### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
}
	}
}
void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op) {
	reduce_expression(p_unary_op->operand);
	GDScriptParser::DataType result;
	if (p_unary_op->operand == nullptr) {
		result.kind = GDScriptParser::DataType::VARIANT;
		p_unary_op->set_datatype(result);
		return;
	}
	GDScriptParser::DataType operand_type = p_unary_op->operand->get_datatype();
	if (p_unary_op->operand->is_constant) {
		p_unary_op->is_constant = true;
		p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
		result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
	}
	if (operand_type.is_variant()) {
		result.kind = GDScriptParser::DataType::VARIANT;
		mark_node_unsafe(p_unary_op);
	} else {
		bool valid = false;
		result = get_operation_type(p_unary_op->variant_op, operand_type, valid, p_unary_op);
		if (!valid) {
			push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", operand_type.to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op);
		}
	}
	p_unary_op->set_datatype(result);
}
Variant GDScriptAnalyzer::make_expression_reduced_value(GDScriptParser::ExpressionNode *p_expression, bool &is_reduced) {