### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

p_item->parent = current;
	p_item->E = current->subitems.push_back(p_item);
	p_item->index = current_idx++;
	p_item->char_ofs = current_char_ofs;
	if (p_item->type == ITEM_TEXT) {
		ItemText *t = static_cast<ItemText *>(p_item);
		current_char_ofs += t->text.length();
	} else if (p_item->type == ITEM_IMAGE) {
		current_char_ofs++;
	}
	if (p_enter) {
		current = p_item;
	}
	if (p_ensure_newline) {
		Item *from = current_frame->lines[current_frame->lines.size() - 1].from;
		
		if (_find_layout_subitem(from, p_item)) {
			_invalidate_current_line(current_frame);
			current_frame->lines.resize(current_frame->lines.size() + 1);
		}
	}
	if (current_frame->lines[current_frame->lines.size() - 1].from == nullptr) {
		current_frame->lines[current_frame->lines.size() - 1].from = p_item;
	}
	p_item->line = current_frame->lines.size() - 1;