### Godot version

4.0 dev_build

### System information

Ubuntu 22.04.1

### Issue description

The "Lookup Symbol" button don't appears for custorm class names.
Related issues: #68475,  #73167.
I tried apply #68311, #69473 and #73196. It don't helps.
The `Ctrl+LMB` works right for all cases.

### Steps to reproduce

Right click to the `CustomClassA` symbol in the `custom_class_b.gd` anywhere. The `Lookup Symbol` button don't appears in the context menu.

### Minimal reproduction project

Example from  #68475.
goto_menu = memnew(MenuButton);
	goto_menu->set_text(TTR("Go To"));
	goto_menu->set_switch_on_hover(true);
	goto_menu->set_shortcut_context(this);
	bookmarks_menu = memnew(PopupMenu);
	bookmarks_menu->set_name("Bookmarks");
	breakpoints_menu = memnew(PopupMenu);
	breakpoints_menu->set_name("Breakpoints");
	connection_info_dialog = memnew(ConnectionInfoDialog);
	SET_DRAG_FORWARDING_GCD(code_editor->get_text_editor(), ScriptTextEditor);
}
ScriptTextEditor::~ScriptTextEditor() {
	highlighters.clear();
	if (!editor_enabled) {
		memdelete(code_editor);
		memdelete(warnings_panel);
		memdelete(errors_panel);
		memdelete(context_menu);
		memdelete(color_panel);
		memdelete(edit_hb);
		memdelete(edit_menu);
		memdelete(highlighter_menu);
		memdelete(search_menu);
		memdelete(goto_menu);
		memdelete(bookmarks_menu);
		memdelete(breakpoints_menu);
		memdelete(connection_info_dialog);
	}
}
static ScriptEditorBase *create_editor(const Ref<Resource> &p_resource) {