### Godot version

4.0.beta17.mono.official

### System information

Windows 10

### Issue description

As the title says, the log output is needlessly deep into internals (screenshot here: https://github.com/godotengine/godot/pull/71943#issuecomment-1415809223), but the actual issue is that double clicking the log entry doesn't jump to the source file but attempts to open the source-generator generated file instead:
![grafik](https://user-images.githubusercontent.com/8841352/216606839-039fc4c7-4645-4c30-96a1-1f49c59d489c.png)


### Steps to reproduce

Print debug statements from a c# file, and try to double click the log entry in the editor.

### Minimal reproduction project

If required i can create one
TreeItem *error = error_root->get_first_child();
				while (error) {
					if (error->has_meta("_is_warning")) {
						error->set_icon(0, get_theme_icon(SNAME("Warning"), SNAME("EditorIcons")));
						error->set_custom_color(0, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
						error->set_custom_color(1, get_theme_color(SNAME("warning_color"), SNAME("Editor")));
					} else if (error->has_meta("_is_error")) {
						error->set_icon(0, get_theme_icon(SNAME("Error"), SNAME("EditorIcons")));
						error->set_custom_color(0, get_theme_color(SNAME("error_color"), SNAME("Editor")));
						error->set_custom_color(1, get_theme_color(SNAME("error_color"), SNAME("Editor")));
					}
					error = error->get_next();
				}
			}
		} break;
		case NOTIFICATION_PROCESS: {
			if (is_session_active()) {
				peer->poll();
				if (camera_override == CameraOverride::OVERRIDE_2D) {
					Dictionary state = CanvasItemEditor::get_singleton()->get_state();
					float zoom = state["zoom"];
					Point2 offset = state["ofs"];
					Transform2D transform;
					transform.scale_basis(Size2(zoom, zoom));
					transform.columns[2] = -offset * zoom;
					Array msg;
					msg.push_back(transform);
					_put_msg("scene:override_camera_2D:transform", msg);
				} else if (camera_override >= CameraOverride::OVERRIDE_3D_1) {
					int viewport_idx = camera_override - CameraOverride::OVERRIDE_3D_1;