### Godot version

4.0.2.stable.official [7a0977ce2]

### System information

Windows 10

### Issue description

LineEdit node with enabled "expand_to_text_length" option and "minimum_character_width = 0" and cleared margins in style overrides still has some empty space inside
![node](https://github.com/godotengine/godot/assets/23380802/86c79678-8422-4a98-8406-602edd7dc48b)
![node settings](https://github.com/godotengine/godot/assets/23380802/11d04d71-bbf1-4c16-8155-fe39b5bbd66b)
![style overrides](https://github.com/godotengine/godot/assets/23380802/6b3c3925-b4bd-455b-aac1-ddeb54a4d796)


### Steps to reproduce

1. Add LineEdit node
2. Set expand_to_text_length = true
3. Set minimum_character_width in theme overrides = 0
4. Set normal to StyleBoxEmpty


### Minimal reproduction project

[LineEdit can't be zero sized.zip](https://github.com/godotengine/godot/files/11566017/LineEdit.can.t.be.zero.sized.zip)

ERR_FAIL_INDEX((int)p_alignment, 4);
	if (alignment == p_alignment) {
		return;
	}
	alignment = p_alignment;
	_shape();
	queue_redraw();
}
HorizontalAlignment LineEdit::get_horizontal_alignment() const {
	return alignment;
}
Variant LineEdit::get_drag_data(const Point2 &p_point) {
	Variant ret = Control::get_drag_data(p_point);
	if (ret != Variant()) {
		return ret;
	}
	if (selection.drag_attempt && selection.enabled) {
		String t = get_selected_text();
		Label *l = memnew(Label);
		l->set_text(t);
		set_drag_preview(l);
		return t;
	}
	return Variant();
}
bool LineEdit::can_drop_data(const Point2 &p_point, const Variant &p_data) const {