### Godot version

v3.6.beta2.official [68c507f59]

### System information

w10 64

### Issue description

This image is from the official documentation.

![Captura](https://github.com/godotengine/godot/assets/19652075/dfcd9cb2-fec4-468b-99bf-bee786259bba)


Where is the "Menu" button?
What is the "Menu" button supposed to be?

![Captura4](https://github.com/godotengine/godot/assets/19652075/2d6a9fbb-78fc-421c-894e-e619522576c4)


### Steps to reproduce

...

### Minimal reproduction project

...
ClassDB::bind_method(D_METHOD("set_factor", "factor"), &InputEventMouseButton::set_factor);
	ClassDB::bind_method(D_METHOD("get_factor"), &InputEventMouseButton::get_factor);
	ClassDB::bind_method(D_METHOD("set_button_index", "button_index"), &InputEventMouseButton::set_button_index);
	ClassDB::bind_method(D_METHOD("get_button_index"), &InputEventMouseButton::get_button_index);
	ClassDB::bind_method(D_METHOD("set_pressed", "pressed"), &InputEventMouseButton::set_pressed);
	ClassDB::bind_method(D_METHOD("set_canceled", "canceled"), &InputEventMouseButton::set_canceled);
	ClassDB::bind_method(D_METHOD("set_double_click", "double_click"), &InputEventMouseButton::set_double_click);
	ClassDB::bind_method(D_METHOD("is_double_click"), &InputEventMouseButton::is_double_click);
	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "factor"), "set_factor", "get_factor");
	ADD_PROPERTY(PropertyInfo(Variant::INT, "button_index"), "set_button_index", "get_button_index");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "canceled"), "set_canceled", "is_canceled");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "pressed"), "set_pressed", "is_pressed");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "double_click"), "set_double_click", "is_double_click");
}
void InputEventMouseMotion::set_tilt(const Vector2 &p_tilt) {