### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
CursorShape c = CURSOR_ARROW;
	switch (tool) {
		case TOOL_MOVE:
			c = CURSOR_MOVE;
			break;
		case TOOL_EDIT_PIVOT:
			c = CURSOR_CROSS;
			break;
		case TOOL_PAN:
			c = CURSOR_DRAG;
			break;
		case TOOL_RULER:
			c = CURSOR_CROSS;
			break;
		default:
			break;
	}
	if (pan_pressed) {
		c = CURSOR_DRAG;
	}
	set_default_cursor_shape(c);
}
Control::CursorShape CanvasItemEditor::get_cursor_shape(const Point2 &p_pos) const {