### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

for (int i = delimiters.size() - 1; i >= 0; i--) {
		if (delimiters[i].type == p_type) {
			delimiters.remove_at(i);
		}
	}
	delimiter_cache.clear();
	if (!setting_delimiters) {
		_update_delimiter_cache();
	}
}
TypedArray<String> CodeEdit::_get_delimiters(DelimiterType p_type) const {
	TypedArray<String> r_delimiters;
	for (int i = 0; i < delimiters.size(); i++) {
		if (delimiters[i].type != p_type) {
			continue;
		}
		r_delimiters.push_back(delimiters[i].start_key + (delimiters[i].end_key.is_empty() ? "" : " " + delimiters[i].end_key));
	}
	return r_delimiters;
}
void CodeEdit::_update_scroll_selected_line(float p_mouse_y) {
	float percent = (float)(p_mouse_y - code_completion_scroll_rect.position.y) / code_completion_scroll_rect.size.height;
	percent = CLAMP(percent, 0.0f, 1.0f);
	code_completion_current_selected = (int)(percent * (code_completion_options.size() - 1));
	code_completion_force_item_center = -1;
}
void CodeEdit::_filter_code_completion_candidates_impl() {