### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
emit_signal(SNAME("item_activated"));
				incr_search.clear();
			}
		}
		accept_event();
	} else if (p_event->is_action("ui_select", true) && p_event->is_pressed()) {
		if (select_mode == SELECT_MULTI) {
			if (!selected_item) {
				return;
			}
			if (selected_item->is_selected(selected_col)) {
				selected_item->deselect(selected_col);
				emit_signal(SNAME("multi_selected"), selected_item, selected_col, false);
			} else if (selected_item->is_selectable(selected_col)) {
				selected_item->select(selected_col);
				emit_signal(SNAME("multi_selected"), selected_item, selected_col, true);
			}
		}
		accept_event();
	}
	if (allow_search && k.is_valid()) { 
		if (!k->is_pressed()) {
			return;
		}
		if (k->is_command_or_control_pressed() || (k->is_shift_pressed() && k->get_unicode() == 0) || k->is_meta_pressed()) {
			return;
		}
		if (!root) {
			return;
		}