### Godot version

4.0.2.stable

### System information

Windows 10

### Issue description

Engine keeps spamming me this
![изображение](https://user-images.githubusercontent.com/89089095/232018878-1584ed55-5867-4883-9519-67b82ef93813.png)


### Steps to reproduce

No steps, issue happens from time to time absolutely randomly

### Minimal reproduction project

N/A
if (info.name == identifier->name) {
						push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function");
					}
				}
				if (Variant::has_utility_function(identifier->name)) {
					push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "built-in function");
				} else if (ClassDB::class_exists(identifier->name)) {
					push_warning(identifier, GDScriptWarning::SHADOWED_GLOBAL_IDENTIFIER, "enum member", identifier->name, "global class");
				}
			}
#endif
			item.identifier = identifier;
			item.parent_enum = enum_node;
			item.line = previous.start_line;
			item.leftmost_column = previous.leftmost_column;
			item.rightmost_column = previous.rightmost_column;
			if (elements.has(item.identifier->name)) {
				push_error(vformat(R"(Name "%s" was already in this enum (at line %d).)", item.identifier->name, elements[item.identifier->name]), item.identifier);
			} else if (!named) {
				if (current_class->members_indices.has(item.identifier->name)) {
					push_error(vformat(R"(Name "%s" is already used as a class %s.)", item.identifier->name, current_class->get_member(item.identifier->name).get_type_name()));
				}
			}
			elements[item.identifier->name] = item.line;
			if (match(GDScriptTokenizer::Token::EQUAL)) {
				ExpressionNode *value = parse_expression(false);
				if (value == nullptr) {
					push_error(R"(Expected expression value after "=".)");
				}
				item.custom_value = value;