### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
ERR_MAIN_THREAD_GUARD;
	ERR_FAIL_COND(!is_inside_tree());
	ERR_FAIL_COND_MSG(window_id == DisplayServer::MAIN_WINDOW_ID, "Can't popup the main window.");
	if (!is_embedded()) {
		Window *window = get_parent_visible_window();
		if (!window) {
			popup(p_parent_rect);
		} else {
			popup(Rect2i(window->get_position() + p_parent_rect.position, p_parent_rect.size));
		}
	} else {
		popup(p_parent_rect);
	}
}
void Window::popup_centered_clamped(const Size2i &p_size, float p_fallback_ratio) {