### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
connections_layer->set_disable_visibility_clip(true); 
	connections_layer->set_mouse_filter(MOUSE_FILTER_IGNORE);
	h_scroll = memnew(HScrollBar);
	h_scroll->set_name("_h_scroll");
	top_layer->add_child(h_scroll);
	v_scroll = memnew(VScrollBar);
	v_scroll->set_name("_v_scroll");
	top_layer->add_child(v_scroll);
	
	h_scroll->set_min(-10000);
	h_scroll->set_max(10000);
	v_scroll->set_min(-10000);
	v_scroll->set_max(10000);
	h_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
	v_scroll->connect("value_changed", callable_mp(this, &GraphEdit::_scroll_moved));
	zoom_hb = memnew(HBoxContainer);
	top_layer->add_child(zoom_hb);
	zoom_hb->set_position(Vector2(10, 10));
	zoom_label = memnew(Label);
	zoom_hb->add_child(zoom_label);
	zoom_label->set_visible(false);
	zoom_label->set_v_size_flags(Control::SIZE_SHRINK_CENTER);
	zoom_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
	zoom_label->set_custom_minimum_size(Size2(48, 0));
	_update_zoom_label();
	zoom_minus = memnew(Button);
	zoom_minus->set_flat(true);
	zoom_hb->add_child(zoom_minus);
	zoom_minus->set_tooltip_text(RTR("Zoom Out"));
	zoom_minus->connect("pressed", callable_mp(this, &GraphEdit::_zoom_minus));