### Godot version

4.2.dev commit 013e8e3afb982d4b230f0039b6dc248b48794ab9

### System information

Any

### Issue description

The following code from [dialogic](https://github.com/coppolaemilio/dialogic) no longer works in 4.2-dev, but does in 4.1 and before:
```gdscript
class VariableFolder:
        var data = {}
        var path = ""
        var outside
        func _init(_data, _path, _outside):
                data = _data
                path = _path
                outside = _outside
        
        func _get(property):
                property = str(property)
                if property in data:
                        if typeof(data[property]) == TYPE_DICTIONARY:
                                return VariableFolder.new(data[property], path+"."+property, outside)  ### <====== ERROR ###
                        else:
                                return DialogicUtil.logical_convert(data[property])
        
        func _set(property, value):
                property = str(property)
                if not value is VariableFolder:
                        outside._set_value_in_dictionary(path+"."+property, outside.dialogic.current_state_info['variables'], value)
                        return true
                elif VariableFolder:
                        return true
```
On compilation this will give the error
```
SCRIPT ERROR: Compile Error: Identifier not found: VariableFolder
          at: GDScript::reload (res://addons/dialogic/Modules/Variable/subsystem_variables.gd:182)
```
(line 182 is the `VariableFolder.new` line)

i bisected it to the following commit, from #79880:
```
d53fc92b4c6b5e4484e8f0bfff6ac55163dde3fb is the first bad commit
commit d53fc92b4c6b5e4484e8f0bfff6ac55163dde3fb
Author: Danil Alexeev <danil@alexeev.xyz>
Date:   Tue Jul 25 14:21:49 2023 +0300

    GDScript: Fix bug with identifier shadowed below in current scope
```

### Steps to reproduce

i think the issue description is complete enough to allow reproduction, let me know if there's any problems.

### Minimal reproduction project

N/A
type.type_source = GDScriptParser::DataType::INFERRED;
			}
		} else if (!specified_type.is_variant()) {
			if (initializer_type.is_variant() || !initializer_type.is_hard_type()) {
				mark_node_unsafe(p_assignable->initializer);
				p_assignable->use_conversion_assign = true;
				if (!initializer_type.is_variant() && !is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) {
					downgrade_node_type_source(p_assignable->initializer);
				}
			} else if (!is_type_compatible(specified_type, initializer_type, true, p_assignable->initializer)) {
				if (!is_constant && is_type_compatible(initializer_type, specified_type)) {
					mark_node_unsafe(p_assignable->initializer);
					p_assignable->use_conversion_assign = true;
				} else {
					push_error(vformat(R"(Cannot assign a value of type %s to %s "%s" with specified type %s.)", initializer_type.to_string(), p_kind, p_assignable->identifier->name, specified_type.to_string()), p_assignable->initializer);
				}
			} else if (specified_type.has_container_element_type() && !initializer_type.has_container_element_type()) {
				mark_node_unsafe(p_assignable->initializer);
#ifdef DEBUG_ENABLED
			} else if (specified_type.builtin_type == Variant::INT && initializer_type.builtin_type == Variant::FLOAT) {
				parser->push_warning(p_assignable->initializer, GDScriptWarning::NARROWING_CONVERSION);
#endif
			}
		}
	}
	type.is_constant = is_constant;
	type.is_read_only = false;
	p_assignable->set_datatype(type);
}
void GDScriptAnalyzer::resolve_variable(GDScriptParser::VariableNode *p_variable, bool p_is_local) {