### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
int count = 0;
	for (int i = 0; i < columns.size(); i++) {
		if (p_from->is_selected(i)) {
			count++;
		}
	}
	if (p_from->get_first_child()) {
		count += _count_selected_items(p_from->get_first_child());
	}
	if (p_from->get_next()) {
		count += _count_selected_items(p_from->get_next());
	}
	return count;
}
bool Tree::_is_branch_selected(TreeItem *p_from) const {