### Godot version

v3.6.beta2.official [68c507f59]

### System information

w10 64

### Issue description

This image is from the official documentation.

![Captura](https://github.com/godotengine/godot/assets/19652075/dfcd9cb2-fec4-468b-99bf-bee786259bba)


Where is the "Menu" button?
What is the "Menu" button supposed to be?

![Captura4](https://github.com/godotengine/godot/assets/19652075/2d6a9fbb-78fc-421c-894e-e619522576c4)


### Steps to reproduce

...

### Minimal reproduction project

...
String desc = axis < JoyAxis::MAX ? TTRGET(_joy_axis_descriptions[(size_t)axis]) : RTR("Unknown Joypad Axis");
	return vformat(RTR("Joypad Motion on Axis %d (%s) with Value %.2f"), axis, desc, axis_value);
}
String InputEventJoypadMotion::to_string() {
	return vformat("InputEventJoypadMotion: axis=%d, axis_value=%.2f", axis, axis_value);
}
Ref<InputEventJoypadMotion> InputEventJoypadMotion::create_reference(JoyAxis p_axis, float p_value) {
	Ref<InputEventJoypadMotion> ie;
	ie.instantiate();
	ie->set_axis(p_axis);
	ie->set_axis_value(p_value);
	return ie;
}
void InputEventJoypadMotion::_bind_methods() {
	ClassDB::bind_method(D_METHOD("set_axis", "axis"), &InputEventJoypadMotion::set_axis);
	ClassDB::bind_method(D_METHOD("get_axis"), &InputEventJoypadMotion::get_axis);
	ClassDB::bind_method(D_METHOD("set_axis_value", "axis_value"), &InputEventJoypadMotion::set_axis_value);
	ClassDB::bind_method(D_METHOD("get_axis_value"), &InputEventJoypadMotion::get_axis_value);
	ADD_PROPERTY(PropertyInfo(Variant::INT, "axis"), "set_axis", "get_axis");
	ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "axis_value"), "set_axis_value", "get_axis_value");
}
void InputEventJoypadButton::set_button_index(JoyButton p_index) {
	button_index = p_index;
	emit_changed();
}
JoyButton InputEventJoypadButton::get_button_index() const {
	return button_index;
}
void InputEventJoypadButton::set_pressed(bool p_pressed) {