### Godot version

ef025711a

### System information

ArchLinux x11

### Issue description

Accessing a scene unique node like this:
```gdscript
class_name Class extends Node
static func get_label() -> Label:
	return %label
```
and then accessing that class later:
```gdscript
func _ready() -> void:
	Main.get_label().text = "hello world"
```
causes a strange error when in the editor, and a normal error when run directly.
![image](https://user-images.githubusercontent.com/70787919/229785642-6aad4e31-6bd9-4eb5-bee4-7445b48a99bb.png)
```c++
ERROR: Node not found: "%label" (relative to "/root/main").
   at: get_node (scene/main/node.cpp:1364)
```
Instead of returning null.
As opposed to when using `get_node`:
```

SCRIPT ERROR: Cannot call method 'get_node' on a null value.
          at: get_label (res://main.gd:5)
SCRIPT ERROR: Invalid set index 'text' (on base: 'Nil') with value of type 'String'.
          at: _ready (res://control.gd:4)
```

### Steps to reproduce

Run mrp or follow outlined steps

### Minimal reproduction project

[bug.zip](https://github.com/godotengine/godot/files/11148287/bug.zip)

consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "else".)");
		n_if->false_block = parse_suite(R"("else" block)");
	}
	complete_extents(n_if);
	if (n_if->false_block != nullptr && n_if->false_block->has_return && n_if->true_block->has_return) {
		current_suite->has_return = true;
	}
	if (n_if->false_block != nullptr && n_if->false_block->has_continue) {
		current_suite->has_continue = true;
	}
	return n_if;
}
GDScriptParser::MatchNode *GDScriptParser::parse_match() {
	MatchNode *match = alloc_node<MatchNode>();
	match->test = parse_expression(false);
	if (match->test == nullptr) {
		push_error(R"(Expected expression to test after "match".)");
	}
	consume(GDScriptTokenizer::Token::COLON, R"(Expected ":" after "match" expression.)");
	consume(GDScriptTokenizer::Token::NEWLINE, R"(Expected a newline after "match" statement.)");
	if (!consume(GDScriptTokenizer::Token::INDENT, R"(Expected an indented block after "match" statement.)")) {
		complete_extents(match);
		return match;
	}
	bool all_have_return = true;
	bool have_wildcard = false;
	while (!check(GDScriptTokenizer::Token::DEDENT) && !is_at_end()) {
		MatchBranchNode *branch = parse_match_branch();
		if (branch == nullptr) {
			advance();