### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

}
				}
				return false;
			} break;
			default: {
				return false;
			}
		}
	}
	return false;
}
static void _find_enumeration_candidates(GDScriptParser::CompletionContext &p_context, const String &p_enum_hint, HashMap<String, ScriptLanguage::CodeCompletionOption> &r_result) {
	if (!p_enum_hint.contains(".")) {
		
		StringName current_enum = p_enum_hint;
		if (p_context.current_class && p_context.current_class->has_member(current_enum) && p_context.current_class->get_member(current_enum).type == GDScriptParser::ClassNode::Member::ENUM) {
			const GDScriptParser::EnumNode *_enum = p_context.current_class->get_member(current_enum).m_enum;
			for (int i = 0; i < _enum->values.size(); i++) {
				ScriptLanguage::CodeCompletionOption option(_enum->values[i].identifier->name, ScriptLanguage::CODE_COMPLETION_KIND_ENUM);
				r_result.insert(option.display, option);
			}
		} else {
			for (int i = 0; i < CoreConstants::get_global_constant_count(); i++) {
				if (CoreConstants::get_global_constant_enum(i) == current_enum) {
					ScriptLanguage::CodeCompletionOption option(CoreConstants::get_global_constant_name(i), ScriptLanguage::CODE_COMPLETION_KIND_ENUM);
					r_result.insert(option.display, option);
				}
			}
		}
	} else {