### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

const AnimationTrack *an = static_cast<const AnimationTrack *>(t);
						if (!is_backward) {
							_track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
							_track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
						} else {
							_track_get_key_indices_in_range(an->values, anim_start, to_time, p_indices, is_backward);
							_track_get_key_indices_in_range(an->values, from_time, anim_end, p_indices, is_backward);
						}
					} break;
				}
				return;
			}
			
			if (p_looped_flag != Animation::LOOPED_FLAG_NONE) {
				if (!is_backward && Math::is_equal_approx(from_time, 0)) {
					int edge = track_find_key(p_track, 0, FIND_MODE_EXACT);
					if (edge >= 0) {
						p_indices->push_back(edge);
					}
				} else if (is_backward && Math::is_equal_approx(to_time, length)) {
					int edge = track_find_key(p_track, length, FIND_MODE_EXACT);
					if (edge >= 0) {
						p_indices->push_back(edge);
					}
				}
			}
		} break;
		case LOOP_PINGPONG: {
			if (from_time > length || from_time < 0) {
				from_time = Math::pingpong(from_time, length);