### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(!windows.has(p_window), false);
	const WindowData &wd = windows[p_window];
	Atom property = XInternAtom(x11_display, p_atom_name, False);
	Atom type;
	int format;
	unsigned long len;
	unsigned long remaining;
	unsigned char *data = nullptr;
	bool retval = false;
	if (property == None) {
		return false;
	}
	int result = XGetWindowProperty(
			x11_display,
			wd.x11_window,
			property,
			0,
			1024,
			False,
			XA_ATOM,
			&type,
			&format,
			&len,
			&remaining,
			&data);