### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
insert_text_at_caret(String::chr(0x200D));
			}
		} break;
		case MENU_INSERT_ZWNJ: {
			if (editable) {
				insert_text_at_caret(String::chr(0x200C));
			}
		} break;
		case MENU_INSERT_WJ: {
			if (editable) {
				insert_text_at_caret(String::chr(0x2060));
			}
		} break;
		case MENU_INSERT_SHY: {
			if (editable) {
				insert_text_at_caret(String::chr(0x00AD));
			}
		}
	}
}
void LineEdit::set_context_menu_enabled(bool p_enable) {
	context_menu_enabled = p_enable;
}
bool LineEdit::is_context_menu_enabled() {
	return context_menu_enabled;
}
bool LineEdit::is_menu_visible() const {
	return menu && menu->is_visible();
}
PopupMenu *LineEdit::get_menu() const {