### Godot version

4.0.2.stable

### System information

Windows 10

### Issue description

Engine keeps spamming me this
![изображение](https://user-images.githubusercontent.com/89089095/232018878-1584ed55-5867-4883-9519-67b82ef93813.png)


### Steps to reproduce

No steps, issue happens from time to time absolutely randomly

### Minimal reproduction project

N/A
push_multiline(true);
		advance();
		do {
			if (check(GDScriptTokenizer::Token::PARENTHESIS_CLOSE)) {
				
				break;
			}
			ParameterNode *parameter = parse_parameter();
			if (parameter == nullptr) {
				push_error("Expected signal parameter name.");
				break;
			}
			if (parameter->initializer != nullptr) {
				push_error(R"(Signal parameters cannot have a default value.)");
			}
			if (signal->parameters_indices.has(parameter->identifier->name)) {
				push_error(vformat(R"(Parameter with name "%s" was already declared for this signal.)", parameter->identifier->name));
			} else {
				signal->parameters_indices[parameter->identifier->name] = signal->parameters.size();
				signal->parameters.push_back(parameter);
			}
		} while (match(GDScriptTokenizer::Token::COMMA) && !is_at_end());
		pop_multiline();
		consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, R"*(Expected closing ")" after signal parameters.)*");
	}
	complete_extents(signal);
	end_statement("signal declaration");
	return signal;
}
GDScriptParser::EnumNode *GDScriptParser::parse_enum(bool p_is_static) {