### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
if (p_efsd == nullptr) {
		return;
	}
	for (int i = 0; i < p_efsd->get_subdir_count(); i++) {
		r_folders.push_back(p_efsd->get_subdir(i)->get_path());
		_get_all_items_in_dir(p_efsd->get_subdir(i), r_files, r_folders);
	}
	for (int i = 0; i < p_efsd->get_file_count(); i++) {
		r_files.push_back(p_efsd->get_file_path(i));
	}
}
void FileSystemDock::_find_remaps(EditorFileSystemDirectory *p_efsd, const HashMap<String, String> &r_renames, Vector<String> &r_to_remaps) const {
	for (int i = 0; i < p_efsd->get_subdir_count(); i++) {
		_find_remaps(p_efsd->get_subdir(i), r_renames, r_to_remaps);
	}
	for (int i = 0; i < p_efsd->get_file_count(); i++) {
		Vector<String> deps = p_efsd->get_file_deps(i);
		for (int j = 0; j < deps.size(); j++) {
			if (r_renames.has(deps[j])) {
				r_to_remaps.push_back(p_efsd->get_file_path(i));
				break;
			}
		}
	}
}
void FileSystemDock::_try_move_item(const FileOrFolder &p_item, const String &p_new_path,