### Godot version

ef025711a

### System information

ArchLinux x11

### Issue description

Accessing a scene unique node like this:
```gdscript
class_name Class extends Node
static func get_label() -> Label:
	return %label
```
and then accessing that class later:
```gdscript
func _ready() -> void:
	Main.get_label().text = "hello world"
```
causes a strange error when in the editor, and a normal error when run directly.
![image](https://user-images.githubusercontent.com/70787919/229785642-6aad4e31-6bd9-4eb5-bee4-7445b48a99bb.png)
```c++
ERROR: Node not found: "%label" (relative to "/root/main").
   at: get_node (scene/main/node.cpp:1364)
```
Instead of returning null.
As opposed to when using `get_node`:
```

SCRIPT ERROR: Cannot call method 'get_node' on a null value.
          at: get_label (res://main.gd:5)
SCRIPT ERROR: Invalid set index 'text' (on base: 'Nil') with value of type 'String'.
          at: _ready (res://control.gd:4)
```

### Steps to reproduce

Run mrp or follow outlined steps

### Minimal reproduction project

[bug.zip](https://github.com/godotengine/godot/files/11148287/bug.zip)

} else {
#ifdef SUGGEST_GODOT4_RENAMES
		String rename_hint = String();
		if (GLOBAL_GET(GDScriptWarning::get_settings_path_from_code(GDScriptWarning::Code::RENAMED_IN_GODOT_4_HINT)).booleanize()) {
			const char *renamed_identifier_name = check_for_renamed_identifier(name, p_identifier->type);
			if (renamed_identifier_name) {
				rename_hint = " " + vformat(R"(Did you mean to use "%s"?)", renamed_identifier_name);
			}
		}
		push_error(vformat(R"(Identifier "%s" not declared in the current scope.%s)", name, rename_hint), p_identifier);
#else
		push_error(vformat(R"(Identifier "%s" not declared in the current scope.)", name), p_identifier);
#endif 
	}
	GDScriptParser::DataType dummy;
	dummy.kind = GDScriptParser::DataType::VARIANT;
	p_identifier->set_datatype(dummy); 
}
void GDScriptAnalyzer::reduce_lambda(GDScriptParser::LambdaNode *p_lambda) {
	
	GDScriptParser::DataType lambda_type;
	lambda_type.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
	lambda_type.kind = GDScriptParser::DataType::BUILTIN;
	lambda_type.builtin_type = Variant::CALLABLE;
	p_lambda->set_datatype(lambda_type);
	if (p_lambda->function == nullptr) {
		return;
	}
	lambda_stack.push_back(p_lambda);
	resolve_function_signature(p_lambda->function, p_lambda, true);