### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
switch (p_what) {
#ifdef TOOLS_ENABLED
		case NOTIFICATION_ENTER_TREE: {
			if (Engine::get_singleton()->is_editor_hint() && !get_tree()->is_node_being_edited(this)) {
				set_caret_blink_enabled(EDITOR_GET("text_editor/appearance/caret/caret_blink"));
				set_caret_blink_interval(EDITOR_GET("text_editor/appearance/caret/caret_blink_interval"));
				if (!EditorSettings::get_singleton()->is_connected("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed))) {
					EditorSettings::get_singleton()->connect("settings_changed", callable_mp(this, &LineEdit::_editor_settings_changed));
				}
			}
		} break;
#endif