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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

encode_uint16(8, &p_manifest.write[ofs + 48]); 
						p_manifest.write[ofs + 50] = 0; 
						p_manifest.write[ofs + 51] = 0x03; 
						encode_uint32(perm_string, &p_manifest.write[ofs + 52]); 
						ofs += 56;
						
						encode_uint16(0x103, &p_manifest.write[ofs]); 
						encode_uint16(16, &p_manifest.write[ofs + 2]); 
						encode_uint32(24, &p_manifest.write[ofs + 4]); 
						encode_uint32(0, &p_manifest.write[ofs + 8]); 
						encode_uint32(-1, &p_manifest.write[ofs + 12]); 
						encode_uint32(-1, &p_manifest.write[ofs + 16]); 
						encode_uint32(attr_uses_permission_string, &p_manifest.write[ofs + 20]); 
						ofs += 24;
					}
					
					memcpy(&p_manifest.write[ofs], manifest_end.ptr(), manifest_end.size());
				}
			} break;
		}
		ofs += size;
	}
	
	Vector<uint8_t> ret;
	ret.resize(string_table_begins + string_table.size() * 4);
	for (uint32_t i = 0; i < string_table_begins; i++) {
		ret.write[i] = p_manifest[i];
	}
	ofs = 0;
	for (int i = 0; i < string_table.size(); i++) {