### Godot version

v4.1.1-stable_mono_win64

### System information

Windows 11

### Issue description

I removed the node to replace it with another, but when I change the path in the code, the engine crashes for me.

### Steps to reproduce

I did a screen recording as it happens:

https://github.com/godotengine/godot/assets/116289408/b2fd2689-8d82-44e8-8e02-be01674842e1



### Minimal reproduction project

[MixApo.zip](https://github.com/godotengine/godot/files/12208403/MixApo.zip)

TextEdit::_update_theme_item_cache();
	
	theme_cache.code_folding_color = get_theme_color(SNAME("code_folding_color"));
	theme_cache.can_fold_icon = get_theme_icon(SNAME("can_fold"));
	theme_cache.folded_icon = get_theme_icon(SNAME("folded"));
	theme_cache.folded_eol_icon = get_theme_icon(SNAME("folded_eol_icon"));
	theme_cache.breakpoint_color = get_theme_color(SNAME("breakpoint_color"));
	theme_cache.breakpoint_icon = get_theme_icon(SNAME("breakpoint"));
	theme_cache.bookmark_color = get_theme_color(SNAME("bookmark_color"));
	theme_cache.bookmark_icon = get_theme_icon(SNAME("bookmark"));
	theme_cache.executing_line_color = get_theme_color(SNAME("executing_line_color"));
	theme_cache.executing_line_icon = get_theme_icon(SNAME("executing_line"));
	theme_cache.line_number_color = get_theme_color(SNAME("line_number_color"));
	
	theme_cache.code_completion_style = get_theme_stylebox(SNAME("completion"));
	theme_cache.code_completion_icon_separation = get_theme_constant(SNAME("h_separation"), SNAME("ItemList"));
	theme_cache.code_completion_max_width = get_theme_constant(SNAME("completion_max_width"));
	theme_cache.code_completion_max_lines = get_theme_constant(SNAME("completion_lines"));
	theme_cache.code_completion_scroll_width = get_theme_constant(SNAME("completion_scroll_width"));
	theme_cache.code_completion_scroll_color = get_theme_color(SNAME("completion_scroll_color"));