### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
Item *c_item = nullptr;
	bool outside;
	const_cast<RichTextLabel *>(this)->_find_click(main, p_pos, nullptr, nullptr, &c_item, nullptr, &outside, true);
	String description;
	if (c_item && !outside && const_cast<RichTextLabel *>(this)->_find_hint(c_item, &description)) {
		return description;
	} else {
		return Control::get_tooltip(p_pos);
	}
}
void RichTextLabel::_find_frame(Item *p_item, ItemFrame **r_frame, int *r_line) {