### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND(!windows.has(p_window));
	WindowData &wd = windows[p_window];
	wd.im_position = p_pos;
	HIMC himc = ImmGetContext(wd.hWnd);
	if (himc == (HIMC)0) {
		return;
	}
	COMPOSITIONFORM cps;
	cps.dwStyle = CFS_POINT;
	cps.ptCurrentPos.x = wd.im_position.x;
	cps.ptCurrentPos.y = wd.im_position.y;
	ImmSetCompositionWindow(himc, &cps);
	ImmReleaseContext(wd.hWnd, himc);
}
void DisplayServerWindows::cursor_set_shape(CursorShape p_shape) {