### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

GDScriptParser::DataType type;
	String enumeration;
	Variant value;
	const GDScriptParser::ExpressionNode *assigned_expression = nullptr;
};
static int _get_property_location(StringName p_class, StringName p_property) {
	if (!ClassDB::has_property(p_class, p_property)) {
		return ScriptLanguage::LOCATION_OTHER;
	}
	int depth = 0;
	StringName class_test = p_class;
	while (class_test && !ClassDB::has_property(class_test, p_property, true)) {
		class_test = ClassDB::get_parent_class(class_test);
		depth++;
	}
	return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
static int _get_constant_location(StringName p_class, StringName p_constant) {
	if (!ClassDB::has_integer_constant(p_class, p_constant)) {
		return ScriptLanguage::LOCATION_OTHER;
	}
	int depth = 0;
	StringName class_test = p_class;
	while (class_test && !ClassDB::has_integer_constant(class_test, p_constant, true)) {
		class_test = ClassDB::get_parent_class(class_test);
		depth++;
	}
	return depth | ScriptLanguage::LOCATION_PARENT_MASK;
}
static int _get_signal_location(StringName p_class, StringName p_signal) {