### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
Dictionary page;
			page["data"] = compression.pages[i].data;
			page["time_offset"] = compression.pages[i].time_offset;
			pages[i] = page;
		}
		comp["pages"] = pages;
		comp["format_version"] = Compression::FORMAT_VERSION;
		r_ret = comp;
		return true;
	} else if (prop_name == "length") {
		r_ret = length;
	} else if (prop_name == "loop_mode") {
		r_ret = loop_mode;
	} else if (prop_name == "step") {
		r_ret = step;
	} else if (prop_name.begins_with("tracks/")) {
		int track = prop_name.get_slicec('/', 1).to_int();
		String what = prop_name.get_slicec('/', 2);
		ERR_FAIL_INDEX_V(track, tracks.size(), false);
		if (what == "type") {
			switch (track_get_type(track)) {
				case TYPE_POSITION_3D:
					r_ret = "position_3d";
					break;
				case TYPE_ROTATION_3D:
					r_ret = "rotation_3d";
					break;
				case TYPE_SCALE_3D:
					r_ret = "scale_3d";
					break;