### Godot version

4.0.stable

### System information

Windows 10

### Issue description

The Area2D and the Area3D do not trigger the signals mouse_entered and mouse_exited if the mouse is dragging from inside a Control. But, a Control triggers the signals mouse_entered and mouse_exited when dragging from another Control.
I don't know if this is intended, or it is a bug, but I think that the two nodes should behave the same.


https://user-images.githubusercontent.com/54667250/226214034-cd57654b-3bcf-4700-8cc3-e6ce256b03df.mp4


### Steps to reproduce

Execute the project below. When hovering the "Area" and the "Control", the color_rect turns red. But if dragging from the "Drag", only the "Control" turns red.

### Minimal reproduction project

[MouseInputTest.zip](https://github.com/godotengine/godot/files/11012484/MouseInputTest.zip)

ClassDB::bind_method(D_METHOD("set_world_2d", "world_2d"), &Viewport::set_world_2d);
	ClassDB::bind_method(D_METHOD("get_world_2d"), &Viewport::get_world_2d);
	ClassDB::bind_method(D_METHOD("find_world_2d"), &Viewport::find_world_2d);
	ClassDB::bind_method(D_METHOD("set_canvas_transform", "xform"), &Viewport::set_canvas_transform);
	ClassDB::bind_method(D_METHOD("get_canvas_transform"), &Viewport::get_canvas_transform);
	ClassDB::bind_method(D_METHOD("set_global_canvas_transform", "xform"), &Viewport::set_global_canvas_transform);
	ClassDB::bind_method(D_METHOD("get_global_canvas_transform"), &Viewport::get_global_canvas_transform);
	ClassDB::bind_method(D_METHOD("get_final_transform"), &Viewport::get_final_transform);
	ClassDB::bind_method(D_METHOD("get_screen_transform"), &Viewport::get_screen_transform);
	ClassDB::bind_method(D_METHOD("get_visible_rect"), &Viewport::get_visible_rect);
	ClassDB::bind_method(D_METHOD("set_transparent_background", "enable"), &Viewport::set_transparent_background);
	ClassDB::bind_method(D_METHOD("has_transparent_background"), &Viewport::has_transparent_background);
	ClassDB::bind_method(D_METHOD("set_msaa_2d", "msaa"), &Viewport::set_msaa_2d);
	ClassDB::bind_method(D_METHOD("get_msaa_2d"), &Viewport::get_msaa_2d);
	ClassDB::bind_method(D_METHOD("set_msaa_3d", "msaa"), &Viewport::set_msaa_3d);
	ClassDB::bind_method(D_METHOD("get_msaa_3d"), &Viewport::get_msaa_3d);
	ClassDB::bind_method(D_METHOD("set_screen_space_aa", "screen_space_aa"), &Viewport::set_screen_space_aa);
	ClassDB::bind_method(D_METHOD("get_screen_space_aa"), &Viewport::get_screen_space_aa);
	ClassDB::bind_method(D_METHOD("set_use_taa", "enable"), &Viewport::set_use_taa);
	ClassDB::bind_method(D_METHOD("is_using_taa"), &Viewport::is_using_taa);
	ClassDB::bind_method(D_METHOD("set_use_debanding", "enable"), &Viewport::set_use_debanding);
	ClassDB::bind_method(D_METHOD("is_using_debanding"), &Viewport::is_using_debanding);
	ClassDB::bind_method(D_METHOD("set_use_occlusion_culling", "enable"), &Viewport::set_use_occlusion_culling);
	ClassDB::bind_method(D_METHOD("is_using_occlusion_culling"), &Viewport::is_using_occlusion_culling);
	ClassDB::bind_method(D_METHOD("set_debug_draw", "debug_draw"), &Viewport::set_debug_draw);