### Godot version

4.0.3

### System information

Win7

### Issue description

![image](https://github.com/godotengine/godot/assets/28286958/abec9d3c-e078-424c-9430-d9fe8897aad6)


### Steps to reproduce

1. Create shader
2. Add uint with hex, e.g. 0xffffu

### Minimal reproduction project

N/A
case TYPE_INT:
			return "int";
		case TYPE_IVEC2:
			return "ivec2";
		case TYPE_IVEC3:
			return "ivec3";
		case TYPE_IVEC4:
			return "ivec4";
		case TYPE_UINT:
			return "uint";
		case TYPE_UVEC2:
			return "uvec2";
		case TYPE_UVEC3:
			return "uvec3";
		case TYPE_UVEC4:
			return "uvec4";
		case TYPE_FLOAT:
			return "float";
		case TYPE_VEC2:
			return "vec2";
		case TYPE_VEC3:
			return "vec3";
		case TYPE_VEC4:
			return "vec4";
		case TYPE_MAT2:
			return "mat2";
		case TYPE_MAT3:
			return "mat3";
		case TYPE_MAT4:
			return "mat4";