### Godot version

4.1

### System information

Fedora, RX 590

### Issue description

Between 4.0.2 release and 4.0.3 RC1 the hotzone of the visual shader nodes have shrunk on the side that overlaps the node itself.
![Screenshot from 2023-06-22 12-14-19](https://github.com/godotengine/godot/assets/7917475/255feaf2-6e8c-4e7b-a1d9-0b86f28b1ec2)


### Steps to reproduce

Download 4.0.2 release and 4.0.3-rc1. 

Open MRP, navigate to hotzone.tres shader.

Zoom out to this level of zoom: 
![image](https://github.com/godotengine/godot/assets/7917475/5a3ffd5f-7760-4ced-a6aa-7861c2c1206f)

Try to extract a pin from ColorOp node.

In 4.0.3 you can observe how if you're not very precise you will drag the node around.

### Minimal reproduction project

[hotzone.zip](https://github.com/godotengine/godot/files/11832820/hotzone.zip)

ClassDB::bind_method(D_METHOD("is_showing_zoom_label"), &GraphEdit::is_showing_zoom_label);
	ClassDB::bind_method(D_METHOD("set_snap", "pixels"), &GraphEdit::set_snap);
	ClassDB::bind_method(D_METHOD("get_snap"), &GraphEdit::get_snap);
	ClassDB::bind_method(D_METHOD("set_use_snap", "enable"), &GraphEdit::set_use_snap);
	ClassDB::bind_method(D_METHOD("is_using_snap"), &GraphEdit::is_using_snap);
	ClassDB::bind_method(D_METHOD("set_connection_lines_curvature", "curvature"), &GraphEdit::set_connection_lines_curvature);
	ClassDB::bind_method(D_METHOD("get_connection_lines_curvature"), &GraphEdit::get_connection_lines_curvature);
	ClassDB::bind_method(D_METHOD("set_connection_lines_thickness", "pixels"), &GraphEdit::set_connection_lines_thickness);
	ClassDB::bind_method(D_METHOD("get_connection_lines_thickness"), &GraphEdit::get_connection_lines_thickness);
	ClassDB::bind_method(D_METHOD("set_connection_lines_antialiased", "pixels"), &GraphEdit::set_connection_lines_antialiased);
	ClassDB::bind_method(D_METHOD("is_connection_lines_antialiased"), &GraphEdit::is_connection_lines_antialiased);
	ClassDB::bind_method(D_METHOD("set_minimap_size", "size"), &GraphEdit::set_minimap_size);
	ClassDB::bind_method(D_METHOD("get_minimap_size"), &GraphEdit::get_minimap_size);
	ClassDB::bind_method(D_METHOD("set_minimap_opacity", "opacity"), &GraphEdit::set_minimap_opacity);
	ClassDB::bind_method(D_METHOD("get_minimap_opacity"), &GraphEdit::get_minimap_opacity);
	ClassDB::bind_method(D_METHOD("set_minimap_enabled", "enable"), &GraphEdit::set_minimap_enabled);
	ClassDB::bind_method(D_METHOD("is_minimap_enabled"), &GraphEdit::is_minimap_enabled);
	ClassDB::bind_method(D_METHOD("set_arrange_nodes_button_hidden", "enable"), &GraphEdit::set_arrange_nodes_button_hidden);
	ClassDB::bind_method(D_METHOD("is_arrange_nodes_button_hidden"), &GraphEdit::is_arrange_nodes_button_hidden);
	ClassDB::bind_method(D_METHOD("set_right_disconnects", "enable"), &GraphEdit::set_right_disconnects);
	ClassDB::bind_method(D_METHOD("is_right_disconnects_enabled"), &GraphEdit::is_right_disconnects_enabled);
	ClassDB::bind_method(D_METHOD("_update_scroll_offset"), &GraphEdit::_update_scroll_offset);
	GDVIRTUAL_BIND(_is_in_input_hotzone, "in_node", "in_port", "mouse_position");
	GDVIRTUAL_BIND(_is_in_output_hotzone, "in_node", "in_port", "mouse_position");
	ClassDB::bind_method(D_METHOD("get_zoom_hbox"), &GraphEdit::get_zoom_hbox);
	ClassDB::bind_method(D_METHOD("arrange_nodes"), &GraphEdit::arrange_nodes);
	ClassDB::bind_method(D_METHOD("set_selected", "node"), &GraphEdit::set_selected);
	GDVIRTUAL_BIND(_get_connection_line, "from_position", "to_position")
	GDVIRTUAL_BIND(_is_node_hover_valid, "from_node", "from_port", "to_node", "to_port");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "right_disconnects"), "set_right_disconnects", "is_right_disconnects_enabled");