### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
caret = TS->shaped_text_get_carets(text_rid, caret_column + ime_selection.x);
	} else {
		caret = TS->shaped_text_get_carets(text_rid, caret_column);
	}
	if ((caret.l_caret != Rect2() && (caret.l_dir == TextServer::DIRECTION_AUTO || caret.l_dir == (TextServer::Direction)input_direction)) || (caret.t_caret == Rect2())) {
		ret.x = x_ofs + caret.l_caret.position.x + scroll_offset;
	} else {
		ret.x = x_ofs + caret.t_caret.position.x + scroll_offset;
	}
	
	if (ime_text.length() != 0) {
		if (ime_selection.y != 0) {
			caret = TS->shaped_text_get_carets(text_rid, caret_column + ime_selection.x + ime_selection.y);
		} else {
			caret = TS->shaped_text_get_carets(text_rid, caret_column + ime_text.size());
		}
		if ((caret.l_caret != Rect2() && (caret.l_dir == TextServer::DIRECTION_AUTO || caret.l_dir == (TextServer::Direction)input_direction)) || (caret.t_caret == Rect2())) {
			ret.y = x_ofs + caret.l_caret.position.x + scroll_offset;
		} else {
			ret.y = x_ofs + caret.t_caret.position.x + scroll_offset;
		}
	} else {
		ret.y = ret.x;
	}
	return ret;
}
void LineEdit::set_caret_mid_grapheme_enabled(const bool p_enabled) {
	caret_mid_grapheme_enabled = p_enabled;
}
bool LineEdit::is_caret_mid_grapheme_enabled() const {