### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

TYPE_NONE,
			TYPE_INSERT,
			TYPE_REMOVE
		};
		Vector<Caret> start_carets;
		Vector<Caret> end_carets;
		Type type = TYPE_NONE;
		int from_line = 0;
		int from_column = 0;
		int to_line = 0;
		int to_column = 0;
		String text;
		uint32_t prev_version = 0;