### Godot version

4.0.3, 4.1-dev1, 4.1-dev2

### System information

Windows 11, ASUS Zephyrus G14 2022, Ryzen 9, Radeon 6700S

### Issue description

If you create a custom class script and extend it in a custom sub class script using GDScript, override `_init()` in the sub class but not in the parent class, and then call `super()` in the sub class, it will run fine in the editor or if exported with the debug template. However, if you export a release build, the `super()` call will induce a script error.

I think the bug is that the debugger should throw an error in this case. Trying the same with methods like `_ready` for classes extending nodes or even `_to_string` for a RefCounted class and running in the editor will cause a script error to be caught by the debugger.

In editor:
![debug](https://github.com/godotengine/godot/assets/125445387/f6da77c5-c9d3-4bb9-a4b0-80d2f9218033)

Release build:
![release_error](https://github.com/godotengine/godot/assets/125445387/73a9d098-7c3b-45e4-8761-e3f40ffd3bc9)


### Steps to reproduce

Create two classes
ClassTwo extends ClassOne
ClassTwo overrides virtual method _init() (**ClassOne does not**)
ClassTwo calls super() in _init()
No error in debug/editor
Error in release

### Minimal reproduction project

N/A
return err;
			}
			base = ext_parser->get_parser()->head->get_datatype();
		} else {
			if (p_class->extends.is_empty()) {
				push_error("Could not resolve an empty super class path.", p_class);
				return ERR_PARSE_ERROR;
			}
			GDScriptParser::IdentifierNode *id = p_class->extends[extends_index++];
			const StringName &name = id->name;
			base.type_source = GDScriptParser::DataType::ANNOTATED_EXPLICIT;
			if (ScriptServer::is_global_class(name)) {
				String base_path = ScriptServer::get_global_class_path(name);
				if (base_path == parser->script_path) {
					base = parser->head->get_datatype();
				} else {
					Ref<GDScriptParserRef> base_parser = get_parser_for(base_path);
					if (base_parser.is_null()) {
						push_error(vformat(R"(Could not resolve super class "%s".)", name), id);
						return ERR_PARSE_ERROR;
					}
					Error err = base_parser->raise_status(GDScriptParserRef::INHERITANCE_SOLVED);
					if (err != OK) {
						push_error(vformat(R"(Could not resolve super class inheritance from "%s".)", name), id);
						return err;
					}
					base = base_parser->get_parser()->head->get_datatype();
				}
			} else if (ProjectSettings::get_singleton()->has_autoload(name) && ProjectSettings::get_singleton()->get_autoload(name).is_singleton) {
				const ProjectSettings::AutoloadInfo &info = ProjectSettings::get_singleton()->get_autoload(name);