### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
uint32_t stage_flags = 0;
		};
		bool is_compute = false;
		Vector<Set> sets;
		Vector<uint32_t> set_formats;
		Vector<VkPipelineShaderStageCreateInfo> pipeline_stages;
		Vector<SpecializationConstant> specialization_constants;
		VkPipelineLayout pipeline_layout = VK_NULL_HANDLE;
		String name; 
	};
	String _shader_uniform_debug(RID p_shader, int p_set = -1);
	RID_Owner<Shader, true> shader_owner;
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	
	enum {