### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

continue;
						}
						int dif = table->columns[i].width - table->columns[i].max_width;
						if (dif > 0) {
							table_need_fit = true;
							table->columns[i].width = table->columns[i].max_width;
							table->total_width -= dif;
							total_ratio -= table->columns[i].expand_ratio;
						}
					}
					
					remaining_width = available_width - table->total_width;
					if (remaining_width > 0 && total_ratio > 0) {
						for (int i = 0; i < col_count; i++) {
							if (table->columns[i].expand) {
								int dif = table->columns[i].max_width - table->columns[i].width;
								if (dif > 0) {
									int slice = table->columns[i].expand_ratio * remaining_width / total_ratio;
									int incr = MIN(dif, slice);
									table->columns[i].width += incr;
									table->total_width += incr;
								}
							}
						}
					}
				}
				
				idx = 0;
				table->total_height = 0;
				table->rows.clear();