### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

List<IPAddress> local_ip;
	IP::get_singleton()->get_local_addresses(&local_ip);
	String hint;
	String current = has_setting("network/debug/remote_host") ? get("network/debug/remote_host") : "";
	String selected = "127.0.0.1";
	
	for (const IPAddress &ip : local_ip) {
		
		if (String(ip).begins_with("fe80:0:0:0:")) { 
			continue;
		}
		
		if (String(ip).begins_with("169.254.")) { 
			continue;
		}
		
		if (ip == current) {
			selected = ip;
		}
		if (!hint.is_empty()) {
			hint += ",";
		}
		hint += ip;
	}
	
	add_property_hint(PropertyInfo(Variant::STRING, "network/debug/remote_host", PROPERTY_HINT_ENUM, hint));
	
	set("network/debug/remote_host", selected);
}
void EditorSettings::save() {