### Godot version

4.1.1-stable

### System information

Windows 10

### Issue description

OptionButton items shortcut is not working

#include "option_button.h"
#include "core/string/print_string.h"
static const int NONE_SELECTED = -1;
Size2 OptionButton::get_minimum_size() const {
	Size2 minsize;
	if (fit_to_longest_item) {
		minsize = _cached_size;
	} else {
		minsize = Button::get_minimum_size();
	}
	if (has_theme_icon(SNAME("arrow"))) {
		const Size2 padding = theme_cache.normal->get_minimum_size();
		const Size2 arrow_size = theme_cache.arrow_icon->get_size();
		Size2 content_size = minsize - padding;
		content_size.width += arrow_size.width + MAX(0, theme_cache.h_separation);
		content_size.height = MAX(content_size.height, arrow_size.height);
		minsize = content_size + padding;
	}
	return minsize;
}
void OptionButton::_update_theme_item_cache() {