### Godot version

v4.1.rc2.official [46424488e]

### System information

Godot v4.1.rc2 - Linux Mint 20 (Ulyana) - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 SUPER (nvidia; 515.105.01) - Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 Threads)

### Issue description

Dragging and dropping a file to a new position inside its current folder, or onto the icon for its current folder - when that folder is the project root folder :res// - will be treated as though you were dropping a different file with the same name.

Expectation: for nothing to happen.

Also tried it in 4.0.3 and 4.1-dev3, where it behaves as expected.

https://github.com/godotengine/godot/assets/64640811/90de1120-dd92-41b8-b202-db77c343103a

### Steps to reproduce

1. New or existing project.
2. Click and drag a file in :res// in FileSystem dock.
3. Drop the file back into :res//.
4. Be prompted to overwrite or rename.

### Minimal reproduction project

N/A
} else {
				String fpath = ti->get_metadata(0);
				if (section == 0) {
					if (fpath.ends_with("/")) {
						
						target = fpath;
						return;
					} else {
						
						target = fpath.get_base_dir();
						return;
					}
				} else {
					if (ti->get_parent() != tree->get_root()->get_first_child()) {
						
						if (fpath != "res://") {
							
							if (fpath.ends_with("/")) {
								fpath = fpath.substr(0, fpath.length() - 1);
							}
							target = fpath.get_base_dir();
							return;
						}
					}
				}
			}
		}
	}
}
void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, Vector<String> p_paths, bool p_display_path_dependent_options) {