### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_TOP, new_anchor.y, false, true);
						control->set_anchor(SIDE_BOTTOM, new_anchor.y, false, true);
					}
					break;
				default:
					break;
			}
			return true;
		}
		
		if (drag_selection.size() >= 1 && b.is_valid() && b->get_button_index() == MouseButton::LEFT && !b->is_pressed()) {
			_commit_canvas_item_state(
					drag_selection,
					vformat(TTR("Move CanvasItem \"%s\" Anchor"), drag_selection[0]->get_name()));
			_reset_drag();
			return true;
		}
		
		if (b.is_valid() && b->get_button_index() == MouseButton::RIGHT && b->is_pressed()) {
			_restore_canvas_item_state(drag_selection);
			_reset_drag();
			viewport->queue_redraw();
			return true;
		}
	}
	return false;
}
bool CanvasItemEditor::_gui_input_resize(const Ref<InputEvent> &p_event) {