### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
if (mb->is_shift_pressed()) {
								
								Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(mouse_local_pos);
								if (coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
									
									drag_type = DRAG_TYPE_CREATE_BIG_TILE;
									drag_start_mouse_pos = mouse_local_pos;
									drag_last_mouse_pos = drag_start_mouse_pos;
									drag_current_tile = coords;
									
									tile_set_atlas_source->create_tile(coords);
								}
							} else if (mb->is_ctrl_pressed()) {
								
								drag_type = DRAG_TYPE_CREATE_TILES_USING_RECT;
								drag_start_mouse_pos = mouse_local_pos;
								drag_last_mouse_pos = drag_start_mouse_pos;
							} else {
								
								
								drag_type = DRAG_TYPE_CREATE_TILES;
								drag_start_mouse_pos = mouse_local_pos;
								drag_last_mouse_pos = drag_start_mouse_pos;
								
								Vector2i coords = tile_atlas_view->get_atlas_tile_coords_at_pos(drag_start_mouse_pos);
								if (coords != TileSetSource::INVALID_ATLAS_COORDS && tile_set_atlas_source->get_tile_at_coords(coords) == TileSetSource::INVALID_ATLAS_COORDS) {
									tile_set_atlas_source->create_tile(coords);
									drag_modified_tiles.insert(coords);
								}