### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
if (event->xany.window == *(Window *)arg) {
		return (event->type == SelectionRequest) ||
				(event->type == SelectionNotify);
	} else {
		return False;
	}
}
void DisplayServerX11::_clipboard_transfer_ownership(Atom p_source, Window x11_window) const {
	_THREAD_SAFE_METHOD_
	Window selection_owner = XGetSelectionOwner(x11_display, p_source);
	if (selection_owner != x11_window) {
		return;
	}
	
	MutexLock mutex_lock(events_mutex);
	Atom clipboard_manager = XInternAtom(x11_display, "CLIPBOARD_MANAGER", False);
	Atom save_targets = XInternAtom(x11_display, "SAVE_TARGETS", False);
	XConvertSelection(x11_display, clipboard_manager, save_targets, None,
			x11_window, CurrentTime);
	
	while (true) {
		if (!_wait_for_events()) {
			
			break;
		}
		
		XEvent ev;