### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

Ref<InputEventMouseButton> b = p_event;
	Ref<InputEventMouseMotion> m = p_event;
	Ref<InputEventKey> k = p_event;
	if (drag_type == DRAG_NONE) {
		if (b.is_valid() && b->is_pressed() &&
				((b->get_button_index() == MouseButton::RIGHT && b->is_alt_pressed() && tool == TOOL_SELECT) ||
						(b->get_button_index() == MouseButton::LEFT && tool == TOOL_LIST_SELECT))) {
			
			Point2 click = transform.affine_inverse().xform(b->get_position());
			_get_canvas_items_at_pos(click, selection_results, b->is_alt_pressed() && tool == TOOL_SELECT);
			if (selection_results.size() == 1) {