### Godot version

v4.1.beta1.official [828ec2c5d]

### System information

Godot v4.1.beta1 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GTX 550 Ti () - Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 Threads)

### Issue description

Issue observed in:
- v4.1.beta1.official [828ec2c5d]

Expected behavior in:
- v4.1.dev4.official [5c2295ff5]
- v4.0.stable.official [92bee43ad]
- v3.5.2.stable.official [170ba337a]

### Description

A sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right), the first time the mouse is moved over a slider.

![offset](https://github.com/godotengine/godot/assets/13420573/e1be920f-9272-428c-b460-63d4961e32d7)


### Expected
The slider handle highlight, should appear on the sliders handle on the first mouse-over.
As it does in the Godot versions before: 4.1.beta1

![expected](https://github.com/godotengine/godot/assets/13420573/adee6efd-6f70-4785-82af-a875e9ad663c)

### Steps to reproduce

- open the attached project: [issue, mouse over slider, handle highlight, offset.zip](https://github.com/godotengine/godot/files/11714943/issue.mouse.over.slider.handle.highlight.offset.zip)
Node2D is selected, in the Scene panel, and the Transform group/section is unfolded in the Inspector panel.
- move the mouse over the Transform > Rotation, slider

### Observed

The sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right) from the sliders handle.

The mouse-over handle highlight moves to the slider handle when:
- the mouse is held still over the slider until the tooltip appears
- or if the mouse is moved away from the slider and back over the slider

Now the second and subsequent slider mouse-overs keep showing the handle highlight correctly.

The issue can be reproduced by deselecting and selecting Node2D in the Scene panel.

https://github.com/godotengine/godot/assets/13420573/c817788c-6032-44e0-8693-35801f406c51


### Expected

The sliders mouse-over handle highlight should appear on the sliders handle, the first time the mouse is moved over the slider.


### Minimal reproduction project

[issue, mouse over slider, handle highlight, offset.zip](https://github.com/godotengine/godot/files/11714943/issue.mouse.over.slider.handle.highlight.offset.zip)

}
		}
		if (min > (p_min - CMP_EPSILON)) {
			for (int i = 0; i < 4; i++) {
				Vector2 la = p_points[i];
				Vector2 lb = p_points[(i + 1) % 4];
				for (int j = 0; j < 4; j++) {
					Vector2 fa = points[j];
					Vector2 fb = points[(j + 1) % 4];
					Vector2 pa, pb;
					real_t d = Geometry2D::get_closest_points_between_segments(la, lb, fa, fb, pa, pb);
					
					if (d < r_closest_dist) {
						r_closest_dist = d;
						*r_closest = c;
					}
				}
			}
		}
	}
	for (int i = 0; i < p_at->get_child_count(); i++) {
		Node *child = p_at->get_child(i);
		Control *childc = Object::cast_to<Control>(child);
		if (childc && childc->data.RI) {
			continue; 
		}
		_window_find_focus_neighbor(p_dir, p_at->get_child(i), p_points, p_min, r_closest_dist, r_closest);
	}
}
void Control::set_default_cursor_shape(CursorShape p_shape) {