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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

print_verbose("Removing previously installed libraries...");
	Error error;
	String libs_json = FileAccess::get_file_as_string(GDEXTENSION_LIBS_PATH, &error);
	if (error || libs_json.is_empty()) {
		print_verbose("No previously installed libraries found");
		return;
	}
	JSON json;
	error = json.parse(libs_json);
	ERR_FAIL_COND_MSG(error, "Error parsing \"" + libs_json + "\" on line " + itos(json.get_error_line()) + ": " + json.get_error_message());
	Vector<String> libs = json.get_data();
	Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
	for (int i = 0; i < libs.size(); i++) {
		print_verbose("Removing previously installed library " + libs[i]);
		da->remove(libs[i]);
	}
	da->remove(GDEXTENSION_LIBS_PATH);
}
String EditorExportPlatformAndroid::join_list(const List<String> &p_parts, const String &p_separator) {