### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

LOCATION_LOCAL = 0,
		LOCATION_PARENT_MASK = 1 << 8,
		LOCATION_OTHER_USER_CODE = 1 << 9,
		LOCATION_OTHER = 1 << 10,
	};
private:
	
	int indent_size = 4;
	String indent_text = "\t";
	bool auto_indent = false;
	HashSet<char32_t> auto_indent_prefixes;
	bool indent_using_spaces = false;
	int _calculate_spaces_till_next_left_indent(int p_column) const;
	int _calculate_spaces_till_next_right_indent(int p_column) const;
	void _new_line(bool p_split_current_line = true, bool p_above = false);
	
	bool auto_brace_completion_enabled = false;
	
	struct BracePair {
		String open_key = "";
		String close_key = "";
	};
	Vector<BracePair> auto_brace_completion_pairs;
	int _get_auto_brace_pair_open_at_pos(int p_line, int p_col);
	int _get_auto_brace_pair_close_at_pos(int p_line, int p_col);
	
	enum MainGutterType {