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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

#include "gradle_export_util.h"
#include "core/config/project_settings.h"
int _get_android_orientation_value(DisplayServer::ScreenOrientation screen_orientation) {
	switch (screen_orientation) {
		case DisplayServer::SCREEN_PORTRAIT:
			return 1;
		case DisplayServer::SCREEN_REVERSE_LANDSCAPE:
			return 8;
		case DisplayServer::SCREEN_REVERSE_PORTRAIT:
			return 9;
		case DisplayServer::SCREEN_SENSOR_LANDSCAPE:
			return 11;
		case DisplayServer::SCREEN_SENSOR_PORTRAIT:
			return 12;
		case DisplayServer::SCREEN_SENSOR:
			return 13;
		case DisplayServer::SCREEN_LANDSCAPE:
		default:
			return 0;
	}
}
String _get_android_orientation_label(DisplayServer::ScreenOrientation screen_orientation) {