### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
int l = p_from;
	int r = p_to;
	while (l < r) {
		int m = Math::floor(double(l + r) / 2.0);
		MutexLock lock(main->lines[m].text_buf->get_mutex());
		int ofs = _calculate_line_vertical_offset(main->lines[m]);
		if (ofs < p_vofs) {
			l = m + 1;
		} else {
			r = m;
		}
	}
	return MIN(l, (int)main->lines.size() - 1);
}
_FORCE_INLINE_ float RichTextLabel::_calculate_line_vertical_offset(const RichTextLabel::Line &line) const {