### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
bool is_drawing_executing_lines_gutter() const;
	
	void set_line_as_breakpoint(int p_line, bool p_breakpointed);
	bool is_line_breakpointed(int p_line) const;
	void clear_breakpointed_lines();
	PackedInt32Array get_breakpointed_lines() const;
	
	void set_line_as_bookmarked(int p_line, bool p_bookmarked);
	bool is_line_bookmarked(int p_line) const;
	void clear_bookmarked_lines();
	PackedInt32Array get_bookmarked_lines() const;
	
	void set_line_as_executing(int p_line, bool p_executing);
	bool is_line_executing(int p_line) const;
	void clear_executing_lines();
	PackedInt32Array get_executing_lines() const;
	
	void set_draw_line_numbers(bool p_draw);
	bool is_draw_line_numbers_enabled() const;
	void set_line_numbers_zero_padded(bool p_zero_padded);
	bool is_line_numbers_zero_padded() const;
	
	void set_draw_fold_gutter(bool p_draw);
	bool is_drawing_fold_gutter() const;
	
	void set_line_folding_enabled(bool p_enabled);
	bool is_line_folding_enabled() const;
	bool can_fold_line(int p_line) const;
	void fold_line(int p_line);
	void unfold_line(int p_line);