### Godot version

v4.1.dev.custom_build [2e273f0e35800f2bcc7c05db54100caa97928f69]

### System information

Windows 11 x64, Vulkan (Forward+), NVIDIA GeForce GTX 1650

### Issue description

Importing EXR files from baking lightmaps will always fail. But the files aren't corrupted and can be opened in other software like Krita.

### Steps to reproduce

Do these in the MRP

1. Find `lm` node in the scene `000.tscn`, And press `Bake Lightmaps`
2. After finished baking, The lightmaps should be rendering normally and several error messages will be printed out. They say :
- Invalid/Corrupted data found when decoding pixels.
- Error loading image: res://000.exr
- Error importing 'res://000.exr'.

3. When trying to reopen `000.tscn`, The lightmaps won't render in the scene anymore.

( Optional )

4. If trying to put the lightmap data `000.lmbake` into the `lm` node. It will spam these out :
- Uniforms were never supplied for set (1) at the time of drawing, which are required by the pipeline
- Texture (binding: 7) is an array of (8) textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: 7).

Then all the meshes go black immediately.

### Minimal reproduction project

[i_5222a99f5_001.zip](https://github.com/godotengine/godot/files/11629095/i_5222a99f5_001.zip)

tile_size_x,  0,  0,
                         (*height), pixel_data_size, num_attributes, attributes,
                         num_channels, channels, channel_offset_list);
}
static bool ComputeChannelLayout(std::vector<size_t> *channel_offset_list,
                                 int *pixel_data_size, size_t *channel_offset,
                                 int num_channels,
                                 const EXRChannelInfo *channels) {
  channel_offset_list->resize(static_cast<size_t>(num_channels));
  (*pixel_data_size) = 0;
  (*channel_offset) = 0;
  for (size_t c = 0; c < static_cast<size_t>(num_channels); c++) {
    (*channel_offset_list)[c] = (*channel_offset);
    if (channels[c].pixel_type == TINYEXR_PIXELTYPE_HALF) {
      (*pixel_data_size) += sizeof(unsigned short);
      (*channel_offset) += sizeof(unsigned short);
    } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) {
      (*pixel_data_size) += sizeof(float);
      (*channel_offset) += sizeof(float);
    } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_UINT) {
      (*pixel_data_size) += sizeof(unsigned int);
      (*channel_offset) += sizeof(unsigned int);
    } else {
      
      return false;
    }
  }
  return true;
}
static unsigned char **AllocateImage(int num_channels,