### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
if (atlas_source) {
							
							TileData *tile_data = atlas_source->get_tile_data(E.value.get_atlas_coords(), E.value.alternative_tile);
							if (!tile_data) {
								continue;
							}
							
							Rect2i source_rect = atlas_source->get_tile_texture_region(E.value.get_atlas_coords());
							Vector2i tile_offset = tile_data->get_texture_origin();
							
							Rect2 dest_rect;
							dest_rect.size = source_rect.size;
							bool transpose = tile_data->get_transpose();
							if (transpose) {
								dest_rect.position = (tile_map->map_to_local(E.key) - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
							} else {
								dest_rect.position = (tile_map->map_to_local(E.key) - dest_rect.size / 2 - tile_offset);
							}
							if (tile_data->get_flip_h()) {
								dest_rect.size.x = -dest_rect.size.x;
							}
							if (tile_data->get_flip_v()) {
								dest_rect.size.y = -dest_rect.size.y;
							}
							
							Color modulate = tile_data->get_modulate();
							Color self_modulate = tile_map->get_modulate_in_tree() * tile_map->get_self_modulate();
							modulate *= self_modulate;
							modulate *= tile_map->get_layer_modulate(tile_map_layer);