### Godot version

4.1

### System information

Windows 11 AMD (Forward +)

### Issue description

Whenever I correct color via World Enviornment adjustments with a Curve, I get the error: 
E 0:00:02:0794   parse_message: Condition "p_args.size() < 10" is true. Returning: ERR_INVALID_DATA
  <C++ Source>   scene/debugger/scene_debugger.cpp:177 @ parse_message()

![image](https://github.com/godotengine/godot/assets/23708144/1b9d2c43-cf39-468c-bbdb-39ebb4521a41)

This is similar to #74697, where a curve was exported.
What is unclear to me:
Is the color correction correct? What is the meaning of the error? This does not happen in Godot3.

### Steps to reproduce

1. Open project and run it
2. Go to Camera, World Environment, Adjustments and Color Correction
3. Change points in Curve
Alternatively:
1. Change Curve to Gradient and run it
2. Change Gradient while running

### Minimal reproduction project

[ramp_test.zip](https://github.com/godotengine/godot/files/12082129/ramp_test.zip)

SceneTree *scene_tree = SceneTree::get_singleton();
	if (!scene_tree) {
		return ERR_UNCONFIGURED;
	}
	LiveEditor *live_editor = LiveEditor::get_singleton();
	if (!live_editor) {
		return ERR_UNCONFIGURED;
	}
	r_captured = true;
	if (p_msg == "request_scene_tree") { 
		live_editor->_send_tree();
	} else if (p_msg == "save_node") { 
		ERR_FAIL_COND_V(p_args.size() < 2, ERR_INVALID_DATA);
		_save_node(p_args[0], p_args[1]);
		Array arr;
		arr.append(p_args[1]);
		EngineDebugger::get_singleton()->send_message("filesystem:update_file", { arr });
	} else if (p_msg == "inspect_object") { 
		ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA);
		ObjectID id = p_args[0];
		_send_object_id(id);
	} else if (p_msg == "override_camera_2D:set") { 
		ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA);
		bool enforce = p_args[0];
		scene_tree->get_root()->enable_canvas_transform_override(enforce);
	} else if (p_msg == "override_camera_2D:transform") {
		ERR_FAIL_COND_V(p_args.size() < 1, ERR_INVALID_DATA);
		Transform2D transform = p_args[0];
		scene_tree->get_root()->set_canvas_transform_override(transform);
#ifndef _3D_DISABLED