### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

Button *about_btn = nullptr;
	HBoxContainer *local_projects_hb = nullptr;
	EditorAssetLibrary *asset_library = nullptr;
	Ref<StyleBox> tag_stylebox;
	EditorFileDialog *scan_dir = nullptr;
	ConfirmationDialog *language_restart_ask = nullptr;
	ConfirmationDialog *erase_ask = nullptr;
	Label *erase_ask_label = nullptr;
	
	
	
	ConfirmationDialog *erase_missing_ask = nullptr;
	ConfirmationDialog *multi_open_ask = nullptr;
	ConfirmationDialog *multi_run_ask = nullptr;
	ConfirmationDialog *multi_scan_ask = nullptr;
	ConfirmationDialog *ask_full_convert_dialog = nullptr;
	ConfirmationDialog *ask_update_settings = nullptr;
	ConfirmationDialog *open_templates = nullptr;
	EditorAbout *about = nullptr;
	HBoxContainer *settings_hb = nullptr;
	AcceptDialog *run_error_diag = nullptr;
	AcceptDialog *dialog_error = nullptr;
	ProjectDialog *npdialog = nullptr;
	Button *full_convert_button = nullptr;
	OptionButton *language_btn = nullptr;
	LinkButton *version_btn = nullptr;
	HashSet<String> tag_set;
	PackedStringArray current_project_tags;
	PackedStringArray forbidden_tag_characters{ "/", "\\", "-" };
	ConfirmationDialog *tag_manage_dialog = nullptr;