### Godot version

4.1

### System information

Fedora, RX 590

### Issue description

Between 4.0.2 release and 4.0.3 RC1 the hotzone of the visual shader nodes have shrunk on the side that overlaps the node itself.
![Screenshot from 2023-06-22 12-14-19](https://github.com/godotengine/godot/assets/7917475/255feaf2-6e8c-4e7b-a1d9-0b86f28b1ec2)


### Steps to reproduce

Download 4.0.2 release and 4.0.3-rc1. 

Open MRP, navigate to hotzone.tres shader.

Zoom out to this level of zoom: 
![image](https://github.com/godotengine/godot/assets/7917475/5a3ffd5f-7760-4ced-a6aa-7861c2c1206f)

Try to extract a pin from ColorOp node.

In 4.0.3 you can observe how if you're not very precise you will drag the node around.

### Minimal reproduction project

[hotzone.zip](https://github.com/godotengine/godot/files/11832820/hotzone.zip)

zoom_minus->set_focus_mode(FOCUS_NONE);
	zoom_reset = memnew(Button);
	zoom_reset->set_flat(true);
	zoom_hb->add_child(zoom_reset);
	zoom_reset->set_tooltip_text(RTR("Zoom Reset"));
	zoom_reset->connect("pressed", callable_mp(this, &GraphEdit::_zoom_reset));
	zoom_reset->set_focus_mode(FOCUS_NONE);
	zoom_plus = memnew(Button);
	zoom_plus->set_flat(true);
	zoom_hb->add_child(zoom_plus);
	zoom_plus->set_tooltip_text(RTR("Zoom In"));
	zoom_plus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_plus));
	zoom_plus->set_focus_mode(FOCUS_NONE);
	snap_button = memnew(Button);
	snap_button->set_flat(true);
	snap_button->set_toggle_mode(true);
	snap_button->set_tooltip_text(RTR("Enable snap and show grid."));
	snap_button->connect("pressed", callable_mp(this, &GraphEdit::_snap_toggled));
	snap_button->set_pressed(true);
	snap_button->set_focus_mode(FOCUS_NONE);
	zoom_hb->add_child(snap_button);
	snap_amount = memnew(SpinBox);
	snap_amount->set_min(5);
	snap_amount->set_max(100);
	snap_amount->set_step(1);
	snap_amount->set_value(20);
	snap_amount->connect("value_changed", callable_mp(this, &GraphEdit::_snap_value_changed));
	zoom_hb->add_child(snap_amount);
	minimap_button = memnew(Button);
	minimap_button->set_flat(true);