### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
if (to_time < 0) {
				to_time = 0;
			}
			if (to_time > length) {
				to_time = length;
			}
		} break;
		case LOOP_LINEAR: {
			if (from_time > length || from_time < 0) {
				from_time = Math::fposmod(from_time, length);
			}
			if (to_time > length || to_time < 0) {
				to_time = Math::fposmod(to_time, length);
			}
			if (from_time > to_time) {
				
				double anim_end = length + CMP_EPSILON;
				double anim_start = -CMP_EPSILON;
				switch (t->type) {
					case TYPE_POSITION_3D: {
						const PositionTrack *tt = static_cast<const PositionTrack *>(t);
						if (tt->compressed_track >= 0) {
							_get_compressed_key_indices_in_range<3>(tt->compressed_track, from_time, length, p_indices);
							_get_compressed_key_indices_in_range<3>(tt->compressed_track, 0, to_time, p_indices);
						} else {
							if (!is_backward) {
								_track_get_key_indices_in_range(tt->positions, from_time, anim_end, p_indices, is_backward);
								_track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);
							} else {
								_track_get_key_indices_in_range(tt->positions, anim_start, to_time, p_indices, is_backward);