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***Bugsquad note:** This issue has been confirmed several times already. No need to confirm it further.*

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### Godot version

v4.0.2.stable.official [7a0977ce2]

### System information

Ubuntu 22.04

### Issue description

I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
`<category android:name="android.intent.category.HOME" />
<category android:name="android.intent.category.DEFAULT" />`

But when I export APK my modifications are removed from AndroidManifest.xml.


### Steps to reproduce

Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.

then open android project in Android studio and edit AndroidManifest.xml.

### Minimal reproduction project

N/A

"SYSTEM_ALERT_WINDOW",
	"TRANSMIT_IR",
	"UNINSTALL_SHORTCUT",
	"UPDATE_DEVICE_STATS",
	"USE_CREDENTIALS",
	"USE_SIP",
	"VIBRATE",
	"WAKE_LOCK",
	"WRITE_APN_SETTINGS",
	"WRITE_CALENDAR",
	"WRITE_CALL_LOG",
	"WRITE_CONTACTS",
	"WRITE_EXTERNAL_STORAGE",
	"WRITE_GSERVICES",
	"WRITE_HISTORY_BOOKMARKS",
	"WRITE_PROFILE",
	"WRITE_SECURE_SETTINGS",
	"WRITE_SETTINGS",
	"WRITE_SMS",
	"WRITE_SOCIAL_STREAM",
	"WRITE_SYNC_SETTINGS",
	"WRITE_USER_DICTIONARY",
	nullptr
};
static const char *SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi/splash.png";
static const char *LEGACY_BUILD_SPLASH_IMAGE_EXPORT_PATH = "res/drawable-nodpi-v4/splash.png";
static const char *SPLASH_BG_COLOR_PATH = "res/drawable-nodpi/splash_bg_color.png";
static const char *LEGACY_BUILD_SPLASH_BG_COLOR_PATH = "res/drawable-nodpi-v4/splash_bg_color.png";
static const char *SPLASH_CONFIG_PATH = "res://android/build/res/drawable/splash_drawable.xml";
static const char *GDEXTENSION_LIBS_PATH = "res://android/build/libs/gdextensionlibs.json";