### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
String icon_path_a = "";
		String icon_path_b = "";
		Ref<Texture2D> icon_a = EditorNode::get_singleton()->get_class_icon(p_a.type);
		if (icon_a.is_valid()) {
			icon_path_a = icon_a->get_name();
		}
		Ref<Texture2D> icon_b = EditorNode::get_singleton()->get_class_icon(p_b.type);
		if (icon_b.is_valid()) {
			icon_path_b = icon_b->get_name();
		}
		return NaturalNoCaseComparator()(p_a.name.get_extension() + icon_path_a + p_a.name.get_basename(), p_b.name.get_extension() + icon_path_b + p_b.name.get_basename());
	}
};
struct FileSystemDock::FileInfoModifiedTimeComparator {
	bool operator()(const FileInfo &p_a, const FileInfo &p_b) const {