### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return language;
}
void TextEdit::set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser) {
	if (st_parser != p_parser) {
		st_parser = p_parser;
		for (int i = 0; i < text.size(); i++) {
			text.set(i, text[i], structured_text_parser(st_parser, st_args, text[i]));
		}
		queue_redraw();
	}
}
TextServer::StructuredTextParser TextEdit::get_structured_text_bidi_override() const {
	return st_parser;
}
void TextEdit::set_structured_text_bidi_override_options(Array p_args) {
	if (st_args == p_args) {
		return;
	}
	st_args = p_args;
	for (int i = 0; i < text.size(); i++) {
		text.set(i, text[i], structured_text_parser(st_parser, st_args, text[i]));
	}
	queue_redraw();
}
Array TextEdit::get_structured_text_bidi_override_options() const {