### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

SUBCASE("[TextEdit] key select") {
			text_edit->set_text("test");
			text_edit->grab_focus();
			SEND_GUI_KEY_EVENT(Key::RIGHT | KeyModifierMask::SHIFT)
			CHECK(text_edit->has_selection());
			CHECK(text_edit->get_selected_text() == "t");
#ifdef MACOS_ENABLED
			SEND_GUI_KEY_EVENT(Key::RIGHT | KeyModifierMask::SHIFT | KeyModifierMask::ALT)
#else
			SEND_GUI_KEY_EVENT(Key::RIGHT | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL)
#endif
			CHECK(text_edit->has_selection());
			CHECK(text_edit->get_selected_text() == "test");
			SEND_GUI_KEY_EVENT(Key::LEFT | KeyModifierMask::SHIFT)
			CHECK(text_edit->has_selection());
			CHECK(text_edit->get_selected_text() == "tes");
#ifdef MACOS_ENABLED
			SEND_GUI_KEY_EVENT(Key::LEFT | KeyModifierMask::SHIFT | KeyModifierMask::ALT)
#else
			SEND_GUI_KEY_EVENT(Key::LEFT | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL)
#endif
			CHECK_FALSE(text_edit->has_selection());
			CHECK(text_edit->get_selected_text() == "");
			SEND_GUI_KEY_EVENT(Key::RIGHT | KeyModifierMask::SHIFT)
			CHECK(text_edit->has_selection());
			CHECK(text_edit->get_selected_text() == "t");
			SEND_GUI_KEY_EVENT(Key::RIGHT)
			CHECK_FALSE(text_edit->has_selection());
			CHECK(text_edit->get_selected_text() == "");
			SEND_GUI_KEY_EVENT(Key::LEFT | KeyModifierMask::SHIFT)