### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

}
				}
			}
			int top_limit_y = 0;
			int bottom_limit_y = get_size().height;
			if (!editable) {
				top_limit_y += theme_cache.style_readonly->get_margin(SIDE_TOP);
				bottom_limit_y -= theme_cache.style_readonly->get_margin(SIDE_BOTTOM);
			} else {
				top_limit_y += theme_cache.style_normal->get_margin(SIDE_TOP);
				bottom_limit_y -= theme_cache.style_normal->get_margin(SIDE_BOTTOM);
			}
			
			line_drawing_cache.clear();
			int row_height = draw_placeholder ? placeholder_line_height + theme_cache.line_spacing : get_line_height();
			int line = first_vis_line;
			for (int i = 0; i < draw_amount; i++) {
				line++;
				if (line < 0 || line >= (int)text.size()) {
					continue;
				}
				while (_is_line_hidden(line)) {
					line++;
					if (line < 0 || line >= (int)text.size()) {
						break;
					}
				}
				if (line < 0 || line >= (int)text.size()) {
					continue;
				}