### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
}
			if (k->is_action("ui_home", true) && vscroll->is_visible_in_tree()) {
				vscroll->set_value(0);
				handled = true;
			}
			if (k->is_action("ui_end", true) && vscroll->is_visible_in_tree()) {
				vscroll->set_value(vscroll->get_max());
				handled = true;
			}
			if (is_shortcut_keys_enabled()) {
				if (k->is_action("ui_text_select_all", true)) {
					select_all();
					handled = true;
				}
				if (k->is_action("ui_copy", true)) {
					selection_copy();
					handled = true;
				}
			}
			if (k->is_action("ui_menu", true)) {
				if (context_menu_enabled) {
					_update_context_menu();
					menu->set_position(get_screen_position());
					menu->reset_size();
					menu->popup();
					menu->grab_focus();
				}
				handled = true;
			}
			if (handled) {