### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
tocolor = tocolor.lerp(activity_color, c.activity);
		}
		_draw_connection_line(connections_layer, frompos, topos, color, tocolor, lines_thickness, zoom);
	}
	for (List<Connection>::Element *&E : to_erase) {
		connections.erase(E);
	}
}
void GraphEdit::_top_layer_draw() {
	_update_scroll();
	if (connecting) {
		Node *fromn = get_node_or_null(NodePath(connecting_from));
		ERR_FAIL_NULL(fromn);
		GraphNode *from = Object::cast_to<GraphNode>(fromn);
		ERR_FAIL_NULL(from);
		Vector2 pos;
		if (connecting_out) {
			pos = from->get_connection_output_position(connecting_index);
		} else {
			pos = from->get_connection_input_position(connecting_index);
		}
		pos += from->get_position();
		Vector2 topos;
		topos = connecting_to;
		Color col = connecting_color;
		if (connecting_target) {
			col.r += 0.4;
			col.g += 0.4;
			col.b += 0.4;
		}