### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("set_text", "text"), &EditorHelpBit::set_text);
	ADD_SIGNAL(MethodInfo("request_hide"));
}
void EditorHelpBit::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_THEME_CHANGED: {
			rich_text->add_theme_color_override("selection_color", get_theme_color(SNAME("selection_color"), SNAME("EditorHelp")));
			rich_text->clear();
			_add_text_to_rt(text, rich_text, this);
			rich_text->reset_size(); 
		} break;
	}
}
void EditorHelpBit::set_text(const String &p_text) {
	text = p_text;
	rich_text->clear();
	_add_text_to_rt(text, rich_text, this);
}
EditorHelpBit::EditorHelpBit() {
	rich_text = memnew(RichTextLabel);
	add_child(rich_text);
	rich_text->connect("meta_clicked", callable_mp(this, &EditorHelpBit::_meta_clicked));
	rich_text->set_fit_content(true);
	set_custom_minimum_size(Size2(0, 50 * EDSCALE));
}
FindBar::FindBar() {