### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
bool accepted = false;
	Ref<InputEventMouseButton> mb = p_event;
	bool release_lmb = (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT); 
	if (EDITOR_GET("editors/panning/simple_panning") || !pan_pressed || release_lmb) {
		accepted = true;
		if (_gui_input_rulers_and_guides(p_event)) {
			
		} else if (EditorNode::get_singleton()->get_editor_plugins_over()->forward_gui_input(p_event)) {
			
		} else if (_gui_input_open_scene_on_double_click(p_event)) {
			
		} else if (_gui_input_scale(p_event)) {
			
		} else if (_gui_input_pivot(p_event)) {
			
		} else if (_gui_input_resize(p_event)) {
			
		} else if (_gui_input_rotate(p_event)) {