### Godot version

v4.1.stable.official [970459615]

### System information

Windows 11

### Issue description

Using `String::pad_zeros` on a string containing digits with greater length than the argument `digits` raises the error `Parameter count should be a positive number.` of `String::repeat`, because it is called with a negative parameter.
(Actually this error is not 100% correct, it should be non-negative)

4.0 Code:
https://github.com/godotengine/godot/blob/c8e0bd50c57de91c061866db1de407f2e7a74acd/core/string/ustring.cpp#L4127-L4155

Example: `"2023".pad_zeros(2)`
`begin == 0`
`end == 4`
`end - begin < p_digits == false` => No "0" is inserted, the string is returned unchanged.

4.1 Code:
https://github.com/godotengine/godot/blob/ce5c6151fc498b39fe0c188045a4685e0f627854/core/string/ustring.cpp#L4266-L4290

Example: `"2023".pad_zeros(2)`
`begin == 0`
`end == 4`
`zeros_to_add == 2 - (4 - 0) == -2`
=> `s.insert(0, String("0").repeat(-2))` is called => Error.

I don't know why this was changed, but I think ensuring that `zeros_to_add > 0` should be ensured internally and not by the user. If this condition is not fullfilled the string should be returned unchanged as in the 4.0 implementation.

### Steps to reproduce

Try my above mentioned example in 4.0 and 4.1

### Minimal reproduction project

Not necessary.
if (exp > maxExponent) {
		exp = maxExponent;
		WARN_PRINT("Exponent too high");
	}
	dblExp = 1.0;
	for (d = powersOf10; exp != 0; exp >>= 1, ++d) {
		if (exp & 01) {
			dblExp *= *d;
		}
	}
	if (expSign) {
		fraction /= dblExp;
	} else {
		fraction *= dblExp;
	}
done:
	if (endPtr != nullptr) {
		*endPtr = (C *)p;
	}
	if (sign) {
		return -fraction;
	}
	return fraction;
}
#define READING_SIGN 0
#define READING_INT 1
#define READING_DEC 2
#define READING_EXP 3
#define READING_DONE 4
double ::to_float(const char *p_str) {