### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
tree->deselect_all();
}
void FileSystemDock::_file_list_item_clicked(int p_item, const Vector2 &p_pos, MouseButton p_mouse_button_index) {
	if (p_mouse_button_index != MouseButton::RIGHT) {
		return;
	}
	
	Vector<String> paths;
	for (int i = 0; i < files->get_item_count(); i++) {
		if (!files->is_selected(i)) {
			continue;
		}
		if (files->get_item_text(p_item) == "..") {
			files->deselect(i);
			continue;
		}
		paths.push_back(files->get_item_metadata(i));
	}
	
	if (!paths.is_empty()) {
		file_list_popup->clear();
		_file_and_folders_fill_popup(file_list_popup, paths, searched_string.length() == 0);
		file_list_popup->set_position(files->get_screen_position() + p_pos);
		file_list_popup->reset_size();
		file_list_popup->popup();
	}
}
void FileSystemDock::_file_list_empty_clicked(const Vector2 &p_pos, MouseButton p_mouse_button_index) {