### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (ED_IS_SHORTCUT("script_text_editor/find_previous", key_event)) {
				find_replace_bar->search_prev();
				accept_event();
				return;
			}
		}
		return;
	}
	if (ED_IS_SHORTCUT("script_text_editor/move_up", key_event)) {
		move_lines_up();
		accept_event();
		return;
	}
	if (ED_IS_SHORTCUT("script_text_editor/move_down", key_event)) {
		move_lines_down();
		accept_event();
		return;
	}
	if (ED_IS_SHORTCUT("script_text_editor/delete_line", key_event)) {
		delete_lines();
		accept_event();
		return;
	}
	if (ED_IS_SHORTCUT("script_text_editor/duplicate_selection", key_event)) {
		duplicate_selection();
		accept_event();
		return;
	}
}
void CodeTextEditor::_text_editor_gui_input(const Ref<InputEvent> &p_event) {