### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
if (!caret_blink_enabled && p_property.name == "caret_blink_interval") {
		p_property.usage = PROPERTY_USAGE_NO_EDITOR;
	}
}
void LineEdit::_bind_methods() {
	ClassDB::bind_method(D_METHOD("_text_changed"), &LineEdit::_text_changed);
	ClassDB::bind_method(D_METHOD("set_horizontal_alignment", "alignment"), &LineEdit::set_horizontal_alignment);
	ClassDB::bind_method(D_METHOD("get_horizontal_alignment"), &LineEdit::get_horizontal_alignment);
	ClassDB::bind_method(D_METHOD("clear"), &LineEdit::clear);
	ClassDB::bind_method(D_METHOD("select", "from", "to"), &LineEdit::select, DEFVAL(0), DEFVAL(-1));
	ClassDB::bind_method(D_METHOD("select_all"), &LineEdit::select_all);
	ClassDB::bind_method(D_METHOD("deselect"), &LineEdit::deselect);
	ClassDB::bind_method(D_METHOD("has_selection"), &LineEdit::has_selection);
	ClassDB::bind_method(D_METHOD("get_selected_text"), &LineEdit::get_selected_text);
	ClassDB::bind_method(D_METHOD("get_selection_from_column"), &LineEdit::get_selection_from_column);
	ClassDB::bind_method(D_METHOD("get_selection_to_column"), &LineEdit::get_selection_to_column);
	ClassDB::bind_method(D_METHOD("set_text", "text"), &LineEdit::set_text);
	ClassDB::bind_method(D_METHOD("get_text"), &LineEdit::get_text);
	ClassDB::bind_method(D_METHOD("get_draw_control_chars"), &LineEdit::get_draw_control_chars);
	ClassDB::bind_method(D_METHOD("set_draw_control_chars", "enable"), &LineEdit::set_draw_control_chars);
	ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &LineEdit::set_text_direction);
	ClassDB::bind_method(D_METHOD("get_text_direction"), &LineEdit::get_text_direction);