### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
if (argument->reduced_value.get_type() != Variant::INT && argument->reduced_value.get_type() != Variant::FLOAT) {
								can_reduce = false;
								push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, Variant::get_type_name(argument->reduced_value.get_type())), argument);
							}
							if (can_reduce) {
								args.write[i] = argument->reduced_value;
							}
						} else {
							can_reduce = false;
							GDScriptParser::DataType argument_type = argument->get_datatype();
							if (argument_type.is_variant() || !argument_type.is_hard_type()) {
								mark_node_unsafe(argument);
							}
							if (!argument_type.is_variant() && (argument_type.builtin_type != Variant::INT && argument_type.builtin_type != Variant::FLOAT)) {
								if (!argument_type.is_hard_type()) {
									downgrade_node_type_source(argument);
								} else {
									push_error(vformat(R"*(Invalid argument for "range()" call. Argument %d should be int or float but "%s" was given.)*", i + 1, argument_type.to_string()), argument);
								}
							}
						}
					}
					Variant reduced;
					if (can_reduce) {
						switch (args.size()) {
							case 1:
								reduced = (int32_t)args[0];
								break;
							case 2:
								reduced = Vector2i(args[0], args[1]);