### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
} else if (_gui_input_move(p_event)) {
			
		} else if (_gui_input_anchors(p_event)) {
			
		} else if (_gui_input_select(p_event)) {
			
		} else if (_gui_input_ruler_tool(p_event)) {
			
		} else {
			
			accepted = false;
		}
	}
	accepted = (_gui_input_zoom_or_pan(p_event, accepted) || accepted);
	if (accepted) {
		accept_event();
	}
	
	_gui_input_hover(p_event);
	if (mb.is_valid()) {
		
		_update_cursor();
	}
	
	if (!viewport->has_focus() && (!get_viewport()->gui_get_focus_owner() || !get_viewport()->gui_get_focus_owner()->is_text_field())) {
		viewport->call_deferred(SNAME("grab_focus"));
	}
}
void CanvasItemEditor::_update_cursor() {