### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(instance == XR_NULL_HANDLE, false);
	ERR_FAIL_COND_V(session != XR_NULL_HANDLE, false);
	void *next_pointer = nullptr;
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		void *np = wrapper->set_session_create_and_get_next_pointer(next_pointer);
		if (np != nullptr) {
			next_pointer = np;
		}
	}
	XrSessionCreateInfo session_create_info = {
		XR_TYPE_SESSION_CREATE_INFO, 
		next_pointer, 
		0, 
		system_id 
	};
	XrResult result = xrCreateSession(instance, &session_create_info, &session);
	if (XR_FAILED(result)) {
		print_line("OpenXR: Failed to create session [", get_error_string(result), "]");
		return false;
	}
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		wrapper->on_session_created(session);
	}
	return true;
}
bool OpenXRAPI::load_supported_reference_spaces() {