### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

}
	}
	return num_total;
}
Point2i TextEdit::get_next_visible_line_index_offset_from(int p_line_from, int p_wrap_index_from, int p_visible_amount) const {
	
	
	int wrap_index = 0;
	ERR_FAIL_INDEX_V(p_line_from, text.size(), Point2i(ABS(p_visible_amount), 0));
	if (!_is_hiding_enabled() && get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) {
		return Point2i(ABS(p_visible_amount), 0);
	}
	int num_visible = 0;
	int num_total = 0;
	if (p_visible_amount == 0) {
		num_total = 0;
		wrap_index = 0;
	} else if (p_visible_amount > 0) {
		int i;
		num_visible -= p_wrap_index_from;
		for (i = p_line_from; i < text.size(); i++) {
			num_total++;
			if (!_is_line_hidden(i)) {
				num_visible++;
				num_visible += get_line_wrap_count(i);
			}
			if (num_visible >= p_visible_amount) {
				break;
			}
		}