### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
break;
			}
			case Key::DOWN: {
				if (k->is_shift_pressed()) {
					break;
				}
				int index = _project_list->get_single_selected_index();
				if (index + 1 < _project_list->get_project_count()) {
					_project_list->select_project(index + 1);
					_project_list->ensure_project_visible(index + 1);
					_update_project_buttons();
				}
			} break;
			case Key::F: {
				if (k->is_command_or_control_pressed()) {
					this->search_box->grab_focus();
				} else {
					keycode_handled = false;
				}
			} break;
			default: {
				keycode_handled = false;
			} break;
		}
		if (keycode_handled) {
			accept_event();
		}
	}
}
void ProjectManager::_load_recent_projects() {