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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

store_image(launcher_icon.export_path, data);
}
void EditorExportPlatformAndroid::store_image(const String &export_path, const Vector<uint8_t> &data) {
	String img_path = export_path.insert(0, "res://android/build/");
	store_file_at_path(img_path, data);
}
void EditorExportPlatformAndroid::_copy_icons_to_gradle_project(const Ref<EditorExportPreset> &p_preset,
		const String &processed_splash_config_xml,
		const Ref<Image> &splash_image,
		const Ref<Image> &splash_bg_color_image,
		const Ref<Image> &main_image,
		const Ref<Image> &foreground,
		const Ref<Image> &background) {
	
	if (!processed_splash_config_xml.is_empty()) {
		print_verbose("Storing processed splash configuration: " + String("\n") + processed_splash_config_xml);
		store_string_at_path(SPLASH_CONFIG_PATH, processed_splash_config_xml);
	}
	
	if (splash_image.is_valid() && !splash_image->is_empty()) {
		print_verbose("Storing splash image in " + String(SPLASH_IMAGE_EXPORT_PATH));
		Vector<uint8_t> data;
		_load_image_data(splash_image, data);
		store_image(SPLASH_IMAGE_EXPORT_PATH, data);
	}
	
	if (splash_bg_color_image.is_valid() && !splash_bg_color_image->is_empty()) {
		print_verbose("Storing splash background image in " + String(SPLASH_BG_COLOR_PATH));