### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
PropertyInfo prop;
				if (ClassDB::get_property_info(class_name, p_identifier, &prop)) {
					StringName getter = ClassDB::get_property_getter(class_name, p_identifier);
					if (getter != StringName()) {
						MethodBind *g = ClassDB::get_method(class_name, getter);
						if (g) {
							r_type = _type_from_property(g->get_return_info());
							return true;
						}
					} else {
						r_type = _type_from_property(prop);
						return true;
					}
				}
				return false;
			} break;
			case GDScriptParser::DataType::BUILTIN: {
				Callable::CallError err;
				Variant tmp;
				Variant::construct(base_type.builtin_type, tmp, nullptr, 0, err);
				if (err.error != Callable::CallError::CALL_OK) {
					return false;
				}
				bool valid = false;
				Variant res = tmp.get(p_identifier, &valid);
				if (valid) {
					r_type = _type_from_variant(res);
					r_type.value = Variant();
					r_type.type.is_constant = false;