### Godot version

Master, commit 37d1dfef9d81aade2

### System information

PopOs 22.04, Any renderer, NVIDIA Corporation GP107GLM, Driver Version: 525.89.02

### Issue description

On the GLTF import screen, when you hover the mouse cursor over any property, the tooltip only flashes for a split second, making it very hard to read.

This does not happen in other areas of the editor, like when hovering over a property in the node inspector.


https://github.com/godotengine/godot/assets/3624853/532e36ba-1737-449d-a586-22d86df5cc30



### Steps to reproduce

- Double click a GLTF File to open its `Advanced Import Settings` screen
- Hover over any property
- The tooltip will quickly flash then vanish

### Minimal reproduction project

You only need to have GLTF file in any project.
Here is one : 

[box-skeleton-blender.gltf.zip](https://github.com/godotengine/godot/files/11712890/box-skeleton-blender.gltf.zip)

if (p_control) {
		gui.drag_successful = _gui_drop(p_control, p_pos, false);
	} else {
		gui.drag_successful = false;
	}
	Control *drag_preview = _gui_get_drag_preview();
	if (drag_preview) {
		memdelete(drag_preview);
		gui.drag_preview_id = ObjectID();
	}
	gui.drag_data = Variant();
	gui.dragging = false;
	gui.drag_mouse_over = nullptr;
	_propagate_viewport_notification(this, NOTIFICATION_DRAG_END);
	
	update_mouse_cursor_state();
}
void Viewport::_gui_cleanup_internal_state(Ref<InputEvent> p_event) {