### Godot version

4.0.3

### System information

Win7

### Issue description

![image](https://github.com/godotengine/godot/assets/28286958/abec9d3c-e078-424c-9430-d9fe8897aad6)


### Steps to reproduce

1. Create shader
2. Add uint with hex, e.g. 0xffffu

### Minimal reproduction project

N/A
3,
		4,
		1,
		2,
		3,
		4,
		1,
		2,
		3,
		4,
		4,
		9,
		16,
		1,
		1,
		1,
		1,
		1,
		1,
		1,
		1,
		1,
		1,
		1,
		1,
	};
	static_assert(sizeof(cardinality_table) / sizeof(*cardinality_table) == TYPE_MAX);
	return cardinality_table[p_type];
}
bool ShaderLanguage::_get_completable_identifier(BlockNode *p_block, CompletionType p_type, StringName &identifier) {