### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

if (p_assignable->initializer != nullptr) {
		reduce_expression(p_assignable->initializer);
		if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
			GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer);
			if (has_specified_type && specified_type.has_container_element_type()) {
				update_array_literal_element_type(array, specified_type.get_container_element_type());
			}
		}
		if (is_constant && !p_assignable->initializer->is_constant) {
			bool is_initializer_value_reduced = false;
			Variant initializer_value = make_expression_reduced_value(p_assignable->initializer, is_initializer_value_reduced);
			if (is_initializer_value_reduced) {
				p_assignable->initializer->is_constant = true;
				p_assignable->initializer->reduced_value = initializer_value;
			} else {
				push_error(vformat(R"(Assigned value for %s "%s" isn't a constant expression.)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
			}
		}
		if (has_specified_type && p_assignable->initializer->is_constant) {
			update_const_expression_builtin_type(p_assignable->initializer, specified_type, "assign");
		}
		GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype();
		if (p_assignable->infer_datatype) {
			if (!initializer_type.is_set() || initializer_type.has_no_type() || !initializer_type.is_hard_type()) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value doesn't have a set type.)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			} else if (initializer_type.kind == GDScriptParser::DataType::BUILTIN && initializer_type.builtin_type == Variant::NIL && !is_constant) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value is "null".)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			}
#ifdef DEBUG_ENABLED
			if (initializer_type.is_hard_type() && initializer_type.is_variant()) {