### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
selection_delete();
		return;
	}
	int text_len = text.length();
	if (caret_column == text_len) {
		return; 
	}
	if (p_word) {
		int cc = caret_column;
		PackedInt32Array words = TS->shaped_text_get_word_breaks(text_rid);
		for (int i = 1; i < words.size(); i = i + 2) {
			if (words[i] > cc) {
				cc = words[i];
				break;
			}
		}
		delete_text(caret_column, cc);
		set_caret_column(caret_column);
	} else {
		if (caret_mid_grapheme_enabled) {
			set_caret_column(caret_column + 1);
			delete_char();
		} else {
			int cc = caret_column;
			set_caret_column(TS->shaped_text_next_character_pos(text_rid, caret_column));
			delete_text(cc, caret_column);
		}
	}
}
void LineEdit::unhandled_key_input(const Ref<InputEvent> &p_event) {