### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

}
					break;
				case DRAG_ANCHOR_TOP_RIGHT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_RIGHT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_TOP, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_BOTTOM_RIGHT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_RIGHT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_BOTTOM, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_BOTTOM_LEFT:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_LEFT, new_anchor.x, false, false);
					}
					if (!use_single_axis || use_y) {
						control->set_anchor(SIDE_BOTTOM, new_anchor.y, false, false);
					}
					break;
				case DRAG_ANCHOR_ALL:
					if (!use_single_axis || !use_y) {
						control->set_anchor(SIDE_LEFT, new_anchor.x, false, true);
						control->set_anchor(SIDE_RIGHT, new_anchor.x, false, true);