### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

r_result.insert(option.display, option);
					}
				}
				base_type.kind = GDScriptParser::DataType::UNRESOLVED;
			} break;
			case GDScriptParser::DataType::BUILTIN: {
				if (base.get_type() == Variant::NIL) {
					Callable::CallError err;
					Variant::construct(base_type.builtin_type, base, nullptr, 0, err);
					if (err.error != Callable::CallError::CALL_OK) {
						return;
					}
				}
				List<MethodInfo> methods;
				base.get_method_list(&methods);
				for (const MethodInfo &E : methods) {
					if (E.name == p_method) {
						r_arghint = _make_arguments_hint(E, p_argidx);
						return;
					}
				}
				base_type.kind = GDScriptParser::DataType::UNRESOLVED;
			} break;
			default: {
				base_type.kind = GDScriptParser::DataType::UNRESOLVED;
			} break;
		}
	}
}
static bool _get_subscript_type(GDScriptParser::CompletionContext &p_context, const GDScriptParser::SubscriptNode *p_subscript, GDScriptParser::DataType &r_base_type, Variant *r_base = nullptr) {