### Godot version

4.1.beta.custom_build.824c139f6

### System information

EndeavourOs - Linux kernel 6.3.7-arch1-1

### Issue description

Pressing a button through an associated shortcut allow to ignore the button group attribute "allow_unpress".
Button can then be unpressed

The button properly stay pressed when you click on it, the issue seem to only come from "clicking it" with the shortcut

### Steps to reproduce

- Create multiple buttons linked with the same button group
- Associate a shortcut to each button
- Use the shortcut to "press" the already selected button

### Minimal reproduction project

[button_group_shortcut.zip](https://github.com/godotengine/godot/files/11745281/button_group_shortcut.zip)

return status.disabled;
}
void BaseButton::set_pressed(bool p_pressed) {
	bool prev_pressed = status.pressed;
	set_pressed_no_signal(p_pressed);
	if (status.pressed == prev_pressed) {
		return;
	}
	if (p_pressed) {
		_unpress_group();
		if (button_group.is_valid()) {
			button_group->emit_signal(SNAME("pressed"), this);
		}
	}
	_toggled(status.pressed);
}
void BaseButton::set_pressed_no_signal(bool p_pressed) {