### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

LINE_WRAPPING_NONE,
		LINE_WRAPPING_BOUNDARY
	};
	
	enum GutterType {
		GUTTER_TYPE_STRING,
		GUTTER_TYPE_ICON,
		GUTTER_TYPE_CUSTOM
	};
	
	enum MenuItems {
		MENU_CUT,
		MENU_COPY,
		MENU_PASTE,
		MENU_CLEAR,
		MENU_SELECT_ALL,
		MENU_UNDO,
		MENU_REDO,
		MENU_SUBMENU_TEXT_DIR,
		MENU_DIR_INHERITED,
		MENU_DIR_AUTO,
		MENU_DIR_LTR,
		MENU_DIR_RTL,
		MENU_DISPLAY_UCC,
		MENU_SUBMENU_INSERT_UCC,
		MENU_INSERT_LRM,
		MENU_INSERT_RLM,
		MENU_INSERT_LRE,
		MENU_INSERT_RLE,
		MENU_INSERT_LRO,