### Godot version

ef025711a

### System information

ArchLinux x11

### Issue description

Accessing a scene unique node like this:
```gdscript
class_name Class extends Node
static func get_label() -> Label:
	return %label
```
and then accessing that class later:
```gdscript
func _ready() -> void:
	Main.get_label().text = "hello world"
```
causes a strange error when in the editor, and a normal error when run directly.
![image](https://user-images.githubusercontent.com/70787919/229785642-6aad4e31-6bd9-4eb5-bee4-7445b48a99bb.png)
```c++
ERROR: Node not found: "%label" (relative to "/root/main").
   at: get_node (scene/main/node.cpp:1364)
```
Instead of returning null.
As opposed to when using `get_node`:
```

SCRIPT ERROR: Cannot call method 'get_node' on a null value.
          at: get_label (res://main.gd:5)
SCRIPT ERROR: Invalid set index 'text' (on base: 'Nil') with value of type 'String'.
          at: _ready (res://control.gd:4)
```

### Steps to reproduce

Run mrp or follow outlined steps

### Minimal reproduction project

[bug.zip](https://github.com/godotengine/godot/files/11148287/bug.zip)

if (branch->patterns.size() > 0 && has_bind) {
			push_error(R"(Cannot use a variable bind with multiple patterns.)");
		}
		if (pattern->pattern_type == PatternNode::PT_REST) {
			push_error(R"(Rest pattern can only be used inside array and dictionary patterns.)");
		} else if (pattern->pattern_type == PatternNode::PT_BIND || pattern->pattern_type == PatternNode::PT_WILDCARD) {
			branch->has_wildcard = true;
		}
		branch->patterns.push_back(pattern);
	} while (match(GDScriptTokenizer::Token::COMMA));
	if (branch->patterns.is_empty()) {
		push_error(R"(No pattern found for "match" branch.)");
	}
	if (!consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "match" patterns.)")) {
		complete_extents(branch);
		return nullptr;
	}
	SuiteNode *suite = alloc_node<SuiteNode>();
	if (branch->patterns.size() > 0) {
		for (const KeyValue<StringName, IdentifierNode *> &E : branch->patterns[0]->binds) {
			SuiteNode::Local local(E.value, current_function);
			local.type = SuiteNode::Local::PATTERN_BIND;
			suite->add_local(local);
		}
	}
	branch->block = parse_suite("match pattern block", suite);
	complete_extents(branch);
	return branch;
}
GDScriptParser::PatternNode *GDScriptParser::parse_match_pattern(PatternNode *p_root_pattern) {