### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

GNU/Linux, GLES3 & Vulkan, Intel UHD 770

### Issue description

When passing arrays of color objects to the shader, the shader program cannot get the values, even when converted to vector arrays.

And source_color hint does not convert colors correctly when passed through an array.

```
var colors := [
	Color.hex(0x0088ffff),
	Color.hex(0xff000088),
	Color.hex(0x00ff0000),
	Color.hex(0x0000ffff),
]
func _ready() -> void:
	var shader: ShaderMaterial = mesh.material
	shader.set_shader_parameter("vec4_no_hint", colors)
	shader.set_shader_parameter("vec4_hint", colors)
	shader.set_shader_parameter("vec3_no_hint", colors)
	shader.set_shader_parameter("vec3_hint", colors)
	var cvt_colors = colors.map(func (c): return Vector4(c.r, c.g, c.b, c.a))
	shader.set_shader_parameter("cvt_vec4_no_hint", cvt_colors)
	shader.set_shader_parameter("cvt_vec4_hint", cvt_colors)
	shader.set_shader_parameter("cvt_vec3_no_hint", cvt_colors)
	shader.set_shader_parameter("cvt_vec3_hint", cvt_colors)
```

Result With GLES3:
![图片](https://user-images.githubusercontent.com/20413045/232321140-3118a776-e76e-4e73-954f-c7b4f155d1ec.png)

Result With Vulkan:
![图片](https://user-images.githubusercontent.com/20413045/232321207-d52cb2e5-c644-40a8-89ee-71da8b58e408.png)


### Steps to reproduce

Open the sample project attached, open the test scene, switch to the 3D tab, you will see it.

### Minimal reproduction project

[test-color-uniform-array.tar.gz](https://github.com/godotengine/godot/files/11242561/test-color-uniform-array.tar.gz)

arg->tex_builtin = p_builtin;
				for (KeyValue<StringName, HashSet<int>> &E : arg->tex_argument_connect) {
					for (const int &F : E.value) {
						if (!_propagate_function_call_sampler_builtin_reference(E.key, F, p_builtin)) {
							return false;
						}
					}
				}
				return true;
			}
		}
	}
	ERR_FAIL_V(false); 
}
Error ShaderLanguage::_parse_array_size(BlockNode *p_block, const FunctionInfo &p_function_info, bool p_forbid_unknown_size, Node **r_size_expression, int *r_array_size, bool *r_unknown_size) {
	bool error = false;
	if (r_array_size != nullptr && *r_array_size > 0) {
		error = true;
	}
	if (r_unknown_size != nullptr && *r_unknown_size) {
		error = true;
	}
	if (error) {
		_set_error(vformat(RTR("Array size is already defined.")));
		return ERR_PARSE_ERROR;
	}
	TkPos pos = _get_tkpos();
	Token tk = _get_token();
	if (tk.type == TK_BRACKET_CLOSE) {
		if (p_forbid_unknown_size) {