### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
int event_base, error_base;
	if (XineramaQueryExtension(x11_display, &event_base, &error_base)) {
		return 0;
	} else {
		return XDefaultScreen(x11_display);
	}
}
int DisplayServerX11::get_keyboard_focus_screen() const {
	int count = get_screen_count();
	if (count < 2) {
		
		return 0;
	}
	Window focus = 0;
	int revert_to = 0;
	XGetInputFocus(x11_display, &focus, &revert_to);
	if (focus) {
		Window focus_child = 0;
		int x = 0, y = 0;
		XTranslateCoordinates(x11_display, focus, DefaultRootWindow(x11_display), 0, 0, &x, &y, &focus_child);
		XWindowAttributes xwa;