### Godot version

4.1.1stable

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 750 Ti (NVIDIA; 31.0.15.3179) - 12th Gen Intel(R) Core(TM) i5-12400F (12 Threads)

### Issue description

An incredibly minor issue - when exporting with a console wrapper icon specified it gets applied to the wrong one.

### Steps to reproduce

![image](https://github.com/godotengine/godot/assets/40964335/d3bc3cd2-6e25-402d-802d-6d87ab142f7f)
![image](https://github.com/godotengine/godot/assets/40964335/4a3e14d5-535e-45ae-88e7-b55c5ea9e46f)
As you can see, the purple godot is the main icon. The gray one is the wrapper icon.
![image](https://github.com/godotengine/godot/assets/40964335/59883a9e-bde1-4094-a4d5-372ee031e936)
Yet when we export, they are flipped.
![image](https://github.com/godotengine/godot/assets/40964335/877ec766-0b5b-4e92-b3c9-50dd05b3be39)
![image](https://github.com/godotengine/godot/assets/40964335/1dcad3c7-b036-40ee-b05d-1f3be4e16341)
They both are the main one when only the main icon is specified.

### Minimal reproduction project

N/A
if (p_preset->get("codesign/description") != "") {
#ifdef WINDOWS_ENABLED
		args.push_back("/d");
#else
		args.push_back("-n");
#endif
		args.push_back(p_preset->get("codesign/description"));
	}
	
	PackedStringArray user_args = p_preset->get("codesign/custom_options");
	for (int i = 0; i < user_args.size(); i++) {
		String user_arg = user_args[i].strip_edges();
		if (!user_arg.is_empty()) {
			args.push_back(user_arg);
		}
	}
#ifndef WINDOWS_ENABLED
	args.push_back("-in");
#endif
	args.push_back(p_path);
#ifndef WINDOWS_ENABLED
	args.push_back("-out");
	args.push_back(p_path + "_signed");
#endif
	String str;
	Error err = OS::get_singleton()->execute(signtool_path, args, &str, nullptr, true);
	if (err != OK || (str.find("not found") != -1) || (str.find("not recognized") != -1)) {
#ifdef WINDOWS_ENABLED
		add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start signtool executable. Configure signtool path in the Editor Settings (Export > Windows > signtool), or disable \"Codesign\" in the export preset."));