### Godot version

4.1 beta1

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/3030410f-3bde-4d48-a2bc-959cc4b10518)
This is a plugin description that spans 2 screens and goes beyond the right screen border.
I just wanted to test if there is any limit to plugin description size. There is none. You can potentially put a text that will cover your whole screen (don't try it 🙃).

Not sure how we should solve that. We could autowrap the label, but to gracefully display extremely long texts they either need to be scrolled (in a tooltip??) or truncated.

### Steps to reproduce

1. Open Project Settings
2. Go to Plugins -> Create New Plugin
3. Write a book in the Description field

### Minimal reproduction project

https://www.lipsum.com/
for (int i = 0; i < p_terms.size(); i++) {
		String term = p_terms[i];
		// Recognize special filter.
		if (term.contains(":") && !term.get_slicec(':', 0).is_empty()) {
			String parameter = term.get_slicec(':', 0);
			String argument = term.get_slicec(':', 1);
			if (parameter == "type" || parameter == "t") {
				// F
				String type = get_node(p_item->get_metadata(0))->get_class();
				bool term_in_inherited_class = false;
				// E
				while (type != "Node") {
					if (type.to_lower().contains(argument)) {
						term_in_inherited_class = true;
						break;
					}
					type = ClassDB::get_parent_class(type);
				}
				if (!term_in_inherited_class) {
					return false;
				}
			} else if (parameter == "group" || parameter == "g") {
				// F
				Node *node = get_node(p_item->get_metadata(0));
				if (argument.is_empty()) {
					// W
					if (node->get_persistent_group_count() == 0) {
						return false;
					}
				} else {