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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

"CAPTURE_AUDIO_OUTPUT",
	"CAPTURE_SECURE_VIDEO_OUTPUT",
	"CAPTURE_VIDEO_OUTPUT",
	"CHANGE_COMPONENT_ENABLED_STATE",
	"CHANGE_CONFIGURATION",
	"CHANGE_NETWORK_STATE",
	"CHANGE_WIFI_MULTICAST_STATE",
	"CHANGE_WIFI_STATE",
	"CLEAR_APP_CACHE",
	"CLEAR_APP_USER_DATA",
	"CONTROL_LOCATION_UPDATES",
	"DELETE_CACHE_FILES",
	"DELETE_PACKAGES",
	"DEVICE_POWER",
	"DIAGNOSTIC",
	"DISABLE_KEYGUARD",
	"DUMP",
	"EXPAND_STATUS_BAR",
	"FACTORY_TEST",
	"FLASHLIGHT",
	"FORCE_BACK",
	"GET_ACCOUNTS",
	"GET_PACKAGE_SIZE",
	"GET_TASKS",
	"GET_TOP_ACTIVITY_INFO",
	"GLOBAL_SEARCH",
	"HARDWARE_TEST",
	"INJECT_EVENTS",
	"INSTALL_LOCATION_PROVIDER",
	"INSTALL_PACKAGES",