### Godot version

4.1.rc.1

### System information

Windows 11

### Issue description

Text of Justification flags are overriding the scrollbar, It should be under.


![image](https://github.com/godotengine/godot/assets/84369217/88ee079e-e186-4955-a736-50d732a41edd)

The Justification flags are too much to the eye. I will create a proposal for it in case not there.



### Steps to reproduce

In any project open the settings of a Label. 
Reduce the size of property window if it is too large.

### Minimal reproduction project

N.A
return overrun_behavior;
}
void Button::set_text(const String &p_text) {
	if (text != p_text) {
		text = p_text;
		xl_text = atr(text);
		_shape();
		queue_redraw();
		update_minimum_size();
	}
}
String Button::get_text() const {
	return text;
}
void Button::set_text_direction(Control::TextDirection p_text_direction) {
	ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
	if (text_direction != p_text_direction) {
		text_direction = p_text_direction;
		_shape();
		queue_redraw();
	}
}
Control::TextDirection Button::get_text_direction() const {