### Godot version

4.1.rc.1

### System information

Windows 11

### Issue description

Text of Justification flags are overriding the scrollbar, It should be under.


![image](https://github.com/godotengine/godot/assets/84369217/88ee079e-e186-4955-a736-50d732a41edd)

The Justification flags are too much to the eye. I will create a proposal for it in case not there.



### Steps to reproduce

In any project open the settings of a Label. 
Reduce the size of property window if it is too large.

### Minimal reproduction project

N.A
icon_width = _size.width;
						icon_height = _icon->get_height() * icon_width / _icon->get_width();
					}
					icon_size = Size2(icon_width, icon_height);
				}
				icon_size = _fit_icon_size(icon_size);
				if (vertical_icon_alignment == VERTICAL_ALIGNMENT_TOP) {
					voffset = -(valign - icon_size.y) / 2;
				}
				if (vertical_icon_alignment == VERTICAL_ALIGNMENT_BOTTOM) {
					voffset = (valign - icon_size.y) / 2 + text_buf->get_size().y;
				}
				if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_LEFT) {
					icon_region = Rect2(style_offset + Point2(icon_ofs_region, voffset + Math::floor((valign - icon_size.y) * 0.5)), icon_size);
				} else if (icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
					icon_region = Rect2(style_offset + Point2(icon_ofs_region + Math::floor((size.x - icon_size.x) * 0.5), voffset + Math::floor((valign - icon_size.y) * 0.5)), icon_size);
				} else {
					icon_region = Rect2(style_offset + Point2(icon_ofs_region + size.x - icon_size.x, voffset + Math::floor((valign - icon_size.y) * 0.5)), icon_size);
				}
				if (icon_region.size.width > 0) {
					Rect2 icon_region_rounded = Rect2(icon_region.position.round(), icon_region.size.round());
					draw_texture_rect(_icon, icon_region_rounded, false, color_icon);
				}
			}
			Point2 icon_ofs = !_icon.is_null() ? Point2(icon_region.size.width + theme_cache.h_separation, 0) : Point2();
			if (align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER && icon_align_rtl_checked == HORIZONTAL_ALIGNMENT_CENTER) {
				icon_ofs.x = 0.0;
			}
			int text_clip = size.width - style->get_minimum_size().width - icon_ofs.width;
			text_buf->set_width((clip_text || overrun_behavior != TextServer::OVERRUN_NO_TRIMMING) ? text_clip : -1);