### Godot version

4.0.2

### System information

Windows 10

### Issue description

If an error in the Debugger/Errors menu caused by a C# script is selected every time the project is executed a "Save Resource As" menu appears.
![Erro1](https://user-images.githubusercontent.com/6534007/234107005-1455895e-50d3-452a-b153-dae219f98211.PNG)
![Erro2](https://user-images.githubusercontent.com/6534007/234107008-315b7fed-d0ef-4573-ad76-9f0992f83a51.PNG)


The only way to stop it for appearing is restarting Godot.

### Steps to reproduce

1. Execute a C# script with an error
2. Select the error in the Debugger/Errors menu
3. Click "run project"
4. A "Save Resource As" menu appears.

### Minimal reproduction project

Example code with error:

```csharp
using Godot;
using System;

public partial class ErrorTest : Node 
{
    public override void _Ready() 
    {
        Node nullNode = null;

        nullNode.ToString();
    }
}


```


inspector->clear_stack_variables();
		ERR_FAIL_COND(p_data.size() != 1);
		emit_signal(SNAME("stack_frame_vars"), p_data[0]);
	} else if (p_msg == "stack_frame_var") {
		inspector->add_stack_variable(p_data);
		emit_signal(SNAME("stack_frame_var"), p_data);
	} else if (p_msg == "output") {
		ERR_FAIL_COND(p_data.size() != 2);
		ERR_FAIL_COND(p_data[0].get_type() != Variant::PACKED_STRING_ARRAY);
		Vector<String> output_strings = p_data[0];
		ERR_FAIL_COND(p_data[1].get_type() != Variant::PACKED_INT32_ARRAY);
		Vector<int> output_types = p_data[1];
		ERR_FAIL_COND(output_strings.size() != output_types.size());
		for (int i = 0; i < output_strings.size(); i++) {
			RemoteDebugger::MessageType type = (RemoteDebugger::MessageType)(int)(output_types[i]);
			EditorLog::MessageType msg_type;
			switch (type) {
				case RemoteDebugger::MESSAGE_TYPE_LOG: {
					msg_type = EditorLog::MSG_TYPE_STD;
				} break;
				case RemoteDebugger::MESSAGE_TYPE_LOG_RICH: {
					msg_type = EditorLog::MSG_TYPE_STD_RICH;
				} break;
				case RemoteDebugger::MESSAGE_TYPE_ERROR: {
					msg_type = EditorLog::MSG_TYPE_ERROR;
				} break;
				default: {
					WARN_PRINT("Unhandled script debugger message type: " + itos(type));
					msg_type = EditorLog::MSG_TYPE_STD;
				} break;