### Godot version

v4.2.dev3.mono.official [013e8e3af]

### System information

Windows 11, Godot 4.2-dev3

### Issue description

I wanted to create a Tween that interpolates a method in value range of a long type (64 bit). When the tweened method gets called with values outside the "classical" 32 bit number range (-2147483647 till 2147483647) the method gets only a constant value of -2147483647.

Surprisingly the last call of the tween passes in the correct value then.

### Steps to reproduce

Use the code snippet on any Node C# script (it was a control node in my case):
```
public partial class CurrencyView : Control
{
	public override void _Ready()
	{
		this.SetValue(long.MaxValue);
	}
	
	
	public void SetValue(long value)
	{
		Tween tween = this.CreateTween();
		tween.TweenMethod(new Callable(this, MethodName.OnValueTweener), 0L, value, 0.8d);
	}


	private void OnValueTweener(long value)
	{
		GD.Print(value);
	}
}
```

Then just run any scene with a node in it that has this script attached.
You should see log with the wrong numbers:
```
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
9223372036854775807
```

### Minimal reproduction project

[tween-bug-project.zip](https://github.com/godotengine/godot/files/12508074/tween-bug-project.zip)

data_tracks[i].validated_packet_count = -1;
						time_tracks[i].needs_start_frame = true; 
						time_tracks[i].packets.clear();
						time_tracks[i].validated_key_index = -1;
						time_tracks[i].validated_packet_count = 0;
					}
				}
				Compression::Page page;
				page.data = page_data;
				page.time_offset = base_page_frame * frame_len;
				compression.pages.push_back(page);
				if (!rollback && best_invalid_frame == FRAME_MAX) {
					break; 
				}
				current_frame = page_end_frame;
				base_page_frame = page_end_frame;
				continue; 
			}
		}
		
		uint32_t comp_track = best_frame_track;
		Vector3i values;
		if (start_frame) {
			
			values = _compress_key(tracks_to_compress[comp_track], track_bounds[comp_track], -1, base_page_frame * frame_len);
		} else {
			uint32_t key = time_tracks[comp_track].key_index;
			values = _compress_key(tracks_to_compress[comp_track], track_bounds[comp_track], key);
			time_tracks[comp_track].key_index++; 
		}