### Godot version

Godot 4.0.1.stable

### System information

Windows 10, Forward+

### Issue description

Example code:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```

the warning is ignored by pressing [ignore] in the warnings panel.

pressing it multiple times results in:
```gdscript
@warning_ignore("shadowed_global_identifier", "shadowed_global_identifier")
```


### Steps to reproduce

Shadowing a global function with a method of script:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```


### Minimal reproduction project

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
    pass
```
for (const AnnotationNode *E : p_variable->annotations) {
		print_annotation(E);
	}
	push_text("Variable ");
	print_identifier(p_variable->identifier);
	push_text(" : ");
	if (p_variable->datatype_specifier != nullptr) {
		print_type(p_variable->datatype_specifier);
	} else if (p_variable->infer_datatype) {
		push_text("<inferred type>");
	} else {
		push_text("Variant");
	}
	increase_indent();
	push_line();
	push_text("= ");
	if (p_variable->initializer == nullptr) {
		push_text("<default value>");
	} else {
		print_expression(p_variable->initializer);
	}
	push_line();
	if (p_variable->property != VariableNode::PROP_NONE) {
		if (p_variable->getter != nullptr) {
			push_text("Get");