### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
ClassInfo *type = classes.getptr(p_class);
	ClassInfo *check = type;
	while (check) {
		const PropertySetGet *psg = check->property_setget.getptr(p_property);
		if (psg) {
			if (r_is_valid) {
				*r_is_valid = true;
			}
			return psg->type;
		}
		check = check->inherits_ptr;
	}
	if (r_is_valid) {
		*r_is_valid = false;
	}
	return Variant::NIL;
}
StringName ClassDB::get_property_setter(const StringName &p_class, const StringName &p_property) {
	ClassInfo *type = classes.getptr(p_class);
	ClassInfo *check = type;
	while (check) {
		const PropertySetGet *psg = check->property_setget.getptr(p_property);
		if (psg) {
			return psg->setter;
		}
		check = check->inherits_ptr;
	}
	return StringName();
}
StringName ClassDB::get_property_getter(const StringName &p_class, const StringName &p_property) {