### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
return visible;
}
void TreeItem::uncollapse_tree() {
	TreeItem *t = this;
	while (t) {
		t->set_collapsed(false);
		t = t->parent;
	}
}
void TreeItem::set_custom_minimum_height(int p_height) {
	if (custom_min_height == p_height) {
		return;
	}
	custom_min_height = p_height;
	for (Cell &c : cells) {
		c.cached_minimum_size_dirty = true;
	}
	_changed_notify();
}
int TreeItem::get_custom_minimum_height() const {
	return custom_min_height;
}
TreeItem *TreeItem::create_child(int p_index) {