### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
if (valid) {
				p_subscript->is_constant = true;
				p_subscript->reduced_value = value;
				result_type = type_from_variant(value, p_subscript);
			}
		} else if (base_type.is_variant() || !base_type.is_hard_type()) {
			valid = !base_type.is_pseudo_type || p_can_be_pseudo_type;
			result_type.kind = GDScriptParser::DataType::VARIANT;
			if (base_type.is_variant() && base_type.is_hard_type() && base_type.is_meta_type && base_type.is_pseudo_type) {
				
				String enum_name;
				if (p_subscript->base->type == GDScriptParser::Node::IDENTIFIER) {
					enum_name = String(static_cast<GDScriptParser::IdentifierNode *>(p_subscript->base)->name) + ENUM_SEPARATOR + String(p_subscript->attribute->name);
				}
				if (CoreConstants::is_global_enum(enum_name)) {
					result_type = make_global_enum_type(enum_name, StringName());
				} else {
					valid = false;
					mark_node_unsafe(p_subscript);
				}
			} else {
				mark_node_unsafe(p_subscript);
			}
		} else {
			reduce_identifier_from_base(p_subscript->attribute, &base_type);
			GDScriptParser::DataType attr_type = p_subscript->attribute->get_datatype();
			if (attr_type.is_set()) {
				valid = !attr_type.is_pseudo_type || p_can_be_pseudo_type;
				result_type = attr_type;
				p_subscript->is_constant = p_subscript->attribute->is_constant;