### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

underline_hint = p_underline;
	queue_redraw();
}
bool RichTextLabel::is_hint_underlined() const {
	return underline_hint;
}
void RichTextLabel::set_offset(int p_pixel) {
	vscroll->set_value(p_pixel);
}
void RichTextLabel::set_scroll_active(bool p_active) {
	if (scroll_active == p_active) {
		return;
	}
	scroll_active = p_active;
	vscroll->set_drag_node_enabled(p_active);
	queue_redraw();
}
bool RichTextLabel::is_scroll_active() const {
	return scroll_active;
}
void RichTextLabel::set_scroll_follow(bool p_follow) {
	scroll_follow = p_follow;
	if (!vscroll->is_visible_in_tree() || vscroll->get_value() >= (vscroll->get_max() - vscroll->get_page())) {
		scroll_following = true;
	}
}
bool RichTextLabel::is_scroll_following() const {
	return scroll_follow;
}
void RichTextLabel::parse_bbcode(const String &p_bbcode) {