### Godot version

4.1.1stable

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 750 Ti (NVIDIA; 31.0.15.3179) - 12th Gen Intel(R) Core(TM) i5-12400F (12 Threads)

### Issue description

An incredibly minor issue - when exporting with a console wrapper icon specified it gets applied to the wrong one.

### Steps to reproduce

![image](https://github.com/godotengine/godot/assets/40964335/d3bc3cd2-6e25-402d-802d-6d87ab142f7f)
![image](https://github.com/godotengine/godot/assets/40964335/4a3e14d5-535e-45ae-88e7-b55c5ea9e46f)
As you can see, the purple godot is the main icon. The gray one is the wrapper icon.
![image](https://github.com/godotengine/godot/assets/40964335/59883a9e-bde1-4094-a4d5-372ee031e936)
Yet when we export, they are flipped.
![image](https://github.com/godotengine/godot/assets/40964335/877ec766-0b5b-4e92-b3c9-50dd05b3be39)
![image](https://github.com/godotengine/godot/assets/40964335/1dcad3c7-b036-40ee-b05d-1f3be4e16341)
They both are the main one when only the main icon is specified.

### Minimal reproduction project

N/A
if (p_preset->get("codesign/enable")) {
		return _code_sign(p_preset, p_path);
	} else {
		return OK;
	}
}
Error EditorExportPlatformWindows::modify_template(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
	if (p_preset->get("application/modify_resources")) {
		_rcedit_add_data(p_preset, p_path, true);
		String wrapper_path = p_path.get_basename() + ".console.exe";
		if (FileAccess::exists(wrapper_path)) {
			_rcedit_add_data(p_preset, wrapper_path, false);
		}
	}
	return OK;
}
Error EditorExportPlatformWindows::export_project(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path, int p_flags) {
	bool export_as_zip = p_path.ends_with("zip");
	bool embedded = p_preset->get("binary_format/embed_pck");
	String pkg_name;
	if (String(ProjectSettings::get_singleton()->get("application/config/name")) != "") {
		pkg_name = String(ProjectSettings::get_singleton()->get("application/config/name"));
	} else {
		pkg_name = "Unnamed";