### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

ERR_FAIL_COND_V(p_frame == nullptr, 0);
	ERR_FAIL_COND_V(p_line < 0 || p_line >= (int)p_frame->lines.size(), 0);
	Vector2 off;
	Line &l = p_frame->lines[p_line];
	MutexLock lock(l.text_buf->get_mutex());
	Item *it_from = l.from;
	Item *it_to = (p_line + 1 < (int)p_frame->lines.size()) ? p_frame->lines[p_line + 1].from : nullptr;
	if (it_from == nullptr) {
		return 0;
	}
	RID ci = get_canvas_item();
	bool rtl = (l.text_buf->get_direction() == TextServer::DIRECTION_RTL);
	bool lrtl = is_layout_rtl();
	bool trim_chars = (visible_characters >= 0) && (visible_chars_behavior == TextServer::VC_CHARS_AFTER_SHAPING);
	bool trim_glyphs_ltr = (visible_characters >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_LTR) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && !lrtl));
	bool trim_glyphs_rtl = (visible_characters >= 0) && ((visible_chars_behavior == TextServer::VC_GLYPHS_RTL) || ((visible_chars_behavior == TextServer::VC_GLYPHS_AUTO) && lrtl));
	int total_glyphs = (trim_glyphs_ltr || trim_glyphs_rtl) ? get_total_glyph_count() : 0;
	int visible_glyphs = total_glyphs * visible_ratio;
	Vector<int> list_index;
	Vector<ItemList *> list_items;
	_find_list(l.from, list_index, list_items);
	String prefix;
	for (int i = 0; i < list_index.size(); i++) {
		if (rtl) {
			prefix = prefix + ".";
		} else {