### Godot version

8449592d92eaeef990f5502b419d491ee3eeb7a6

### System information

Windows 11

### Issue description

Zooming in the script editor on an empty script freezes the entire editor for a few seconds, but if the file is large then it freezes for 4-5 seconds (which is unacceptable). Looks like a recent regression.

### Steps to reproduce

Just zoom in/out on the large script file.

### Minimal reproduction project

N/A
FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
	ERR_FAIL_COND_V(!fd, String());
	MutexLock lock(fd->mutex);
	Vector2i size = _get_size(fd, 16);
	ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), String());
	return fd->font_name;
}
Dictionary TextServerAdvanced::_font_get_ot_name_strings(const RID &p_font_rid) const {
	FontAdvanced *fd = font_owner.get_or_null(p_font_rid);
	ERR_FAIL_COND_V(!fd, Dictionary());
	MutexLock lock(fd->mutex);
	Vector2i size = _get_size(fd, 16);
	ERR_FAIL_COND_V(!_ensure_cache_for_size(fd, size), Dictionary());
	hb_face_t *hb_face = hb_font_get_face(fd->cache[size]->hb_handle);
	unsigned int num_entries = 0;
	const hb_ot_name_entry_t *names = hb_ot_name_list_names(hb_face, &num_entries);
	HashMap<String, Dictionary> names_for_lang;
	for (unsigned int i = 0; i < num_entries; i++) {
		String name;
		switch (names[i].name_id) {
			case HB_OT_NAME_ID_COPYRIGHT: {
				name = "copyright";
			} 
			case HB_OT_NAME_ID_FONT_FAMILY: {
				name = "family_name";