### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

Vector<GDScriptCodeGenerator::Address> args;
							args.push_back(assigned);
							GDScriptCodeGenerator::Address call_base = is_static ? GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::CLASS) : GDScriptCodeGenerator::Address(GDScriptCodeGenerator::Address::SELF);
							gen->write_call(GDScriptCodeGenerator::Address(), call_base, member_property_setter_function, args);
						} else if (is_static) {
							GDScriptCodeGenerator::Address temp = codegen.add_temporary(static_var_data_type);
							gen->write_assign(temp, assigned);
							gen->write_set_static_variable(temp, static_var_class, static_var_index);
							gen->pop_temporary();
						} else {
							gen->write_assign(target_member_property, assigned);
						}
						if (!known_type) {
							gen->write_end_jump_if_shared();
						}
					}
				}
				if (assigned.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
					gen->pop_temporary();
				}
			} else if (assignment->assignee->type == GDScriptParser::Node::IDENTIFIER && _is_class_member_property(codegen, static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name)) {
				
				GDScriptCodeGenerator::Address assigned_value = _parse_expression(codegen, r_error, assignment->assigned_value);
				if (r_error) {
					return GDScriptCodeGenerator::Address();
				}
				GDScriptCodeGenerator::Address to_assign = assigned_value;
				bool has_operation = assignment->operation != GDScriptParser::AssignmentNode::OP_NONE;
				StringName name = static_cast<GDScriptParser::IdentifierNode *>(assignment->assignee)->name;
				if (has_operation) {