### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
push_error(R"*(Cannot use shorthand "get_node()" notation ("$") on a class that isn't a node.)*", p_get_node);
	}
	mark_lambda_use_self();
	p_get_node->set_datatype(result);
}
GDScriptParser::DataType GDScriptAnalyzer::make_global_class_meta_type(const StringName &p_class_name, const GDScriptParser::Node *p_source) {
	GDScriptParser::DataType type;
	String path = ScriptServer::get_global_class_path(p_class_name);
	String ext = path.get_extension();
	if (ext == GDScriptLanguage::get_singleton()->get_extension()) {
		Ref<GDScriptParserRef> ref = get_parser_for(path);
		if (ref.is_null()) {
			push_error(vformat(R"(Could not find script for class "%s".)", p_class_name), p_source);
			type.type_source = GDScriptParser::DataType::UNDETECTED;
			type.kind = GDScriptParser::DataType::VARIANT;
			return type;
		}
		Error err = ref->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
		if (err) {
			push_error(vformat(R"(Could not resolve class "%s", because of a parser error.)", p_class_name), p_source);
			type.type_source = GDScriptParser::DataType::UNDETECTED;
			type.kind = GDScriptParser::DataType::VARIANT;
			return type;
		}
		return ref->get_parser()->head->get_datatype();
	} else {
		return make_script_meta_type(ResourceLoader::load(path, "Script"));
	}
}
void GDScriptAnalyzer::reduce_identifier_from_base_set_class(GDScriptParser::IdentifierNode *p_identifier, GDScriptParser::DataType p_identifier_datatype) {