### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
if (mb.is_valid()) {
			Vector2 mouse_local_pos = tile_atlas_control->get_local_mouse_position();
			if (mb->get_button_index() == MouseButton::LEFT) {
				if (mb->is_pressed()) {
					
					if (tools_button_group->get_pressed_button() == tool_setup_atlas_source_button) {
						if (tools_settings_erase_button->is_pressed()) {
							
							if (mb->is_ctrl_pressed() || mb->is_shift_pressed()) {
								
								
								drag_type = DRAG_TYPE_REMOVE_TILES_USING_RECT;
								drag_start_mouse_pos = mouse_local_pos;
								drag_last_mouse_pos = drag_start_mouse_pos;
							} else {
								
								
								drag_type = DRAG_TYPE_REMOVE_TILES;
								drag_start_mouse_pos = mouse_local_pos;
								drag_last_mouse_pos = drag_start_mouse_pos;
								
								Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_mouse_pos);
								if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
									coords = tile_set_atlas_source->get_tile_at_coords(coords);
								}
								if (coords != TileSetSource::INVALID_ATLAS_COORDS) {
									drag_modified_tiles.insert(coords);
								}
							}
						} else {