### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
drag_type = (DragType)((int)DRAG_TYPE_RESIZE_TOP + i * 2);
										drag_start_mouse_pos = mouse_local_pos;
										drag_last_mouse_pos = drag_start_mouse_pos;
										drag_current_tile = selected.tile;
										drag_start_tile_shape = Rect2i(selected.tile, tile_set_atlas_source->get_tile_size_in_atlas(selected.tile));
									}
								}
							}
						}
						
						if (drag_type == DRAG_TYPE_NONE) {
							TileSelection selected = { TileSetSource::INVALID_ATLAS_COORDS, TileSetSource::INVALID_TILE_ALTERNATIVE };
							Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
							if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
								coords = tile_set_atlas_source->get_tile_at_coords(coords);
								if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
									selected = { coords, 0 };
								}
							}
							bool shift = mb->is_shift_pressed();
							if (!shift && selection.size() == 1 && selected.tile != TileSetSource::INVALID_ATLAS_COORDS && selection.has(selected)) {
								
								drag_type = DRAG_TYPE_MOVE_TILE;
								drag_start_mouse_pos = mouse_local_pos;
								drag_last_mouse_pos = drag_start_mouse_pos;
								drag_current_tile = selected.tile;
								drag_start_tile_shape = Rect2i(selected.tile, tile_set_atlas_source->get_tile_size_in_atlas(selected.tile));
							} else {
								
								drag_type = DRAG_TYPE_RECT_SELECT;