### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
_zoom_on_position(p_zoom, viewport_scrollable->get_size() / 2.0);
}
void CanvasItemEditor::_shortcut_zoom_set(real_t p_zoom) {
	_zoom_on_position(p_zoom * MAX(1, EDSCALE), viewport->get_local_mouse_position());
}
void CanvasItemEditor::_button_toggle_smart_snap(bool p_status) {
	smart_snap_active = p_status;
	viewport->queue_redraw();
}
void CanvasItemEditor::_button_toggle_grid_snap(bool p_status) {