### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
if (selection.enabled) {
		delete_text(selection.begin, selection.end);
	}
	deselect();
}
void LineEdit::set_max_length(int p_max_length) {
	ERR_FAIL_COND(p_max_length < 0);
	max_length = p_max_length;
	set_text(text);
}
int LineEdit::get_max_length() const {
	return max_length;
}
void LineEdit::selection_fill_at_caret() {
	if (!selecting_enabled) {
		return;
	}
	selection.begin = caret_column;
	selection.end = selection.start_column;
	if (selection.end < selection.begin) {
		int aux = selection.end;
		selection.end = selection.begin;
		selection.begin = aux;
	}
	selection.enabled = (selection.begin != selection.end);
}
void LineEdit::select_all() {