### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
if (!tile_set_atlas_source.is_valid()) {
		return false;
	}
	if (p_name == "id") {
		r_ret = get_id();
		return true;
	}
	String name = p_name;
	if (name == "name") {
		
		name = "resource_name";
	}
	bool valid = false;
	r_ret = tile_set_atlas_source->get(name, &valid);
	return valid;
}
void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::_get_property_list(List<PropertyInfo> *p_list) const {
	p_list->push_back(PropertyInfo(Variant::NIL, TTR("Atlas"), PROPERTY_HINT_NONE, String(), PROPERTY_USAGE_CATEGORY));
	p_list->push_back(PropertyInfo(Variant::INT, PNAME("id"), PROPERTY_HINT_RANGE, "0," + itos(INT_MAX) + ",1"));
	p_list->push_back(PropertyInfo(Variant::STRING, PNAME("name")));
	p_list->push_back(PropertyInfo(Variant::OBJECT, PNAME("texture"), PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"));
	p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("margins"), PROPERTY_HINT_NONE, "suffix:px"));
	p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("separation")));
	p_list->push_back(PropertyInfo(Variant::VECTOR2I, PNAME("texture_region_size"), PROPERTY_HINT_NONE, "suffix:px"));
	p_list->push_back(PropertyInfo(Variant::BOOL, PNAME("use_texture_padding")));
}
void TileSetAtlasSourceEditor::TileSetAtlasSourceProxyObject::_bind_methods() {