### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
if (Engine::get_singleton()->is_editor_hint() && p_check_run_in_editor) {
		
		return false;
	} else {
		if (XRServer::get_xr_mode() == XRServer::XRMODE_DEFAULT) {
			return GLOBAL_GET("xr/openxr/enabled");
		} else {
			return XRServer::get_xr_mode() == XRServer::XRMODE_ON;
		}
	}
}
String OpenXRAPI::get_default_action_map_resource_name() {
	String name = GLOBAL_GET("xr/openxr/default_action_map");
	return name;
}
String OpenXRAPI::get_error_string(XrResult result) {
	if (XR_SUCCEEDED(result)) {
		return String("Succeeded");
	}
	if (instance == XR_NULL_HANDLE) {
		Array args;
		args.push_back(Variant(result));
		return String("Error code {0}").format(args);
	}
	char resultString[XR_MAX_RESULT_STRING_SIZE];
	xrResultToString(instance, result, resultString);
	return String(resultString);
}
String OpenXRAPI::get_swapchain_format_name(int64_t p_swapchain_format) const {