### Godot version

v4.1.stable.mono.official [970459615]

### System information

Godot v4.1.stable.mono - macOS 13.4.1 - Vulkan (Mobile) - dedicated AMD Radeon Pro 5300M - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

### Issue description

When polling for an InputAction that does not exist from C#, Godot produces the following error, which is so long that it is impossible to read on a normal display.
```
E 0:00:01:0823   Godot.NativeInterop.NativeFuncs.generated.cs:345 @ void Godot.NativeInterop.NativeFuncs.godotsharp_method_bind_ptrcall(IntPtr , IntPtr , System.Void** , System.Void* ): The InputMap action "Jump" doesn't exist.
```
The expected error in this case would be something along the lines of
```
Error: The InputMap action "Jump" doesn't exist.
```
But instead this is what the console ends up looking like:
<img width="1037" alt="image" src="https://github.com/godotengine/godot/assets/44267994/a64f7c29-706a-4b91-acab-09bf1ee789e5">


### Steps to reproduce

Poll an Action that does not exist in C#:
```
Input.GetActionStrength(action_name);
```
The resulting error should be very difficult to parse.

### Minimal reproduction project

This is a very simple error to reproduce (simply poll for a nonexistent Action with C#) so I don't think a reproduction project is necessary.
while (ci) {
				text += "  " + ci->get_text(0).rpad(rpad_len) + ci->get_text(1) + "\n";
				ci = ci->get_next();
			}
			DisplayServer::get_singleton()->clipboard_set(text);
		} break;
		case ACTION_OPEN_SOURCE: {
			TreeItem *ti = error_tree->get_selected();
			while (ti->get_parent() != error_tree->get_root()) {
				ti = ti->get_parent();
			}
			
			
			TreeItem *ci = ti->get_first_child();
			const String cpp_source = "<" + TTR("C++ Source") + ">";
			while (ci) {
				if (ci->get_text(0) == cpp_source) {
					break;
				}
				ci = ci->get_next();
			}
			if (!ci) {
				WARN_PRINT_ED("No C++ source reference is available for this error.");
				return;
			}
			
			const Vector<String> file_line_number = ci->get_text(1).split("@")[0].strip_edges().split(":");
			ERR_FAIL_COND_MSG(file_line_number.size() < 2, "Incorrect C++ source stack trace file:line format (please report).");
			const String file = file_line_number[0];
			const int line_number = file_line_number[1].to_int();