### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

if (E.name == call->function_name) {
						r_arghint += _make_arguments_hint(E, p_argidx);
						return;
					}
				}
			}
		}
		if (subscript->is_attribute) {
			bool found_type = _get_subscript_type(p_context, subscript, base_type, &base);
			if (!found_type) {
				GDScriptCompletionIdentifier ci;
				if (_guess_expression_type(p_context, subscript->base, ci)) {
					base_type = ci.type;
					base = ci.value;
				} else {
					return;
				}
			}
			_static = base_type.is_meta_type;
		}
	} else if (Variant::has_utility_function(call->function_name)) {
		MethodInfo info = Variant::get_utility_function_info(call->function_name);
		r_arghint = _make_arguments_hint(info, p_argidx);
		return;
	} else if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
		MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name);
		r_arghint = _make_arguments_hint(info, p_argidx);
		return;
	} else if (GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) {