### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
_FORCE_INLINE_ float get_height(float line_separation) const {
			return offset.y + text_buf->get_size().y + text_buf->get_line_count() * line_separation;
		}
	};
	struct Item {
		int index = 0;
		int char_ofs = 0;
		Item *parent = nullptr;
		ItemType type = ITEM_FRAME;
		List<Item *> subitems;
		List<Item *>::Element *E = nullptr;
		int line = 0;
		void _clear_children() {