### Godot version

v4.2.dev3.mono.official [013e8e3af]

### System information

Windows 11, Godot 4.2-dev3

### Issue description

I wanted to create a Tween that interpolates a method in value range of a long type (64 bit). When the tweened method gets called with values outside the "classical" 32 bit number range (-2147483647 till 2147483647) the method gets only a constant value of -2147483647.

Surprisingly the last call of the tween passes in the correct value then.

### Steps to reproduce

Use the code snippet on any Node C# script (it was a control node in my case):
```
public partial class CurrencyView : Control
{
	public override void _Ready()
	{
		this.SetValue(long.MaxValue);
	}
	
	
	public void SetValue(long value)
	{
		Tween tween = this.CreateTween();
		tween.TweenMethod(new Callable(this, MethodName.OnValueTweener), 0L, value, 0.8d);
	}


	private void OnValueTweener(long value)
	{
		GD.Print(value);
	}
}
```

Then just run any scene with a node in it that has this script attached.
You should see log with the wrong numbers:
```
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
9223372036854775807
```

### Minimal reproduction project

[tween-bug-project.zip](https://github.com/godotengine/godot/files/12508074/tween-bug-project.zip)

compression.pages[i].data = page["data"];
			compression.pages[i].time_offset = page["time_offset"];
		}
		compression.enabled = true;
		return true;
	} else if (prop_name.begins_with("tracks/")) {
		int track = prop_name.get_slicec('/', 1).to_int();
		String what = prop_name.get_slicec('/', 2);
		if (tracks.size() == track && what == "type") {
			String type = p_value;
			if (type == "position_3d") {
				add_track(TYPE_POSITION_3D);
			} else if (type == "rotation_3d") {
				add_track(TYPE_ROTATION_3D);
			} else if (type == "scale_3d") {
				add_track(TYPE_SCALE_3D);
			} else if (type == "blend_shape") {
				add_track(TYPE_BLEND_SHAPE);
			} else if (type == "value") {
				add_track(TYPE_VALUE);
			} else if (type == "method") {
				add_track(TYPE_METHOD);
			} else if (type == "bezier") {
				add_track(TYPE_BEZIER);
			} else if (type == "audio") {
				add_track(TYPE_AUDIO);
			} else if (type == "animation") {
				add_track(TYPE_ANIMATION);
			} else {
				return false;