### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return menu && menu->is_visible();
}
void TextEdit::menu_option(int p_option) {
	switch (p_option) {
		case MENU_CUT: {
			cut();
		} break;
		case MENU_COPY: {
			copy();
		} break;
		case MENU_PASTE: {
			paste();
		} break;
		case MENU_CLEAR: {
			if (editable) {
				clear();
			}
		} break;
		case MENU_SELECT_ALL: {
			select_all();
		} break;
		case MENU_UNDO: {
			undo();
		} break;
		case MENU_REDO: {
			redo();
		} break;
		case MENU_DIR_INHERITED: {
			set_text_direction(TEXT_DIRECTION_INHERITED);