### Godot version

4.1 db5113d

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/ee391a0d-44b7-4a35-bfa5-40d47af75f65)
Notice the empty space to the right. I actually have a worse case in my project, but I couldn't reproduce it outside:
![](https://chat.godotengine.org/file-upload/X3RMM5A9gN7RZEizo/Clipboard%20-%202%20czerwca%202023%2022:54)
Regression from #77651
CC @Rindbee 

### Steps to reproduce

1. Add a new script
2. Name it `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;.gd`
3. Hover its name in the Script Editor

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("get_default_cursor_shape"), &Control::get_default_cursor_shape);
	ClassDB::bind_method(D_METHOD("get_cursor_shape", "position"), &Control::get_cursor_shape, DEFVAL(Point2()));
	ClassDB::bind_method(D_METHOD("set_focus_neighbor", "side", "neighbor"), &Control::set_focus_neighbor);
	ClassDB::bind_method(D_METHOD("get_focus_neighbor", "side"), &Control::get_focus_neighbor);
	ClassDB::bind_method(D_METHOD("set_focus_next", "next"), &Control::set_focus_next);
	ClassDB::bind_method(D_METHOD("get_focus_next"), &Control::get_focus_next);
	ClassDB::bind_method(D_METHOD("set_focus_previous", "previous"), &Control::set_focus_previous);
	ClassDB::bind_method(D_METHOD("get_focus_previous"), &Control::get_focus_previous);
	ClassDB::bind_method(D_METHOD("force_drag", "data", "preview"), &Control::force_drag);
	ClassDB::bind_method(D_METHOD("set_mouse_filter", "filter"), &Control::set_mouse_filter);
	ClassDB::bind_method(D_METHOD("get_mouse_filter"), &Control::get_mouse_filter);
	ClassDB::bind_method(D_METHOD("set_force_pass_scroll_events", "force_pass_scroll_events"), &Control::set_force_pass_scroll_events);
	ClassDB::bind_method(D_METHOD("is_force_pass_scroll_events"), &Control::is_force_pass_scroll_events);
	ClassDB::bind_method(D_METHOD("set_clip_contents", "enable"), &Control::set_clip_contents);
	ClassDB::bind_method(D_METHOD("is_clipping_contents"), &Control::is_clipping_contents);
	ClassDB::bind_method(D_METHOD("grab_click_focus"), &Control::grab_click_focus);
	ClassDB::bind_method(D_METHOD("set_drag_forwarding", "drag_func", "can_drop_func", "drop_func"), &Control::set_drag_forwarding);
	ClassDB::bind_method(D_METHOD("set_drag_preview", "control"), &Control::set_drag_preview);
	ClassDB::bind_method(D_METHOD("is_drag_successful"), &Control::is_drag_successful);
	ClassDB::bind_method(D_METHOD("warp_mouse", "position"), &Control::warp_mouse);
	ClassDB::bind_method(D_METHOD("set_shortcut_context", "node"), &Control::set_shortcut_context);
	ClassDB::bind_method(D_METHOD("get_shortcut_context"), &Control::get_shortcut_context);
	ClassDB::bind_method(D_METHOD("update_minimum_size"), &Control::update_minimum_size);
	ClassDB::bind_method(D_METHOD("set_layout_direction", "direction"), &Control::set_layout_direction);
	ClassDB::bind_method(D_METHOD("get_layout_direction"), &Control::get_layout_direction);
	ClassDB::bind_method(D_METHOD("is_layout_rtl"), &Control::is_layout_rtl);
	ClassDB::bind_method(D_METHOD("set_auto_translate", "enable"), &Control::set_auto_translate);
	ClassDB::bind_method(D_METHOD("is_auto_translating"), &Control::is_auto_translating);
	ClassDB::bind_method(D_METHOD("set_localize_numeral_system", "enable"), &Control::set_localize_numeral_system);
	ClassDB::bind_method(D_METHOD("is_localizing_numeral_system"), &Control::is_localizing_numeral_system);