### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

_normalize_subtags(subtag);
			for (int i = 0; i < subtag.size(); i++) {
				Vector<String> subtag_a = subtag[i].split("=");
				_normalize_subtags(subtag_a);
				if (subtag_a.size() == 2) {
					if (subtag_a[0] == "expand") {
						int ratio = subtag_a[1].to_int();
						if (ratio < 1) {
							ratio = 1;
						}
						set_table_column_expand(get_current_table_column(), true, ratio);
					}
				}
			}
			push_cell();
			const Color fallback_color = Color(0, 0, 0, 0);
			for (int i = 0; i < subtag.size(); i++) {
				Vector<String> subtag_a = subtag[i].split("=");
				_normalize_subtags(subtag_a);
				if (subtag_a.size() == 2) {
					if (subtag_a[0] == "border") {
						Color color = Color::from_string(subtag_a[1], fallback_color);
						set_cell_border_color(color);
					} else if (subtag_a[0] == "bg") {
						Vector<String> subtag_b = subtag_a[1].split(",");
						_normalize_subtags(subtag_b);
						if (subtag_b.size() == 2) {
							Color color1 = Color::from_string(subtag_b[0], fallback_color);
							Color color2 = Color::from_string(subtag_b[1], fallback_color);
							set_cell_row_background_color(color1, color2);