### Godot version

4.1.1 stable 4.2. dev3

### System information

Win 10

### Issue description

[seek()](https://docs.godotengine.org/en/stable/classes/class_animationplayer.html?rtd_search=add_color_override#class-animationplayer-method-seek) is supposed to skip the keys inbetween current Timestamp and it's argument value Timestamp.

When playing an Animation in the AnimationPlayer which has a Call Method track key somewhere in the middle section for example, and then the user tries to "skip" that middle section using `seek()`, the Call Method track keys in the middle section are still handled, even though animation has skipped the middle section and the `update` argument is `false`.

So it basically behaves like [advance()](https://docs.godotengine.org/en/stable/classes/class_animationplayer.html?rtd_search=add_color_override#class-animationplayer-method-advance) should behave.
However, advance also does not behave as it should, since it advances further than it should and when setting Update in the seek() method to `true`, the Call Method track key is actually called twice!

### Steps to reproduce

Create an AnimationPlayer Animation of 5 seconds,
Add a script with two functions: One to seek(4.0) and another one to print("hi")
Add a Call Method Track and at Timestamp second 1.0 add a key to the seek() method and on Timestamp 2.5 add a key to print().
Play the scene and observe "hi" being printed
![image](https://github.com/godotengine/godot/assets/47016402/41f6dab0-9af6-46cd-95f1-e680a398e6af)

Set seek(4.0, true) to enable Update (like in advance method), and observe "hi" being printed twice!
Maybe related: https://github.com/godotengine/godot/issues/76773

### Minimal reproduction project

4.2. dev3 (issue is the same in 4.1.1 stable)
[animation_seek_bug.zip](https://github.com/godotengine/godot/files/12340066/animation_seek_bug.zip)
}
		}
		if (a->track_get_type(i) == Animation::TYPE_AUDIO) {
			if (!node_cache->audio_anim.has(a->track_get_path(i).get_concatenated_names())) {
				TrackNodeCache::AudioAnim aa;
				aa.object = (Object *)child;
				aa.audio_stream.instantiate();
				aa.audio_stream->set_polyphony(audio_max_polyphony);
				node_cache->audio_anim[a->track_get_path(i).get_concatenated_names()] = aa;
			}
		}
		node_cache->last_setup_pass = setup_pass;
	}
}
static void _call_object(Object *p_object, const StringName &p_method, const Vector<Variant> &p_params, bool p_deferred) {
	
	const Variant **argptrs = (const Variant **)alloca(sizeof(const Variant **) * p_params.size());
	const Variant *args = p_params.ptr();
	uint32_t argcount = p_params.size();
	for (uint32_t i = 0; i < argcount; i++) {
		argptrs[i] = &args[i];
	}
	if (p_deferred) {
		MessageQueue::get_singleton()->push_callp(p_object, p_method, argptrs, argcount);
	} else {
		Callable::CallError ce;
		p_object->callp(p_method, argptrs, argcount, ce);
	}
}
Variant AnimationPlayer::post_process_key_value(const Ref<Animation> &p_anim, int p_track, Variant p_value, const Object *p_object, int p_object_idx) {