### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
immediate_dialog_confirmed = true;
}
bool EditorNode::immediate_confirmation_dialog(const String &p_text, const String &p_ok_text, const String &p_cancel_text) {
	ConfirmationDialog *cd = memnew(ConfirmationDialog);
	cd->set_text(p_text);
	cd->set_ok_button_text(p_ok_text);
	cd->set_cancel_button_text(p_cancel_text);
	cd->connect("confirmed", callable_mp(singleton, &EditorNode::_immediate_dialog_confirmed));
	singleton->gui_base->add_child(cd);
	cd->popup_centered();
	while (true) {
		OS::get_singleton()->delay_usec(1);
		DisplayServer::get_singleton()->process_events();
		Main::iteration();
		if (singleton->immediate_dialog_confirmed || !cd->is_visible()) {
			break;
		}
	}
	memdelete(cd);
	return singleton->immediate_dialog_confirmed;
}
void EditorNode::cleanup() {
	_init_callbacks.clear();
}
int EditorNode::get_current_tab() {
	return scene_tabs->get_current_tab();
}
void EditorNode::set_current_tab(int p_tab) {