### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
break;
				}
			}
			switch (expression_pattern) {
				case RGBA_PARAMETER: {
					color_args = line.substr(begin, end - begin);
					String stripped = color_args.replace(" ", "").replace("\t", "").replace("(", "").replace(")", "");
					PackedFloat64Array color = stripped.split_floats(",");
					if (color.size() > 2) {
						float alpha = color.size() > 3 ? color[3] : 1.0f;
						color_picker->set_pick_color(Color(color[0], color[1], color[2], alpha));
					}
				} break;
				case COLOR_NAME: {
					if (end < 0) {
						end = line.length();
					}
					color_args = line.substr(begin, end - begin);
					const String color_name = color_args.replace(" ", "").replace("\t", "").replace(".", "");
					const int color_index = Color::find_named_color(color_name);
					if (0 <= color_index) {
						const Color color_constant = Color::get_named_color(color_index);
						color_picker->set_pick_color(color_constant);
					} else {
						has_color = false;
					}
				} break;
				default:
					has_color = false;
					break;