### Godot version

4.1

### System information

Windows

### Issue description

Being able to have multiple cursors similarly to vscode is a great feature, however it's only possible to add carets, not remove them. By left clicking you can remove all extra cursors but you cannot remove a specific one so after selecting multiple lines a single missclick, you have to reselect them all again. Looking at the original pr there was a remove_caret function added so it would make sense to be able to remove carets when clicking again, like in vscode.

![image](https://github.com/godotengine/godot/assets/19669673/3867c00e-9faa-4429-9c6d-f2d6d3883044)


### Steps to reproduce

- Alt click to add multiple carets
- Alt click on the same position again
- Nothing happens

### Minimal reproduction project

N/A
return text_direction;
}
void TextEdit::set_language(const String &p_language) {
	if (language != p_language) {
		language = p_language;
		TextServer::Direction dir;
		if (text_direction == Control::TEXT_DIRECTION_INHERITED) {
			dir = is_layout_rtl() ? TextServer::DIRECTION_RTL : TextServer::DIRECTION_LTR;
		} else {
			dir = (TextServer::Direction)text_direction;
		}
		text.set_direction_and_language(dir, (!language.is_empty()) ? language : TranslationServer::get_singleton()->get_tool_locale());
		text.invalidate_all();
		_update_placeholder();
		queue_redraw();
	}
}
String TextEdit::get_language() const {