### Godot version

v4.1.stable.mono.official [970459615]

### System information

Godot v4.1.stable.mono - macOS 13.4.1 - Vulkan (Mobile) - dedicated AMD Radeon Pro 5300M - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

When polling for an InputAction that does not exist from C#, Godot produces the following error, which is so long that it is impossible to read on a normal display.
```
E 0:00:01:0823   Godot.NativeInterop.NativeFuncs.generated.cs:345 @ void Godot.NativeInterop.NativeFuncs.godotsharp_method_bind_ptrcall(IntPtr , IntPtr , System.Void** , System.Void* ): The InputMap action "Jump" doesn't exist.
```
The expected error in this case would be something along the lines of
```
Error: The InputMap action "Jump" doesn't exist.
```
But instead this is what the console ends up looking like:
<img width="1037" alt="image" src="https://github.com/godotengine/godot/assets/44267994/a64f7c29-706a-4b91-acab-09bf1ee789e5">


### Steps to reproduce

Poll an Action that does not exist in C#:
```
Input.GetActionStrength(action_name);
```
The resulting error should be very difficult to parse.

### Minimal reproduction project

This is a very simple error to reproduce (simply poll for a nonexistent Action with C#) so I don't think a reproduction project is necessary.
add_child(file_dialog);
	}
	{ 
		profiler = memnew(EditorProfiler);
		profiler->set_name(TTR("Profiler"));
		tabs->add_child(profiler);
		profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate).bind(PROFILER_SCRIPTS_SERVERS));
		profiler->connect("break_request", callable_mp(this, &ScriptEditorDebugger::_profiler_seeked));
	}
	{ 
		visual_profiler = memnew(EditorVisualProfiler);
		visual_profiler->set_name(TTR("Visual Profiler"));
		tabs->add_child(visual_profiler);
		visual_profiler->connect("enable_profiling", callable_mp(this, &ScriptEditorDebugger::_profiler_activate).bind(PROFILER_VISUAL));
	}
	{ 
		performance_profiler = memnew(EditorPerformanceProfiler);
		tabs->add_child(performance_profiler);
	}
	{ 
		VBoxContainer *vmem_vb = memnew(VBoxContainer);
		HBoxContainer *vmem_hb = memnew(HBoxContainer);
		Label *vmlb = memnew(Label(TTR("List of Video Memory Usage by Resource:") + " "));
		vmlb->set_theme_type_variation("HeaderSmall");
		vmlb->set_h_size_flags(SIZE_EXPAND_FILL);
		vmem_hb->add_child(vmlb);
		vmem_hb->add_child(memnew(Label(TTR("Total:") + " ")));
		vmem_total = memnew(LineEdit);
		vmem_total->set_editable(false);
		vmem_total->set_custom_minimum_size(Size2(100, 0) * EDSCALE);