### Godot version

3.5.2.stable, 4.0.1.stable

### System information

Arch Linux

### Issue description

When the `Show Hidden Files` property is enabled in the Editor Settings:
![image](https://user-images.githubusercontent.com/6501975/226908540-8e70e520-3dcd-46e4-beaf-103ac176c1de.png)
Any `FileDialog` nodes from the project will inherit this setting, and their `Show Hidden Files` property is set to true everytime the scene is re-opened:

https://user-images.githubusercontent.com/6501975/226909135-a8fafdf7-ca36-40aa-b69a-a7baf2d7ae4f.mp4


This occurs on 3.5.2 as well.

### Steps to reproduce

- Enable `Show Hidden Files` property in the Editor Settings:
    - Reload Godot for the bug to occur
- Create a FileDialog node, and set it's `Show Hidden Files` property to false
- Save and close the scene, and reopen it
- The `Show Hidden Files` property is reset to true.

### Minimal reproduction project

N/A
int center_split_offset = center_split->get_split_offset();
	p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "center_split_offset", center_split_offset);
	int selected_bottom_panel_item_idx = -1;
	for (int i = 0; i < bottom_panel_items.size(); i++) {
		if (bottom_panel_items[i].button->is_pressed()) {
			selected_bottom_panel_item_idx = i;
			break;
		}
	}
	if (selected_bottom_panel_item_idx != -1) {
		p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_bottom_panel_item", selected_bottom_panel_item_idx);
	}
	
	int selected_default_debugger_tab_idx = EditorDebuggerNode::get_singleton()->get_default_debugger()->get_current_debugger_tab();
	p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_default_debugger_tab_idx", selected_default_debugger_tab_idx);
	
	int selected_main_editor_idx = -1;
	for (int i = 0; i < main_editor_buttons.size(); i++) {
		if (main_editor_buttons[i]->is_pressed()) {
			selected_main_editor_idx = i;
			break;
		}
	}
	if (selected_main_editor_idx != -1) {
		p_config_file->set_value(EDITOR_NODE_CONFIG_SECTION, "selected_main_editor_idx", selected_main_editor_idx);
	}
}
void EditorNode::_load_central_editor_layout_from_config(Ref<ConfigFile> p_config_file) {