### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
VariantContainer(const Variant &p_variant, int p_order) :
				order(p_order),
				variant(p_variant) {
		}
	};
	static Ref<EditorSettings> singleton;
	HashSet<String> changed_settings;
	HashMap<String, PropertyInfo> hints;
	HashMap<String, VariantContainer> props;
	int last_order;
	Ref<Resource> clipboard;
	mutable HashMap<String, Ref<Shortcut>> shortcuts;
	HashMap<String, List<Ref<InputEvent>>> builtin_action_overrides;
	Vector<String> favorites;
	Vector<String> recent_dirs;
	bool save_changed_setting = true;
	bool optimize_save = true; 
	bool _set(const StringName &p_name, const Variant &p_value);
	bool _set_only(const StringName &p_name, const Variant &p_value);
	bool _get(const StringName &p_name, Variant &r_ret) const;
	void _initial_set(const StringName &p_name, const Variant &p_value);