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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

List<String> list;
	list.push_back("apk");
	list.push_back("aab");
	return list;
}
String EditorExportPlatformAndroid::get_apk_expansion_fullpath(const Ref<EditorExportPreset> &p_preset, const String &p_path) {
	int version_code = p_preset->get("version/code");
	String package_name = p_preset->get("package/unique_name");
	String apk_file_name = "main." + itos(version_code) + "." + get_package_name(package_name) + ".obb";
	String fullpath = p_path.get_base_dir().path_join(apk_file_name);
	return fullpath;
}
Error EditorExportPlatformAndroid::save_apk_expansion_file(const Ref<EditorExportPreset> &p_preset, bool p_debug, const String &p_path) {