### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

}
		Node *statement = parse_statement();
		if (statement == nullptr) {
			if (error_count++ > 100) {
				push_error("Too many statement errors.", suite);
				break;
			}
			continue;
		}
		suite->statements.push_back(statement);
		
		switch (statement->type) {
			case Node::VARIABLE: {
				VariableNode *variable = static_cast<VariableNode *>(statement);
				const SuiteNode::Local &local = current_suite->get_local(variable->identifier->name);
				if (local.type != SuiteNode::Local::UNDEFINED) {
					push_error(vformat(R"(There is already a %s named "%s" declared in this scope.)", local.get_name(), variable->identifier->name), variable->identifier);
				}
				current_suite->add_local(variable, current_function);
				break;
			}
			case Node::CONSTANT: {
				ConstantNode *constant = static_cast<ConstantNode *>(statement);
				const SuiteNode::Local &local = current_suite->get_local(constant->identifier->name);
				if (local.type != SuiteNode::Local::UNDEFINED) {
					String name;
					if (local.type == SuiteNode::Local::CONSTANT) {
						name = "constant";
					} else {
						name = "variable";