### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
return text;
}
void LineEdit::set_placeholder(String p_text) {
	if (placeholder == p_text) {
		return;
	}
	placeholder = p_text;
	placeholder_translated = atr(placeholder);
	_shape();
	queue_redraw();
}
String LineEdit::get_placeholder() const {
	return placeholder;
}
void LineEdit::set_caret_column(int p_column) {
	if (p_column > (int)text.length()) {
		p_column = text.length();
	}
	if (p_column < 0) {
		p_column = 0;
	}
	caret_column = p_column;
	
	if (!is_inside_tree()) {
		scroll_offset = 0.0;
		return;
	}
	Ref<StyleBox> style = theme_cache.normal;
	bool rtl = is_layout_rtl();