### Godot version

v4.1.rc2.official [46424488e]

### System information

Godot v4.1.rc2 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GTX 550 Ti () - Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 Threads)

### Issue description

In the Project Manager.
With a project that has a comma in the name, for example: `one, two`

When the open project folder button is pressed, then two issues can occur:
- If there is no other project with the name before the comma: `one`
Then the default Godot project folder opens: `C:/Users/username/Documents`
- If there is another project with the name: `one`
Then the `one` project folder opens.
(the project `one` doesn't need to be listed in the Project Manager, 
it just has to exist in the same folder as the `one, two` folder)

Expected:
The `one, two` project folder should open.

Notes:
The open project folder button works when there isn't a comma in the project name.
For example: `three`, or `three four`

### Steps to reproduce

- Download the attached zip file: [two projects.zip](https://github.com/godotengine/godot/files/11929652/two.projects.zip)
- Extract the zip file into an empty folder.
- Open the Godot Project Manager.
- Scan the extracted folder.
There should now be two projects with the names: `one` and `one, two`.
- Click on the `one, two` projects, open project button, to the left of the project path.

### Observed

The project `one` folder opens.

### Expected

The project `one, two` folder should have opened.

### Continued reproduction steps
- Now remove the `one` folder from the extracted folder.
It doesn't matter that it's still listed in the Project manager.
- Click on the `one, two` projects, open project button.

### Observed 2

Now the default Godot project folder opens: `C:/Users/username/Documents`

### Expected 2

Same as above, the `one, two` project folder should have opened.

### Minimal reproduction project

[two projects.zip](https://github.com/godotengine/godot/files/11929652/two.projects.zip)

MessageBoxW(nullptr, (LPCWSTR)(p_alert.utf16().get_data()), (LPCWSTR)(p_title.utf16().get_data()), MB_OK | MB_ICONEXCLAMATION | MB_TASKMODAL);
}
void OS_Windows::initialize_debugging() {
	SetConsoleCtrlHandler(HandlerRoutine, TRUE);
}
#ifdef WINDOWS_DEBUG_OUTPUT_ENABLED
static void _error_handler(void *p_self, const char *p_func, const char *p_file, int p_line, const char *p_error, const char *p_errorexp, bool p_editor_notify, ErrorHandlerType p_type) {
	String err_str;
	if (p_errorexp && p_errorexp[0]) {
		err_str = String::utf8(p_errorexp);
	} else {
		err_str = String::utf8(p_file) + ":" + itos(p_line) + " - " + String::utf8(p_error);
	}
	if (p_editor_notify) {
		err_str += " (User)\n";
	} else {
		err_str += "\n";
	}
	OutputDebugStringW((LPCWSTR)err_str.utf16().ptr());
}
#endif
void OS_Windows::initialize() {