### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
#include "scene/resources/packed_scene.h"
#include "servers/display_server.h"
Control *FileSystemTree::make_custom_tooltip(const String &p_text) const {
	TreeItem *item = get_item_at_position(get_local_mouse_position());
	if (!item) {
		return nullptr;
	}
	return FileSystemDock::get_singleton()->create_tooltip_for_path(item->get_metadata(0));
}
Control *FileSystemList::make_custom_tooltip(const String &p_text) const {
	int idx = get_item_at_position(get_local_mouse_position());
	if (idx == -1) {
		return nullptr;
	}
	return FileSystemDock::get_singleton()->create_tooltip_for_path(get_item_metadata(idx));
}
void FileSystemList::_line_editor_submit(String p_text) {
	popup_editor->hide();
	emit_signal(SNAME("item_edited"));
	queue_redraw();
}
bool FileSystemList::edit_selected() {
	ERR_FAIL_COND_V_MSG(!is_anything_selected(), false, "No item selected.");
	int s = get_current();
	ensure_current_is_visible();
	Rect2 rect;
	Rect2 popup_rect;
	Vector2 ofs;
	Vector2 icon_size = get_item_icon(s)->get_size();