### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
if (topic == "class_enum") {
				const DocData::ClassDoc &cd = doc->class_list["@GlobalScope"];
				for (int i = 0; i < cd.constants.size(); i++) {
					if (cd.constants[i].enumeration == link) {
						
						emit_signal(SNAME("go_to_help"), topic + ":@GlobalScope:" + link);
						return;
					}
				}
			} else if (topic == "class_constant") {
				const DocData::ClassDoc &cd = doc->class_list["@GlobalScope"];
				for (int i = 0; i < cd.constants.size(); i++) {
					if (cd.constants[i].name == link) {
						
						emit_signal(SNAME("go_to_help"), topic + ":@GlobalScope:" + link);
						return;
					}
				}
			}
			if (link.contains(".")) {
				int class_end = link.find(".");
				emit_signal(SNAME("go_to_help"), topic + ":" + link.substr(0, class_end) + ":" + link.substr(class_end + 1, link.length()));
			}
		}
	} else if (p_select.begins_with("http")) {
		OS::get_singleton()->shell_open(p_select);
	}
}
void EditorHelp::_class_desc_input(const Ref<InputEvent> &p_input) {