### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), WINDOW_MODE_WINDOWED);
	const WindowData &wd = windows[p_window];
	if (wd.fullscreen) { 
		if (wd.exclusive_fullscreen) {
			return WINDOW_MODE_EXCLUSIVE_FULLSCREEN;
		} else {
			return WINDOW_MODE_FULLSCREEN;
		}
	}
	
	
	if (_window_maximize_check(p_window, "_NET_WM_STATE")) {
		return WINDOW_MODE_MAXIMIZED;
	}
	{
		if (_window_minimize_check(p_window)) {
			return WINDOW_MODE_MINIMIZED;
		}
	}
	
	return WINDOW_MODE_WINDOWED;
}
void DisplayServerX11::window_set_flag(WindowFlags p_flag, bool p_enabled, WindowID p_window) {