### Godot version

4.2 ff5c884

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Using expressions, you can move a node to infinity. When you focus on the node afterwards, the 2D editor becomes unusable:

https://github.com/godotengine/godot/assets/2223172/ed4c252a-39e8-46a1-a513-340b26216210

You can't pan or center on other objects, no node is visible in the viewport. If you save the scene in this state, the edit state file saves `ofs = Vector2(nan, nan)`, making the scene uneditable until you fix the edit state file in the `.godot` folder.

### Steps to reproduce

1. Add some 2D node
2. Change it's position to infinity (can't be directly entered; use `pow()` method)
3. Focus on that object by pressing F

### Minimal reproduction project

N/A


EDIT:
Apparently #80699 is required to use `pow()`. Not sure how to make `inf` otherwise.
double prev_val = shared->val;
	_set_value_no_signal(p_val);
	if (shared->val != prev_val) {
		shared->redraw_owners();
	}
}
void Range::set_min(double p_min) {
	if (shared->min == p_min) {
		return;
	}
	shared->min = p_min;
	shared->max = MAX(shared->max, shared->min);
	shared->page = CLAMP(shared->page, 0, shared->max - shared->min);
	set_value(shared->val);
	shared->emit_changed("min");
	update_configuration_warnings();
}
void Range::set_max(double p_max) {