### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

case ScriptLanguage::CODE_COMPLETION_KIND_VARIABLE:
			tex = get_theme_icon(SNAME("Variant"), SNAME("EditorIcons"));
			break;
		case ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT:
			tex = get_theme_icon(SNAME("MemberConstant"), SNAME("EditorIcons"));
			break;
		case ScriptLanguage::CODE_COMPLETION_KIND_MEMBER:
			tex = get_theme_icon(SNAME("MemberProperty"), SNAME("EditorIcons"));
			break;
		case ScriptLanguage::CODE_COMPLETION_KIND_SIGNAL:
			tex = get_theme_icon(SNAME("MemberSignal"), SNAME("EditorIcons"));
			break;
		case ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION:
			tex = get_theme_icon(SNAME("MemberMethod"), SNAME("EditorIcons"));
			break;
		case ScriptLanguage::CODE_COMPLETION_KIND_PLAIN_TEXT:
			tex = get_theme_icon(SNAME("BoxMesh"), SNAME("EditorIcons"));
			break;
		default:
			tex = get_theme_icon(SNAME("String"), SNAME("EditorIcons"));
			break;
	}
	return tex;
}
void CodeTextEditor::_font_resize_timeout() {
	if (_add_font_size(font_resize_val)) {
		font_resize_val = 0;
	}
}
bool CodeTextEditor::_add_font_size(int p_delta) {