### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
break;
					}
				}
				if (!root || (!root->get_first_child() && hide_root)) {
					break;
				}
				click_handled = false;
				pressing_for_editor = false;
				propagate_mouse_activated = false;
				int x_limit = get_size().width - theme_cache.panel_style->get_minimum_size().width;
				if (v_scroll->is_visible()) {
					x_limit -= v_scroll->get_minimum_size().width;
				}
				cache.rtl = is_layout_rtl();
				blocked++;
				propagate_mouse_event(pos + theme_cache.offset, 0, 0, x_limit + theme_cache.offset.width, mb->is_double_click(), root, mb->get_button_index(), mb);
				blocked--;
				if (pressing_for_editor) {
					pressing_pos = mb->get_position();
					if (rtl) {
						pressing_pos.x = get_size().width - pressing_pos.x;
					}
				}
				if (mb->get_button_index() == MouseButton::RIGHT) {
					break;
				}
				if (drag_touching) {
					set_physics_process_internal(false);
					drag_touching_deaccel = false;
					drag_touching = false;