### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
}
		if (barrier_flags == 0) {
			barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
		}
		VkImageMemoryBarrier image_memory_barrier;
		image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
		image_memory_barrier.pNext = nullptr;
		image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
		image_memory_barrier.dstAccessMask = access_flags;
		image_memory_barrier.oldLayout = clear_layout;
		image_memory_barrier.newLayout = src_tex->layout;
		image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
		image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
		image_memory_barrier.image = src_tex->image;
		image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
		image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
		image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
		image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
		image_memory_barrier.subresourceRange.layerCount = p_layers;
		vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
	}
	if (src_tex->used_in_frame != frames_drawn) {
		src_tex->used_in_raster = false;
		src_tex->used_in_compute = false;
		src_tex->used_in_frame = frames_drawn;
	}
	src_tex->used_in_transfer = true;
	return OK;
}
bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const {