### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

ERR_FAIL_INDEX(p_caret, carets.size());
	
	scrolling = false;
	minimap_clicked = false;
	set_line_as_center_visible(get_caret_line(p_caret), get_caret_wrap_index(p_caret));
	int visible_width = get_size().width - theme_cache.style_normal->get_minimum_size().width - gutters_width - gutter_padding;
	if (draw_minimap) {
		visible_width -= minimap_width;
	}
	if (v_scroll->is_visible_in_tree()) {
		visible_width -= v_scroll->get_combined_minimum_size().width;
	}
	visible_width -= 20; 
	if (get_line_wrapping_mode() != LineWrappingMode::LINE_WRAPPING_NONE) {
		
		Vector2i caret_pos;
		
		if (ime_text.length() != 0 && ime_selection.x != 0) {
			caret_pos.x = _get_column_x_offset_for_line(get_caret_column(p_caret) + ime_selection.x, get_caret_line(p_caret), get_caret_column(p_caret));
		} else {
			caret_pos.x = _get_column_x_offset_for_line(get_caret_column(p_caret), get_caret_line(p_caret), get_caret_column(p_caret));
		}