### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
TextOperation op;
	op.text = text;
	op.caret_column = caret_column;
	op.scroll_offset = scroll_offset;
	undo_stack.push_back(op);
}
Key LineEdit::_get_menu_action_accelerator(const String &p_action) {
	const List<Ref<InputEvent>> *events = InputMap::get_singleton()->action_get_events(p_action);
	if (!events) {
		return Key::NONE;
	}
	
	const List<Ref<InputEvent>>::Element *first_event = events->front();
	if (!first_event) {
		return Key::NONE;
	}
	const Ref<InputEventKey> event = first_event->get();
	if (event.is_null()) {
		return Key::NONE;
	}
	
	if (event->get_physical_keycode() != Key::NONE) {
		return event->get_physical_keycode_with_modifiers();
	} else {
		return event->get_keycode_with_modifiers();
	}
}
void LineEdit::_generate_context_menu() {