### Godot version

4.0.stable.mono

### System information

Windows 10, NVIDIA RTX 2060 (Driver 30.0.14.7284), Vulkan 1.2.175 Forward+ (Editor)

### Issue description

When changing certain Global Shader Parameters (in this case, a mat4) in the Project Settings, the value sent to the editor 3D view appears to be undefined, resulting in garbage values sent to the shaders.

As an example here, I'm using a mat4 to describe global light directions for a lighting shader
Note that the shader receives a different value even when the editor is being set to the same values
https://user-images.githubusercontent.com/44537737/222551889-b7c7ca63-ef65-484c-818f-c6ce47a7d3c0.mp4

Setting the global parameter from a script does pass the correct value to the shaders
![image](https://user-images.githubusercontent.com/44537737/222552338-14582898-a76d-4ec4-b877-7b822e414901.png)

I have also determined the shaders in the editor also do not get correct values from the `project.godot` when loading the project.

### Steps to reproduce

- Create a Global Shader Parameter of mat4 type (Project > Project Settings... > Shader Globals)
- Create a shader that visualizes the value of the mat4 (`global uniform mat4 global_mat`)
- Attempt to modify the global in the same Project Settings menu, the shader will receive garbage values

### Minimal reproduction project

[GlobalShaderParameters.zip](https://github.com/godotengine/godot/files/10875801/GlobalShaderParameters.zip)

Vector<StringName> variables;
	variables = RS::get_singleton()->global_shader_parameter_get_list();
	for (int i = 0; i < variables.size(); i++) {
		PropertyInfo pinfo;
		pinfo.name = "params/" + variables[i];
		pinfo.usage = PROPERTY_USAGE_EDITOR | PROPERTY_USAGE_CHECKABLE;
		switch (RS::get_singleton()->global_shader_parameter_get_type(variables[i])) {
			case RS::GLOBAL_VAR_TYPE_BOOL: {
				pinfo.type = Variant::BOOL;
			} break;
			case RS::GLOBAL_VAR_TYPE_BVEC2: {
				pinfo.type = Variant::INT;
				pinfo.hint = PROPERTY_HINT_FLAGS;
				pinfo.hint_string = "x,y";
			} break;
			case RS::GLOBAL_VAR_TYPE_BVEC3: {
				pinfo.type = Variant::INT;
				pinfo.hint = PROPERTY_HINT_FLAGS;
				pinfo.hint_string = "x,y,z";
			} break;
			case RS::GLOBAL_VAR_TYPE_BVEC4: {
				pinfo.type = Variant::INT;
				pinfo.hint = PROPERTY_HINT_FLAGS;
				pinfo.hint_string = "x,y,z,w";
			} break;
			case RS::GLOBAL_VAR_TYPE_INT: {