### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
if (XR_SUCCEEDED(result))
		return true;
	char resultString[XR_MAX_RESULT_STRING_SIZE];
	xrResultToString(instance, result, resultString);
	print_error(String("OpenXR ") + String(format).format(args) + String(" [") + String(resultString) + String("]"));
	return false;
}
RID OpenXRAPI::get_tracker_rid(XrPath p_path) {
	List<RID> current;
	tracker_owner.get_owned_list(&current);
	for (int i = 0; i < current.size(); i++) {
		Tracker *tracker = tracker_owner.get_or_null(current[i]);
		if (tracker && tracker->toplevel_path == p_path) {
			return current[i];
		}
	}
	return RID();
}
RID OpenXRAPI::tracker_create(const String p_name) {