### Godot version

4.1 stable, 4.1.1 rc1

### System information

Windows 10, Forward +

### Issue description

When updating the global_position of a Node2D that's outside of the scene tree, the global_position does not update. I came across this issue because when I instantiate a scene, I usually set the instantiated object's properties before adding it to the scene tree. When I tried setting the global_position, I noticed the value seems to stay at (0,0). Interestingly, even though the global_position does not update, the position property does. Is it fine to update a node's (global) position when it's not inside the scene tree? Or should we not do this

Also possibly related to #75676

### Steps to reproduce

```gdscript
extends Node

func _ready() -> void:
	var a = Node2D.new()
	a.global_position = Vector2(1, 1)
	assert(a.global_position == Vector2(1, 1))
```

The above assertion fails on 4.1 stable and 4.1.1 rc1, but succeeds on 4.0.2 and 4.0.3. I didn't test other versions besides these

### Minimal reproduction project

N/A
ERR_MAIN_THREAD_GUARD;
	data.theme_color_override.erase(p_name);
	_notify_theme_override_changed();
}
void Control::remove_theme_constant_override(const StringName &p_name) {
	ERR_MAIN_THREAD_GUARD;
	data.theme_constant_override.erase(p_name);
	_notify_theme_override_changed();
}
bool Control::has_theme_icon_override(const StringName &p_name) const {
	ERR_READ_THREAD_GUARD_V(false);
	const Ref<Texture2D> *tex = data.theme_icon_override.getptr(p_name);
	return tex != nullptr;
}
bool Control::has_theme_stylebox_override(const StringName &p_name) const {
	ERR_READ_THREAD_GUARD_V(false);
	const Ref<StyleBox> *style = data.theme_style_override.getptr(p_name);
	return style != nullptr;
}
bool Control::has_theme_font_override(const StringName &p_name) const {
	ERR_READ_THREAD_GUARD_V(false);
	const Ref<Font> *font = data.theme_font_override.getptr(p_name);
	return font != nullptr;
}
bool Control::has_theme_font_size_override(const StringName &p_name) const {
	ERR_READ_THREAD_GUARD_V(false);
	const int *font_size = data.theme_font_size_override.getptr(p_name);
	return font_size != nullptr;
}
bool Control::has_theme_color_override(const StringName &p_name) const {