### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

}
			}
			undo_redo->add_undo_method(this, "_set_selection_from_array", _get_selection_as_array());
			undo_redo->commit_action();
		} break;
		case DRAG_TYPE_MOVE_TILE:
			if (drag_current_tile != drag_start_tile_shape.position) {
				undo_redo->create_action(TTR("Move a tile"));
				undo_redo->add_do_method(tile_set_atlas_source, "move_tile_in_atlas", drag_start_tile_shape.position, drag_current_tile, tile_set_atlas_source->get_tile_size_in_atlas(drag_current_tile));
				undo_redo->add_do_method(this, "_set_selection_from_array", _get_selection_as_array());
				undo_redo->add_undo_method(tile_set_atlas_source, "move_tile_in_atlas", drag_current_tile, drag_start_tile_shape.position, drag_start_tile_shape.size);
				Array array;
				array.push_back(drag_start_tile_shape.position);
				array.push_back(0);
				undo_redo->add_undo_method(this, "_set_selection_from_array", array);
				undo_redo->commit_action(false);
			}
			break;
		case DRAG_TYPE_RECT_SELECT: {
			Vector2i start_base_tiles_coords = tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_mouse_pos, true);
			Vector2i new_base_tiles_coords = tile_atlas_view->get_atlas_tile_coords_at_pos(tile_atlas_control->get_local_mouse_position(), true);
			ERR_FAIL_COND(start_base_tiles_coords == TileSetSource::INVALID_ATLAS_COORDS);
			ERR_FAIL_COND(new_base_tiles_coords == TileSetSource::INVALID_ATLAS_COORDS);
			Rect2i region = Rect2i(start_base_tiles_coords, new_base_tiles_coords - start_base_tiles_coords).abs();
			region.size += Vector2i(1, 1);
			undo_redo->create_action(TTR("Select tiles"));
			undo_redo->add_undo_method(this, "_set_selection_from_array", _get_selection_as_array());
			
			bool add_to_selection = true;
			if (Input::get_singleton()->is_key_pressed(Key::SHIFT)) {