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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

"ACCESS_MOCK_LOCATION",
	"ACCESS_NETWORK_STATE",
	"ACCESS_SURFACE_FLINGER",
	"ACCESS_WIFI_STATE",
	"ACCOUNT_MANAGER",
	"ADD_VOICEMAIL",
	"AUTHENTICATE_ACCOUNTS",
	"BATTERY_STATS",
	"BIND_ACCESSIBILITY_SERVICE",
	"BIND_APPWIDGET",
	"BIND_DEVICE_ADMIN",
	"BIND_INPUT_METHOD",
	"BIND_NFC_SERVICE",
	"BIND_NOTIFICATION_LISTENER_SERVICE",
	"BIND_PRINT_SERVICE",
	"BIND_REMOTEVIEWS",
	"BIND_TEXT_SERVICE",
	"BIND_VPN_SERVICE",
	"BIND_WALLPAPER",
	"BLUETOOTH",
	"BLUETOOTH_ADMIN",
	"BLUETOOTH_PRIVILEGED",
	"BRICK",
	"BROADCAST_PACKAGE_REMOVED",
	"BROADCAST_SMS",
	"BROADCAST_STICKY",
	"BROADCAST_WAP_PUSH",
	"CALL_PHONE",
	"CALL_PRIVILEGED",
	"CAMERA",