### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
exiting = true;
	if (project_run_bar->is_playing()) {
		project_run_bar->stop_playing();
	}
	String to_reopen;
	if (get_tree()->get_edited_scene_root()) {
		to_reopen = get_tree()->get_edited_scene_root()->get_scene_file_path();
	}
	_exit_editor(EXIT_SUCCESS);
	List<String> args;
	for (const String &a : Main::get_forwardable_cli_arguments(Main::CLI_SCOPE_TOOL)) {
		args.push_back(a);
	}
	args.push_back("--path");
	args.push_back(ProjectSettings::get_singleton()->get_resource_path());
	args.push_back("-e");
	if (!to_reopen.is_empty()) {
		args.push_back(to_reopen);
	}
	OS::get_singleton()->set_restart_on_exit(true, args);
}
void EditorNode::_save_all_scenes() {