### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
}
	} else {
		
		for (int i = 0; i < editor_data.get_editor_plugin_count(); i++) {
			unsaved_message = editor_data.get_editor_plugin(i)->get_unsaved_status(scene_filename);
			if (!unsaved_message.is_empty()) {
				break;
			}
		}
	}
	if (!unsaved_message.is_empty()) {
		if (get_current_tab() != p_tab) {
			set_current_scene(p_tab);
		}
		if (current_menu_option == RELOAD_CURRENT_PROJECT) {
			save_confirmation->set_ok_button_text(TTR("Save & Reload"));
			save_confirmation->set_text(unsaved_message + "\n\n" + TTR("Save before reloading?"));
		} else {
			save_confirmation->set_ok_button_text(TTR("Save & Close"));
			save_confirmation->set_text(unsaved_message + "\n\n" + TTR("Save before closing?"));
		}
		save_confirmation->reset_size();
		save_confirmation->popup_centered();
	} else {
		_discard_changes();
	}
	save_editor_layout_delayed();
	_update_scene_tabs();
}
void EditorNode::_scene_tab_hovered(int p_tab) {