### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

}
	updating_scroll = false;
	return total_height;
}
bool RichTextLabel::_validate_line_caches() {
	if (updating.load()) {
		return false;
	}
	validating.store(true);
	if (main->first_invalid_line.load() == (int)main->lines.size()) {
		MutexLock data_lock(data_mutex);
		Rect2 text_rect = _get_text_rect();
		float ctrl_height = get_size().height;
		
		float old_scroll = vscroll->get_value();
		if (main->first_invalid_font_line.load() != (int)main->lines.size()) {
			for (int i = main->first_invalid_font_line.load(); i < (int)main->lines.size(); i++) {
				_update_line_font(main, i, theme_cache.normal_font, theme_cache.normal_font_size);
			}
			main->first_resized_line.store(main->first_invalid_font_line.load());
			main->first_invalid_font_line.store(main->lines.size());
		}
		if (main->first_resized_line.load() == (int)main->lines.size()) {
			vscroll->set_value(old_scroll);
			validating.store(false);
			return true;
		}
		
		int fi = main->first_resized_line.load();
		float total_height = (fi == 0) ? 0 : _calculate_line_vertical_offset(main->lines[fi - 1]);