### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
scene_tabs_context_menu->add_shortcut(ED_GET_SHORTCUT("editor/reopen_closed_scene"), FILE_OPEN_PREV);
				scene_tabs_context_menu->set_item_text(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), TTR("Undo Close Tab"));
				if (previous_scenes.is_empty()) {
					scene_tabs_context_menu->set_item_disabled(scene_tabs_context_menu->get_item_index(FILE_OPEN_PREV), true);
				}
				scene_tabs_context_menu->add_item(TTR("Close Other Tabs"), FILE_CLOSE_OTHERS);
				scene_tabs_context_menu->add_item(TTR("Close Tabs to the Right"), FILE_CLOSE_RIGHT);
				scene_tabs_context_menu->add_item(TTR("Close All Tabs"), FILE_CLOSE_ALL);
			}
			scene_tabs_context_menu->set_position(scene_tabs->get_screen_position() + mb->get_position());
			scene_tabs_context_menu->reset_size();
			scene_tabs_context_menu->popup();
		}
	}
}
void EditorNode::_reposition_active_tab(int idx_to) {
	editor_data.move_edited_scene_to_index(idx_to);
	_update_scene_tabs();
}
void EditorNode::_thumbnail_done(const String &p_path, const Ref<Texture2D> &p_preview, const Ref<Texture2D> &p_small_preview, const Variant &p_udata) {
	int p_tab = p_udata.operator signed int();
	if (p_preview.is_valid()) {
		Rect2 rect = scene_tabs->get_tab_rect(p_tab);
		rect.position += scene_tabs->get_global_position();
		tab_preview->set_texture(p_preview);
		tab_preview_panel->set_position(rect.position + Vector2(0, rect.size.height));
		tab_preview_panel->show();
	}
}
void EditorNode::_scene_tab_changed(int p_tab) {