### Godot version

Godot 4.0.1.stable

### System information

Windows 10, Forward+

### Issue description

Example code:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```

the warning is ignored by pressing [ignore] in the warnings panel.

pressing it multiple times results in:
```gdscript
@warning_ignore("shadowed_global_identifier", "shadowed_global_identifier")
```


### Steps to reproduce

Shadowing a global function with a method of script:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```


### Minimal reproduction project

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
    pass
```
switch (p_literal->value.get_type()) {
		case Variant::NODE_PATH:
			push_text("^\"");
			break;
		case Variant::STRING:
			push_text("\"");
			break;
		case Variant::STRING_NAME:
			push_text("&\"");
			break;
		default:
			break;
	}
	push_text(p_literal->value);
	
	switch (p_literal->value.get_type()) {
		case Variant::NODE_PATH:
		case Variant::STRING:
		case Variant::STRING_NAME:
			push_text("\"");
			break;
		default:
			break;
	}
}
void GDScriptParser::TreePrinter::print_match(MatchNode *p_match) {