### Godot version

4.1.stable

### System information

Godot v4.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz (4 Threads)

### Issue description

When I try to join 68 images of 128x128 resolution in an atlas it returns a transparent 1x1 image

I tried using few images and it doesn't work either

It doesn't work either with 16x16, 32x32, 64x64 resolutions

- Google Translate :)

### Steps to reproduce


https://github.com/godotengine/godot/assets/136469511/ca5f64c2-f0c5-486f-a13e-b941ae2dea7d



### Minimal reproduction project

N/A
undo_redo_man->add_do_method(ed_tile_set, "remove_terrain", terrain_set, p_from_index);
		} else {
			undo_redo_man->add_do_method(ed_tile_set, "move_terrain", terrain_set, p_from_index, p_to_pos);
		}
	} else if (p_array_prefix == "navigation_layer_") {
		if (p_from_index < 0) {
			undo_redo_man->add_do_method(ed_tile_set, "add_navigation_layer", p_to_pos);
		} else if (p_to_pos < 0) {
			undo_redo_man->add_do_method(ed_tile_set, "remove_navigation_layer", p_from_index);
		} else {
			undo_redo_man->add_do_method(ed_tile_set, "move_navigation_layer", p_from_index, p_to_pos);
		}
	} else if (p_array_prefix == "custom_data_layer_") {
		if (p_from_index < 0) {
			undo_redo_man->add_do_method(ed_tile_set, "add_custom_data_layer", p_to_pos);
		} else if (p_to_pos < 0) {
			undo_redo_man->add_do_method(ed_tile_set, "remove_custom_data_layer", p_from_index);
		} else {
			undo_redo_man->add_do_method(ed_tile_set, "move_custom_data_layer", p_from_index, p_to_pos);
		}
	}
}
void TileSetEditor::_undo_redo_inspector_callback(Object *p_undo_redo, Object *p_edited, String p_property, Variant p_new_value) {
	EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
	ERR_FAIL_NULL(undo_redo_man);
#define ADD_UNDO(obj, property) undo_redo_man->add_undo_property(obj, property, obj->get(property));
	TileSet *ed_tile_set = Object::cast_to<TileSet>(p_edited);
	if (ed_tile_set) {
		Vector<String> components = p_property.split("/", true, 3);
		for (int i = 0; i < ed_tile_set->get_source_count(); i++) {