### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

arghint += ", ";
		}
		if (i == p_arg_idx) {
			arghint += String::chr(0xFFFF);
		}
		arghint += E.name + ": " + _get_visual_datatype(E, true);
		if (i - def_args >= 0) {
			arghint += String(" = ") + p_info.default_arguments[i - def_args].get_construct_string();
		}
		if (i == p_arg_idx) {
			arghint += String::chr(0xFFFF);
		}
		i++;
	}
	if (p_info.flags & METHOD_FLAG_VARARG) {
		if (p_info.arguments.size() > 0) {
			arghint += ", ";
		}
		if (p_arg_idx >= p_info.arguments.size()) {
			arghint += String::chr(0xFFFF);
		}
		arghint += "...";
		if (p_arg_idx >= p_info.arguments.size()) {
			arghint += String::chr(0xFFFF);
		}
	}
	arghint += ")";
	return arghint;
}
static String _make_arguments_hint(const GDScriptParser::FunctionNode *p_function, int p_arg_idx) {