### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (!is_dirty) {
		return;
	}
	max_width = -1;
	line_height = -1;
	if (font.is_valid() && font_size > 0) {
		font_height = font->get_height(font_size);
	}
	for (int i = 0; i < text.size(); i++) {
		invalidate_cache(i, -1, true);
	}
	is_dirty = false;
}
void TextEdit::Text::clear() {
	text.clear();
	max_width = -1;
	line_height = -1;
	Line line;
	line.gutters.resize(gutter_count);
	line.data = "";
	text.insert(0, line);
	invalidate_cache(0, -1, true);
}
int TextEdit::Text::get_max_width() const {
	return max_width;
}
void TextEdit::Text::set(int p_line, const String &p_text, const Array &p_bidi_override) {