### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
if (base_type.kind != GDScriptParser::DataType::BUILTIN) {
					base_type.builtin_type = Variant::OBJECT;
				}
				switch (base_type.builtin_type) {
					
					case Variant::RID:
					case Variant::BOOL:
					case Variant::CALLABLE:
					case Variant::FLOAT:
					case Variant::INT:
					case Variant::NIL:
					case Variant::NODE_PATH:
					case Variant::SIGNAL:
					case Variant::STRING_NAME:
						result_type.kind = GDScriptParser::DataType::VARIANT;
						push_error(vformat(R"(Cannot use subscript operator on a base of type "%s".)", base_type.to_string()), p_subscript->base);
						break;
					
					case Variant::PACKED_BYTE_ARRAY:
					case Variant::PACKED_INT32_ARRAY:
					case Variant::PACKED_INT64_ARRAY:
					case Variant::VECTOR2I:
					case Variant::VECTOR3I:
					case Variant::VECTOR4I:
						result_type.builtin_type = Variant::INT;
						break;
					
					case Variant::PACKED_FLOAT32_ARRAY:
					case Variant::PACKED_FLOAT64_ARRAY:
					case Variant::VECTOR2: