### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
const Item &em = _projects[p_index];
	ensure_control_visible(em.control);
}
int ProjectList::get_single_selected_index() const {
	if (_ss.size() == 0) {
		// Default selection
		return 0;
	}
	String key;
	if (_ss.size() == 1) {
		// Only one selected
		key = *_ss.begin();
	} else {
		// Multiple selected, consider the last clicked one as "main"
		key = _last_clicked;
	}
	for size(); ++i) {
		if (_projects[i].path == key) {
			return i;
		}
	}
	return 0;
}
void ProjectList::_remove_project(int p_index, bool p_update_config) {