### Godot version

4.0.3.stable

### System information

windows 11

### Issue description

fullscreen on the window node is not working and will show up as a windowed.

### Steps to reproduce

disable Embed Subwindows in Project Settings/Display/Window.
create a window node and set its mode to fullscreen.

### Minimal reproduction project

[fullscreen.zip](https://github.com/godotengine/godot/files/11821834/fullscreen.zip)
wintab_WTClose(windows[MAIN_WINDOW_ID].wtctx);
			windows[MAIN_WINDOW_ID].wtctx = 0;
		}
		DestroyWindow(windows[MAIN_WINDOW_ID].hWnd);
	}
#if defined(VULKAN_ENABLED)
	if (rendering_device_vulkan) {
		rendering_device_vulkan->finalize();
		memdelete(rendering_device_vulkan);
		rendering_device_vulkan = nullptr;
	}
	if (context_vulkan) {
		memdelete(context_vulkan);
		context_vulkan = nullptr;
	}
#endif
	if (restore_mouse_trails > 1) {
		SystemParametersInfoA(SPI_SETMOUSETRAILS, restore_mouse_trails, 0, 0);
	}
#ifdef GLES3_ENABLED
	if (gl_manager) {
		memdelete(gl_manager);
		gl_manager = nullptr;
	}
#endif
	if (tts) {
		memdelete(tts);
	}
}