### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
}
	if (idx >= bt->values.size() - 1) {
		return bt->values[bt->values.size() - 1].value.value;
	}
	double t = p_time - bt->values[idx].time;
	int iterations = 10;
	real_t duration = bt->values[idx + 1].time - bt->values[idx].time; 
	real_t low = 0.0; 
	real_t high = 1.0; 
	Vector2 start(0, bt->values[idx].value.value);
	Vector2 start_out = start + bt->values[idx].value.out_handle;
	Vector2 end(duration, bt->values[idx + 1].value.value);
	Vector2 end_in = end + bt->values[idx + 1].value.in_handle;
	
	for (int i = 0; i < iterations; i++) {
		real_t middle = (low + high) / 2;
		Vector2 interp = start.bezier_interpolate(start_out, end_in, end, middle);
		if (interp.x < t) {
			low = middle;
		} else {
			high = middle;
		}
	}
	
	Vector2 low_pos = start.bezier_interpolate(start_out, end_in, end, low);
	Vector2 high_pos = start.bezier_interpolate(start_out, end_in, end, high);
	real_t c = (t - low_pos.x) / (high_pos.x - low_pos.x);
	return low_pos.lerp(high_pos, c).y;
}
int Animation::audio_track_insert_key(int p_track, double p_time, const Ref<Resource> &p_stream, real_t p_start_offset, real_t p_end_offset) {