### Godot version

4.0.2.stable

### System information

Windows 10

### Issue description

Engine keeps spamming me this
![изображение](https://user-images.githubusercontent.com/89089095/232018878-1584ed55-5867-4883-9519-67b82ef93813.png)


### Steps to reproduce

No steps, issue happens from time to time absolutely randomly

### Minimal reproduction project

N/A
return kind == GDScriptParser::DataType::BUILTIN && _variant_type_to_typed_array_element_type(builtin_type) != Variant::NIL;
}
GDScriptParser::DataType GDScriptParser::DataType::get_typed_container_type() const {
	GDScriptParser::DataType type;
	type.kind = GDScriptParser::DataType::BUILTIN;
	type.builtin_type = _variant_type_to_typed_array_element_type(builtin_type);
	return type;
}
void GDScriptParser::complete_extents(Node *p_node) {
	while (!nodes_in_progress.is_empty() && nodes_in_progress.back()->get() != p_node) {
		ERR_PRINT("Parser bug: Mismatch in extents tracking stack.");
		nodes_in_progress.pop_back();
	}
	if (nodes_in_progress.is_empty()) {
		ERR_PRINT("Parser bug: Extents tracking stack is empty.");
	} else {
		nodes_in_progress.pop_back();
	}
}
void GDScriptParser::update_extents(Node *p_node) {