### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

swch (p_what) {
		case NOTIFICATION_WM_CLOSE_REQUEST: {
			_remove_created_folder();
		} break;
	}
}
void ProjectDialog::_bind_methods() {
	ADD_SIGNAL(MethodInfo("project_created"));
	ADD_SIGNAL(MethodInfo("projects_updated"));
}
ProjectDialog::ProjectDialog() {
	VBoxContainer *vb = memnew(VBoxContainer);
	add_child(vb);
	name_container = memnew(VBoxContainer);
	vb->add_child(name_container);
	Label *l = memnew(Label);
	l->set_text(TTR("Project Name:"));
	name_container->add_child(l);
	HBoxContainer *pnhb = memnew(HBoxContainer);
	name_container->add_child(pnhb);
	project_name = memnew(LineEd);
	project_name->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	pnhb->add_child(project_name);
	create_dir = memnew(Button);