### Godot version

4.0.2

### System information

Windows 10

### Issue description

If an error in the Debugger/Errors menu caused by a C# script is selected every time the project is executed a "Save Resource As" menu appears.
![Erro1](https://user-images.githubusercontent.com/6534007/234107005-1455895e-50d3-452a-b153-dae219f98211.PNG)
![Erro2](https://user-images.githubusercontent.com/6534007/234107008-315b7fed-d0ef-4573-ad76-9f0992f83a51.PNG)


The only way to stop it for appearing is restarting Godot.

### Steps to reproduce

1. Execute a C# script with an error
2. Select the error in the Debugger/Errors menu
3. Click "run project"
4. A "Save Resource As" menu appears.

### Minimal reproduction project

Example code with error:

```csharp
using Godot;
using System;

public partial class ErrorTest : Node 
{
    public override void _Ready() 
    {
        Node nullNode = null;

        nullNode.ToString();
    }
}


```


}
			EditorNode::get_log()->add_message(output_strings[i], msg_type);
			emit_signal(SNAME("output"), output_strings[i]);
		}
	} else if (p_msg == "performance:profile_frame") {
		Vector<float> frame_data;
		frame_data.resize(p_data.size());
		for (int i = 0; i < p_data.size(); i++) {
			frame_data.write[i] = p_data[i];
		}
		performance_profiler->add_profile_frame(frame_data);
	} else if (p_msg == "visual:profile_frame") {
		ServersDebugger::VisualProfilerFrame frame;
		frame.deserialize(p_data);
		EditorVisualProfiler::Metric metric;
		metric.areas.resize(frame.areas.size());
		metric.frame_number = frame.frame_number;
		metric.valid = true;
		{
			EditorVisualProfiler::Metric::Area *areas_ptr = metric.areas.ptrw();
			for (int i = 0; i < frame.areas.size(); i++) {
				areas_ptr[i].name = frame.areas[i].name;
				areas_ptr[i].cpu_time = frame.areas[i].cpu_msec;
				areas_ptr[i].gpu_time = frame.areas[i].gpu_msec;
			}
		}
		visual_profiler->add_frame_metric(metric);
	} else if (p_msg == "error") {
		DebuggerMarshalls::OutputError oe;
		ERR_FAIL_COND_MSG(oe.deserialize(p_data) == false, "Failed to deserialize error message");