### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
} else if (p_name == "animation_frames_count") {
			r_ret = tile_set_atlas_source->get_tile_animation_frames_count(coords);
			return true;
		} else if (components.size() == 2 && components[0].begins_with("animation_frame_") && components[0].trim_prefix("animation_frame_").is_valid_int()) {
			int frame = components[0].trim_prefix("animation_frame_").to_int();
			if (components[1] == "duration") {
				if (frame < 0 || frame >= tile_set_atlas_source->get_tile_animation_frames_count(coords)) {
					return false;
				}
				r_ret = tile_set_atlas_source->get_tile_animation_frame_duration(coords, frame);
				return true;
			}
		}
	}
	for (const TileSelection &E : tiles) {
		
		
		const Vector2i &coords = E.tile;
		const int &alternative = E.alternative;
		TileData *tile_data = tile_set_atlas_source->get_tile_data(coords, alternative);
		ERR_FAIL_COND_V(!tile_data, false);
		bool valid = false;
		r_ret = tile_data->get(p_name, &valid);
		if (valid) {
			return true;
		}
	}
	return false;
}
void TileSetAtlasSourceEditor::AtlasTileProxyObject::_get_property_list(List<PropertyInfo> *p_list) const {