### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (p_search_flags & SEARCH_BACKWARDS) {
				from_column = text_line.length() - 1;
			} else {
				from_column = 0;
			}
		}
		pos = -1;
		int pos_from = (p_search_flags & SEARCH_BACKWARDS) ? text_line.length() : 0;
		int last_pos = -1;
		while (true) {
			if (p_search_flags & SEARCH_BACKWARDS) {
				while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.rfind(p_key, pos_from) : text_line.rfindn(p_key, pos_from)) != -1) {
					if (last_pos <= from_column) {
						pos = last_pos;
						break;
					}
					pos_from = last_pos - p_key.length();
					if (pos_from < 0) {
						break;
					}
				}
			} else {
				while ((last_pos = (p_search_flags & SEARCH_MATCH_CASE) ? text_line.find(p_key, pos_from) : text_line.findn(p_key, pos_from)) != -1) {
					if (last_pos >= from_column) {
						pos = last_pos;
						break;
					}
					pos_from = last_pos + p_key.length();
				}
			}