### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
class_desc->add_text(", ");
						class_desc->pop(); 
					}
					class_desc->push_color(theme_cache.value_color);
					class_desc->add_text("getter");
					class_desc->pop(); 
				}
				class_desc->push_color(theme_cache.symbol_color);
				class_desc->add_text("]");
				class_desc->pop(); 
			}
			_pop_code_font();
			class_desc->pop(); 
		}
		class_desc->pop(); 
		class_desc->pop();
		_pop_code_font();
		class_desc->add_newline();
		class_desc->add_newline();
	}
	
	bool sort_methods = EDITOR_GET("text_editor/help/sort_functions_alphabetically");
	Vector<DocData::MethodDoc> methods;
	for (int i = 0; i < cd.methods.size(); i++) {
		if (skip_methods.has(cd.methods[i].name)) {
			if (cd.methods[i].arguments.size() == 0  || (cd.methods[i].arguments.size() == 1 && cd.methods[i].return_type == "void" )) {
				continue;
			}
		}