### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
emit_signal("page_changed", max_page);
}
void EditorPaginator::update(int p_page, int p_max_page) {
	page = p_page;
	max_page = p_max_page;
	
	first_page_button->set_disabled(page == 0);
	prev_page_button->set_disabled(page == 0);
	next_page_button->set_disabled(page == max_page);
	last_page_button->set_disabled(page == max_page);
	
	page_line_edit->set_text(vformat("%d", page + 1));
	page_count_label->set_text(vformat("/ %d", max_page + 1));
}
void EditorPaginator::_notification(int p_what) {
	switch (p_what) {
		case NOTIFICATION_ENTER_TREE:
		case NOTIFICATION_THEME_CHANGED: {
			first_page_button->set_icon(get_theme_icon(SNAME("PageFirst"), SNAME("EditorIcons")));
			prev_page_button->set_icon(get_theme_icon(SNAME("PagePrevious"), SNAME("EditorIcons")));
			next_page_button->set_icon(get_theme_icon(SNAME("PageNext"), SNAME("EditorIcons")));
			last_page_button->set_icon(get_theme_icon(SNAME("PageLast"), SNAME("EditorIcons")));
		} break;
	}
}
void EditorPaginator::_bind_methods() {
	ADD_SIGNAL(MethodInfo("page_changed", PropertyInfo(Variant::INT, "page")));
}
EditorPaginator::EditorPaginator() {