### Godot version

v4.1.1.stable.official.bd6af8e0e

### System information

Linux Gentoo Nvidia GeForce GTX 1660 SUPER

### Issue description

When I try to start Godot 4.1.1 I get:
```
Xlib:  extension "XINERAMA" missing on display ":0".
ERROR: Unsupported Xinerama library version.
   at: DisplayServerX11 (platform/linuxbsd/x11/display_server_x11.cpp:5527)
ERROR: Unable to create DisplayServer, all display drivers failed.
   at: setup2 (main/main.cpp:2216)
```

My config is a single Nvidia card with two identical monitors. I run in a non-twinview mode which is essentially like two video cards and two screens run independently of each other (no moving windows between monitors). I've run this setup for years.  xorg.conf is attached. I CAN run Godot 3.5.2 (though I see errors in the output like 'ERROR: Index p_screen = 0 is out of bounds (get_screen_count() = 0).')

My guess is Godot is seeing two screens and automatically requiring xinerama to be present. AFAIK xinerama should not be enabled on Nvidia multi-monitor setups. Another clue is if I enable xinerama in the xorg.conf (Nvidia warns me this is a really bad idea and that randr is now disabled in the xorg.logs) I get something like ``` extension RandR missing on display ":0"```

[xorg.conf.txt](https://github.com/godotengine/godot/files/12245470/xorg.conf.txt)


### Steps to reproduce

Execute Godot_v4.1.1-stable_linux.x86_64 which was downloaded from the Godot site.

### Minimal reproduction project

Can't start Godot, so project is not involved.
window_set_transient(p_id, INVALID_WINDOW_ID);
	}
#ifdef VULKAN_ENABLED
	if (context_vulkan) {
		context_vulkan->window_destroy(p_id);
	}
#endif
#ifdef GLES3_ENABLED
	if (gl_manager) {
		gl_manager->window_destroy(p_id);
	}
#endif
	if (wd.xic) {
		XDestroyIC(wd.xic);
		wd.xic = nullptr;
	}
	XDestroyWindow(x11_display, wd.x11_xim_window);
#ifdef XKB_ENABLED
	if (xkb_loaded_v05p) {
		if (wd.xkb_state) {
			xkb_compose_state_unref(wd.xkb_state);
			wd.xkb_state = nullptr;
		}
	}
#endif
	XUnmapWindow(x11_display, wd.x11_window);
	XDestroyWindow(x11_display, wd.x11_window);
	windows.erase(p_id);
}
int64_t DisplayServerX11::window_get_native_handle(HandleType p_handle_type, WindowID p_window) const {