### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
GDScriptParser::DataType class_type;
	class_type.is_constant = true;
	class_type.is_meta_type = true;
	class_type.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
	class_type.kind = GDScriptParser::DataType::CLASS;
	class_type.class_type = p_class;
	class_type.script_path = parser->script_path;
	class_type.builtin_type = Variant::OBJECT;
	p_class->set_datatype(class_type);
	GDScriptParser::DataType result;
	if (!p_class->extends_used) {
		result.type_source = GDScriptParser::DataType::ANNOTATED_INFERRED;
		result.kind = GDScriptParser::DataType::NATIVE;
		result.native_type = SNAME("RefCounted");
	} else {
		result.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
		GDScriptParser::DataType base;
		int extends_index = 0;
		if (!p_class->extends_path.is_empty()) {
			if (p_class->extends_path.is_relative_path()) {
				p_class->extends_path = class_type.script_path.get_base_dir().path_join(p_class->extends_path).simplify_path();
			}
			Ref<GDScriptParserRef> ext_parser = get_parser_for(p_class->extends_path);
			if (ext_parser.is_null()) {
				push_error(vformat(R"(Could not resolve super class path "%s".)", p_class->extends_path), p_class);
				return ERR_PARSE_ERROR;
			}
			Error err = ext_parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
			if (err != OK) {
				push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", p_class->extends_path), p_class);