### Godot version

4.1.rc.1

### System information

Windows 11

### Issue description

Text of Justification flags are overriding the scrollbar, It should be under.


![image](https://github.com/godotengine/godot/assets/84369217/88ee079e-e186-4955-a736-50d732a41edd)

The Justification flags are too much to the eye. I will create a proposal for it in case not there.



### Steps to reproduce

In any project open the settings of a Label. 
Reduce the size of property window if it is too large.

### Minimal reproduction project

N.A
vertical_icon_alignment = p_alignment;
	update_minimum_size();
	queue_redraw();
}
HorizontalAlignment Button::get_icon_alignment() const {
	return horizontal_icon_alignment;
}
VerticalAlignment Button::get_vertical_icon_alignment() const {
	return vertical_icon_alignment;
}
void Button::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_text", "text"), &Button::set_text);
	ClassDB::bind_method(D_METHOD("get_text"), &Button::get_text);
	ClassDB::bind_method(D_METHOD("set_text_overrun_behavior", "overrun_behavior"), &Button::set_text_overrun_behavior);
	ClassDB::bind_method(D_METHOD("get_text_overrun_behavior"), &Button::get_text_overrun_behavior);
	ClassDB::bind_method(D_METHOD("set_text_direction", "direction"), &Button::set_text_direction);
	ClassDB::bind_method(D_METHOD("get_text_direction"), &Button::get_text_direction);
	ClassDB::bind_method(D_METHOD("set_language", "language"), &Button::set_language);
	ClassDB::bind_method(D_METHOD("get_language"), &Button::get_language);
	ClassDB::bind_method(D_METHOD("set_button_icon", "texture"), &Button::set_icon);
	ClassDB::bind_method(D_METHOD("get_button_icon"), &Button::get_icon);
	ClassDB::bind_method(D_METHOD("set_flat", "enabled"), &Button::set_flat);
	ClassDB::bind_method(D_METHOD("is_flat"), &Button::is_flat);
	ClassDB::bind_method(D_METHOD("set_clip_text", "enabled"), &Button::set_clip_text);
	ClassDB::bind_method(D_METHOD("get_clip_text"), &Button::get_clip_text);
	ClassDB::bind_method(D_METHOD("set_text_alignment", "alignment"), &Button::set_text_alignment);
	ClassDB::bind_method(D_METHOD("get_text_alignment"), &Button::get_text_alignment);