### Godot version

4.1.stable

### System information

Windows 11 (x64), Intel(R) Core(TM) i5-9400 CPU, Vulkan,  NVIDIA GeForce GTX 1660 Ti driver version 528.24

### Issue description

Every time you right click the Filter Nodes field, it duplicates the 'Filters' section in the dropdown.

https://github.com/godotengine/godot/assets/104696964/b8d867c9-ba31-47c5-91c8-23cfa02f1c89



### Steps to reproduce

Rightclick the Filter Nodes field.

### Minimal reproduction project

N/A
undo_redo->add_undo_method(node, "set_position", Object::cast_to<Control>(node)->get_position());
			}
		}
	}
	perform_node_renames(nullptr, &path_renames);
	undo_redo->commit_action();
}
void SceneTreeDock::_script_created(Ref<Script> p_script) {
	List<Node *> selected = editor_selection->get_selected_node_list();
	if (selected.is_empty()) {
		return;
	}
	EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
	undo_redo->create_action(TTR("Attach Script"), UndoRedo::MERGE_DISABLE, selected.front()->get());
	for (Node *E : selected) {
		Ref<Script> existing = E->get_script();
		undo_redo->add_do_method(InspectorDock::get_singleton(), "store_script_properties", E);
		undo_redo->add_undo_method(InspectorDock::get_singleton(), "store_script_properties", E);
		undo_redo->add_do_method(E, "set_script", p_script);
		undo_redo->add_undo_method(E, "set_script", existing);
		undo_redo->add_do_method(InspectorDock::get_singleton(), "apply_script_properties", E);
		undo_redo->add_undo_method(InspectorDock::get_singleton(), "apply_script_properties", E);
		undo_redo->add_do_method(this, "_update_script_button");
		undo_redo->add_undo_method(this, "_update_script_button");
	}
	undo_redo->commit_action();
	_push_item(p_script.ptr());
	_update_script_button();
}
void SceneTreeDock::_shader_created(Ref<Shader> p_shader) {