### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return highlight_current_line;
}
void TextEdit::set_highlight_all_occurrences(const bool p_enabled) {
	if (highlight_all_occurrences == p_enabled) {
		return;
	}
	highlight_all_occurrences = p_enabled;
	queue_redraw();
}
bool TextEdit::is_highlight_all_occurrences_enabled() const {
	return highlight_all_occurrences;
}
void TextEdit::set_draw_control_chars(bool p_enabled) {
	if (draw_control_chars != p_enabled) {
		draw_control_chars = p_enabled;
		if (menu) {
			menu->set_item_checked(menu->get_item_index(MENU_DISPLAY_UCC), draw_control_chars);
		}
		text.set_draw_control_chars(draw_control_chars);
		text.invalidate_font();
		_update_placeholder();
		queue_redraw();
	}
}
bool TextEdit::get_draw_control_chars() const {