### Godot version

4.1.rc.1

### System information

Windows 11

### Issue description

Text of Justification flags are overriding the scrollbar, It should be under.


![image](https://github.com/godotengine/godot/assets/84369217/88ee079e-e186-4955-a736-50d732a41edd)

The Justification flags are too much to the eye. I will create a proposal for it in case not there.



### Steps to reproduce

In any project open the settings of a Label. 
Reduce the size of property window if it is too large.

### Minimal reproduction project

N.A
}
					if (!flat) {
						style->draw(ci, Rect2(Point2(0, 0), size));
					}
					
					if (has_focus()) {
						color = theme_cache.font_focus_color;
						if (has_theme_color(SNAME("icon_focus_color"))) {
							color_icon = theme_cache.icon_focus_color;
						}
					} else {
						color = theme_cache.font_color;
						if (has_theme_color(SNAME("icon_normal_color"))) {
							color_icon = theme_cache.icon_normal_color;
						}
					}
				} break;
				case DRAW_HOVER_PRESSED: {
					
					if (has_theme_stylebox("hover_pressed")) {
						if (rtl && has_theme_stylebox(SNAME("hover_pressed_mirrored"))) {
							style = theme_cache.hover_pressed_mirrored;
						} else {
							style = theme_cache.hover_pressed;
						}
						if (!flat) {
							style->draw(ci, Rect2(Point2(0, 0), size));
						}
						if (has_theme_color(SNAME("font_hover_pressed_color"))) {
							color = theme_cache.font_hover_pressed_color;