### Godot version

v4.1.beta.custom_build [afe65de11]

### System information

Debian Linux 12 Xfce

### Issue description

For an exported `PackedVector2Array` I am unable to select a different entry field with a mouse-click after an edit.

I have verified, that reverting #76711 fixes this issue.

### Steps to reproduce

1. Load and run MRP
2. select the main node in scene tree
3. Expand the `mypacked` variable in the inspector
4. click lmb on "Add Element"
5. click lmb in the x-entry-field
6. enter number "1"
7. click lmb in the y-entry-field

After 7 I would expect that the y-entry-field is selected, but no entry field is selected.

https://github.com/godotengine/godot/assets/6299227/997515ad-4e50-48a6-9e01-d9ba90e3114d

### Minimal reproduction project

https://github.com/godotengine/godot/files/11837624/empty.zip
prop = memnew(EditorPropertyColor);
				} break;
				case Variant::STRING_NAME: {
					EditorPropertyText *ept = memnew(EditorPropertyText);
					ept->set_string_name(true);
					prop = ept;
				} break;
				case Variant::NODE_PATH: {
					prop = memnew(EditorPropertyNodePath);
				} break;
				case Variant::RID: {
					prop = memnew(EditorPropertyRID);
				} break;
				case Variant::SIGNAL: {
					prop = memnew(EditorPropertySignal);
				} break;
				case Variant::CALLABLE: {
					prop = memnew(EditorPropertyCallable);
				} break;
				case Variant::OBJECT: {
					if (Object::cast_to<EncodedObjectAsID>(value)) {
						EditorPropertyObjectID *editor = memnew(EditorPropertyObjectID);
						editor->setup("Object");
						prop = editor;
					} else {
						EditorPropertyResource *editor = memnew(EditorPropertyResource);
						editor->setup(object.ptr(), prop_name, "Resource");
						editor->set_use_folding(is_using_folding());
						prop = editor;
					}