### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
log->add_message(vformat(TTR("Scene Redo: %s"), action), EditorLog::MSG_TYPE_EDITOR);
					}
				}
			}
		} break;
		case EDIT_RELOAD_SAVED_SCENE: {
			Node *scene = get_edited_scene();
			if (!scene) {
				break;
			}
			String filename = scene->get_scene_file_path();
			if (filename.is_empty()) {
				show_warning(TTR("Can't reload a scene that was never saved."));
				break;
			}
			if (unsaved_cache && !p_confirmed) {
				confirmation->set_ok_button_text(TTR("Reload Saved Scene"));
				confirmation->set_text(
						TTR("The current scene has unsaved changes.\nReload the saved scene anyway? This action cannot be undone."));
				confirmation->popup_centered();
				break;
			}
			int cur_idx = editor_data.get_edited_scene();
			_remove_edited_scene();
			Error err = load_scene(filename);
			if (err != OK) {
				ERR_PRINT("Failed to load scene");
			}
			editor_data.move_edited_scene_to_index(cur_idx);
			EditorUndoRedoManager::get_singleton()->clear_history(false, editor_data.get_current_edited_scene_history_id());