### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
return;
	}
	if (GDScriptLanguage::get_singleton()->has_any_global_constant(name)) {
		Variant constant = GDScriptLanguage::get_singleton()->get_any_global_constant(name);
		p_identifier->set_datatype(type_from_variant(constant, p_identifier));
		p_identifier->is_constant = true;
		p_identifier->reduced_value = constant;
		return;
	}
	if (CoreConstants::is_global_enum(name)) {
		p_identifier->set_datatype(make_global_enum_type(name, StringName(), true));
		if (!can_be_builtin) {
			push_error(vformat(R"(Global enum "%s" cannot be used on its own.)", name), p_identifier);
		}
		return;
	}
	
	if (can_be_builtin && name == SNAME("Variant")) {
		GDScriptParser::DataType variant;
		variant.kind = GDScriptParser::DataType::VARIANT;
		variant.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
		variant.is_meta_type = true;
		variant.is_pseudo_type = true;
		p_identifier->set_datatype(variant);
		return;
	}
	
	
	if (GDScriptUtilityFunctions::function_exists(name)) {
		push_error(vformat(R"(Built-in function "%s" cannot be used as an identifier.)", name), p_identifier);