### Godot version

72b59325cf7beba7e6e9170cf6023a079fd58672

### System information

Windows 11, 22H2

### Issue description

There is an error emitting at editor and project startup: 
![image](https://github.com/godotengine/godot/assets/3036176/18062a93-3243-410e-8fb3-645dea184aea)

Looks like a regression after https://github.com/godotengine/godot/pull/76836, (it's happening on Windows after instalment by default). There should be a way to fix it, either by disable that error or providing a link where that certificate can be downloaded and installed.

### Steps to reproduce

Simply run any project or editor.

### Minimal reproduction project

No need, too easy to reproduce.
Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS>>(p_key);
	ERR_FAIL_COND_V_MSG(!key.is_valid(), Vector<uint8_t>(), "Invalid key provided.");
	uint8_t buf[1024];
	size_t size;
	Vector<uint8_t> out;
	int ret = mbedtls_pk_encrypt(&(key->pkey), p_plaintext.ptr(), p_plaintext.size(), buf, &size, sizeof(buf), mbedtls_ctr_drbg_random, &ctr_drbg);
	ERR_FAIL_COND_V_MSG(ret, out, "Error while encrypting: " + itos(ret));
	out.resize(size);
	memcpy(out.ptrw(), buf, size);
	return out;
}
Vector<uint8_t> CryptoMbedTLS::decrypt(Ref<CryptoKey> p_key, Vector<uint8_t> p_ciphertext) {
	Ref<CryptoKeyMbedTLS> key = static_cast<Ref<CryptoKeyMbedTLS>>(p_key);
	ERR_FAIL_COND_V_MSG(!key.is_valid(), Vector<uint8_t>(), "Invalid key provided.");
	ERR_FAIL_COND_V_MSG(key->is_public_only(), Vector<uint8_t>(), "Invalid key provided. Cannot decrypt using a public_only key.");
	uint8_t buf[2048];
	size_t size;
	Vector<uint8_t> out;
	int ret = mbedtls_pk_decrypt(&(key->pkey), p_ciphertext.ptr(), p_ciphertext.size(), buf, &size, sizeof(buf), mbedtls_ctr_drbg_random, &ctr_drbg);
	ERR_FAIL_COND_V_MSG(ret, out, "Error while decrypting: " + itos(ret));
	out.resize(size);
	memcpy(out.ptrw(), buf, size);
	return out;
}