### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

continue;
		}
		if (has_selection(c)) {
			
			
			
			deselect(c);
			continue;
		}
		int begin = 0;
		int end = 0;
		const PackedInt32Array words = TS->shaped_text_get_word_breaks(text.get_line_data(get_caret_line(c))->get_rid());
		for (int i = 0; i < words.size(); i = i + 2) {
			if ((words[i] <= get_caret_column(c) && words[i + 1] >= get_caret_column(c)) || (i == words.size() - 2 && get_caret_column(c) == words[i + 1])) {
				begin = words[i];
				end = words[i + 1];
				break;
			}
		}
		
		if (begin == 0 && end == 0) {
			continue;
		}
		select(get_caret_line(c), begin, get_caret_line(c), end, c);
		
		set_caret_column(end, false, c);
	}
	merge_overlapping_carets();
}
void TextEdit::add_selection_for_next_occurrence() {