### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
tool_settings_tile_data_toolbar_container->add_child(toolbar);
		}
		toolbar->hide();
	}
	
	bool is_visible = tools_button_group->get_pressed_button() == tool_paint_button;
	tile_data_editor_dropdown_button->set_visible(is_visible);
	if (tile_data_editors_tree->get_selected()) {
		tile_data_editor_dropdown_button->set_text(tile_data_editors_tree->get_selected()->get_text(0));
	} else {
		tile_data_editor_dropdown_button->set_text(TTR("Select a property editor"));
	}
	tile_data_editors_scroll->set_visible(is_visible);
}
void TileSetAtlasSourceEditor::_update_current_tile_data_editor() {
	
	String property;
	if (tools_button_group->get_pressed_button() == tool_select_button && tile_inspector->is_visible() && !tile_inspector->get_selected_path().is_empty()) {
		Vector<String> components = tile_inspector->get_selected_path().split("/");
		if (components.size() >= 1) {
			property = components[0];
			
			if (property.begins_with("terrains_")) {
				property = "terrain_set";
			}
		}
	} else if (tools_button_group->get_pressed_button() == tool_paint_button && tile_data_editors_tree->get_selected()) {
		property = tile_data_editors_tree->get_selected()->get_metadata(0);
		tile_data_editor_dropdown_button->set_text(tile_data_editors_tree->get_selected()->get_text(0));
	}