### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
#ifndef TREE_H
#define TREE_H
#include "scene/gui/control.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/popup_menu.h"
#include "scene/gui/scroll_bar.h"
#include "scene/gui/slider.h"
#include "scene/resources/text_paragraph.h"
class TextEdit;
class Tree;
class TreeItem : public Object {
	GDCLASS(TreeItem, Object);
public:
	enum TreeCellMode {