### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

}
void CodeTextEditor::goto_next_bookmark() {
	PackedInt32Array bmarks = text_editor->get_bookmarked_lines();
	if (bmarks.size() <= 0) {
		return;
	}
	int current_line = text_editor->get_caret_line();
	int bmark_idx = 0;
	if (current_line < (int)bmarks[bmarks.size() - 1]) {
		while (bmark_idx < bmarks.size() && bmarks[bmark_idx] <= current_line) {
			bmark_idx++;
		}
	}
	goto_line_centered(bmarks[bmark_idx]);
}
void CodeTextEditor::goto_prev_bookmark() {
	PackedInt32Array bmarks = text_editor->get_bookmarked_lines();
	if (bmarks.size() <= 0) {
		return;
	}
	int current_line = text_editor->get_caret_line();
	int bmark_idx = bmarks.size() - 1;
	if (current_line > (int)bmarks[0]) {
		while (bmark_idx >= 0 && bmarks[bmark_idx] >= current_line) {
			bmark_idx--;
		}
	}
	goto_line_centered(bmarks[bmark_idx]);
}
void CodeTextEditor::remove_all_bookmarks() {