### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

set_gutter_draw(fold_gutter, p_draw);
}
bool CodeEdit::is_drawing_fold_gutter() const {
	return is_gutter_drawn(fold_gutter);
}
void CodeEdit::_fold_gutter_draw_callback(int p_line, int p_gutter, Rect2 p_region) {
	if (!can_fold_line(p_line) && !is_line_folded(p_line)) {
		set_line_gutter_clickable(p_line, fold_gutter, false);
		return;
	}
	set_line_gutter_clickable(p_line, fold_gutter, true);
	int horizontal_padding = p_region.size.x / 10;
	int vertical_padding = p_region.size.y / 6;
	p_region.position += Point2(horizontal_padding, vertical_padding);
	p_region.size -= Point2(horizontal_padding, vertical_padding) * 2;
	if (can_fold_line(p_line)) {
		theme_cache.can_fold_icon->draw_rect(get_canvas_item(), p_region, false, theme_cache.code_folding_color);
		return;
	}
	theme_cache.folded_icon->draw_rect(get_canvas_item(), p_region, false, theme_cache.code_folding_color);
}
void CodeEdit::set_line_folding_enabled(bool p_enabled) {