### Godot version

4.1 beta1

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/3030410f-3bde-4d48-a2bc-959cc4b10518)
This is a plugin description that spans 2 screens and goes beyond the right screen border.
I just wanted to test if there is any limit to plugin description size. There is none. You can potentially put a text that will cover your whole screen (don't try it 🙃).

Not sure how we should solve that. We could autowrap the label, but to gracefully display extremely long texts they either need to be scrolled (in a tooltip??) or truncated.

### Steps to reproduce

1. Open Project Settings
2. Go to Plugins -> Create New Plugin
3. Write a book in the Description field

### Minimal reproduction project

https://www.lipsum.com/
if (!p_node) {
		return nullptr;
	}
	NodePath np = p_node->get_metadata(0);
	if (np == p_path) {
		return p_node;
	}
	TreeItem *children = p_node->get_first_child();
	while (children) {
		TreeItem *n = _find(children, p_path);
		if (n) {
			return n;
		}
		children = children->get_next();
	}
	return nullptr;
}
void SceneTreeEditor::set_selected(Node *p_node, bool p_emit_selected) {