### Godot version

4.1 beta1

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/3030410f-3bde-4d48-a2bc-959cc4b10518)
This is a plugin description that spans 2 screens and goes beyond the right screen border.
I just wanted to test if there is any limit to plugin description size. There is none. You can potentially put a text that will cover your whole screen (don't try it 🙃).

Not sure how we should solve that. We could autowrap the label, but to gracefully display extremely long texts they either need to be scrolled (in a tooltip??) or truncated.

### Steps to reproduce

1. Open Project Settings
2. Go to Plugins -> Create New Plugin
3. Write a book in the Description field

### Minimal reproduction project

https://www.lipsum.com/
if (!is_inside_tree()) {
		tree_dirty = false;
		return;
	}
	if (tree->is_editing()) {
		return;
	}
	updating_tree = true;
	tree->clear();
	if (get_scene_node()) {
		_add_nodes(get_scene_node(), nullptr);
		last_hash = hash_djb2_one_64(0);
		_compute_hash(get_scene_node(), last_hash);
	}
	updating_tree = false;
	tree_dirty = false;
	if (!filter.strip_edges().is_empty()) {
		_update_filter(nullptr, p_scroll_to_selected);
	}
}
bool SceneTreeEditor::_update_filter(TreeItem *p_parent, bool p_scroll_to_selected) {