### Godot version

v4.2.dev3.mono.official [013e8e3af]

### System information

Windows 11, Godot 4.2-dev3

### Issue description

I wanted to create a Tween that interpolates a method in value range of a long type (64 bit). When the tweened method gets called with values outside the "classical" 32 bit number range (-2147483647 till 2147483647) the method gets only a constant value of -2147483647.

Surprisingly the last call of the tween passes in the correct value then.

### Steps to reproduce

Use the code snippet on any Node C# script (it was a control node in my case):
```
public partial class CurrencyView : Control
{
	public override void _Ready()
	{
		this.SetValue(long.MaxValue);
	}
	
	
	public void SetValue(long value)
	{
		Tween tween = this.CreateTween();
		tween.TweenMethod(new Callable(this, MethodName.OnValueTweener), 0L, value, 0.8d);
	}


	private void OnValueTweener(long value)
	{
		GD.Print(value);
	}
}
```

Then just run any scene with a node in it that has this script attached.
You should see log with the wrong numbers:
```
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
9223372036854775807
```

### Minimal reproduction project

[tween-bug-project.zip](https://github.com/godotengine/godot/files/12508074/tween-bug-project.zip)

tk.transition = ofs[1];
					tk.value.x = ofs[2];
					tk.value.y = ofs[3];
					tk.value.z = ofs[4];
				}
			} else if (track_get_type(track) == TYPE_ROTATION_3D) {
				RotationTrack *rt = static_cast<RotationTrack *>(tracks[track]);
				Vector<real_t> values = p_value;
				int vcount = values.size();
				ERR_FAIL_COND_V(vcount % ROTATION_TRACK_SIZE, false);
				const real_t *r = values.ptr();
				int64_t count = vcount / ROTATION_TRACK_SIZE;
				rt->rotations.resize(count);
				TKey<Quaternion> *rw = rt->rotations.ptrw();
				for (int i = 0; i < count; i++) {
					TKey<Quaternion> &rk = rw[i];
					const real_t *ofs = &r[i * ROTATION_TRACK_SIZE];
					rk.time = ofs[0];
					rk.transition = ofs[1];
					rk.value.x = ofs[2];
					rk.value.y = ofs[3];
					rk.value.z = ofs[4];
					rk.value.w = ofs[5];
				}
			} else if (track_get_type(track) == TYPE_SCALE_3D) {
				ScaleTrack *st = static_cast<ScaleTrack *>(tracks[track]);
				Vector<real_t> values = p_value;
				int vcount = values.size();
				ERR_FAIL_COND_V(vcount % SCALE_TRACK_SIZE, false);
				const real_t *r = values.ptr();