### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
FileSystemDock::get_singleton()->set_file_sort(dock_filesystem_file_sort);
	}
	if (p_layout->has_section_key(p_section, "dock_filesystem_file_list_display_mode")) {
		FileSystemDock::FileListDisplayMode dock_filesystem_file_list_display_mode = FileSystemDock::FileListDisplayMode(int(p_layout->get_value(p_section, "dock_filesystem_file_list_display_mode")));
		FileSystemDock::get_singleton()->set_file_list_display_mode(dock_filesystem_file_list_display_mode);
	}
	if (p_layout->has_section_key(p_section, "dock_filesystem_selected_paths")) {
		PackedStringArray dock_filesystem_selected_paths = p_layout->get_value(p_section, "dock_filesystem_selected_paths");
		for (int i = 0; i < dock_filesystem_selected_paths.size(); i++) {
			FileSystemDock::get_singleton()->select_file(dock_filesystem_selected_paths[i]);
		}
	}
	
	PackedStringArray uncollapsed_tis;
	if (p_layout->has_section_key(p_section, "dock_filesystem_uncollapsed_paths")) {
		uncollapsed_tis = p_layout->get_value(p_section, "dock_filesystem_uncollapsed_paths");
	} else {
		uncollapsed_tis = { "res:" };
	}
	if (!uncollapsed_tis.is_empty()) {
		for (int i = 0; i < uncollapsed_tis.size(); i++) {
			TreeItem *uncollapsed_ti = FileSystemDock::get_singleton()->get_tree_control()->get_item_with_metadata(uncollapsed_tis[i], 0);
			if (uncollapsed_ti) {
				uncollapsed_ti->set_collapsed(false);
			}
		}
		FileSystemDock::get_singleton()->get_tree_control()->queue_redraw();
	}
}
void EditorNode::_save_central_editor_layout_to_config(Ref<ConfigFile> p_config_file) {