### Godot version

4.0.2

### System information

Windows 10

### Issue description

EDIT: this was fixed by removing the offending files listed with the MRP and then dragging them back in from my desktop after opening the project~

I was developing my game then suddenly this started happening. I can no longer playtest my game.
I am not 100% sure what caused this but I believe at the time I was making a new inherited scene, saved it, then moved some scenes in the FileSystem tab?

![image](https://user-images.githubusercontent.com/75141902/235264827-62419c7d-963b-4002-9452-a6493a9bfe25.png)


### Steps to reproduce

No idea aaa- x-x

### Minimal reproduction project

Since I have no idea what caused it here's my early project :'D
https://drive.google.com/file/d/14JFZ420AelUNjBIth78msHY29rNjB55_/view?usp=share_link

I was working on these when the error occurred:
- Slot_0.tcsn
- Slot_Clickable.tscn
- Slot_Orphan.tscn
- Slot_Orphan.gd

AnnotationNode *annotation = alloc_node<AnnotationNode>();
	annotation->name = previous.literal;
	make_completion_context(COMPLETION_ANNOTATION, annotation);
	bool valid = true;
	if (!valid_annotations.has(annotation->name)) {
		push_error(vformat(R"(Unrecognized annotation: "%s".)", annotation->name));
		valid = false;
	}
	annotation->info = &valid_annotations[annotation->name];
	if (!annotation->applies_to(p_valid_targets)) {
		if (annotation->applies_to(AnnotationInfo::SCRIPT)) {
			push_error(vformat(R"(Annotation "%s" must be at the top of the script, before "extends" and "class_name".)", annotation->name));
		} else {
			push_error(vformat(R"(Annotation "%s" is not allowed in this level.)", annotation->name));
		}
		valid = false;
	}
	if (check(GDScriptTokenizer::Token::PARENTHESIS_OPEN)) {
		push_multiline(true);
		advance();