### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
if (h_scroll_enabled == p_enable) {
		return;
	}
	h_scroll_enabled = p_enable;
	update_minimum_size();
}
bool Tree::is_h_scroll_enabled() const {
	return h_scroll_enabled;
}
void Tree::set_v_scroll_enabled(bool p_enable) {
	if (v_scroll_enabled == p_enable) {
		return;
	}
	v_scroll_enabled = p_enable;
	update_minimum_size();
}
bool Tree::is_v_scroll_enabled() const {
	return v_scroll_enabled;
}
TreeItem *Tree::_search_item_text(TreeItem *p_at, const String &p_find, int *r_col, bool p_selectable, bool p_backwards) {