### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

ERR_FAIL_COND(p_event.is_null());
	Ref<InputEventKey> k = p_event;
	if (k.is_valid() && k->is_action_pressed(SNAME("ui_cancel"), false, true)) {
		Control *focus_owner = get_viewport()->gui_get_focus_owner();
		if (text_editor->has_focus() || (focus_owner && vbc_lineedit->is_ancestor_of(focus_owner))) {
			_hide_bar();
			accept_event();
		}
	}
}
bool FindReplaceBar::_search(uint32_t p_flags, int p_from_line, int p_from_col) {