### Godot version

4.1.stable

### System information

Windows 11 (x64), Intel(R) Core(TM) i5-9400 CPU, Vulkan,  NVIDIA GeForce GTX 1660 Ti driver version 528.24

### Issue description

Every time you right click the Filter Nodes field, it duplicates the 'Filters' section in the dropdown.

https://github.com/godotengine/godot/assets/104696964/b8d867c9-ba31-47c5-91c8-23cfa02f1c89



### Steps to reproduce

Rightclick the Filter Nodes field.

### Minimal reproduction project

N/A
}
	if (!owner) {
		owner = paste_parent;
	}
	EditorUndoRedoManager *ur = EditorUndoRedoManager::get_singleton();
	ur->create_action(TTR("Paste Node(s)"), UndoRedo::MERGE_DISABLE, EditorNode::get_singleton()->get_edited_scene());
	ur->add_do_method(editor_selection, "clear");
	HashMap<Ref<Resource>, Ref<Resource>> resource_remap;
	String target_scene;
	if (edited_scene) {
		target_scene = edited_scene->get_scene_file_path();
	}
	if (target_scene != clipboard_source_scene) {
		if (!clipboard_resource_remap.has(target_scene)) {
			HashMap<Ref<Resource>, Ref<Resource>> remap;
			for (Node *E : node_clipboard) {
				_create_remap_for_node(E, remap);
			}
			clipboard_resource_remap[target_scene] = remap;
		}
		resource_remap = clipboard_resource_remap[target_scene];
	}
	for (Node *node : node_clipboard) {
		HashMap<const Node *, Node *> duplimap;
		Node *dup = node->duplicate_from_editor(duplimap, resource_remap);
		ERR_CONTINUE(!dup);
		pasted_nodes.push_back(dup);
		if (!paste_parent) {
			paste_parent = dup;
			owner = dup;