### Godot version

4.1

### System information

linux

### Issue description

I upgraded to 4.1 and got this useful message:
![image](https://github.com/godotengine/godot/assets/71937306/436cb73b-c101-40ba-9220-3c2474a3a61c)

- the message should tell me which files I need to reimport,
- the puncuation sounds off to me, I would remove the comma between "please" and "reimport",
- could those files be reimported automatically?

### Steps to reproduce

it's about the content of an error message

### Minimal reproduction project

/
switch (p_compress_mode) {
		case COMPRESS_LOSSLESS: {
			bool lossless_force_png = GLOBAL_GET("rendering/textures/lossless_compression/force_png") ||
					!Image::_webp_mem_loader_func; 
			bool use_webp = !lossless_force_png && p_image->get_width() <= 16383 && p_image->get_height() <= 16383; 
			f->store_32(use_webp ? CompressedTexture2D::DATA_FORMAT_WEBP : CompressedTexture2D::DATA_FORMAT_PNG);
			f->store_16(p_image->get_width());
			f->store_16(p_image->get_height());
			f->store_32(p_image->get_mipmap_count());
			f->store_32(p_image->get_format());
			for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
				Vector<uint8_t> data;
				if (use_webp) {
					data = Image::webp_lossless_packer(p_image->get_image_from_mipmap(i));
				} else {
					data = Image::png_packer(p_image->get_image_from_mipmap(i));
				}
				int data_len = data.size();
				f->store_32(data_len);
				const uint8_t *r = data.ptr();
				f->store_buffer(r, data_len);
			}
		} break;
		case COMPRESS_LOSSY: {
			f->store_32(CompressedTexture2D::DATA_FORMAT_WEBP);
			f->store_16(p_image->get_width());
			f->store_16(p_image->get_height());