### Godot version

v4.1.beta1.official [828ec2c5d]

### System information

Windows 11 Home, v4.1.beta1.official [828ec2c5d], All Renderers, NVidia GeForce RTX 3060 Ti,  Drivers 535.98

### Issue description

When enabling the "Y Sort Enabled" ordering method for a Sprite2D, the sprite will be rendered entirely black.

![grafik](https://github.com/godotengine/godot/assets/29011290/6fa4da16-d9a5-4c3b-a9e4-c1bba53c2183)
![grafik](https://github.com/godotengine/godot/assets/29011290/cbf499ae-f3f7-4c07-98b2-a1a667d810c2)


### Steps to reproduce

Simply create a Sprite2D Node, assign any texture to it and activate Y-Sorting

### Minimal reproduction project

[GDB_4.1_ysort.zip](https://github.com/godotengine/godot/files/11704361/GDB_4.1_ysort.zip)

Canvas *canvas = canvas_owner.get_or_null(p_canvas);
	ERR_FAIL_COND(!canvas);
	canvas->modulate = p_color;
}
void RendererCanvasCull::canvas_set_disable_scale(bool p_disable) {
	disable_scale = p_disable;
}
void RendererCanvasCull::canvas_set_parent(RID p_canvas, RID p_parent, float p_scale) {
	Canvas *canvas = canvas_owner.get_or_null(p_canvas);
	ERR_FAIL_COND(!canvas);
	canvas->parent = p_parent;
	canvas->parent_scale = p_scale;
}
RID RendererCanvasCull::canvas_item_allocate() {
	return canvas_item_owner.allocate_rid();
}
void RendererCanvasCull::canvas_item_initialize(RID p_rid) {
	canvas_item_owner.initialize_rid(p_rid);
}
void RendererCanvasCull::canvas_item_set_parent(RID p_item, RID p_parent) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	if (canvas_item->parent.is_valid()) {
		if (canvas_owner.owns(canvas_item->parent)) {
			Canvas *canvas = canvas_owner.get_or_null(canvas_item->parent);
			canvas->erase_item(canvas_item);