### Godot version

4.0.2

### System information

Linux Mint 21

### Issue description

On the minimal reproduction project, with a 3 level hierarchy and 2 autoloads, when running the game we get a parse error in daughter.gd where we use a parent member.

**Additional remarks :** 
- We have a circular dependency involving one of the autoloads : Autoload2 references Daughter which references Mother which references GrandMother which references Autoload2
- Autoload1 references Mother which references GrandMother which references Autoload2
- We don't have any error if we switch the 2 autoloads order in Project Settings
- We get the same error if _member is put in GrandMother class instead of Mother class
- We still get the issue if we disable Autoload1 in Project Settings

**A quick look in Godot source code :**
- GDScriptCache::full_gdscript_cache contains invalid scripts (ie script->is_valid() is false)
- I think the engine tries to compile GrandMother, then Daughter (but it fails), then Mother

(This issue might be related to https://github.com/godotengine/godot/issues/75388.)

### Steps to reproduce

To get the parse error :
- Open the minimal reproduction project
- Run the game
You'll get `Parser Error: Identifier not found: _member`.

### Minimal reproduction project

[ParseError_Project.zip](https://github.com/godotengine/godot/files/11725756/ParseError_Project.zip)

if (!field->is_static) {
			continue;
		}
		GDScriptDataType field_type = _gdtype_from_datatype(field->get_datatype(), codegen.script);
		if (field_type.has_type) {
			codegen.generator->write_newline(field->start_line);
			if (field_type.has_container_element_type()) {
				GDScriptCodeGenerator::Address temp = codegen.add_temporary(field_type);
				codegen.generator->write_construct_typed_array(temp, field_type.get_container_element_type(), Vector<GDScriptCodeGenerator::Address>());
				codegen.generator->write_set_static_variable(temp, class_addr, p_script->static_variables_indices[field->identifier->name].index);
				codegen.generator->pop_temporary();
			} else if (field_type.kind == GDScriptDataType::BUILTIN) {
				GDScriptCodeGenerator::Address temp = codegen.add_temporary(field_type);
				codegen.generator->write_construct(temp, field_type.builtin_type, Vector<GDScriptCodeGenerator::Address>());
				codegen.generator->write_set_static_variable(temp, class_addr, p_script->static_variables_indices[field->identifier->name].index);
				codegen.generator->pop_temporary();
			}
			
		}
	}
	for (int i = 0; i < p_class->members.size(); i++) {
		
		if (p_class->members[i].type != GDScriptParser::ClassNode::Member::VARIABLE) {
			continue;
		}
		const GDScriptParser::VariableNode *field = p_class->members[i].variable;
		if (!field->is_static) {
			continue;
		}
		if (field->initializer) {