### Godot version

4.1.1rc1

### System information

Godot v4.1.1.rc1 - Windows 10.0.19045 - OpenGL3 (Compatibility) - GeForce GT 630M () - Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (8 Threads)

### Issue description

When I run Godot using ```--rendering-driver opengl3```, **Help > Copy System Info** reports that I am using the Vulkan rendering engine, producing a message like this: **_Godot v4.1.1.rc1 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GT 630M () - Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (8 Threads)_**, where I would expect it to say **_OpenGl3 (Compatibility)_** in place **_Vulkan Compatibility_**.

### Steps to reproduce

1. Open Godot using ```--rendering-driver opengl3```
2. Switch to Compatibility rendering engine
3. Go to **_Help > Copy System Info_**
4. Paste the system info and see that it reports Vulkan to be the rendering driver

### Minimal reproduction project

N/A
#include "scene/gui/link_button.h"
#include "scene/gui/menu_bar.h"
#include "scene/gui/menu_button.h"
#include "scene/gui/panel.h"
#include "scene/gui/panel_container.h"
#include "scene/gui/popup.h"
#include "scene/gui/rich_text_label.h"
#include "scene/gui/split_container.h"
#include "scene/gui/tab_bar.h"
#include "scene/gui/tab_container.h"
#include "scene/main/window.h"
#include "scene/property_utils.h"
#include "scene/resources/image_texture.h"
#include "scene/resources/packed_scene.h"
#include "scene/resources/portable_compressed_texture.h"
#include "servers/display_server.h"
#include "servers/navigation_server_3d.h"
#include "servers/physics_server_2d.h"
#include "editor/audio_stream_preview.h"
#include "editor/debugger/editor_debugger_node.h"
#include "editor/debugger/script_editor_debugger.h"
#include "editor/dependency_editor.h"
#include "editor/editor_about.h"
#include "editor/editor_audio_buses.h"
#include "editor/editor_build_profile.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_data.h"
#include "editor/editor_feature_profile.h"
#include "editor/editor_folding.h"
#include "editor/editor_help.h"