### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
DisplayServer::get_singleton()->clipboard_set_primary(get_selected_text());
			}
			if (!text.is_empty() && is_editable() && clear_button_enabled) {
				bool press_attempt = clear_button_status.press_attempt;
				clear_button_status.press_attempt = false;
				if (press_attempt && clear_button_status.pressing_inside && _is_over_clear_button(b->get_position())) {
					clear();
					return;
				}
			}
			if ((!selection.creating) && (!selection.double_click)) {
				deselect();
			}
			selection.creating = false;
			selection.double_click = false;
			if (!drag_action) {
				selection.drag_attempt = false;
			}
			if (pending_select_all_on_focus) {
				select_all();
				pending_select_all_on_focus = false;
			}
			show_virtual_keyboard();
		}
		queue_redraw();
		return;
	}
	Ref<InputEventMouseMotion> m = p_event;
	if (m.is_valid()) {
		if (!text.is_empty() && is_editable() && clear_button_enabled) {