### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you have a property array, e.g. layer list in TileMap, and hover on the side of the array, a tooltip showing (presumably) element index appears.
![image](https://github.com/godotengine/godot/assets/2223172/7c331c9c-4c1d-4d85-a660-3355a2f3332e)
However when you go to page 2 or higher, the index resets, instead of taking page into account:
![image](https://github.com/godotengine/godot/assets/2223172/588e20cd-24f6-4e64-88e3-e6b09e9133c1)


### Steps to reproduce

1. Add TileMap
2. Add enough layers to make the inspector's array have more pages
3. Go to another page
4. Hover array element

### Minimal reproduction project

N/A
ADD_SIGNAL(MethodInfo("page_change_request"));
}
void EditorInspectorArray::setup_with_move_element_function(Object *p_object, String p_label, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable, bool p_numbered, int p_page_length, const String &p_add_item_text) {
	count_property = "";
	mode = MODE_USE_MOVE_ARRAY_ELEMENT_FUNCTION;
	array_element_prefix = p_array_element_prefix;
	page = p_page;
	movable = p_movable;
	page_length = p_page_length;
	numbered = p_numbered;
	EditorInspectorSection::setup(String(p_array_element_prefix) + "_array", p_label, p_object, p_bg_color, p_foldable, 0);
	_setup();
}
void EditorInspectorArray::setup_with_count_property(Object *p_object, String p_label, const StringName &p_count_property, const StringName &p_array_element_prefix, int p_page, const Color &p_bg_color, bool p_foldable, bool p_movable, bool p_numbered, int p_page_length, const String &p_add_item_text, const String &p_swap_method) {
	count_property = p_count_property;
	mode = MODE_USE_COUNT_PROPERTY;
	array_element_prefix = p_array_element_prefix;
	page = p_page;
	movable = p_movable;
	page_length = p_page_length;
	numbered = p_numbered;
	swap_method = p_swap_method;
	add_button->set_text(p_add_item_text);
	EditorInspectorSection::setup(String(count_property) + "_array", p_label, p_object, p_bg_color, p_foldable, 0);
	_setup();
}
VBoxContainer *EditorInspectorArray::get_vbox(int p_index) {