### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (selecting_enabled == p_enabled) {
		return;
	}
	selecting_enabled = p_enabled;
	if (!selecting_enabled) {
		deselect();
	}
}
bool TextEdit::is_selecting_enabled() const {
	return selecting_enabled;
}
void TextEdit::set_deselect_on_focus_loss_enabled(const bool p_enabled) {
	if (deselect_on_focus_loss_enabled == p_enabled) {
		return;
	}
	deselect_on_focus_loss_enabled = p_enabled;
	if (p_enabled && has_selection() && !has_focus()) {
		deselect();
	}
}
bool TextEdit::is_deselect_on_focus_loss_enabled() const {