### Godot version

v4.1.beta.custom_build [d3651ea45]

### System information

Windows 11

### Issue description

![1](https://github.com/godotengine/godot/assets/28705694/15c14c93-7ad7-425a-8fb0-bef841b75527)

It's not possible to start text selection on a SpinBox when it's unfocused.

Note: After a bit of digging in the code, I found that clicking on a SpintBox doesn't trigger `SpinBox::gui_input` no matter if it's focused or not. However, releasing mouse left button does trigger the function.

### Steps to reproduce

See the gif.

### Minimal reproduction project

It's simple to reproduce.
}
#define MENU_ITEM_CHECKED(m_menu, m_id, m_checked) \
	idx = m_menu->get_item_index(m_id);            \
	if (idx >= 0) {                                \
		m_menu->set_item_checked(idx, m_checked);  \
	}
	MENU_ITEM_ACTION_DISABLED(menu, MENU_CUT, "ui_cut", !editable)
	MENU_ITEM_ACTION(menu, MENU_COPY, "ui_copy")
	MENU_ITEM_ACTION_DISABLED(menu, MENU_PASTE, "ui_paste", !editable)
	MENU_ITEM_ACTION_DISABLED(menu, MENU_SELECT_ALL, "ui_text_select_all", !selecting_enabled)
	MENU_ITEM_DISABLED(menu, MENU_CLEAR, !editable)
	MENU_ITEM_ACTION_DISABLED(menu, MENU_UNDO, "ui_undo", !editable || !has_undo())
	MENU_ITEM_ACTION_DISABLED(menu, MENU_REDO, "ui_redo", !editable || !has_redo())
	MENU_ITEM_CHECKED(menu_dir, MENU_DIR_INHERITED, text_direction == TEXT_DIRECTION_INHERITED)
	MENU_ITEM_CHECKED(menu_dir, MENU_DIR_AUTO, text_direction == TEXT_DIRECTION_AUTO)
	MENU_ITEM_CHECKED(menu_dir, MENU_DIR_LTR, text_direction == TEXT_DIRECTION_LTR)
	MENU_ITEM_CHECKED(menu_dir, MENU_DIR_RTL, text_direction == TEXT_DIRECTION_RTL)
	MENU_ITEM_CHECKED(menu, MENU_DISPLAY_UCC, draw_control_chars)
	MENU_ITEM_DISABLED(menu, MENU_SUBMENU_INSERT_UCC, !editable)
#undef MENU_ITEM_ACTION_DISABLED
#undef MENU_ITEM_ACTION
#undef MENU_ITEM_DISABLED
#undef MENU_ITEM_CHECKED
}
void LineEdit::_validate_property(PropertyInfo &p_property) const {
	if (!caret_blink_enabled && p_property.name == "caret_blink_interval") {
		p_property.usage = PROPERTY_USAGE_NO_EDITOR;
	}
}
void LineEdit::_bind_methods() {