### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
XCloseDisplay(x11_display);
			return;
		}
	}
	{
		int version_major = 0;
		int version_minor = 0;
		int rc = XRRQueryVersion(x11_display, &version_major, &version_minor);
		print_verbose(vformat("Xrandr %d.%d detected.", version_major, version_minor));
		if (rc != 1 || (version_major == 1 && version_minor < 3) || (version_major < 1)) {
			ERR_PRINT("Unsupported Xrandr library version.");
			r_error = ERR_UNAVAILABLE;
			XCloseDisplay(x11_display);
			return;
		}
	}
	{
		int version_major = 0;
		int version_minor = 0;
		int rc = XRenderQueryVersion(x11_display, &version_major, &version_minor);
		print_verbose(vformat("Xrender %d.%d detected.", version_major, version_minor));
		if (rc != 1 || (version_major == 0 && version_minor < 11)) {
			ERR_PRINT("Unsupported Xrender library version.");
			r_error = ERR_UNAVAILABLE;
			XCloseDisplay(x11_display);
			return;
		}
	}
	{
		int version_major = 2;