### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
} break;
			case GDScriptParser::DataType::NATIVE: {
				StringName class_name = base_type.native_type;
				if (!ClassDB::class_exists(class_name)) {
					base_type.kind = GDScriptParser::DataType::UNRESOLVED;
					break;
				}
				MethodInfo info;
				int method_args = 0;
				if (ClassDB::get_method_info(class_name, p_method, &info)) {
					method_args = info.arguments.size();
					if (base.get_type() == Variant::OBJECT) {
						Object *obj = base.operator Object *();
						if (obj) {
							List<String> options;
							obj->get_argument_options(p_method, p_argidx, &options);
							for (String &opt : options) {
								if (opt.is_quoted()) {
									opt = opt.unquote().quote(quote_style); 
								}
								ScriptLanguage::CodeCompletionOption option(opt, ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
								r_result.insert(option.display, option);
							}
						}
					}
					if (p_argidx < method_args) {
						PropertyInfo arg_info = info.arguments[p_argidx];
						if (arg_info.usage & (PROPERTY_USAGE_CLASS_IS_ENUM | PROPERTY_USAGE_CLASS_IS_BITFIELD)) {
							_find_enumeration_candidates(p_context, arg_info.class_name, r_result);
						}