### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
if (matches->size() > p_max_items) {
		return;
	}
	for (int i = 0; i < p_path->get_subdir_count(); i++) {
		_search(p_path->get_subdir(i), matches, p_max_items);
	}
	for (int i = 0; i < p_path->get_file_count(); i++) {
		String file = p_path->get_file(i);
		if (file.to_lower().contains(searched_string)) {
			FileInfo fi;
			fi.name = file;
			fi.type = p_path->get_file_type(i);
			fi.path = p_path->get_file_path(i);
			fi.import_broken = !p_path->get_file_import_is_valid(i);
			fi.modified_time = p_path->get_file_modified_time(i);
			if (_is_file_type_disabled_by_feature_profile(fi.type)) {
				
				continue;
			}
			matches->push_back(fi);
			if (matches->size() > p_max_items) {
				return;
			}
		}
	}
}
struct FileSystemDock::FileInfoTypeComparator {
	bool operator()(const FileInfo &p_a, const FileInfo &p_b) const {