### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

ERR_FAIL_INDEX(p_gutter, gutters.size());
	if (gutters[p_gutter].custom_draw_callback == p_draw_callback) {
		return;
	}
	gutters.write[p_gutter].custom_draw_callback = p_draw_callback;
	queue_redraw();
}
void TextEdit::set_line_gutter_metadata(int p_line, int p_gutter, const Variant &p_metadata) {
	ERR_FAIL_INDEX(p_line, text.size());
	ERR_FAIL_INDEX(p_gutter, gutters.size());
	text.set_line_gutter_metadata(p_line, p_gutter, p_metadata);
}
Variant TextEdit::get_line_gutter_metadata(int p_line, int p_gutter) const {
	ERR_FAIL_INDEX_V(p_line, text.size(), "");
	ERR_FAIL_INDEX_V(p_gutter, gutters.size(), "");
	return text.get_line_gutter_metadata(p_line, p_gutter);
}
void TextEdit::set_line_gutter_text(int p_line, int p_gutter, const String &p_text) {
	ERR_FAIL_INDEX(p_line, text.size());
	ERR_FAIL_INDEX(p_gutter, gutters.size());
	if (text.get_line_gutter_text(p_line, p_gutter) == p_text) {
		return;
	}
	text.set_line_gutter_text(p_line, p_gutter, p_text);
	queue_redraw();
}
String TextEdit::get_line_gutter_text(int p_line, int p_gutter) const {