### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
int terrain_set = tile_data->get_terrain_set();
					if (terrain_set >= 0) {
						ERR_FAIL_INDEX(terrain_set, (int)per_terrain_terrains_patterns.size());
						TileMapCell cell;
						cell.source_id = source_id;
						cell.set_atlas_coords(tile_id);
						cell.alternative_tile = alternative_id;
						TileSet::TerrainsPattern terrains_pattern = tile_data->get_terrains_pattern();
						
						int terrain = terrains_pattern.get_terrain();
						if (terrain >= 0 && terrain < (int)per_terrain_terrains_patterns[terrain_set].size()) {
							per_terrain_terrains_patterns[terrain_set][terrain].insert(terrains_pattern);
						}
						
						for (int i = 0; i < TileSet::CELL_NEIGHBOR_MAX; i++) {
							TileSet::CellNeighbor bit = TileSet::CellNeighbor(i);
							if (tile_set->is_valid_terrain_peering_bit(terrain_set, bit)) {
								terrain = terrains_pattern.get_terrain_peering_bit(bit);
								if (terrain >= 0 && terrain < (int)per_terrain_terrains_patterns[terrain_set].size()) {
									per_terrain_terrains_patterns[terrain_set][terrain].insert(terrains_pattern);
								}
							}
						}
					}
				}
			}
		}
	}
}
void TileMapEditorTerrainsPlugin::_update_terrains_tree() {