### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
TileSetAtlasSource *tile_set_atlas_source = nullptr;
	int tile_set_atlas_source_id = TileSet::INVALID_SOURCE;
	bool tile_set_changed_needs_update = false;
	
	ScrollContainer *tile_data_editors_scroll = nullptr;
	VBoxContainer *tile_data_painting_editor_container = nullptr;
	Label *tile_data_editors_label = nullptr;
	Button *tile_data_editor_dropdown_button = nullptr;
	Popup *tile_data_editors_popup = nullptr;
	Tree *tile_data_editors_tree = nullptr;
	void _tile_data_editor_dropdown_button_draw();
	void _tile_data_editor_dropdown_button_pressed();
	
	String current_property;
	Control *current_tile_data_editor_toolbar = nullptr;
	HashMap<String, TileDataEditor *> tile_data_editors;
	TileDataEditor *current_tile_data_editor = nullptr;
	void _tile_data_editors_tree_selected();
	
	AtlasTileProxyObject *tile_proxy_object = nullptr;
	EditorInspector *tile_inspector = nullptr;
	Label *tile_inspector_no_tile_selected_label = nullptr;
	String selected_property;
	void _inspector_property_selected(String p_property);
	TileSetAtlasSourceProxyObject *atlas_source_proxy_object = nullptr;
	EditorInspector *atlas_source_inspector = nullptr;
	
	TileAtlasView *tile_atlas_view = nullptr;
	
	enum DragType {