### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

main_vbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	add_child(main_vbox);
	Control *ec = memnew(Control);
	ec->set_custom_minimum_size(Size2(0, 1));
	ec->set_mouse_filter(MOUSE_FILTER_PASS);
	main_vbox->add_child(ec);
	// Top half, tle, tags and unsupported features labels.
	{
		HBoxContainer *tle_hb = memnew(HBoxContainer);
		main_vbox->add_child(tle_hb);
		project_tle = memnew(Label);
		project_tle->set_auto_translate(false);
		project_tle->set_name("ProjectName");
		project_tle->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		project_tle->set_clip_text(true);
		tle_hb->add_child(project_tle);
		tag_container = memnew(HBoxContainer);
		tle_hb->add_child(tag_container);
		Control *spacer = memnew(Control);
		spacer->set_custom_minimum_size(Size2(10, 10));
		tle_hb->add_child(spacer);
	}
	// Bottom half, containing the path and view folder button.
	{
		HBoxContainer *path_hb = memnew(HBoxContainer);
		path_hb->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		main_vbox->add_child(path_hb);
		explore_button = memnew(Button);
		explore_button->set_name("ExploreButton");
		explore_button->set_flat(true);