### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
int d;
			if (x >= s.position.x && x < s.size.x) {
				
				closest_rect = s;
				break;
			} else if (x < s.position.x) {
				d = s.position.x - x;
			} else {
				d = x - (s.position.x + s.size.x);
			}
			if (d < closest_dist) {
				closest_dist = d;
				closest_rect = s;
			}
		}
		return closest_rect;
	}
}
void Window::set_clamp_to_embedder(bool p_enable) {
	ERR_MAIN_THREAD_GUARD;
	clamp_to_embedder = p_enable;
}
bool Window::is_clamped_to_embedder() const {
	ERR_READ_THREAD_GUARD_V(false);
	return clamp_to_embedder;
}
void Window::set_unparent_when_invisible(bool p_unparent) {
	unparent_when_invisible = p_unparent;
}
void Window::set_layout_direction(Window::LayoutDirection p_direction) {