### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
String name = tile_map->get_layer_name(i);
			layers_selection_button->add_item(name.is_empty() ? vformat(TTR("Layer %d"), i) : name, i);
			layers_selection_button->set_item_disabled(i, !tile_map->is_layer_enabled(i));
		}
		layers_selection_button->set_disabled(false);
		layers_selection_button->select(tile_map_layer);
	} else {
		layers_selection_button->set_disabled(true);
		layers_selection_button->set_text(TTR("No Layers"));
	}
	tabs_plugins[tabs_bar->get_current_tab()]->edit(tile_map_id, tile_map_layer);
}
void TileMapEditor::_move_tile_map_array_element(Object *p_undo_redo, Object *p_edited, String p_array_prefix, int p_from_index, int p_to_pos) {
	EditorUndoRedoManager *undo_redo_man = Object::cast_to<EditorUndoRedoManager>(p_undo_redo);
	ERR_FAIL_NULL(undo_redo_man);
	TileMap *tile_map = Object::cast_to<TileMap>(p_edited);
	if (!tile_map) {
		return;
	}
	
	int begin = 0;
	int end;
	if (p_array_prefix == "layer_") {
		end = tile_map->get_layers_count();
	} else {
		ERR_FAIL_MSG("Invalid array prefix for TileSet.");
	}
	if (p_from_index < 0) {
		
		if (p_to_pos >= 0) {