### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
}
	if (keycode == Key::NONE) {
		keycode = (Key)physical_keycode;
	}
	
	
	
	
	
	Ref<InputEventKey> k;
	k.instantiate();
	k->set_window_id(p_window);
	_get_key_modifier_state(xkeyevent->state, k);
	
	
	
	
	
	if (xkeyevent->type != KeyPress) {
		p_echo = false;
		
		
		if (p_event_index + 1 < p_events.size()) {
			XEvent &peek_event = p_events[p_event_index + 1];
			
			
			
			
			
#define ABSDIFF(x, y) (((x) < (y)) ? ((y) - (x)) : ((x) - (y)))