### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
DOC_LINE_NORMAL,
	DOC_LINE_IN_CODE,
	DOC_LINE_IN_CODEBLOCK,
};
static String _process_doc_line(const String &p_line, const String &p_text, const String &p_space_prefix, DocLineState &r_state) {
	String line = p_line;
	if (r_state == DOC_LINE_NORMAL) {
		line = line.strip_edges(true, false);
	} else {
		line = line.trim_prefix(p_space_prefix);
	}
	String line_join;
	if (!p_text.is_empty()) {
		if (r_state == DOC_LINE_NORMAL) {
			if (p_text.ends_with("[/codeblock]")) {
				line_join = "\n";
			} else if (!p_text.ends_with("[br]")) {
				line_join = " ";
			}
		} else {
			line_join = "\n";
		}
	}