### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

ERR_FAIL_INDEX_V(p_track, tracks.size(), Ref<Resource>());
	const Track *t = tracks[p_track];
	ERR_FAIL_COND_V(t->type != TYPE_AUDIO, Ref<Resource>());
	const AudioTrack *at = static_cast<const AudioTrack *>(t);
	ERR_FAIL_INDEX_V(p_key, at->values.size(), Ref<Resource>());
	return at->values[p_key].value.stream;
}
real_t Animation::audio_track_get_key_start_offset(int p_track, int p_key) const {
	ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
	const Track *t = tracks[p_track];
	ERR_FAIL_COND_V(t->type != TYPE_AUDIO, 0);
	const AudioTrack *at = static_cast<const AudioTrack *>(t);
	ERR_FAIL_INDEX_V(p_key, at->values.size(), 0);
	return at->values[p_key].value.start_offset;
}
real_t Animation::audio_track_get_key_end_offset(int p_track, int p_key) const {
	ERR_FAIL_INDEX_V(p_track, tracks.size(), 0);
	const Track *t = tracks[p_track];
	ERR_FAIL_COND_V(t->type != TYPE_AUDIO, 0);
	const AudioTrack *at = static_cast<const AudioTrack *>(t);
	ERR_FAIL_INDEX_V(p_key, at->values.size(), 0);
	return at->values[p_key].value.end_offset;
}
void Animation::audio_track_set_use_blend(int p_track, bool p_enable) {