### Godot version

4.0 stable

### System information

Manjaro Linux, kernel 6.1.1-1-MANJARO, AMD Ryzen 5 3600, AMD RX 580

### Issue description

The `wrap_mode` property of the `TextEdit` node doesn't seem to really do anything. Setting it to `LINE_WRAPPING_BOUNDARY` simply means that there won't be an horizontal scrollbar if the text overshoots the boundary, instead of actually forcing the text to the next line so that it stays visible.

### Steps to reproduce

Create a TextEdit node and set its `wrap_mode` property to `LINE_WRAPPING_BOUNDARY`

### Minimal reproduction project

[WrapBugDemo.zip](https://github.com/godotengine/godot/files/10875969/WrapBugDemo.zip)

}
		} else {
			
			if (caret_mid_grapheme_enabled) {
				next_column = get_caret_column(caret_idx) < curline_len ? (get_caret_column(caret_idx) + 1) : 0;
			} else {
				next_column = get_caret_column(caret_idx) < curline_len ? TS->shaped_text_next_grapheme_pos(text.get_line_data(get_caret_line(caret_idx))->get_rid(), (get_caret_column(caret_idx))) : 0;
			}
			
			if (i > 0) {
				int prev_caret_idx = caret_edit_order[i - 1];
				if (get_caret_line(prev_caret_idx) == next_line && get_caret_column(prev_caret_idx) == next_column) {
					carets_to_remove.push_back(prev_caret_idx);
				}
			}
		}
		_remove_text(get_caret_line(caret_idx), get_caret_column(caret_idx), next_line, next_column);
		adjust_carets_after_edit(caret_idx, get_caret_line(caret_idx), get_caret_column(caret_idx), next_line, next_column);
	}
	
	carets_to_remove.sort();
	for (int i = carets_to_remove.size() - 1; i >= 0; i--) {
		remove_caret(carets_to_remove[i]);
	}
	
	merge_overlapping_carets();
	end_action();
	queue_redraw();
}
void TextEdit::_move_caret_document_start(bool p_select) {