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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

if (r_error) {
			*r_error = TTR("The package must have at least one '.' separator.");
		}
		return false;
	}
	if (first) {
		if (r_error) {
			*r_error = TTR("Package segments must be of non-zero length.");
		}
		return false;
	}
	if (p_package.find("$genname") >= 0 && !is_project_name_valid()) {
		if (r_error) {
			*r_error = TTR("The project name does not meet the requirement for the package name format. Please explicitly specify the package name.");
		}
		return false;
	}
	return true;
}
bool EditorExportPlatformAndroid::is_project_name_valid() const {
	
	String basename = GLOBAL_GET("application/config/name");
	basename = basename.to_lower();
	
	if (basename != get_valid_basename()) {
		return false;
	}
	return true;
}
bool EditorExportPlatformAndroid::_should_compress_asset(const String &p_path, const Vector<uint8_t> &p_data) {