### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
Ref<ConfigFile> cf = memnew(ConfigFile);
	String path = EditorPaths::get_singleton()->get_project_settings_dir().path_join("project_metadata.cfg");
	Error err = cf->load(path);
	if (err != OK) {
		return p_default;
	}
	return cf->get_value(p_section, p_key, p_default);
}
void EditorSettings::set_favorites(const Vector<String> &p_favorites) {
	favorites = p_favorites;
	String favorites_file;
	if (Engine::get_singleton()->is_project_manager_hint()) {
		favorites_file = EditorPaths::get_singleton()->get_config_dir().path_join("favorite_dirs");
	} else {
		favorites_file = EditorPaths::get_singleton()->get_project_settings_dir().path_join("favorites");
	}
	Ref<FileAccess> f = FileAccess::open(favorites_file, FileAccess::WRITE);
	if (f.is_valid()) {
		for (int i = 0; i < favorites.size(); i++) {
			f->store_line(favorites[i]);
		}
	}
}
Vector<String> EditorSettings::get_favorites() const {