### Godot version

9f12e7b52d944

### System information

arch linux

### Issue description

Attempting to edit from the editor a typed array exported from a tool script fails, any value is immediately reset, setters are never called.

### Steps to reproduce

Create a script such as follows and try to add and then change items of the array in the inspector.


```gdscript
@tool
extends Node

@export var x: Array[String]
```

### Minimal reproduction project

n/a
}
void PackedScene::_set_bundled_scene(const Dictionary &p_scene) {
	state->set_bundled_scene(p_scene);
}
Dictionary PackedScene::_get_bundled_scene() const {