### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
}
				}
				if (ClassDB::has_signal(class_name, p_symbol, true)) {
					r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_SIGNAL;
					r_result.class_name = base_type.native_type;
					r_result.class_member = p_symbol;
					return OK;
				}
				StringName enum_name = ClassDB::get_integer_constant_enum(class_name, p_symbol, true);
				if (enum_name != StringName()) {
					r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_ENUM;
					r_result.class_name = base_type.native_type;
					r_result.class_member = enum_name;
					return OK;
				}
				List<String> constants;
				ClassDB::get_integer_constant_list(class_name, &constants, true);
				for (const String &E : constants) {
					if (E == p_symbol) {
						r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_CONSTANT;
						r_result.class_name = base_type.native_type;
						r_result.class_member = p_symbol;
						return OK;
					}
				}
				if (ClassDB::has_property(class_name, p_symbol, true)) {
					r_result.type = ScriptLanguage::LOOKUP_RESULT_CLASS_PROPERTY;
					r_result.class_name = base_type.native_type;
					r_result.class_member = p_symbol;
					return OK;