### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
} break;
			/* we don't support quad and observer configurations (yet)
			case 2: {
				view_configuration = XR_VIEW_CONFIGURATION_TYPE_PRIMARY_QUAD_VARJO;
			} break;
			case 3: {
				view_configuration = XR_VIEW_CONFIGURATION_TYPE_SECONDARY_MONO_FIRST_PERSON_OBSERVER_MSFT;
			} break;
			*/
			default:
				break;
		}
		int rs = GLOBAL_GET("xr/openxr/reference_space");
		switch (rs) {
			case 0: {
				reference_space = XR_REFERENCE_SPACE_TYPE_LOCAL;
			} break;
			case 1: {
				reference_space = XR_REFERENCE_SPACE_TYPE_STAGE;
			} break;
			default:
				break;
		}
		submit_depth_buffer = GLOBAL_GET("xr/openxr/submit_depth_buffer");
	}
	
	frame_state.predictedDisplayTime = 0;
	frame_state.predictedDisplayPeriod = 0;
}
OpenXRAPI::~OpenXRAPI() {