### Godot version

v3.6.beta2.official [68c507f59]

### System information

w10 64

### Issue description

This image is from the official documentation.

![Captura](https://github.com/godotengine/godot/assets/19652075/dfcd9cb2-fec4-468b-99bf-bee786259bba)


Where is the "Menu" button?
What is the "Menu" button supposed to be?

![Captura4](https://github.com/godotengine/godot/assets/19652075/2d6a9fbb-78fc-421c-894e-e619522576c4)


### Steps to reproduce

...

### Minimal reproduction project

...
return key_label | get_modifiers_mask();
}
String InputEventKey::as_text_physical_keycode() const {
	String kc;
	if (physical_keycode != Key::NONE) {
		kc = keycode_get_string(physical_keycode);
	} else {
		kc = "(" + RTR("Unset") + ")";
	}
	if (kc.is_empty()) {
		return kc;
	}
	String mods_text = InputEventWithModifiers::as_text();
	return mods_text.is_empty() ? kc : mods_text + "+" + kc;
}
String InputEventKey::as_text_keycode() const {
	String kc;
	if (keycode != Key::NONE) {
		kc = keycode_get_string(keycode);
	} else {
		kc = "(" + RTR("Unset") + ")";
	}
	if (kc.is_empty()) {
		return kc;
	}
	String mods_text = InputEventWithModifiers::as_text();
	return mods_text.is_empty() ? kc : mods_text + "+" + kc;
}
String InputEventKey::as_text_key_label() const {