### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
int current_state = 0;
	for (int current_index = 0; line.length() > current_index; current_index++) {
		char32_t character = line.get(current_index);
		if (character == '(') {
			current_state++;
		}
		if (character == ')') {
			current_state--;
			if (current_state == 0) {
				return current_index;
			}
		}
	}
	return -1;
}
String ProjectConverter3To4::connect_arguments(const Vector<String> &arguments, int from, int to) const {