### Godot version

4.1

### System information

Windows

### Issue description

Being able to have multiple cursors similarly to vscode is a great feature, however it's only possible to add carets, not remove them. By left clicking you can remove all extra cursors but you cannot remove a specific one so after selecting multiple lines a single missclick, you have to reselect them all again. Looking at the original pr there was a remove_caret function added so it would make sense to be able to remove carets when clicking again, like in vscode.

![image](https://github.com/godotengine/godot/assets/19669673/3867c00e-9faa-4429-9c6d-f2d6d3883044)


### Steps to reproduce

- Alt click to add multiple carets
- Alt click on the same position again
- Nothing happens

### Minimal reproduction project

N/A
StringBuilder ret_text;
	const int text_size = text.size();
	for (int i = 0; i < text_size; i++) {
		ret_text += text[i];
		if (i != text_size - 1) {
			ret_text += "\n";
		}
	}
	return ret_text.as_string();
}
int TextEdit::get_line_count() const {
	return text.size();
}
void TextEdit::set_placeholder(const String &p_text) {