### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

Vector2i coords = arr[i];
				String prefix = vformat("%d:%d/", coords.x, coords.y);
				for (PropertyInfo pi : properties) {
					if (pi.name.begins_with(prefix)) {
						ADD_UNDO(atlas_source.ptr(), pi.name);
					}
				}
			}
		}
		internal_undo_redo->end_force_keep_in_merge_ends();
	}
#undef ADD_UNDO
}
void TileSetAtlasSourceEditor::edit(Ref<TileSet> p_tile_set, TileSetAtlasSource *p_tile_set_atlas_source, int p_source_id) {
	ERR_FAIL_COND(!p_tile_set.is_valid());
	ERR_FAIL_COND(!p_tile_set_atlas_source);
	ERR_FAIL_COND(p_source_id < 0);
	ERR_FAIL_COND(p_tile_set->get_source(p_source_id) != p_tile_set_atlas_source);
	bool new_read_only_state = false;
	if (p_tile_set.is_valid()) {
		new_read_only_state = EditorNode::get_singleton()->is_resource_read_only(p_tile_set);
	}
	if (p_tile_set == tile_set && p_tile_set_atlas_source == tile_set_atlas_source && p_source_id == tile_set_atlas_source_id && new_read_only_state == read_only) {
		return;
	}
	
	if (tile_set.is_valid()) {
		tile_set->disconnect_changed(callable_mp(this, &TileSetAtlasSourceEditor::_tile_set_changed));
	}