### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
String conf = p_path.path_join("project.godot");
	bool grayed = false;
	bool missing = false;
	Ref<ConfigFile> cf = memnew(ConfigFile);
	Error cf_err = cf->load(conf);
	int config_version = 0;
	String project_name = TTR("Unnamed Project");
	if (cf_err == OK) {
		String cf_project_name = cf->get_value("application", "config/name", "");
		if (!cf_project_name.is_empty()) {
			project_name = cf_project_name.xml_unescape();
		}
		config_version = (int)cf->get_value("", "config_version", 0);
	}
	if (config_version > ProjectSettings::CONFIG_VERSION) {
		// Comes from an incompatible (more recent) Godot version, gray  out.
		grayed = true;
	}