### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Win 10

### Issue description

The project converter injects `) #` into asserts to remove the message:

```
    assert(false) #,"Invalid type for gamepad input.")
        assert(action in device_actions) #,"pairs contained action not in controls: %s" % action)
        assert(len(q) == 2) #,"Each pair should have two directions.")
```

The [implementation in project_converter_3_to_4.cpp](https://github.com/godotengine/godot/blob/3695fe5a573678c6491a6a33f19f9329d3256a48/editor/project_converter_3_to_4.cpp#L2021-L2031) comments:

>  assert(speed < 20, str(randi()%10))  ->  assert(speed < 20) #,str(randi()%10))    GDScript - GDScript bug constant message

However, after #62695, asserts are able to have nonconstant messages again. So I think this step should be removed from the project converter.

### Steps to reproduce

1. Write asserts with a message in Godot 3.5
2. Open that project in Godot 4
3. Allow the project converter to run

You can use the assert from the comment:
```
	var speed = 30
	assert(speed < 20, str(randi()%10))
```
Put it in both Godot 3.5 and 4.0. I confirmed that it works in 4.0.3.

### Minimal reproduction project

Repro steps are trivial.
{
		String conventer_text = "; Project was converted by built-in tool to Godot 4.0";
		ERR_FAIL_COND_V_MSG(!FileAccess::exists("project.godot"), false, "Current directory doesn't contain any Godot 3 project");
		Error err = OK;
		String project_godot_content = FileAccess::get_file_as_string("project.godot", &err);
		ERR_FAIL_COND_V_MSG(err != OK, false, "Failed to read content of \"project.godot\" file.");
		ERR_FAIL_COND_V_MSG(project_godot_content.contains(conventer_text), false, "Project already was converted with this tool.");
	}
	Vector<String> collected_files = check_for_files();
	uint32_t converted_files = 0;
	
	for (int i = 0; i < collected_files.size(); i++) {
		String file_name = collected_files[i];
		Vector<String> lines;
		uint32_t ignored_lines = 0;
		uint64_t file_size = 0;
		{
			Ref<FileAccess> file = FileAccess::open(file_name, FileAccess::READ);
			ERR_CONTINUE_MSG(file.is_null(), vformat("Unable to read content of \"%s\".", file_name));
			while (!file->eof_reached()) {
				String line = file->get_line();
				file_size += line.size();
				lines.append(line);
			}
		}
		print_line(vformat("Checking for conversion - %d/%d file - \"%s\" with size - %d KB", i + 1, collected_files.size(), file_name.trim_prefix("res://"), file_size / 1024));
		Vector<String> changed_elements;
		Vector<String> reason;
		bool is_ignored = false;
		uint64_t start_time = Time::get_singleton()->get_ticks_msec();