### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
}
	
	if (has_property_descriptions) {
		section_line.push_back(Pair<String, int>(TTR("Property Descriptions"), class_desc->get_paragraph_count() - 2));
		_push_title_font();
		class_desc->add_text(TTR("Property Descriptions"));
		_pop_title_font();
		class_desc->add_newline();
		class_desc->add_newline();
		for (int i = 0; i < cd.properties.size(); i++) {
			if (cd.properties[i].overridden) {
				continue;
			}
			
			if (cd.properties[i].name.begins_with("_") && cd.properties[i].description.strip_edges().is_empty()) {
				continue;
			}
			property_line[cd.properties[i].name] = class_desc->get_paragraph_count() - 2;
			class_desc->push_table(2);
			class_desc->set_table_column_expand(1, true);
			class_desc->push_cell();
			_push_code_font();
			_add_bulletpoint();
			_add_type(cd.properties[i].type, cd.properties[i].enumeration, cd.properties[i].is_bitfield);
			class_desc->add_text(" ");
			_pop_code_font();
			class_desc->pop(); 
			class_desc->push_cell();
			_push_code_font();
			class_desc->push_color(theme_cache.headline_color);