### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

Item(const String &p_name,
				const String &p_description,
				const PackedStringArray &p_tags,
				const String &p_path,
				const String &p_icon,
				const String &p_main_scene,
				const PackedStringArray &p_unsupported_features,
				uint64_t p_last_edited,
				bool p_favorite,
				bool p_grayed,
				bool p_missing,
				int p_version) {
			project_name = p_name;
			description = p_description;
			tags = p_tags;
			path = p_path;
			icon = p_icon;
			main_scene = p_main_scene;
			unsupported_features = p_unsupported_features;
			last_edited = p_last_edited;
			favorite = p_favorite;
			grayed = p_grayed;
			missing = p_missing;
			version = p_version;
			control = nullptr;
			PackedStringArray sorted_tags = tags;
			sorted_tags.sort();
			tag_sort_string = String().join(sorted_tags);
		}
		_FORCE_INLINE_ bool operator==(const Item &l) const {