### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

} else if (drag_type == DRAG_H_GUIDE) {
					Array prev_hguides = hguides.duplicate();
					if (b->get_position().y > RULER_WIDTH) {
						
						if (dragged_guide_index >= 0) {
							hguides[dragged_guide_index] = edited.y;
							undo_redo->create_action(TTR("Move Horizontal Guide"));
							undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						} else {
							hguides.push_back(edited.y);
							undo_redo->create_action(TTR("Create Horizontal Guide"));
							undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");
							undo_redo->commit_action();
						}
					} else {
						if (dragged_guide_index >= 0) {
							hguides.remove_at(dragged_guide_index);
							undo_redo->create_action(TTR("Remove Horizontal Guide"));
							if (hguides.is_empty()) {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "remove_meta", "_edit_horizontal_guides_");
							} else {
								undo_redo->add_do_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", hguides);
							}
							undo_redo->add_undo_method(EditorNode::get_singleton()->get_edited_scene(), "set_meta", "_edit_horizontal_guides_", prev_hguides);
							undo_redo->add_undo_method(viewport, "queue_redraw");