### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
label->set_text(p_res->get_name());
	} else {
		label->set_text(p_res->get_class());
	}
	drag_control->add_child(label);
	p_from->set_drag_preview(drag_control); 
	label->set_position(Point2((preview->get_width() - label->get_minimum_size().width) / 2, preview->get_height()));
	Dictionary drag_data;
	drag_data["type"] = "resource";
	drag_data["resource"] = p_res;
	drag_data["from"] = p_from;
	return drag_data;
}
Variant EditorNode::drag_files_and_dirs(const Vector<String> &p_paths, Control *p_from) {
	bool has_folder = false;
	bool has_file = false;
	for (int i = 0; i < p_paths.size(); i++) {
		bool is_folder = p_paths[i].ends_with("/");
		has_folder |= is_folder;
		has_file |= !is_folder;
	}
	int max_rows = 6;
	int num_rows = p_paths.size() > max_rows ? max_rows - 1 : p_paths.size(); 
	VBoxContainer *vbox = memnew(VBoxContainer);
	for (int i = 0; i < num_rows; i++) {
		HBoxContainer *hbox = memnew(HBoxContainer);
		TextureRect *icon = memnew(TextureRect);
		Label *label = memnew(Label);
		if (p_paths[i].ends_with("/")) {
			label->set_text(p_paths[i].substr(0, p_paths[i].length() - 1).get_file());