### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (!text_editor->has_selection(c)) {
				caret_group_parameters.push_back(Vector<int>{ -1, -1, -1, -1, cursor_line, cursor_column });
				continue;
			}
			int from_line = text_editor->get_selection_from_line(c);
			int from_col = text_editor->get_selection_from_column(c);
			int to_line = text_editor->get_selection_to_line(c);
			int to_column = text_editor->get_selection_to_column(c);
			caret_group_parameters.push_back(Vector<int>{ from_line, from_col, to_line, to_column, cursor_line, cursor_column });
		}
		for (int line_id = group_borders[i].first; line_id <= group_borders[i].second; line_id++) {
			text_editor->unfold_line(line_id);
			text_editor->unfold_line(line_id - 1);
			text_editor->swap_lines(line_id - 1, line_id);
		}
		for (int j = 0; j < caret_groups[i].size(); j++) {
			int c = caret_groups[i][j];
			Vector<int> caret_parameters = caret_group_parameters[j];
			text_editor->set_caret_line(caret_parameters[4] - 1, c == 0, true, 0, c);
			text_editor->set_caret_column(caret_parameters[5], c == 0, c);
			if (caret_parameters[0] >= 0) {
				text_editor->select(caret_parameters[0] - 1, caret_parameters[1], caret_parameters[2] - 1, caret_parameters[3], c);
			}
		}
	}
	text_editor->end_complex_operation();
	text_editor->merge_overlapping_carets();
	text_editor->queue_redraw();
}
void CodeTextEditor::move_lines_down() {