### Godot version

v4.1.beta.custom_build [d3651ea45]

### System information

Windows 11

### Issue description

![1](https://github.com/godotengine/godot/assets/28705694/15c14c93-7ad7-425a-8fb0-bef841b75527)

It's not possible to start text selection on a SpinBox when it's unfocused.

Note: After a bit of digging in the code, I found that clicking on a SpintBox doesn't trigger `SpinBox::gui_input` no matter if it's focused or not. However, releasing mouse left button does trigger the function.

### Steps to reproduce

See the gif.

### Minimal reproduction project

It's simple to reproduce.
return editable;
}
void LineEdit::set_secret(bool p_secret) {
	if (pass == p_secret) {
		return;
	}
	pass = p_secret;
	_shape();
	queue_redraw();
}
bool LineEdit::is_secret() const {
	return pass;
}
void LineEdit::set_secret_character(const String &p_string) {
	
	
	ERR_FAIL_COND_MSG(p_string.length() != 1, "Secret character must be exactly one character long (" + itos(p_string.length()) + " characters given).");
	if (secret_character == p_string) {
		return;
	}
	secret_character = p_string;
	_shape();
	queue_redraw();
}
String LineEdit::get_secret_character() const {
	return secret_character;
}
void LineEdit::select(int p_from, int p_to) {