### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you have a property array, e.g. layer list in TileMap, and hover on the side of the array, a tooltip showing (presumably) element index appears.
![image](https://github.com/godotengine/godot/assets/2223172/7c331c9c-4c1d-4d85-a660-3355a2f3332e)
However when you go to page 2 or higher, the index resets, instead of taking page into account:
![image](https://github.com/godotengine/godot/assets/2223172/588e20cd-24f6-4e64-88e3-e6b09e9133c1)


### Steps to reproduce

1. Add TileMap
2. Add enough layers to make the inspector's array have more pages
3. Go to another page
4. Hover array element

### Minimal reproduction project

N/A
break;
				}
				to_char_index++;
			}
			if (to_char_index > 0) {
				array_index = str.left(to_char_index).to_int();
			} else {
				array_prefix = "";
			}
		}
		if (!array_prefix.is_empty()) {
			path = path.trim_prefix(array_prefix);
			int char_index = path.find("/");
			if (char_index >= 0) {
				path = path.right(-char_index - 1);
			} else {
				path = vformat(TTR("Element %s"), array_index);
			}
		} else {
			
			if (!subgroup.is_empty() && !subgroup_base.is_empty()) {
				if (path.begins_with(subgroup_base)) {
					path = path.trim_prefix(subgroup_base);
				} else if (subgroup_base.begins_with(path)) {
					
				} else {
					subgroup = ""; 
				}
			}