### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
tile_data_editors_tree->add_theme_constant_override("h_separation", 3);
	Color group_color = get_theme_color(SNAME("prop_category"), SNAME("Editor"));
	
	
	ADD_TILE_DATA_EDITOR_GROUP(TTR("Rendering"));
	ADD_TILE_DATA_EDITOR(group, TTR("Texture Origin"), "texture_origin");
	if (!tile_data_editors.has("texture_origin")) {
		TileDataTextureOriginEditor *tile_data_texture_origin_editor = memnew(TileDataTextureOriginEditor);
		tile_data_texture_origin_editor->hide();
		tile_data_texture_origin_editor->setup_property_editor(Variant::VECTOR2I, "texture_origin");
		tile_data_texture_origin_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
		tile_data_texture_origin_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));
		tile_data_editors["texture_origin"] = tile_data_texture_origin_editor;
	}
	ADD_TILE_DATA_EDITOR(group, TTR("Modulate"), "modulate");
	if (!tile_data_editors.has("modulate")) {
		TileDataDefaultEditor *tile_data_modulate_editor = memnew(TileDataDefaultEditor());
		tile_data_modulate_editor->hide();
		tile_data_modulate_editor->setup_property_editor(Variant::COLOR, "modulate", "", Color(1.0, 1.0, 1.0, 1.0));
		tile_data_modulate_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
		tile_data_modulate_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));
		tile_data_editors["modulate"] = tile_data_modulate_editor;
	}
	ADD_TILE_DATA_EDITOR(group, TTR("Z Index"), "z_index");
	if (!tile_data_editors.has("z_index")) {
		TileDataDefaultEditor *tile_data_z_index_editor = memnew(TileDataDefaultEditor());
		tile_data_z_index_editor->hide();
		tile_data_z_index_editor->setup_property_editor(Variant::INT, "z_index");
		tile_data_z_index_editor->connect("needs_redraw", callable_mp((CanvasItem *)tile_atlas_control_unscaled, &Control::queue_redraw));
		tile_data_z_index_editor->connect("needs_redraw", callable_mp((CanvasItem *)alternative_tiles_control_unscaled, &Control::queue_redraw));