### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
						int terrain_set = metadata_dict["terrain_set"];
						int terrain_id = metadata_dict["terrain_id"];
						if (per_terrain_terrains_patterns[terrain_set][terrain_id].has(terrains_pattern)) {
							new_terrain_set = terrain_set;
							need_tree_item_switch = false;
						}
					}
				}
				if (need_tree_item_switch) {
					for (tree_item = terrains_tree->get_root()->get_first_child(); tree_item; tree_item = tree_item->get_next_visible()) {
						Dictionary metadata_dict = tree_item->get_metadata(0);
						if (metadata_dict.has("terrain_set") && metadata_dict.has("terrain_id")) {
							int terrain_set = metadata_dict["terrain_set"];
							int terrain_id = metadata_dict["terrain_id"];
							if (per_terrain_terrains_patterns[terrain_set][terrain_id].has(terrains_pattern)) {
								
								new_terrain_set = terrain_set;
								tree_item->select(0);
								_update_tiles_list();
								break;
							}
						}
					}
				}
				
				if (tree_item) {
					for (int i = 0; i < terrains_tile_list->get_item_count(); i++) {
						Dictionary metadata_dict = terrains_tile_list->get_item_metadata(i);
						if (int(metadata_dict["type"]) == SELECTED_TYPE_PATTERN) {