### Godot version

Godot 4.0.1.stable

### System information

Windows 10, Forward+

### Issue description

Example code:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```

the warning is ignored by pressing [ignore] in the warnings panel.

pressing it multiple times results in:
```gdscript
@warning_ignore("shadowed_global_identifier", "shadowed_global_identifier")
```


### Steps to reproduce

Shadowing a global function with a method of script:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```


### Minimal reproduction project

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
    pass
```
}
					if (setter_function == nullptr) {
						push_error(vformat(R"(Setter "%s" not found.)", member.variable->setter_pointer->name), member.variable);
					} else if (setter_function->parameters.size() != 1) {
						push_error(vformat(R"(Function "%s" cannot be used as setter because of its signature.)", setter_function->identifier->name), member.variable);
					} else if (!is_type_compatible(member.variable->datatype, setter_function->parameters[0]->datatype, true)) {
						push_error(vformat(R"(Function with argument type "%s" cannot be used as setter for a property of type "%s".)", setter_function->parameters[0]->datatype.to_string(), member.variable->datatype.to_string()), member.variable);
					} else {
						has_valid_setter = true;
#ifdef DEBUG_ENABLED
						if (member.variable->datatype.builtin_type == Variant::FLOAT && setter_function->parameters[0]->datatype.builtin_type == Variant::INT) {
							parser->push_warning(member.variable, GDScriptWarning::NARROWING_CONVERSION);
						}
#endif
					}
				}
				if (member.variable->datatype.is_variant() && has_valid_getter && has_valid_setter) {
					if (!is_type_compatible(getter_function->datatype, setter_function->parameters[0]->datatype, true)) {
						push_error(vformat(R"(Getter with type "%s" cannot be used along with setter of type "%s".)", getter_function->datatype.to_string(), setter_function->parameters[0]->datatype.to_string()), member.variable);
					}
				}
			}
#ifdef DEBUG_ENABLED
			parser->ignored_warnings = previously_ignored_warnings;
#endif 
		}
	}
	parser->current_class = previous_class;
}
void GDScriptAnalyzer::resolve_class_body(GDScriptParser::ClassNode *p_class, bool p_recursive) {