### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

bit_width[i] = (data_key[COMPONENTS] >> (i * 4)) & 0xF;
			}
			uint32_t frame_bit_width = (data_key[COMPONENTS] >> 12) + 1;
			AnimationCompressionBufferBitsRead buffer;
			buffer.src_data = (const uint8_t *)&data_key[COMPONENTS + 1];
			for (uint32_t i = 1; i < data_count; i++) {
				uint32_t frame_delta = buffer.read(frame_bit_width);
				base_frame += frame_delta;
				for (uint32_t j = 0; j < COMPONENTS; j++) {
					if (bit_width[j] == 0) {
						continue; 
					}
					uint32_t valueu = buffer.read(bit_width[j] + 1);
					bool sign = valueu & (1 << bit_width[j]);
					int16_t value = valueu & ((1 << bit_width[j]) - 1);
					if (sign) {
						value = -value - 1;
					}
					decode_next[j] += value;
				}
				next_time = double(base_frame) * frame_to_sec + page_base_time;
				if (p_time < next_time) {
					break;
				}
				packet_time = next_time;
				for (uint32_t j = 0; j < COMPONENTS; j++) {
					decode[j] = decode_next[j];
				}
				if (key_index) {
					(*key_index)++;