### Godot version

4.0.3

### System information

Win7

### Issue description

![image](https://github.com/godotengine/godot/assets/28286958/abec9d3c-e078-424c-9430-d9fe8897aad6)


### Steps to reproduce

1. Create shader
2. Add uint with hex, e.g. 0xffffu

### Minimal reproduction project

N/A
return 16;
		case TYPE_ISAMPLER2D:
			return 16;
		case TYPE_USAMPLER2D:
			return 16;
		case TYPE_SAMPLER2DARRAY:
			return 16;
		case TYPE_ISAMPLER2DARRAY:
			return 16;
		case TYPE_USAMPLER2DARRAY:
			return 16;
		case TYPE_SAMPLER3D:
			return 16;
		case TYPE_ISAMPLER3D:
			return 16;
		case TYPE_USAMPLER3D:
			return 16;
		case TYPE_SAMPLERCUBE:
			return 16;
		case TYPE_SAMPLERCUBEARRAY:
			return 16;
		case TYPE_STRUCT:
			return 0;
		case TYPE_MAX: {
			ERR_FAIL_V(0);
		};
	}
	ERR_FAIL_V(0);
}
void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {