### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
} break;
		case TYPE_VALUE: {
			ValueTrack *vt = static_cast<ValueTrack *>(t);
			ERR_FAIL_INDEX(p_idx, vt->values.size());
			vt->values.remove_at(p_idx);
		} break;
		case TYPE_METHOD: {
			MethodTrack *mt = static_cast<MethodTrack *>(t);
			ERR_FAIL_INDEX(p_idx, mt->methods.size());
			mt->methods.remove_at(p_idx);
		} break;
		case TYPE_BEZIER: {
			BezierTrack *bz = static_cast<BezierTrack *>(t);
			ERR_FAIL_INDEX(p_idx, bz->values.size());
			bz->values.remove_at(p_idx);
		} break;
		case TYPE_AUDIO: {
			AudioTrack *ad = static_cast<AudioTrack *>(t);
			ERR_FAIL_INDEX(p_idx, ad->values.size());
			ad->values.remove_at(p_idx);
		} break;
		case TYPE_ANIMATION: {
			AnimationTrack *an = static_cast<AnimationTrack *>(t);
			ERR_FAIL_INDEX(p_idx, an->values.size());
			an->values.remove_at(p_idx);
		} break;
	}
	emit_changed();
}
int Animation::track_find_key(int p_track, double p_time, FindMode p_find_mode) const {