### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
List<String> args;
	args.push_back("-p");
	OS::get_singleton()->create_instance(args);
}
void ProjectList::_global_menu_open_project(const Variant &p_tag) {
	int idx = (int)p_tag;
	if (idx >= 0 && idx < _projects.size()) {
		String conf = _projects[idx].path.path_join("project.godot");
		List<String> args;
		args.push_back(conf);
		OS::get_singleton()->create_instance(args);
	}
}
void ProjectList::_create_project_em_control(int p_index) {