### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
};
		uint32_t storage_mask = 0;
		Vector<RID> texture_ids;
		InvalidationCallback invalidated_callback = nullptr;
		void *invalidated_callback_userdata = nullptr;
		struct Version {
			VkFramebuffer framebuffer = VK_NULL_HANDLE;
			VkRenderPass render_pass = VK_NULL_HANDLE; 
			uint32_t subpass_count = 1;
		};
		RBMap<VersionKey, Version> framebuffers;
		Size2 size;
		uint32_t view_count;
	};
	RID_Owner<Framebuffer, true> framebuffer_owner;
	
	
	
	
	
	
	
	
	
	
	
	RID_Owner<Buffer, true> vertex_buffer_owner;
	struct VertexDescriptionKey {
		Vector<VertexAttribute> vertex_formats;
		bool operator==(const VertexDescriptionKey &p_key) const {