### Godot version

v3.6.beta2.official [68c507f59]

### System information

w10 64

### Issue description

This image is from the official documentation.

![Captura](https://github.com/godotengine/godot/assets/19652075/dfcd9cb2-fec4-468b-99bf-bee786259bba)


Where is the "Menu" button?
What is the "Menu" button supposed to be?

![Captura4](https://github.com/godotengine/godot/assets/19652075/2d6a9fbb-78fc-421c-894e-e619522576c4)


### Steps to reproduce

...

### Minimal reproduction project

...
Vector<String> mod_names;
	if (is_ctrl_pressed()) {
		mod_names.push_back(find_keycode_name(Key::CTRL));
	}
	if (is_shift_pressed()) {
		mod_names.push_back(find_keycode_name(Key::SHIFT));
	}
	if (is_alt_pressed()) {
		mod_names.push_back(find_keycode_name(Key::ALT));
	}
	if (is_meta_pressed()) {
		mod_names.push_back(find_keycode_name(Key::META));
	}
	if (!mod_names.is_empty()) {
		return String("+").join(mod_names);
	} else {
		return "";
	}
}
String InputEventWithModifiers::to_string() {