### Godot version

v4.1.beta1.official [828ec2c5d]

### System information

Godot v4.1.beta1 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GTX 550 Ti () - Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 Threads)

### Issue description

Issue observed in:
- v4.1.beta1.official [828ec2c5d]

Expected behavior in:
- v4.1.dev4.official [5c2295ff5]
- v4.0.stable.official [92bee43ad]
- v3.5.2.stable.official [170ba337a]

### Description

A sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right), the first time the mouse is moved over a slider.

![offset](https://github.com/godotengine/godot/assets/13420573/e1be920f-9272-428c-b460-63d4961e32d7)


### Expected
The slider handle highlight, should appear on the sliders handle on the first mouse-over.
As it does in the Godot versions before: 4.1.beta1

![expected](https://github.com/godotengine/godot/assets/13420573/adee6efd-6f70-4785-82af-a875e9ad663c)

### Steps to reproduce

- open the attached project: [issue, mouse over slider, handle highlight, offset.zip](https://github.com/godotengine/godot/files/11714943/issue.mouse.over.slider.handle.highlight.offset.zip)
Node2D is selected, in the Scene panel, and the Transform group/section is unfolded in the Inspector panel.
- move the mouse over the Transform > Rotation, slider

### Observed

The sliders mouse-over handle highlight (a circle with a ring around it) appears offset (down and to the right) from the sliders handle.

The mouse-over handle highlight moves to the slider handle when:
- the mouse is held still over the slider until the tooltip appears
- or if the mouse is moved away from the slider and back over the slider

Now the second and subsequent slider mouse-overs keep showing the handle highlight correctly.

The issue can be reproduced by deselecting and selecting Node2D in the Scene panel.

https://github.com/godotengine/godot/assets/13420573/c817788c-6032-44e0-8693-35801f406c51


### Expected

The sliders mouse-over handle highlight should appear on the sliders handle, the first time the mouse is moved over the slider.


### Minimal reproduction project

[issue, mouse over slider, handle highlight, offset.zip](https://github.com/godotengine/godot/files/11714943/issue.mouse.over.slider.handle.highlight.offset.zip)

} else {
				
				Viewport *viewport = get_viewport();
				ERR_FAIL_NULL(viewport);
				data.RI = viewport->_gui_add_root_control(this);
				get_parent()->connect(SNAME("child_order_changed"), callable_mp(get_viewport(), &Viewport::gui_set_root_order_dirty), CONNECT_REFERENCE_COUNTED);
			}
			data.parent_canvas_item = get_parent_item();
			if (data.parent_canvas_item) {
				data.parent_canvas_item->connect("item_rect_changed", callable_mp(this, &Control::_size_changed));
			} else {
				
				Viewport *viewport = get_viewport();
				ERR_FAIL_NULL(viewport);
				viewport->connect("size_changed", callable_mp(this, &Control::_size_changed));
			}
		} break;
		case NOTIFICATION_EXIT_CANVAS: {
			if (data.parent_canvas_item) {
				data.parent_canvas_item->disconnect("item_rect_changed", callable_mp(this, &Control::_size_changed));
				data.parent_canvas_item = nullptr;
			} else {
				
				Viewport *viewport = get_viewport();
				ERR_FAIL_NULL(viewport);
				viewport->disconnect("size_changed", callable_mp(this, &Control::_size_changed));
			}
			if (data.RI) {
				get_viewport()->_gui_remove_root_control(data.RI);
				data.RI = nullptr;