### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
return ge->_filter_input(p_point);
}
GraphEditFilter::GraphEditFilter(GraphEdit *p_edit) {
	ge = p_edit;
}
GraphEditMinimap::GraphEditMinimap(GraphEdit *p_edit) {
	ge = p_edit;
	graph_proportions = Vector2(1, 1);
	graph_padding = Vector2(0, 0);
	camera_position = Vector2(100, 50);
	camera_size = Vector2(200, 200);
	minimap_padding = Vector2(MINIMAP_PADDING, MINIMAP_PADDING);
	minimap_offset = minimap_padding + _convert_from_graph_position(graph_padding);
	is_pressing = false;
	is_resizing = false;
}
Control::CursorShape GraphEditMinimap::get_cursor_shape(const Point2 &p_pos) const {
	Ref<Texture2D> resizer = get_theme_icon(SNAME("resizer"));
	if (is_resizing || (p_pos.x < resizer->get_width() && p_pos.y < resizer->get_height())) {
		return CURSOR_FDIAGSIZE;
	}
	return Control::get_cursor_shape(p_pos);
}
void GraphEditMinimap::update_minimap() {