### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("set_drop_mode_flags", "flags"), &Tree::set_drop_mode_flags);
	ClassDB::bind_method(D_METHOD("get_drop_mode_flags"), &Tree::get_drop_mode_flags);
	ClassDB::bind_method(D_METHOD("set_allow_rmb_select", "allow"), &Tree::set_allow_rmb_select);
	ClassDB::bind_method(D_METHOD("get_allow_rmb_select"), &Tree::get_allow_rmb_select);
	ClassDB::bind_method(D_METHOD("set_allow_reselect", "allow"), &Tree::set_allow_reselect);
	ClassDB::bind_method(D_METHOD("get_allow_reselect"), &Tree::get_allow_reselect);
	ClassDB::bind_method(D_METHOD("set_allow_search", "allow"), &Tree::set_allow_search);
	ClassDB::bind_method(D_METHOD("get_allow_search"), &Tree::get_allow_search);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "columns"), "set_columns", "get_columns");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "column_titles_visible"), "set_column_titles_visible", "are_column_titles_visible");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_reselect"), "set_allow_reselect", "get_allow_reselect");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_rmb_select"), "set_allow_rmb_select", "get_allow_rmb_select");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "allow_search"), "set_allow_search", "get_allow_search");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_folding"), "set_hide_folding", "is_folding_hidden");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "enable_recursive_folding"), "set_enable_recursive_folding", "is_recursive_folding_enabled");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "hide_root"), "set_hide_root", "is_root_hidden");
	ADD_PROPERTY(PropertyInfo(Variant::INT, "drop_mode_flags", PROPERTY_HINT_FLAGS, "On Item,In Between"), "set_drop_mode_flags", "get_drop_mode_flags");
	ADD_PROPERTY(PropertyInfo(Variant::INT, "select_mode", PROPERTY_HINT_ENUM, "Single,Row,Multi"), "set_select_mode", "get_select_mode");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_horizontal_enabled"), "set_h_scroll_enabled", "is_h_scroll_enabled");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "scroll_vertical_enabled"), "set_v_scroll_enabled", "is_v_scroll_enabled");
	ADD_SIGNAL(MethodInfo("item_selected"));
	ADD_SIGNAL(MethodInfo("cell_selected"));
	ADD_SIGNAL(MethodInfo("multi_selected", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column"), PropertyInfo(Variant::BOOL, "selected")));
	ADD_SIGNAL(MethodInfo("item_mouse_selected", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::INT, "mouse_button_index")));
	ADD_SIGNAL(MethodInfo("empty_clicked", PropertyInfo(Variant::VECTOR2, "position"), PropertyInfo(Variant::INT, "mouse_button_index")));
	ADD_SIGNAL(MethodInfo("item_edited"));
	ADD_SIGNAL(MethodInfo("custom_item_clicked", PropertyInfo(Variant::INT, "mouse_button_index")));
	ADD_SIGNAL(MethodInfo("item_icon_double_clicked"));
	ADD_SIGNAL(MethodInfo("item_collapsed", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem")));
	ADD_SIGNAL(MethodInfo("check_propagated_to_item", PropertyInfo(Variant::OBJECT, "item", PROPERTY_HINT_RESOURCE_TYPE, "TreeItem"), PropertyInfo(Variant::INT, "column")));