### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
_add_bulletpoint();
			class_desc->push_color(theme_cache.headline_color);
			_add_text(cd.signals[i].name);
			class_desc->pop();
			class_desc->push_color(theme_cache.symbol_color);
			class_desc->add_text("(");
			class_desc->pop();
			for (int j = 0; j < cd.signals[i].arguments.size(); j++) {
				class_desc->push_color(theme_cache.text_color);
				if (j > 0) {
					class_desc->add_text(", ");
				}
				_add_text(cd.signals[i].arguments[j].name);
				class_desc->add_text(": ");
				_add_type(cd.signals[i].arguments[j].type, cd.signals[i].arguments[j].enumeration, cd.signals[i].arguments[j].is_bitfield);
				if (!cd.signals[i].arguments[j].default_value.is_empty()) {
					class_desc->push_color(theme_cache.symbol_color);
					class_desc->add_text(" = ");
					class_desc->pop();
					_add_text(cd.signals[i].arguments[j].default_value);
				}
				class_desc->pop();
			}
			class_desc->push_color(theme_cache.symbol_color);
			class_desc->add_text(")");
			if (cd.signals[i].is_deprecated) {
				DEPRECATED_DOC_TAG;
			}
			if (cd.signals[i].is_experimental) {
				EXPERIMENTAL_DOC_TAG;