### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

PackedStringArray arr;
	for (const String &setting : changed_settings) {
		arr.push_back(setting);
	}
	return arr;
}
bool EditorSettings::check_changed_settings_in_group(const String &p_setting_prefix) const {
	for (const String &setting : changed_settings) {
		if (setting.begins_with(p_setting_prefix)) {
			return true;
		}
	}
	return false;
}
void EditorSettings::mark_setting_changed(const String &p_setting) {
	changed_settings.insert(p_setting);
}
void EditorSettings::destroy() {
	if (!singleton.ptr()) {
		return;
	}
	save();
	singleton = Ref<EditorSettings>();
}
void EditorSettings::set_optimize_save(bool p_optimize) {
	optimize_save = p_optimize;
}
void EditorSettings::set_setting(const String &p_setting, const Variant &p_value) {