### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

MENU_INSERT_RLO,
		MENU_INSERT_PDF,
		MENU_INSERT_ALM,
		MENU_INSERT_LRI,
		MENU_INSERT_RLI,
		MENU_INSERT_FSI,
		MENU_INSERT_PDI,
		MENU_INSERT_ZWJ,
		MENU_INSERT_ZWNJ,
		MENU_INSERT_WJ,
		MENU_INSERT_SHY,
		MENU_MAX
	};
	
	enum SearchFlags {
		SEARCH_MATCH_CASE = 1,
		SEARCH_WHOLE_WORDS = 2,
		SEARCH_BACKWARDS = 4
	};
private:
	struct GutterInfo {
		GutterType type = GutterType::GUTTER_TYPE_STRING;
		String name = "";
		int width = 24;
		bool draw = true;
		bool clickable = false;
		bool overwritable = false;
		Callable custom_draw_callback;
	};
	class Text {