### Godot version

4.1.dev (1becfea37c)

### System information

MacOS 13.3 M1 Pro

### Issue description

When you use batch rename you can ask him to rename to invalid node names. it won't raise any warning nor error it will just rename to a valid node names without informing you of the change. For comparison with simple renames this is shown as warning
<img width="452" alt="Capture d’écran 2023-05-02 à 21 49 47" src="https://user-images.githubusercontent.com/66184050/235771076-a2f09307-6c8d-4687-8d31-58234e8e2bf1.png">


### Steps to reproduce

1. create a root Node and two Node children
2. select the two children
3. Batch rename the `e` to `%`
4. See that childrens have been renamed to `Nod_` and `Nod_2` without warning 

### Minimal reproduction project

N/A
warning_icon = SNAME("NodeWarnings4Plus");
			}
			
			const String bullet_point = String::utf8("•  ");
			int next_newline = 0;
			while (next_newline != -1) {
				next_newline = conf_warning.find("\n", next_newline + 2);
				if (conf_warning.substr(next_newline + 1, bullet_point.length()) != bullet_point) {
					conf_warning = conf_warning.insert(next_newline + 1, "    ");
				}
			}
			String newline = (num_warnings == 1 ? "\n" : "\n\n");
			item->add_button(0, get_theme_icon(warning_icon, SNAME("EditorIcons")), BUTTON_WARNING, false, TTR("Node configuration warning:") + newline + conf_warning);
		}
		if (p_node->is_unique_name_in_owner()) {
			item->add_button(0, get_theme_icon(SNAME("SceneUniqueName"), SNAME("EditorIcons")), BUTTON_UNIQUE, false, vformat(TTR("This node can be accessed from within anywhere in the scene by preceding it with the '%s' prefix in a node path.\nClick to disable this."), UNIQUE_NODE_PREFIX));
		}
		int num_connections = p_node->get_persistent_signal_connection_count();
		int num_groups = p_node->get_persistent_group_count();
		String msg_temp;
		if (num_connections >= 1) {
			Array arr;
			arr.push_back(num_connections);
			msg_temp += TTRN("Node has one connection.", "Node has {num} connections.", num_connections).format(arr, "{num}");
			if (num_groups >= 1) {
				msg_temp += "\n";
			}
		}
		if (num_groups >= 1) {
			msg_temp += TTRN("Node is in this group:", "Node is in the following groups:", num_groups) + "\n";