### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
atlas_source_inspector->edit(atlas_source_proxy_object);
	middle_vbox_container->add_child(atlas_source_inspector);
	
	VBoxContainer *right_vbox_container = memnew(VBoxContainer);
	add_child(right_vbox_container);
	
	tool_settings = memnew(HBoxContainer);
	right_vbox_container->add_child(tool_settings);
	tool_settings_tile_data_toolbar_container = memnew(HBoxContainer);
	tool_settings->add_child(tool_settings_tile_data_toolbar_container);
	tools_settings_erase_button = memnew(Button);
	tools_settings_erase_button->set_flat(true);
	tools_settings_erase_button->set_toggle_mode(true);
	tools_settings_erase_button->set_shortcut(ED_SHORTCUT("tiles_editor/eraser", TTR("Eraser"), Key::E));
	tools_settings_erase_button->set_shortcut_context(this);
	tool_settings->add_child(tools_settings_erase_button);
	tool_advanced_menu_button = memnew(MenuButton);
	tool_advanced_menu_button->set_flat(true);
	tool_advanced_menu_button->get_popup()->add_item(TTR("Create Tiles in Non-Transparent Texture Regions"), ADVANCED_AUTO_CREATE_TILES);
	tool_advanced_menu_button->get_popup()->add_item(TTR("Remove Tiles in Fully Transparent Texture Regions"), ADVANCED_AUTO_REMOVE_TILES);
	tool_advanced_menu_button->get_popup()->connect("id_pressed", callable_mp(this, &TileSetAtlasSourceEditor::_menu_option));
	tool_settings->add_child(tool_advanced_menu_button);
	_update_toolbar();
	
	Control *middle_space = memnew(Control);
	middle_space->set_h_size_flags(SIZE_EXPAND_FILL);
	tool_settings->add_child(middle_space);
	tool_tile_id_label = memnew(Label);
	tool_tile_id_label->set_mouse_filter(Control::MOUSE_FILTER_STOP);
	tool_settings->add_child(tool_tile_id_label);