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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

if (!p_check_executes) {
				break;
			}
			
			err = OS::get_singleton()->execute(apksigner_path, args, &output, &retval, false);
			if (err || retval) {
				failed = true;
			} else {
				break;
			}
		}
	}
	if (i == versions.size()) {
		if (failed) {
			print_error("All located 'apksigner' tools in " + build_tools_dir + " failed to execute");
			return "<FAILED>";
		} else {
			print_error("Unable to find the 'apksigner' tool.");
			return "";
		}
	}
	if (!found_target_sdk) {
		print_line("Could not find version of build tools that matches Target SDK, using " + version_to_use);
	} else if (failed && found_target_sdk) {
		print_line("Version of build tools that matches Target SDK failed to execute, using " + version_to_use);
	}
	return apksigner_path;
}
bool EditorExportPlatformAndroid::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {