### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
valid_right_disconnect_types.insert(p_type);
}
void GraphEdit::remove_valid_right_disconnect_type(int p_type) {
	valid_right_disconnect_types.erase(p_type);
}
void GraphEdit::add_valid_left_disconnect_type(int p_type) {
	valid_left_disconnect_types.insert(p_type);
}
void GraphEdit::remove_valid_left_disconnect_type(int p_type) {
	valid_left_disconnect_types.erase(p_type);
}
TypedArray<Dictionary> GraphEdit::_get_connection_list() const {
	List<Connection> conns;
	get_connection_list(&conns);
	TypedArray<Dictionary> arr;
	for (const Connection &E : conns) {
		Dictionary d;
		d["from"] = E.from;
		d["from_port"] = E.from_port;
		d["to"] = E.to;
		d["to_port"] = E.to_port;
		arr.push_back(d);
	}
	return arr;
}
void GraphEdit::_zoom_minus() {
	set_zoom(zoom / zoom_step);
}
void GraphEdit::_zoom_reset() {