### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

return _is_in_delimiter(p_line, p_column, TYPE_STRING);
}
void CodeEdit::add_comment_delimiter(const String &p_start_key, const String &p_end_key, bool p_line_only) {
	_add_delimiter(p_start_key, p_end_key, p_line_only, TYPE_COMMENT);
}
void CodeEdit::remove_comment_delimiter(const String &p_start_key) {
	_remove_delimiter(p_start_key, TYPE_COMMENT);
}
bool CodeEdit::has_comment_delimiter(const String &p_start_key) const {
	return _has_delimiter(p_start_key, TYPE_COMMENT);
}
void CodeEdit::set_comment_delimiters(const TypedArray<String> &p_comment_delimiters) {
	_set_delimiters(p_comment_delimiters, TYPE_COMMENT);
}
void CodeEdit::clear_comment_delimiters() {
	_clear_delimiters(TYPE_COMMENT);
}
TypedArray<String> CodeEdit::get_comment_delimiters() const {
	return _get_delimiters(TYPE_COMMENT);
}
int CodeEdit::is_in_comment(int p_line, int p_column) const {
	return _is_in_delimiter(p_line, p_column, TYPE_COMMENT);
}
String CodeEdit::get_delimiter_start_key(int p_delimiter_idx) const {
	ERR_FAIL_INDEX_V(p_delimiter_idx, delimiters.size(), "");
	return delimiters[p_delimiter_idx].start_key;
}
String CodeEdit::get_delimiter_end_key(int p_delimiter_idx) const {