### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
if (p_assignable->initializer != nullptr) {
		reduce_expression(p_assignable->initializer);
		if (p_assignable->initializer->type == GDScriptParser::Node::ARRAY) {
			GDScriptParser::ArrayNode *array = static_cast<GDScriptParser::ArrayNode *>(p_assignable->initializer);
			if (has_specified_type && specified_type.has_container_element_type()) {
				update_array_literal_element_type(array, specified_type.get_container_element_type());
			}
		}
		if (is_constant && !p_assignable->initializer->is_constant) {
			bool is_initializer_value_reduced = false;
			Variant initializer_value = make_expression_reduced_value(p_assignable->initializer, is_initializer_value_reduced);
			if (is_initializer_value_reduced) {
				p_assignable->initializer->is_constant = true;
				p_assignable->initializer->reduced_value = initializer_value;
			} else {
				push_error(vformat(R"(Assigned value for %s "%s" isn't a constant expression.)", p_kind, p_assignable->identifier->name), p_assignable->initializer);
			}
		}
		if (has_specified_type && p_assignable->initializer->is_constant) {
			update_const_expression_builtin_type(p_assignable->initializer, specified_type, "assign");
		}
		GDScriptParser::DataType initializer_type = p_assignable->initializer->get_datatype();
		if (p_assignable->infer_datatype) {
			if (!initializer_type.is_set() || initializer_type.has_no_type() || !initializer_type.is_hard_type()) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value doesn't have a set type.)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			} else if (initializer_type.kind == GDScriptParser::DataType::BUILTIN && initializer_type.builtin_type == Variant::NIL && !is_constant) {
				push_error(vformat(R"(Cannot infer the type of "%s" %s because the value is "null".)", p_assignable->identifier->name, p_kind), p_assignable->initializer);
			}
#ifdef DEBUG_ENABLED
			if (initializer_type.is_hard_type() && initializer_type.is_variant()) {