### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
const WindowData &wd = windows[p_window];
	
	Atom property = XInternAtom(x11_display, "WM_STATE", True);
	if (property == None) {
		return false;
	}
	Atom type;
	int format;
	unsigned long len;
	unsigned long remaining;
	unsigned char *data = nullptr;
	int result = XGetWindowProperty(
			x11_display,
			wd.x11_window,
			property,