### Godot version

v4.1.rc1.official [1f9e540f1]

### System information

Windows 10

### Issue description

Attempting to reorder the children of a TabContainer results in an unintended ordering and incorrect undo states.

Also happens in v4.0.3.stable.official [5222a99f5].

https://github.com/godotengine/godot/assets/3820082/2c2458e3-88ad-46d9-8a04-f289a049984a



### Steps to reproduce

1. Add a new TabContainer
2. Add a few children to it
3. Drag and drop to erroneously reorder them
4. Attempt to undo the change

### Minimal reproduction project

N/A
scene_tree->set_filter(p_filter);
	String warning = scene_tree->get_filter_term_warning();
	if (!warning.is_empty()) {
		filter->add_theme_icon_override(SNAME("clear"), get_theme_icon(SNAME("NodeWarning"), SNAME("EditorIcons")));
		filter->set_tooltip_text(warning);
	} else {
		filter->remove_theme_icon_override(SNAME("clear"));
		filter->set_tooltip_text("");
	}
}
void SceneTreeDock::_filter_gui_input(const Ref<InputEvent> &p_event) {
	Ref<InputEventMouseButton> mb = p_event;
	if (mb.is_null()) {
		return;
	}
	if (mb->is_pressed() && mb->get_button_index() == MouseButton::MIDDLE) {
		filter_quick_menu->clear();
		_append_filter_options_to(filter_quick_menu, false);
		filter_quick_menu->set_position(get_screen_position() + get_local_mouse_position());
		filter_quick_menu->reset_size();
		filter_quick_menu->popup();
		filter_quick_menu->grab_focus();
		accept_event();
	}
}
void SceneTreeDock::_filter_option_selected(int p_option) {