### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

double frame_to_sec = 1.0 / double(compression.fps);
	uint32_t key_index = 0;
	for (uint32_t p = 0; p < compression.pages.size(); p++) {
		if (compression.pages[p].time_offset >= p_time + p_delta) {
			
			return;
		}
		
		uint32_t page_index = p;
		double page_base_time = compression.pages[page_index].time_offset;
		const uint8_t *page_data = compression.pages[page_index].data.ptr();
		
		const uint32_t *indices = (const uint32_t *)page_data;
		const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
		uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
		for (uint32_t i = 0; i < time_key_count; i++) {
			uint32_t f = time_keys[i * 2 + 0];
			double frame_time = f * frame_to_sec + page_base_time;
			if (frame_time >= p_time + p_delta) {
				return;
			} else if (frame_time >= p_time) {
				r_indices->push_back(key_index);
			}
			key_index++;
			const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
			uint16_t time_key_data = time_keys[i * 2 + 1];
			uint32_t data_offset = (time_key_data & 0xFFF) * 4; 
			uint32_t data_count = (time_key_data >> 12) + 1;
			const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
			if (data_count > 1) {