### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
Item *item = p_item;
	while (item) {
		if (item->type == ITEM_PARAGRAPH) {
			ItemParagraph *p = static_cast<ItemParagraph *>(item);
			return p->st_parser;
		}
		item = item->parent;
	}
	return st_parser;
}
String RichTextLabel::_find_language(Item *p_item) {
	Item *item = p_item;
	while (item) {
		if (item->type == ITEM_PARAGRAPH) {
			ItemParagraph *p = static_cast<ItemParagraph *>(item);
			return p->language;
		}
		item = item->parent;
	}
	return language;
}
Color RichTextLabel::_find_color(Item *p_item, const Color &p_default_color) {