### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

CHECK(text_edit->get_caret_index_edit_order() == caret_index_get_order);
	}
	SUBCASE("[TextEdit] add caret at carets") {
		text_edit->remove_secondary_carets();
		text_edit->set_caret_line(1);
		text_edit->set_caret_column(9);
		text_edit->add_caret_at_carets(true);
		CHECK(text_edit->get_caret_count() == 2);
		CHECK(text_edit->get_caret_line(1) == 2);
		CHECK(text_edit->get_caret_column(1) == 4);
		text_edit->add_caret_at_carets(true);
		CHECK(text_edit->get_caret_count() == 2);
		text_edit->add_caret_at_carets(false);
		CHECK(text_edit->get_caret_count() == 3);
		CHECK(text_edit->get_caret_line(2) == 0);
		CHECK(text_edit->get_caret_column(2) == 7);
		text_edit->remove_secondary_carets();
		text_edit->set_caret_line(0);
		text_edit->set_caret_column(4);
		text_edit->select(0, 0, 0, 4);
		text_edit->add_caret_at_carets(true);
		CHECK(text_edit->get_caret_count() == 2);
		CHECK(text_edit->get_selection_from_line(1) == 1);
		CHECK(text_edit->get_selection_to_line(1) == 1);
		CHECK(text_edit->get_selection_from_column(1) == 0);
		CHECK(text_edit->get_selection_to_column(1) == 3);
		text_edit->add_caret_at_carets(true);
		CHECK(text_edit->get_caret_count() == 3);
		CHECK(text_edit->get_selection_from_line(2) == 2);
		CHECK(text_edit->get_selection_to_line(2) == 2);