### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
is_pressing = false;
			is_resizing = false;
		}
		accept_event();
	} else if (mm.is_valid() && is_pressing) {
		if (is_resizing) {
			
			Vector2 new_minimap_size;
			new_minimap_size.x = MIN(get_size().x - mm->get_relative().x, ge->get_size().x - 2.0 * minimap_padding.x);
			new_minimap_size.y = MIN(get_size().y - mm->get_relative().y, ge->get_size().y - 2.0 * minimap_padding.y);
			ge->set_minimap_size(new_minimap_size);
			queue_redraw();
		} else {
			Vector2 click_position = _convert_to_graph_position(mm->get_position() - minimap_padding) - graph_padding;
			_adjust_graph_scroll(click_position);
		}
		accept_event();
	}
}
void GraphEditMinimap::_adjust_graph_scroll(const Vector2 &p_offset) {
	Vector2 graph_offset = _get_graph_offset();
	ge->set_scroll_ofs(p_offset + graph_offset - camera_size / 2);
}
Control::CursorShape GraphEdit::get_cursor_shape(const Point2 &p_pos) const {
	if (moving_selection) {
		return CURSOR_MOVE;
	}
	return Control::get_cursor_shape(p_pos);
}
PackedStringArray GraphEdit::get_configuration_warnings() const {