### Godot version

4.1 db5113d

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/ee391a0d-44b7-4a35-bfa5-40d47af75f65)
Notice the empty space to the right. I actually have a worse case in my project, but I couldn't reproduce it outside:
![](https://chat.godotengine.org/file-upload/X3RMM5A9gN7RZEizo/Clipboard%20-%202%20czerwca%202023%2022:54)
Regression from #77651
CC @Rindbee 

### Steps to reproduce

1. Add a new script
2. Name it `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;.gd`
3. Hover its name in the Script Editor

### Minimal reproduction project

N/A
ERR_FAIL_COND((p_state.size() <= 0) ||
			!p_state.has("rotation") || !p_state.has("scale") ||
			!p_state.has("pivot") || !p_state.has("anchors") || !p_state.has("offsets") ||
			!p_state.has("layout_mode") || !p_state.has("anchors_layout_preset"));
	Dictionary state = p_state;
	set_rotation(state["rotation"]);
	set_scale(state["scale"]);
	set_pivot_offset(state["pivot"]);
	Array anchors = state["anchors"];
	
	LayoutMode _layout = (LayoutMode)(int)state["layout_mode"];
	if (_layout == LayoutMode::LAYOUT_MODE_POSITION) {
		bool anchors_mode = ((real_t)anchors[0] != 0.0 || (real_t)anchors[1] != 0.0 || (real_t)anchors[2] != 0.0 || (real_t)anchors[3] != 0.0);
		if (anchors_mode) {
			_layout = LayoutMode::LAYOUT_MODE_ANCHORS;
		}
	}
	_set_layout_mode(_layout);
	if (_layout == LayoutMode::LAYOUT_MODE_ANCHORS || _layout == LayoutMode::LAYOUT_MODE_UNCONTROLLED) {
		_set_anchors_layout_preset((int)state["anchors_layout_preset"]);
	}
	data.anchor[SIDE_LEFT] = anchors[0];
	data.anchor[SIDE_TOP] = anchors[1];
	data.anchor[SIDE_RIGHT] = anchors[2];
	data.anchor[SIDE_BOTTOM] = anchors[3];
	Array offsets = state["offsets"];
	data.offset[SIDE_LEFT] = offsets[0];
	data.offset[SIDE_TOP] = offsets[1];
	data.offset[SIDE_RIGHT] = offsets[2];
	data.offset[SIDE_BOTTOM] = offsets[3];