### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

setting_text = true;
	if (!undo_enabled) {
		_clear();
		insert_text_at_caret(p_text);
	}
	if (undo_enabled) {
		remove_secondary_carets();
		set_caret_line(0);
		set_caret_column(0);
		begin_complex_operation();
		deselect();
		_remove_text(0, 0, MAX(0, get_line_count() - 1), MAX(get_line(MAX(get_line_count() - 1, 0)).size() - 1, 0));
		insert_text_at_caret(p_text);
		end_complex_operation();
	}
	set_caret_line(0);
	set_caret_column(0);
	queue_redraw();
	setting_text = false;
	emit_signal(SNAME("text_set"));
}
String TextEdit::get_text() const {