### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
version_btn = memnew(LinkButton);
		String hash = String(VERSION_HASH);
		if (hash.length() != 0) {
			hash = " " + vformat("[%s]", hash.left(9));
		}
		version_btn->set_text("v" VERSION_FULL_BUILD + hash);
		// Fade the version label to be less prominent, but still readable.
		version_btn->set_self_modulate(Color(1, 1, 1, 0.6));
		version_btn->set_underline_mode(LinkButton::UNDERLINE_MODE_ON_HOVER);
		version_btn->set_tooltip_text(TTR("Click to copy."));
		version_btn->connect("pressed", callable_mp(this, &ProjectManager::_version_button_pressed));
		spacer_vb->add_child(version_btn);
		// Add a small horizontal spacer between the version and language buttons
		// to distinguish them.
		Controntrol);
		settings_hb->add_child(h_spacer);
		language_btn = memnew(OptionButton);
		language_btn->set_focus_mode(Control::FOCUS_NONE);
		language_btn->set_f_to_longest_em(false);
		language_btn->set_flat(true);
		language_btn->connect("em_selected", callable_mp(this, &ProjectManager::_language_selected));
#ifdef ANDROID_ENABLED
		// The language selection dropdown doesn't work on Android (as the setting isn't saved), see GH-60353.
		// Also, the dropdown  spawns is very tall and can't be scrolled whout a hardware mouse.
		// Hiding the language selection dropdown also leaves more space for the version label to display.
		language_btn->hide();
#endif
		Vector<String> edor_languages;
		List<PropertyInfo> edor_settings_properties;
		EdorSeteton()->get_property_list(&edor_settings_properties);