### Godot version

4.0.2

### System information

Ubuntu 22.04.1 LTS

### Issue description

![image](https://github.com/godotengine/godot/assets/85438892/4bd89bb0-f4d9-4aa9-8846-0a728e97e1bc)

Notice how the hue is on the blue color, but the saturation is insists on remaining red.

If I change the saturation a little bit, the correct value will apply. But if I adjust the value or the alpha, the blue hue will be punched out and become red again.

### Steps to reproduce

Go to a ColorPicker in the editor (say, the modulate property of Node2D), open the color picker, and copy the above configuration in the HSV tab.

### Minimal reproduction project

N/A
return current_mode;
}
void ColorPicker::set_colorize_sliders(bool p_colorize_sliders) {
	if (colorize_sliders == p_colorize_sliders) {
		return;
	}
	colorize_sliders = p_colorize_sliders;
	mode_popup->set_item_checked(MODE_MAX + 1, colorize_sliders);
	if (colorize_sliders) {
		Ref<StyleBoxEmpty> style_box_empty(memnew(StyleBoxEmpty));
		if (!slider_theme_modified) {
			for (int i = 0; i < SLIDER_COUNT; i++) {
				sliders[i]->add_theme_style_override("slider", style_box_empty);
			}
		}
		alpha_slider->add_theme_style_override("slider", style_box_empty);
	} else {
		Ref<StyleBoxFlat> style_box_flat(memnew(StyleBoxFlat));
		style_box_flat->set_content_margin(SIDE_TOP, 16 * theme_cache.base_scale);
		style_box_flat->set_bg_color(Color(0.2, 0.23, 0.31).lerp(Color(0, 0, 0, 1), 0.3).clamp());
		if (!slider_theme_modified) {
			for (int i = 0; i < SLIDER_COUNT; i++) {
				sliders[i]->add_theme_style_override("slider", style_box_flat);
			}
		}
		alpha_slider->add_theme_style_override("slider", style_box_flat);
	}
}
bool ColorPicker::is_colorizing_sliders() const {