### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
break;
				case CURSOR_BUSY:
					fallback = "progress";
					break;
				case CURSOR_DRAG:
					fallback = "grabbing";
					break;
				case CURSOR_CAN_DROP:
					fallback = "hand1";
					break;
				case CURSOR_FORBIDDEN:
					fallback = "forbidden";
					break;
				case CURSOR_VSIZE:
					fallback = "ns-resize";
					break;
				case CURSOR_HSIZE:
					fallback = "ew-resize";
					break;
				case CURSOR_BDIAGSIZE:
					fallback = "fd_double_arrow";
					break;
				case CURSOR_FDIAGSIZE:
					fallback = "bd_double_arrow";
					break;
				case CURSOR_MOVE:
					cursor_img[i] = cursor_img[CURSOR_DRAG];
					break;
				case CURSOR_VSPLIT:
					fallback = "sb_v_double_arrow";