### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
class_desc->pop();
			class_desc->add_text("[");
		} else if (is_bitfield) {
			class_desc->push_color(Color(theme_cache.type_color, 0.5));
			class_desc->push_hint(TTR("This value is an integer composed as a bitmask of the following flags."));
			class_desc->add_text("BitField");
			class_desc->pop();
			class_desc->add_text("[");
			class_desc->pop();
		}
		if (is_enum_type) {
			class_desc->push_meta("$" + link_t); 
		} else {
			class_desc->push_meta("#" + link_t); 
		}
	}
	class_desc->add_text(display_t);
	if (can_ref) {
		class_desc->pop(); 
		if (add_array) {
			class_desc->add_text("]");
		} else if (is_bitfield) {
			class_desc->push_color(Color(theme_cache.type_color, 0.5));
			class_desc->add_text("]");
			class_desc->pop();
		}
	}
	class_desc->pop();
}
void EditorHelp::_add_type_icon(const String &p_type, int p_size, const String &p_fallback) {