### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
p_list->push_back(PropertyInfo(Variant::COLOR, PNAME("theme_override_colors") + String("/") + E, PROPERTY_HINT_NONE, "", usage));
		}
	}
	{
		List<StringName> names;
		default_theme->get_constant_list(get_class_name(), &names);
		for (const StringName &E : names) {
			uint32_t usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
			if (theme_constant_override.has(E)) {
				usage |= PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED;
			}
			p_list->push_back(PropertyInfo(Variant::INT, PNAME("theme_override_constants") + String("/") + E, PROPERTY_HINT_RANGE, "-16384,16384", usage));
		}
	}
	{
		List<StringName> names;
		default_theme->get_font_list(get_class_name(), &names);
		for (const StringName &E : names) {
			uint32_t usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
			if (theme_font_override.has(E)) {
				usage |= PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_CHECKED;
			}
			p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("theme_override_fonts") + String("/") + E, PROPERTY_HINT_RESOURCE_TYPE, "Font", usage));
		}
	}
	{
		List<StringName> names;
		default_theme->get_font_size_list(get_class_name(), &names);
		for (const StringName &E : names) {
			uint32_t usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;