### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
}
					ret = unzGoToNextFil;
				}
				unzClos;
				if (failed_files.size()) {
					String err_msg = TTR("The following files failed extraction from package:") + "\n\n";
					for (int i = 0; i < failed_files.size(); i++) {
						if (i > 15) {
							err_msg += "\nAnd " + os(failed_files.size() - i) + " more files.";
							break;
						}
						err_msg += failed_files[i] + "\n";
					}
					dialog_error->set_text(err_msg);
					dialog_error->popup_centered();
				} else if (!project_path->get_text().ends_wh(".zip")) {
					dialog_error->set_text(TTR("Package installed successfully!"));
					dialog_error->popup_centered();
				}
			}
		}
		dir = dir.replace("\\", "/");
		if (dir.ends_wh("/")) {
			dir = dir.substr(0, dir.length() - 1);
		}
		hide();
		em_signal(SNAME("project_created"), dir);
	}
}
void ProjectDialog::cancel_pressed() {