### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
return render_target_size_multiplier;
}
void OpenXRAPI::set_render_target_size_multiplier(double multiplier) {
	render_target_size_multiplier = multiplier;
}
OpenXRAPI::OpenXRAPI() {
	
	singleton = this;
	if (Engine::get_singleton()->is_editor_hint()) {
		
	} else {
		
		int ff = GLOBAL_GET("xr/openxr/form_factor");
		switch (ff) {
			case 0: {
				form_factor = XR_FORM_FACTOR_HEAD_MOUNTED_DISPLAY;
			} break;
			case 1: {
				form_factor = XR_FORM_FACTOR_HANDHELD_DISPLAY;
			} break;
			default:
				break;
		}
		int vc = GLOBAL_GET("xr/openxr/view_configuration");
		switch (vc) {
			case 0: {
				view_configuration = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_MONO;
			} break;
			case 1: {
				view_configuration = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_STEREO;