### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
RBMap<UniformSetFormat, uint32_t> uniform_set_format_cache;
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	struct Shader {
		struct Set {
			Vector<UniformInfo> uniform_info;
			VkDescriptorSetLayout descriptor_set_layout = VK_NULL_HANDLE;
		};
		uint32_t vertex_input_mask = 0; 
		uint32_t fragment_output_mask = 0;
		struct PushConstant {
			uint32_t size = 0;
			uint32_t vk_stages_mask = 0;
		};
		PushConstant push_constant;
		uint32_t compute_local_size[3] = { 0, 0, 0 };
		struct SpecializationConstant {
			PipelineSpecializationConstant constant;