### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
paint_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
	tilemap_tiles_tools_buttons->add_child(paint_tool_button);
	line_tool_button = memnew(Button);
	line_tool_button->set_flat(true);
	line_tool_button->set_toggle_mode(true);
	line_tool_button->set_button_group(tool_buttons_group);
	
	line_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/line_tool", TTR("Line", "Tool"), Key::L));
	line_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
	tilemap_tiles_tools_buttons->add_child(line_tool_button);
	rect_tool_button = memnew(Button);
	rect_tool_button->set_flat(true);
	rect_tool_button->set_toggle_mode(true);
	rect_tool_button->set_button_group(tool_buttons_group);
	rect_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/rect_tool", TTR("Rect"), Key::R));
	rect_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
	tilemap_tiles_tools_buttons->add_child(rect_tool_button);
	bucket_tool_button = memnew(Button);
	bucket_tool_button->set_flat(true);
	bucket_tool_button->set_toggle_mode(true);
	bucket_tool_button->set_button_group(tool_buttons_group);
	bucket_tool_button->set_shortcut(ED_SHORTCUT("tiles_editor/bucket_tool", TTR("Bucket"), Key::B));
	bucket_tool_button->connect("pressed", callable_mp(this, &TileMapEditorTilesPlugin::_update_toolbar));
	tilemap_tiles_tools_buttons->add_child(bucket_tool_button);
	toolbar->add_child(tilemap_tiles_tools_buttons);
	
	tools_settings = memnew(HBoxContainer);
	toolbar->add_child(tools_settings);
	tools_settings_vsep = memnew(VSeparator);
	tools_settings->add_child(tools_settings_vsep);