### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

const GDScriptParser::BinaryOpNode *binary = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
			GDScriptCodeGenerator::Address result = codegen.add_temporary(_gdtype_from_datatype(binary->get_datatype(), codegen.script));
			switch (binary->operation) {
				case GDScriptParser::BinaryOpNode::OP_LOGIC_AND: {
					
					GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
					gen->write_and_left_operand(left_operand);
					GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
					gen->write_and_right_operand(right_operand);
					gen->write_end_and(result);
					if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
						gen->pop_temporary();
					}
					if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
						gen->pop_temporary();
					}
				} break;
				case GDScriptParser::BinaryOpNode::OP_LOGIC_OR: {
					
					GDScriptCodeGenerator::Address left_operand = _parse_expression(codegen, r_error, binary->left_operand);
					gen->write_or_left_operand(left_operand);
					GDScriptCodeGenerator::Address right_operand = _parse_expression(codegen, r_error, binary->right_operand);
					gen->write_or_right_operand(right_operand);
					gen->write_end_or(result);
					if (right_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
						gen->pop_temporary();
					}
					if (left_operand.mode == GDScriptCodeGenerator::Address::TEMPORARY) {
						gen->pop_temporary();
					}