### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
for (uint32_t i = 1; i < time_key_count; i++) {
		uint32_t f = time_keys[i * 2 + 0];
		double frame_time = double(f) * frame_to_sec + page_base_time;
		if (frame_time > p_time) {
			break;
		}
		if (key_index) {
			(*key_index) += (time_keys[(i - 1) * 2 + 1] >> 12) + 1;
		}
		packet_idx = i;
		packet_time = frame_time;
		base_frame = f;
	}
	const uint8_t *data_keys_base = (const uint8_t *)&page_data[indices[p_compressed_track * 3 + 2]];
	uint16_t time_key_data = time_keys[packet_idx * 2 + 1];
	uint32_t data_offset = (time_key_data & 0xFFF) * 4; 
	uint32_t data_count = (time_key_data >> 12) + 1;
	const uint16_t *data_key = (const uint16_t *)(data_keys_base + data_offset);
	uint16_t decode[COMPONENTS];
	uint16_t decode_next[COMPONENTS];
	for (uint32_t i = 0; i < COMPONENTS; i++) {
		decode[i] = data_key[i];
		decode_next[i] = data_key[i];
	}
	double next_time = packet_time;
	if (p_time > packet_time) { 
		if (data_count > 1) {
			
			uint32_t bit_width[COMPONENTS];
			for (uint32_t i = 0; i < COMPONENTS; i++) {