### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
array_prefix = E.key;
			}
		}
		if (!array_prefix.is_empty()) {
			
			String str = p.name.trim_prefix(array_prefix);
			int to_char_index = 0;
			while (to_char_index < str.length()) {
				if (!is_digit(str[to_char_index])) {
					break;
				}
				to_char_index++;
			}
			if (to_char_index > 0) {
				array_index = str.left(to_char_index).to_int();
			} else {
				array_prefix = "";
			}
		}
		if (!array_prefix.is_empty()) {
			path = path.trim_prefix(array_prefix);
			int char_index = path.find("/");
			if (char_index >= 0) {
				path = path.right(-char_index - 1);
			} else {
				path = vformat(TTR("Element %s"), array_index);
			}
		} else {
			
			if (!subgroup.is_empty() && !subgroup_base.is_empty()) {