### Godot version

ef025711a

### System information

ArchLinux x11

### Issue description

Accessing a scene unique node like this:
```gdscript
class_name Class extends Node
static func get_label() -> Label:
	return %label
```
and then accessing that class later:
```gdscript
func _ready() -> void:
	Main.get_label().text = "hello world"
```
causes a strange error when in the editor, and a normal error when run directly.
![image](https://user-images.githubusercontent.com/70787919/229785642-6aad4e31-6bd9-4eb5-bee4-7445b48a99bb.png)
```c++
ERROR: Node not found: "%label" (relative to "/root/main").
   at: get_node (scene/main/node.cpp:1364)
```
Instead of returning null.
As opposed to when using `get_node`:
```

SCRIPT ERROR: Cannot call method 'get_node' on a null value.
          at: get_label (res://main.gd:5)
SCRIPT ERROR: Invalid set index 'text' (on base: 'Nil') with value of type 'String'.
          at: _ready (res://control.gd:4)
```

### Steps to reproduce

Run mrp or follow outlined steps

### Minimal reproduction project

[bug.zip](https://github.com/godotengine/godot/files/11148287/bug.zip)

reduce_expression(p_assert->condition);
	if (p_assert->message != nullptr) {
		reduce_expression(p_assert->message);
		if (!p_assert->message->get_datatype().has_no_type() && (p_assert->message->get_datatype().kind != GDScriptParser::DataType::BUILTIN || p_assert->message->get_datatype().builtin_type != Variant::STRING)) {
			push_error(R"(Expected string for assert error message.)", p_assert->message);
		}
	}
	p_assert->set_datatype(p_assert->condition->get_datatype());
#ifdef DEBUG_ENABLED
	if (p_assert->condition->is_constant) {
		if (p_assert->condition->reduced_value.booleanize()) {
			parser->push_warning(p_assert->condition, GDScriptWarning::ASSERT_ALWAYS_TRUE);
		} else if (!(p_assert->condition->type == GDScriptParser::Node::LITERAL && static_cast<GDScriptParser::LiteralNode *>(p_assert->condition)->value.get_type() == Variant::BOOL)) {
			parser->push_warning(p_assert->condition, GDScriptWarning::ASSERT_ALWAYS_FALSE);
		}
	}
#endif
}
void GDScriptAnalyzer::resolve_match(GDScriptParser::MatchNode *p_match) {
	reduce_expression(p_match->test);
	for (int i = 0; i < p_match->branches.size(); i++) {
		resolve_match_branch(p_match->branches[i], p_match->test);
		decide_suite_type(p_match, p_match->branches[i]);
	}
}
void GDScriptAnalyzer::resolve_match_branch(GDScriptParser::MatchBranchNode *p_match_branch, GDScriptParser::ExpressionNode *p_match_test) {