### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

GNU/Linux, GLES3 & Vulkan, Intel UHD 770

### Issue description

When passing arrays of color objects to the shader, the shader program cannot get the values, even when converted to vector arrays.

And source_color hint does not convert colors correctly when passed through an array.

```
var colors := [
	Color.hex(0x0088ffff),
	Color.hex(0xff000088),
	Color.hex(0x00ff0000),
	Color.hex(0x0000ffff),
]
func _ready() -> void:
	var shader: ShaderMaterial = mesh.material
	shader.set_shader_parameter("vec4_no_hint", colors)
	shader.set_shader_parameter("vec4_hint", colors)
	shader.set_shader_parameter("vec3_no_hint", colors)
	shader.set_shader_parameter("vec3_hint", colors)
	var cvt_colors = colors.map(func (c): return Vector4(c.r, c.g, c.b, c.a))
	shader.set_shader_parameter("cvt_vec4_no_hint", cvt_colors)
	shader.set_shader_parameter("cvt_vec4_hint", cvt_colors)
	shader.set_shader_parameter("cvt_vec3_no_hint", cvt_colors)
	shader.set_shader_parameter("cvt_vec3_hint", cvt_colors)
```

Result With GLES3:
![图片](https://user-images.githubusercontent.com/20413045/232321140-3118a776-e76e-4e73-954f-c7b4f155d1ec.png)

Result With Vulkan:
![图片](https://user-images.githubusercontent.com/20413045/232321207-d52cb2e5-c644-40a8-89ee-71da8b58e408.png)


### Steps to reproduce

Open the sample project attached, open the test scene, switch to the 3D tab, you will see it.

### Minimal reproduction project

[test-color-uniform-array.tar.gz](https://github.com/godotengine/godot/files/11242561/test-color-uniform-array.tar.gz)

}
					decl.size = var.array_size;
					array_size = var.array_size;
					tk = _get_token();
				}
#ifdef DEBUG_ENABLED
				if (var.type == DataType::TYPE_BOOL) {
					keyword_completion_context = CF_BOOLEAN;
				}
#endif 
				if (var.array_size > 0 || unknown_size) {
					bool full_def = false;
					if (tk.type == TK_OP_ASSIGN) {
						TkPos prev_pos = _get_tkpos();
						tk = _get_token();
						if (tk.type == TK_IDENTIFIER) { 
							_set_tkpos(prev_pos);
							Node *n = _parse_and_reduce_expression(p_block, p_function_info);
							if (!n) {
								_set_error(RTR("Expected array initializer."));
								return ERR_PARSE_ERROR;
							} else {
								if (unknown_size) {
									decl.size = n->get_array_size();
									var.array_size = n->get_array_size();
								}
								if (!_compare_datatypes(var.type, var.struct_name, var.array_size, n->get_datatype(), n->get_datatype_name(), n->get_array_size())) {
									return ERR_PARSE_ERROR;
								}
								decl.single_expression = true;