### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
ED_SHORTCUT("filesystem_dock/duplicate", TTR("Duplicate..."), KeyModifierMask::CMD_OR_CTRL | Key::D);
	ED_SHORTCUT("filesystem_dock/delete", TTR("Delete"), Key::KEY_DELETE);
	ED_SHORTCUT("filesystem_dock/rename", TTR("Rename..."), Key::F2);
	ED_SHORTCUT_OVERRIDE("filesystem_dock/rename", "macos", Key::ENTER);
#if !defined(ANDROID_ENABLED) && !defined(WEB_ENABLED)
	
	ED_SHORTCUT("filesystem_dock/show_in_explorer", TTR("Open in File Manager"));
	ED_SHORTCUT("filesystem_dock/open_in_external_program", TTR("Open in External Program"));
#endif
	VBoxContainer *top_vbc = memnew(VBoxContainer);
	add_child(top_vbc);
	HBoxContainer *toolbar_hbc = memnew(HBoxContainer);
	toolbar_hbc->add_theme_constant_override("separation", 0);
	top_vbc->add_child(toolbar_hbc);
	button_hist_prev = memnew(Button);
	button_hist_prev->set_flat(true);
	button_hist_prev->set_disabled(true);
	button_hist_prev->set_focus_mode(FOCUS_NONE);
	button_hist_prev->set_tooltip_text(TTR("Go to previous selected folder/file."));
	toolbar_hbc->add_child(button_hist_prev);
	button_hist_next = memnew(Button);
	button_hist_next->set_flat(true);
	button_hist_next->set_disabled(true);
	button_hist_next->set_focus_mode(FOCUS_NONE);
	button_hist_next->set_tooltip_text(TTR("Go to next selected folder/file."));
	toolbar_hbc->add_child(button_hist_next);
	current_path_line_edit = memnew(LineEdit);
	current_path_line_edit->set_structured_text_bidi_override(TextServer::STRUCTURED_TEXT_FILE);
	current_path_line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
	_set_current_path_line_edit_text(current_path);