### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

push_text("Enum ");
	if (p_enum->identifier != nullptr) {
		print_identifier(p_enum->identifier);
	} else {
		push_text("<unnamed>");
	}
	push_line(" {");
	increase_indent();
	for (int i = 0; i < p_enum->values.size(); i++) {
		const EnumNode::Value &item = p_enum->values[i];
		print_identifier(item.identifier);
		push_text(" = ");
		push_text(itos(item.value));
		push_line(" ,");
	}
	decrease_indent();
	push_line("}");
}
void GDScriptParser::TreePrinter::print_for(ForNode *p_for) {
	push_text("For ");
	print_identifier(p_for->variable);
	push_text(" IN ");
	print_expression(p_for->list);
	push_line(" :");
	increase_indent();
	print_suite(p_for->loop);
	decrease_indent();
}
void GDScriptParser::TreePrinter::print_function(FunctionNode *p_function, const String &p_context) {