### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
ERR_FAIL_INDEX(p_index, (int)array_elements.size());
	if (read_only) {
		return;
	}
	Ref<InputEventKey> key_ref = p_event;
	if (key_ref.is_valid()) {
		const InputEventKey &key = **key_ref;
		if (array_elements[p_index].panel->has_focus() && key.is_pressed() && key.get_keycode() == Key::KEY_DELETE) {
			_move_element(begin_array_index + p_index, -1);
			array_elements[p_index].panel->accept_event();
		}
	}
	Ref<InputEventMouseButton> mb = p_event;
	if (mb.is_valid()) {
		if (movable && mb->get_button_index() == MouseButton::RIGHT) {
			array_elements[p_index].panel->accept_event();
			popup_array_index_pressed = begin_array_index + p_index;
			rmb_popup->set_item_disabled(OPTION_MOVE_UP, popup_array_index_pressed == 0);
			rmb_popup->set_item_disabled(OPTION_MOVE_DOWN, popup_array_index_pressed == count - 1);
			rmb_popup->set_position(get_screen_position() + mb->get_position());
			rmb_popup->reset_size();
			rmb_popup->popup();
		}
	}
}
void EditorInspectorArray::_move_element(int p_element_index, int p_to_pos) {