### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (draw_caret_when_editable_disabled == p_enable) {
		return;
	}
	draw_caret_when_editable_disabled = p_enable;
	queue_redraw();
}
bool TextEdit::is_drawing_caret_when_editable_disabled() const {
	return draw_caret_when_editable_disabled;
}
void TextEdit::set_move_caret_on_right_click_enabled(const bool p_enabled) {
	move_caret_on_right_click = p_enabled;
}
bool TextEdit::is_move_caret_on_right_click_enabled() const {
	return move_caret_on_right_click;
}
void TextEdit::set_caret_mid_grapheme_enabled(const bool p_enabled) {
	caret_mid_grapheme_enabled = p_enabled;
}
bool TextEdit::is_caret_mid_grapheme_enabled() const {
	return caret_mid_grapheme_enabled;
}
void TextEdit::set_multiple_carets_enabled(bool p_enabled) {
	multi_carets_enabled = p_enabled;
	if (!multi_carets_enabled) {
		remove_secondary_carets();
	}
}
bool TextEdit::is_multiple_carets_enabled() const {