### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(SceneTreeDock::get_singleton()), TTR("Scene"));
	
	dock_slot[DOCK_SLOT_LEFT_UR]->add_child(ImportDock::get_singleton());
	dock_slot[DOCK_SLOT_LEFT_UR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_UR]->get_tab_idx_from_control(ImportDock::get_singleton()), TTR("Import"));
	
	dock_slot[DOCK_SLOT_LEFT_BR]->add_child(FileSystemDock::get_singleton());
	dock_slot[DOCK_SLOT_LEFT_BR]->set_tab_title(dock_slot[DOCK_SLOT_LEFT_BR]->get_tab_idx_from_control(FileSystemDock::get_singleton()), TTR("FileSystem"));
	
	dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(InspectorDock::get_singleton());
	dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(InspectorDock::get_singleton()), TTR("Inspector"));
	
	dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(NodeDock::get_singleton());
	dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(NodeDock::get_singleton()), TTR("Node"));
	
	dock_slot[DOCK_SLOT_RIGHT_UL]->add_child(history_dock);
	dock_slot[DOCK_SLOT_RIGHT_UL]->set_tab_title(dock_slot[DOCK_SLOT_RIGHT_UL]->get_tab_idx_from_control(history_dock), TTR("History"));
	
	dock_slot[DOCK_SLOT_LEFT_UL]->hide();
	dock_slot[DOCK_SLOT_LEFT_BL]->hide();
	dock_slot[DOCK_SLOT_RIGHT_BL]->hide();
	dock_slot[DOCK_SLOT_RIGHT_UR]->hide();
	dock_slot[DOCK_SLOT_RIGHT_BR]->hide();
	left_l_vsplit->hide();
	right_r_vsplit->hide();
	
	left_r_hsplit->set_split_offset(270 * EDSCALE);
	main_hsplit->set_split_offset(-270 * EDSCALE);
	
	const String docks_section = "docks";
	default_layout.instantiate();