### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
read_only = EditorNode::get_singleton()->is_resource_read_only(tile_set);
				}
				
				tool_paint_button->set_disabled(read_only);
				tools_settings_erase_button->set_disabled(read_only);
				tool_advanced_menu_button->set_disabled(read_only);
				
				_update_source_inspector();
				
				_update_fix_selected_and_hovered_tiles();
				_update_tile_id_label();
				_update_atlas_view();
				_update_atlas_source_inspector();
				_update_tile_inspector();
				_update_tile_data_editors();
				_update_current_tile_data_editor();
				tile_set_changed_needs_update = false;
			}
		} break;
		case NOTIFICATION_EXIT_TREE: {
			for (KeyValue<String, TileDataEditor *> &E : tile_data_editors) {
				Control *toolbar = E.value->get_toolbar();
				if (toolbar->get_parent() == tool_settings_tile_data_toolbar_container) {
					tool_settings_tile_data_toolbar_container->remove_child(toolbar);
				}
			}
		} break;
	}
}
void TileSetAtlasSourceEditor::_bind_methods() {