### Godot version

4.0 Beta 17

### System information

Xiaomi Pad 5, Adreno 640

### Issue description

Pretty self explanatory,

My device is a relatively large android tablet and it supports multiple windows being open, however godot may not be realizing that.

I would recommend to add this feature as a separate option in the settings, so it could be toggle-able.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
if (!singleton.ptr()) {
		return;
	}
	Error err = ResourceSaver::save(singleton);
	if (err != OK) {
		ERR_PRINT("Error saving editor settings to " + singleton->get_path());
	} else {
		singleton->changed_settings.clear();
		print_verbose("EditorSettings: Save OK!");
	}
}
PackedStringArray EditorSettings::get_changed_settings() const {