### Godot version

72b59325cf7beba7e6e9170cf6023a079fd58672

### System information

Windows 11, 22H2

### Issue description

There is an error emitting at editor and project startup: 
![image](https://github.com/godotengine/godot/assets/3036176/18062a93-3243-410e-8fb3-645dea184aea)

Looks like a regression after https://github.com/godotengine/godot/pull/76836, (it's happening on Windows after instalment by default). There should be a way to fix it, either by disable that error or providing a link where that certificate can be downloaded and installed.

### Steps to reproduce

Simply run any project or editor.

### Minimal reproduction project

No need, too easy to reproduce.
ERR_FAIL_COND_V_MSG(ctx == nullptr, ERR_INVALID_DATA, "Start must be called before update.");
	ERR_FAIL_COND_V_MSG(p_data.is_empty(), ERR_INVALID_PARAMETER, "Src must not be empty.");
	int ret = mbedtls_md_hmac_update((mbedtls_md_context_t *)ctx, (const uint8_t *)p_data.ptr(), (size_t)p_data.size());
	return ret ? FAILED : OK;
}
PackedByteArray HMACContextMbedTLS::finish() {
	ERR_FAIL_COND_V_MSG(ctx == nullptr, PackedByteArray(), "Start must be called before finish.");
	ERR_FAIL_COND_V_MSG(hash_len == 0, PackedByteArray(), "Unsupported hash type.");
	PackedByteArray out;
	out.resize(hash_len);
	unsigned char *out_ptr = (unsigned char *)out.ptrw();
	int ret = mbedtls_md_hmac_finish((mbedtls_md_context_t *)ctx, out_ptr);
	mbedtls_md_free((mbedtls_md_context_t *)ctx);
	memfree((mbedtls_md_context_t *)ctx);
	ctx = nullptr;
	hash_len = 0;
	ERR_FAIL_COND_V_MSG(ret, PackedByteArray(), "Error received while finishing HMAC");
	return out;
}
HMACContextMbedTLS::~HMACContextMbedTLS() {