### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_await,                  	nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_lambda,                    nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          &GDScriptParser::parse_binary_operator,      	PREC_CONTENT_TEST }, 
		{ nullptr,                                          &GDScriptParser::parse_type_test,            	PREC_TYPE_TEST }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_preload,					nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_self,                   	nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_call,						nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_yield,                     nullptr,                                        PREC_NONE }, 
		
		{ &GDScriptParser::parse_array,                  	&GDScriptParser::parse_subscript,            	PREC_SUBSCRIPT }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_dictionary,             	nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ &GDScriptParser::parse_grouping,               	&GDScriptParser::parse_call,                 	PREC_CALL }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE }, 
		{ nullptr,                                          nullptr,                                        PREC_NONE },