### Godot version

4.0.3stable

### System information

-OS: Windows 11

### Issue description

When I set "display/window/size/resizable" flag in godot 4 it destroys minimize button only shows close button. In godot 3 it disables maximize button
Godot 4:
![image](https://github.com/godotengine/godot/assets/78092286/715e34b7-42a6-4d06-88c3-c66f8c0e1bb7)
Godot 3:
![image](https://github.com/godotengine/godot/assets/78092286/da53df91-1ae0-4145-9192-1f13240b519c)


### Steps to reproduce

1. I opened **Project Settings/Display/Window**
2. Then I uncheck "Resizable" option both in godot 3/4
3. In Godot 3 it only disabled maximize button
4. In Godot 4 it destroyed maximize and minimize buttons.

### Minimal reproduction project

[FloweyFight.zip](https://github.com/godotengine/godot/files/11589075/FloweyFight.zip)

switch (p_feature) {
		case FEATURE_SUBWINDOWS:
		case FEATURE_TOUCHSCREEN:
		case FEATURE_MOUSE:
		case FEATURE_MOUSE_WARP:
		case FEATURE_CLIPBOARD:
		case FEATURE_CURSOR_SHAPE:
		case FEATURE_CUSTOM_CURSOR_SHAPE:
		case FEATURE_IME:
		case FEATURE_WINDOW_TRANSPARENCY:
		case FEATURE_HIDPI:
		case FEATURE_ICON:
		case FEATURE_NATIVE_ICON:
		case FEATURE_SWAP_BUFFERS:
		case FEATURE_KEEP_SCREEN_ON:
		case FEATURE_TEXT_TO_SPEECH:
		case FEATURE_SCREEN_CAPTURE:
			return true;
		default:
			return false;
	}
}
String DisplayServerWindows::get_name() const {