### Godot version

4.2.dev commit 013e8e3afb982d4b230f0039b6dc248b48794ab9

### System information

Any

### Issue description

The following code from [dialogic](https://github.com/coppolaemilio/dialogic) no longer works in 4.2-dev, but does in 4.1 and before:
```gdscript
class VariableFolder:
        var data = {}
        var path = ""
        var outside
        func _init(_data, _path, _outside):
                data = _data
                path = _path
                outside = _outside
        
        func _get(property):
                property = str(property)
                if property in data:
                        if typeof(data[property]) == TYPE_DICTIONARY:
                                return VariableFolder.new(data[property], path+"."+property, outside)  ### <====== ERROR ###
                        else:
                                return DialogicUtil.logical_convert(data[property])
        
        func _set(property, value):
                property = str(property)
                if not value is VariableFolder:
                        outside._set_value_in_dictionary(path+"."+property, outside.dialogic.current_state_info['variables'], value)
                        return true
                elif VariableFolder:
                        return true
```
On compilation this will give the error
```
SCRIPT ERROR: Compile Error: Identifier not found: VariableFolder
          at: GDScript::reload (res://addons/dialogic/Modules/Variable/subsystem_variables.gd:182)
```
(line 182 is the `VariableFolder.new` line)

i bisected it to the following commit, from #79880:
```
d53fc92b4c6b5e4484e8f0bfff6ac55163dde3fb is the first bad commit
commit d53fc92b4c6b5e4484e8f0bfff6ac55163dde3fb
Author: Danil Alexeev <danil@alexeev.xyz>
Date:   Tue Jul 25 14:21:49 2023 +0300

    GDScript: Fix bug with identifier shadowed below in current scope
```

### Steps to reproduce

i think the issue description is complete enough to allow reproduction, let me know if there's any problems.

### Minimal reproduction project

N/A
Variant value;
	if (p_expression == nullptr) {
		return value;
	}
	if (p_expression->is_constant) {
		is_reduced = true;
		value = p_expression->reduced_value;
	} else if (p_expression->type == GDScriptParser::Node::ARRAY) {
		value = make_array_reduced_value(static_cast<GDScriptParser::ArrayNode *>(p_expression), is_reduced);
	} else if (p_expression->type == GDScriptParser::Node::DICTIONARY) {
		value = make_dictionary_reduced_value(static_cast<GDScriptParser::DictionaryNode *>(p_expression), is_reduced);
	} else if (p_expression->type == GDScriptParser::Node::SUBSCRIPT) {
		value = make_subscript_reduced_value(static_cast<GDScriptParser::SubscriptNode *>(p_expression), is_reduced);
	}
	return value;
}
Variant GDScriptAnalyzer::make_array_reduced_value(GDScriptParser::ArrayNode *p_array, bool &is_reduced) {