### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
accept_event();
			queue_redraw();
			return;
		}
		if (code_completion_active && code_completion_rect.has_point(mm->get_position())) {
			accept_event();
			return;
		}
	}
	Ref<InputEventKey> k = p_gui_input;
	if (TextEdit::alt_input(p_gui_input)) {
		accept_event();
		return;
	}
	bool update_code_completion = false;
	if (!k.is_valid()) {
		
		
		if (!mm.is_valid() || !is_code_completion_drag_started) {
			TextEdit::gui_input(p_gui_input);
		}
		return;
	}
	
	bool mac_keys = OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios");
	if ((mac_keys && k->get_keycode() == Key::META) || (!mac_keys && k->get_keycode() == Key::CTRL)) {
		if (symbol_lookup_on_click_enabled) {
			if (k->is_pressed() && !is_dragging_cursor()) {
				symbol_lookup_new_word = get_word_at_pos(get_local_mouse_pos());
				if (symbol_lookup_new_word != symbol_lookup_word) {