### Godot version

4.2 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you write a text in LineEdit (e.g. in the inspector) and the text is long enough to be scrolled, and then you delete all text with Ctrl + A -> Backspace, writing again will not show the first character.

https://github.com/godotengine/godot/assets/2223172/6432d029-6e56-404d-b159-1bd532513dc6



### Steps to reproduce

- add some node with a single-line text property
- edit the property, write something that doesn't fit the LineEdit width
- Ctrl + A -> Backspace
- write something again

### Minimal reproduction project

N/A
return drag_and_drop_selection_enabled;
}
void LineEdit::set_right_icon(const Ref<Texture2D> &p_icon) {
	if (right_icon == p_icon) {
		return;
	}
	right_icon = p_icon;
	_fit_to_width();
	update_minimum_size();
	queue_redraw();
}
Ref<Texture2D> LineEdit::get_right_icon() {
	return right_icon;
}
void LineEdit::set_flat(bool p_enabled) {
	if (flat != p_enabled) {
		flat = p_enabled;
		queue_redraw();
	}
}
bool LineEdit::is_flat() const {
	return flat;
}
void LineEdit::set_select_all_on_focus(bool p_enabled) {
	select_all_on_focus = p_enabled;
}
bool LineEdit::is_select_all_on_focus() const {
	return select_all_on_focus;
}
void LineEdit::clear_pending_select_all_on_focus() {