### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
selected = true;
				t.append_array(l[current_layer]);
				l.insert(current_layer, t);
				HashSet<StringName> V;
				V.insert(E);
				_set_operations(GraphEdit::UNION, u, V);
			}
		}
		if (!selected) {
			current_layer++;
			uint32_t previous_size_z = z.size();
			_set_operations(GraphEdit::UNION, z, u);
			if (z.size() == previous_size_z) {
				WARN_PRINT("Graph contains cycle(s). The cycle(s) will not be rearranged accurately.");
				Vector<StringName> t;
				if (l.has(0)) {
					t.append_array(l[0]);
				}
				for (const StringName &E : p) {
					t.push_back(E);
				}
				l.insert(0, t);
				break;
			}
		}
		selected = false;
	}
	return l;
}
Vector<StringName> GraphEdit::_split(const Vector<StringName> &r_layer, const HashMap<StringName, Dictionary> &r_crossings) {