### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

When a tween is performed on a `Transform2D`, where the starting value has a scale which isn't `(1, 1)`, both the position and scale of the intermediate values will be incorrect.  However, the correct transform will be applied at the end of the tween:

https://github.com/godotengine/godot/assets/441188/d190e224-3212-457a-9ba6-563b09abe930



### Steps to reproduce

Eg:
```
var tween := create_tween()
var start := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(100,100)) * 0.5
var end := Transform2D(Vector2.RIGHT, Vector2.DOWN, Vector2(200, 100))
(tween.tween_property($Tweened, "transform", end, 2.0)
	.from(start)
	)
```

### Minimal reproduction project

Single self-contained scene. Click to start the tween:

[tween_transform2d.zip](https://github.com/godotengine/godot/files/11995298/tween_transform2d.zip)

BIND_ENUM_CONSTANT(INTERPOLATION_CUBIC);
	BIND_ENUM_CONSTANT(INTERPOLATION_LINEAR_ANGLE);
	BIND_ENUM_CONSTANT(INTERPOLATION_CUBIC_ANGLE);
	BIND_ENUM_CONSTANT(UPDATE_CONTINUOUS);
	BIND_ENUM_CONSTANT(UPDATE_DISCRETE);
	BIND_ENUM_CONSTANT(UPDATE_CAPTURE);
	BIND_ENUM_CONSTANT(LOOP_NONE);
	BIND_ENUM_CONSTANT(LOOP_LINEAR);
	BIND_ENUM_CONSTANT(LOOP_PINGPONG);
	BIND_ENUM_CONSTANT(LOOPED_FLAG_NONE);
	BIND_ENUM_CONSTANT(LOOPED_FLAG_END);
	BIND_ENUM_CONSTANT(LOOPED_FLAG_START);
	BIND_ENUM_CONSTANT(FIND_MODE_NEAREST);
	BIND_ENUM_CONSTANT(FIND_MODE_APPROX);
	BIND_ENUM_CONSTANT(FIND_MODE_EXACT);
}
void Animation::clear() {
	for (int i = 0; i < tracks.size(); i++) {
		memdelete(tracks[i]);
	}
	tracks.clear();
	loop_mode = LOOP_NONE;
	length = 1;
	compression.enabled = false;
	compression.bounds.clear();
	compression.pages.clear();
	compression.fps = 120;
	emit_changed();
}
bool Animation::_float_track_optimize_key(const TKey<float> t0, const TKey<float> t1, const TKey<float> t2, real_t p_allowed_velocity_err, real_t p_allowed_precision_error) {