### Godot version

ef025711a

### System information

ArchLinux x11

### Issue description

Accessing a scene unique node like this:
```gdscript
class_name Class extends Node
static func get_label() -> Label:
	return %label
```
and then accessing that class later:
```gdscript
func _ready() -> void:
	Main.get_label().text = "hello world"
```
causes a strange error when in the editor, and a normal error when run directly.
![image](https://user-images.githubusercontent.com/70787919/229785642-6aad4e31-6bd9-4eb5-bee4-7445b48a99bb.png)
```c++
ERROR: Node not found: "%label" (relative to "/root/main").
   at: get_node (scene/main/node.cpp:1364)
```
Instead of returning null.
As opposed to when using `get_node`:
```

SCRIPT ERROR: Cannot call method 'get_node' on a null value.
          at: get_label (res://main.gd:5)
SCRIPT ERROR: Invalid set index 'text' (on base: 'Nil') with value of type 'String'.
          at: _ready (res://control.gd:4)
```

### Steps to reproduce

Run mrp or follow outlined steps

### Minimal reproduction project

[bug.zip](https://github.com/godotengine/godot/files/11148287/bug.zip)

if (member_node && member_node->type != GDScriptParser::Node::ANNOTATION) {
			
			for (GDScriptParser::AnnotationNode *&E : member_node->annotations) {
				if (E->name == SNAME("@warning_ignore")) {
					resolve_annotation(E);
					E->apply(parser, member.variable);
				}
			}
			for (GDScriptWarning::Code ignored_warning : member_node->ignored_warnings) {
				parser->ignored_warnings.insert(ignored_warning);
			}
		}
#endif
		switch (member.type) {
			case GDScriptParser::ClassNode::Member::VARIABLE: {
				bool previous_static_context = static_context;
				static_context = member.variable->is_static;
				check_class_member_name_conflict(p_class, member.variable->identifier->name, member.variable);
				member.variable->set_datatype(resolving_datatype);
				resolve_variable(member.variable, false);
				
				for (GDScriptParser::AnnotationNode *&E : member.variable->annotations) {
					if (E->name != SNAME("@warning_ignore")) {
						resolve_annotation(E);
						E->apply(parser, member.variable);
					}
				}
				static_context = previous_static_context;
#ifdef DEBUG_ENABLED
				if (member.variable->exported && member.variable->onready) {