### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
}
			
			class_desc->push_cell();
			_push_code_font();
			class_desc->push_color(theme_cache.headline_color);
			if (describe) {
				class_desc->push_meta("@member " + cd.properties[i].name);
			}
			_add_text(cd.properties[i].name);
			if (describe) {
				class_desc->pop();
			}
			class_desc->pop();
			_pop_code_font();
			class_desc->pop(); 
			
			class_desc->push_cell();
			_push_code_font();
			if (!cd.properties[i].default_value.is_empty()) {
				class_desc->push_color(theme_cache.symbol_color);
				if (cd.properties[i].overridden) {
					class_desc->add_text(" [");
					class_desc->push_meta("@member " + cd.properties[i].overrides + "." + cd.properties[i].name);
					_add_text(vformat(TTR("overrides %s:"), cd.properties[i].overrides));
					class_desc->pop();
					class_desc->add_text(" ");
				} else {
					class_desc->add_text(" [" + TTR("default:") + " ");
				}
				class_desc->pop();