### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

}
			StringName class_name = native_type.native_type;
			if (!ClassDB::class_exists(class_name)) {
				break;
			}
			bool use_type_hint = EditorSettings::get_singleton()->get_setting("text_editor/completion/add_type_hints").operator bool();
			List<MethodInfo> virtual_methods;
			ClassDB::get_virtual_methods(class_name, &virtual_methods);
			{
				
				MethodInfo static_init("_static_init");
				static_init.return_val.type = Variant::NIL;
				static_init.flags |= METHOD_FLAG_STATIC | METHOD_FLAG_VIRTUAL;
				virtual_methods.push_back(static_init);
			}
			for (const MethodInfo &mi : virtual_methods) {
				String method_hint = mi.name;
				if (method_hint.contains(":")) {
					method_hint = method_hint.get_slice(":", 0);
				}
				method_hint += "(";
				if (mi.arguments.size()) {
					for (int i = 0; i < mi.arguments.size(); i++) {
						if (i > 0) {
							method_hint += ", ";
						}
						String arg = mi.arguments[i].name;
						if (arg.contains(":")) {
							arg = arg.substr(0, arg.find(":"));
						}