### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
next = _n;
			} else {
				break;
			}
		}
		if (next == selected_item) {
			return;
		}
		if (select_mode == SELECT_MULTI) {
			selected_item = next;
			emit_signal(SNAME("cell_selected"));
			queue_redraw();
		} else {
			while (next && !next->cells[selected_col].selectable) {
				next = next->get_next_visible();
			}
			if (!next) {
				return; 
			}
			next->select(selected_col);
		}
		ensure_cursor_is_visible();
	} else if (p_event->is_action("ui_page_up", true) && p_event->is_pressed()) {
		if (!cursor_can_exit_tree) {
			accept_event();
		}
		TreeItem *prev = nullptr;
		if (!selected_item) {
			return;
		}