### Godot version

4.0.3.stable

### System information

windows 11

### Issue description

fullscreen on the window node is not working and will show up as a windowed.

### Steps to reproduce

disable Embed Subwindows in Project Settings/Display/Window.
create a window node and set its mode to fullscreen.

### Minimal reproduction project

[fullscreen.zip](https://github.com/godotengine/godot/files/11821834/fullscreen.zip)
} else if (root_dir == 2) {
			return true;
		} else {
			String locale = TranslationServer::get_singleton()->get_tool_locale();
			return TS->is_locale_right_to_left(locale);
		}
	} else if (layout_dir == LAYOUT_DIRECTION_LOCALE) {
		if (GLOBAL_GET(SNAME("internationalization/rendering/force_right_to_left_layout_direction"))) {
			return true;
		} else {
			String locale = TranslationServer::get_singleton()->get_tool_locale();
			return TS->is_locale_right_to_left(locale);
		}
	} else {
		return (layout_dir == LAYOUT_DIRECTION_RTL);
	}
}
void Window::set_auto_translate(bool p_enable) {
	ERR_MAIN_THREAD_GUARD;
	if (p_enable == auto_translate) {
		return;
	}
	auto_translate = p_enable;
	notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
}
bool Window::is_auto_translating() const {
	ERR_READ_THREAD_GUARD_V(false);
	return auto_translate;
}
Transform2D Window::get_final_transform() const {