### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
}
		if (!p_is_root && !p_is_await && return_type.is_hard_type() && return_type.kind == GDScriptParser::DataType::BUILTIN && return_type.builtin_type == Variant::NIL) {
			push_error(vformat(R"*(Cannot get return value of call to "%s()" because it returns "void".)*", p_call->function_name), p_call);
		}
#ifdef DEBUG_ENABLED
		if (p_is_root && return_type.kind != GDScriptParser::DataType::UNRESOLVED && return_type.builtin_type != Variant::NIL &&
				!(p_call->is_super && p_call->function_name == GDScriptLanguage::get_singleton()->strings._init)) {
			parser->push_warning(p_call, GDScriptWarning::RETURN_VALUE_DISCARDED, p_call->function_name);
		}
		if (is_static && !is_constructor && !base_type.is_meta_type && !(is_self && static_context)) {
			String caller_type = String(base_type.native_type);
			if (caller_type.is_empty()) {
				caller_type = base_type.to_string();
			}
			parser->push_warning(p_call, GDScriptWarning::STATIC_CALLED_ON_INSTANCE, p_call->function_name, caller_type);
		}
#endif 
		call_type = return_type;
	} else {
		bool found = false;
		
		if (base_type.kind == GDScriptParser::DataType::ENUM && base_type.is_meta_type) {
			if (base_type.builtin_type == Variant::DICTIONARY) {
				push_error(vformat(R"*(Enums only have Dictionary built-in methods. Function "%s()" does not exist for enum "%s".)*", p_call->function_name, base_type.enum_type), p_call->callee);
			} else {
				push_error(vformat(R"*(The native enum "%s" does not behave like Dictionary and does not have methods of its own.)*", base_type.enum_type), p_call->callee);
			}
		} else if (!p_call->is_super && callee_type != GDScriptParser::Node::NONE) { 
			GDScriptParser::IdentifierNode *callee_id;
			if (callee_type == GDScriptParser::Node::IDENTIFIER) {