### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

break;
				}
				
				if (get_caret_line(caret_edit_order[j]) != get_caret_line(caret_idx) || (has_selection(caret_edit_order[j]) && get_selection_from_line(caret_edit_order[j]) != get_caret_line(caret_idx))) {
					break;
				}
				deselect(caret_edit_order[j]);
				carets_to_remove.push_back(caret_edit_order[j]);
				set_caret_column(0, caret_idx == 0, caret_idx);
				i = j;
			}
			continue;
		}
		if (p_word) {
			
			int from_column = get_caret_column(caret_idx);
			int column = get_caret_column(caret_idx);
			
			
			if (is_whitespace(text[get_caret_line(caret_idx)][get_caret_column(caret_idx) - 1])) {
				column -= 1;
			}
			
			const PackedInt32Array words = TS->shaped_text_get_word_breaks(text.get_line_data(get_caret_line(caret_idx))->get_rid());
			if (words.is_empty() || column <= words[0]) {
				
				column = 0;
			} else {
				
				for (int c = words.size() - 2; c >= 0; c = c - 2) {