### Godot version

4.1.1-stable

### System information

Windows 10

### Issue description

OptionButton items shortcut is not working

popup->clear();
	set_text("");
	current = NONE_SELECTED;
	_refresh_size_cache();
}
void OptionButton::_select(int p_which, bool p_emit) {
	if (p_which == current && !allow_reselect) {
		return;
	}
	if (p_which == NONE_SELECTED) {
		for (int i = 0; i < popup->get_item_count(); i++) {
			popup->set_item_checked(i, false);
		}
		current = NONE_SELECTED;
		set_text("");
		set_icon(nullptr);
	} else {
		ERR_FAIL_INDEX(p_which, popup->get_item_count());
		for (int i = 0; i < popup->get_item_count(); i++) {
			popup->set_item_checked(i, i == p_which);
		}
		current = p_which;
		set_text(popup->get_item_text(current));
		set_icon(popup->get_item_icon(current));
	}
	if (is_inside_tree() && p_emit) {
		emit_signal(SNAME("item_selected"), current);
	}
}
void OptionButton::_select_int(int p_which) {