### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

push_error(vformat(R"(%s in operator %s.)", p_binary_op->reduced_value, Variant::get_operator_name(p_binary_op->variant_op)), p_binary_op);
				} else {
					push_error(vformat(R"(Invalid operands to operator %s, %s and %s.)",
									   Variant::get_operator_name(p_binary_op->variant_op),
									   Variant::get_type_name(p_binary_op->left_operand->reduced_value.get_type()),
									   Variant::get_type_name(p_binary_op->right_operand->reduced_value.get_type())),
							p_binary_op);
				}
			}
		} else {
			ERR_PRINT("Parser bug: unknown binary operation.");
		}
		p_binary_op->set_datatype(type_from_variant(p_binary_op->reduced_value, p_binary_op));
		return;
	}
	GDScriptParser::DataType result;
	if ((p_binary_op->variant_op == Variant::OP_EQUAL || p_binary_op->variant_op == Variant::OP_NOT_EQUAL) &&
			((left_type.kind == GDScriptParser::DataType::BUILTIN && left_type.builtin_type == Variant::NIL) || (right_type.kind == GDScriptParser::DataType::BUILTIN && right_type.builtin_type == Variant::NIL))) {
		
		result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
		result.kind = GDScriptParser::DataType::BUILTIN;
		result.builtin_type = Variant::BOOL;
	} else if (left_type.is_variant() || right_type.is_variant()) {
		
		result.kind = GDScriptParser::DataType::VARIANT;
		mark_node_unsafe(p_binary_op);
	} else if (p_binary_op->variant_op < Variant::OP_MAX) {
		bool valid = false;
		result = get_operation_type(p_binary_op->variant_op, left_type, right_type, valid, p_binary_op);
		if (!valid) {