption &E : code_completion_option_sources) {
			Dictionary option;
			option["kind"] = E.kind;
			option["display_text"] = E.display;
			option["insert_text"] = E.insert_text;
			option["font_color"] = E.font_color;
			option["icon"] = E.icon;
			option["default_value"] = E.default_value;
			option["location"] = E.location;
			completion_options_sources[i] = option;
			i++;
		}
		TypedArray<Dictionary> completion_options;
		GDVIRTUAL_CALL(_filter_code_completion_candidates, completion_options_sources, completion_options);
		
		if (completion_options.size() == 0) {
			cancel_code_completion();