### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
if (p_error) {
		switch (p_error) {
			case ERR_CANT_OPEN: {
				show_accept(vformat(TTR("Can't open file '%s'. The file could have been moved or deleted."), p_file.get_file()), TTR("OK"));
			} break;
			case ERR_PARSE_ERROR: {
				show_accept(vformat(TTR("Error while parsing file '%s'."), p_file.get_file()), TTR("OK"));
			} break;
			case ERR_FILE_CORRUPT: {
				show_accept(vformat(TTR("Scene file '%s' appears to be invalid/corrupt."), p_file.get_file()), TTR("OK"));
			} break;
			case ERR_FILE_NOT_FOUND: {
				show_accept(vformat(TTR("Missing file '%s' or one of its dependencies."), p_file.get_file()), TTR("OK"));
			} break;
			default: {
				show_accept(vformat(TTR("Error while loading file '%s'."), p_file.get_file()), TTR("OK"));
			} break;
		}
	}
}
void EditorNode::_load_editor_plugin_states_from_config(const Ref<ConfigFile> &p_config_file) {