### Godot version

v4.1.stable.mono.official [970459615]

### System information

Godot v4.1.stable.mono - macOS 13.4.1 - Vulkan (Mobile) - dedicated AMD Radeon Pro 5300M - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

When polling for an InputAction that does not exist from C#, Godot produces the following error, which is so long that it is impossible to read on a normal display.
```
E 0:00:01:0823   Godot.NativeInterop.NativeFuncs.generated.cs:345 @ void Godot.NativeInterop.NativeFuncs.godotsharp_method_bind_ptrcall(IntPtr , IntPtr , System.Void** , System.Void* ): The InputMap action "Jump" doesn't exist.
```
The expected error in this case would be something along the lines of
```
Error: The InputMap action "Jump" doesn't exist.
```
But instead this is what the console ends up looking like:
<img width="1037" alt="image" src="https://github.com/godotengine/godot/assets/44267994/a64f7c29-706a-4b91-acab-09bf1ee789e5">


### Steps to reproduce

Poll an Action that does not exist in C#:
```
Input.GetActionStrength(action_name);
```
The resulting error should be very difficult to parse.

### Minimal reproduction project

This is a very simple error to reproduce (simply poll for a nonexistent Action with C#) so I don't think a reproduction project is necessary.
int colon_index = p_msg.find_char(':');
		ERR_FAIL_COND_MSG(colon_index < 1, "Invalid message received");
		bool parsed = EditorDebuggerNode::get_singleton()->plugins_capture(this, p_msg, p_data);
		if (!parsed) {
			WARN_PRINT("unknown message " + p_msg);
		}
	}
}
void ScriptEditorDebugger::_set_reason_text(const String &p_reason, MessageType p_type) {
	switch (p_type) {
		case MESSAGE_ERROR:
			reason->add_theme_color_override("font_color", get_theme_color(SNAME("error_color"), SNAME("Editor")));
			break;
		case MESSAGE_WARNING:
			reason->add_theme_color_override("font_color", get_theme_color(SNAME("warning_color"), SNAME("Editor")));
			break;
		default:
			reason->add_theme_color_override("font_color", get_theme_color(SNAME("success_color"), SNAME("Editor")));
	}
	reason->set_text(p_reason);
	const PackedInt32Array boundaries = TS->string_get_word_breaks(p_reason, "", 80);
	PackedStringArray lines;
	for (int i = 0; i < boundaries.size(); i += 2) {
		const int start = boundaries[i];
		const int end = boundaries[i + 1];
		lines.append(p_reason.substr(start, end - start + 1));
	}
	reason->set_tooltip_text(String("\n").join(lines));
}
void ScriptEditorDebugger::_notification(int p_what) {