### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
OBJTYPE_RLOCK;
	ClassInfo *type = classes.getptr(p_class);
	while (type) {
		MethodBind **method = type->method_map.getptr(p_name);
		if (method && *method) {
			if (r_method_exists) {
				*r_method_exists = true;
			}
			if ((*method)->get_hash() == p_hash) {
				return *method;
			}
		}
		LocalVector<MethodBind *> *compat = type->method_map_compatibility.getptr(p_name);
		if (compat) {
			if (r_method_exists) {
				*r_method_exists = true;
			}
			for (uint32_t i = 0; i < compat->size(); i++) {
				if ((*compat)[i]->get_hash() == p_hash) {
					if (r_is_deprecated) {
						*r_is_deprecated = true;
					}
					return (*compat)[i];
				}
			}
		}
		type = type->inherits_ptr;
	}
	return nullptr;