### Godot version

4.1 beta1

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/3030410f-3bde-4d48-a2bc-959cc4b10518)
This is a plugin description that spans 2 screens and goes beyond the right screen border.
I just wanted to test if there is any limit to plugin description size. There is none. You can potentially put a text that will cover your whole screen (don't try it 🙃).

Not sure how we should solve that. We could autowrap the label, but to gracefully display extremely long texts they either need to be scrolled (in a tooltip??) or truncated.

### Steps to reproduce

1. Open Project Settings
2. Go to Plugins -> Create New Plugin
3. Write a book in the Description field

### Minimal reproduction project

https://www.lipsum.com/
if (updating) {
		return;
	}
	TreeItem *ti = plugin_list->get_edited();
	ERR_FAIL_COND(!ti);
	bool active = ti->is_checked(3);
	String name = ti->get_metadata(0);
	EditorNode::get_singleton()->set_addon_plugin_enabled(name, active, true);
	bool is_active = EditorNode::get_singleton()->is_addon_plugin_enabled(name);
	if (is_active != active) {
		updating = true;
		ti->set_checked(3, is_active);
		updating = false;
	}
}
void EditorPluginSettings::_create_clicked() {