### Godot version

v4.2.dev4.mono.official [549fcce5f]

### System information

window10 64bit

### Issue description

![GIF 2023-9-1 22-39-07](https://github.com/godotengine/godot/assets/35988767/d7be4a45-f5f0-4408-8758-f4bf9f3c9c5d)


### Steps to reproduce

/

### Minimal reproduction project

/
#include "editor_file_dialog.h"
#include "core/config/project_settings.h"
#include "core/io/file_access.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "editor/dependency_editor.h"
#include "editor/editor_file_system.h"
#include "editor/editor_node.h"
#include "editor/editor_resource_preview.h"
#include "editor/editor_scale.h"
#include "editor/editor_settings.h"
#include "scene/gui/center_container.h"
#include "scene/gui/label.h"
#include "scene/gui/margin_container.h"
#include "scene/gui/option_button.h"
#include "scene/gui/separator.h"
#include "scene/gui/split_container.h"
#include "scene/gui/texture_rect.h"
#include "servers/display_server.h"
EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func = nullptr;
EditorFileDialog::GetIconFunc EditorFileDialog::get_thumbnail_func = nullptr;
EditorFileDialog::RegisterFunc EditorFileDialog::register_func = nullptr;
EditorFileDialog::RegisterFunc EditorFileDialog::unregister_func = nullptr;
void EditorFileDialog::popup_file_dialog() {