___

***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

___

### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

"INSTALL_SHORTCUT",
	"INTERNAL_SYSTEM_WINDOW",
	"INTERNET",
	"KILL_BACKGROUND_PROCESSES",
	"LOCATION_HARDWARE",
	"MANAGE_ACCOUNTS",
	"MANAGE_APP_TOKENS",
	"MANAGE_DOCUMENTS",
	"MANAGE_EXTERNAL_STORAGE",
	"MASTER_CLEAR",
	"MEDIA_CONTENT_CONTROL",
	"MODIFY_AUDIO_SETTINGS",
	"MODIFY_PHONE_STATE",
	"MOUNT_FORMAT_FILESYSTEMS",
	"MOUNT_UNMOUNT_FILESYSTEMS",
	"NFC",
	"PERSISTENT_ACTIVITY",
	"PROCESS_OUTGOING_CALLS",
	"READ_CALENDAR",
	"READ_CALL_LOG",
	"READ_CONTACTS",
	"READ_EXTERNAL_STORAGE",
	"READ_FRAME_BUFFER",
	"READ_HISTORY_BOOKMARKS",
	"READ_INPUT_STATE",
	"READ_LOGS",
	"READ_PHONE_STATE",
	"READ_PROFILE",
	"READ_SMS",
	"READ_SOCIAL_STREAM",