### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
return "Windows";
}
void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
	if (windows.has(MAIN_WINDOW_ID) && (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
		
		WindowID window_id = _get_focused_window_or_popup();
		if (!windows.has(window_id)) {
			window_id = MAIN_WINDOW_ID;
		}
		WindowData &wd = windows[window_id];
		RECT clipRect;
		GetClientRect(wd.hWnd, &clipRect);