### Godot version

v4.1.1-stable_mono_win64

### System information

Windows 11

### Issue description

I removed the node to replace it with another, but when I change the path in the code, the engine crashes for me.

### Steps to reproduce

I did a screen recording as it happens:

https://github.com/godotengine/godot/assets/116289408/b2fd2689-8d82-44e8-8e02-be01674842e1



### Minimal reproduction project

[MixApo.zip](https://github.com/godotengine/godot/files/12208403/MixApo.zip)

}
				if (str[from] == '\\') {
					from++;
					continue;
				}
				region_end_index = from;
				for (int k = 0; k < end_key_length; k++) {
					if (end_key[k] != str[from + k]) {
						region_end_index = -1;
						break;
					}
				}
				if (region_end_index != -1) {
					break;
				}
			}
			j = from + (end_key_length - 1);
			end_region = (region_end_index == -1) ? in_region : -1;
			if (!same_line || region_end_index != -1) {
				delimiter_cache.write[i][j + 1] = end_region;
			}
			in_region = -1;
		}
		if (i == end_line && current_end_region != end_region) {
			end_line++;
			end_line = MIN(end_line, line_count);
		}
	}
}
int CodeEdit::_is_in_delimiter(int p_line, int p_column, DelimiterType p_type) const {