### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
_toggle_draw_caret();
				}
			}
		} break;
		case NOTIFICATION_DRAW: {
			int width, height;
			bool rtl = is_layout_rtl();
			Size2 size = get_size();
			width = size.width;
			height = size.height;
			RID ci = get_canvas_item();
			Ref<StyleBox> style = theme_cache.normal;
			if (!is_editable()) {
				style = theme_cache.read_only;
			}
			Ref<Font> font = theme_cache.font;
			if (!flat) {
				style->draw(ci, Rect2(Point2(), size));
			}
			if (has_focus()) {
				theme_cache.focus->draw(ci, Rect2(Point2(), size));
			}
			int x_ofs = 0;
			bool using_placeholder = text.is_empty() && ime_text.is_empty();
			float text_width = TS->shaped_text_get_size(text_rid).x;
			float text_height = TS->shaped_text_get_size(text_rid).y;
			switch (alignment) {
				case HORIZONTAL_ALIGNMENT_FILL:
				case HORIZONTAL_ALIGNMENT_LEFT: {
					if (rtl) {