### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
}
				}
			}
			if (drag_accum != Vector2()) {
				for (int i = get_child_count() - 1; i >= 0; i--) {
					GraphNode *gn = Object::cast_to<GraphNode>(get_child(i));
					if (gn && gn->is_selected()) {
						gn->set_drag(false);
						if (gn->is_comment()) {
							_set_drag_comment_enclosed_nodes(gn, comment_enclosed_nodes, false);
						}
					}
				}
			}
			if (moving_selection) {
				emit_signal(SNAME("end_node_move"));
				moving_selection = false;
			}
			dragging = false;
			top_layer->queue_redraw();
			minimap->queue_redraw();
			queue_redraw();
			connections_layer->queue_redraw();
		}
		if (mb->get_button_index() == MouseButton::LEFT && mb->is_pressed()) {
			GraphNode *gn = nullptr;
			
			for (int i = get_child_count() - 1; i >= 0; i--) {
				GraphNode *gn_selected = Object::cast_to<GraphNode>(get_child(i));
				if (!gn_selected) {