### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
ERR_FAIL_COND_V(!compression.enabled, false);
	ERR_FAIL_UNSIGNED_INDEX_V(p_compressed_track, compression.bounds.size(), false);
	p_time = CLAMP(p_time, 0, length);
	if (key_index) {
		*key_index = 0;
	}
	double frame_to_sec = 1.0 / double(compression.fps);
	int32_t page_index = -1;
	for (uint32_t i = 0; i < compression.pages.size(); i++) {
		if (compression.pages[i].time_offset > p_time) {
			break;
		}
		page_index = i;
	}
	ERR_FAIL_COND_V(page_index == -1, false); 
	double page_base_time = compression.pages[page_index].time_offset;
	const uint8_t *page_data = compression.pages[page_index].data.ptr();
	
	const uint32_t *indices = (const uint32_t *)page_data;
	const uint16_t *time_keys = (const uint16_t *)&page_data[indices[p_compressed_track * 3 + 0]];
	uint32_t time_key_count = indices[p_compressed_track * 3 + 1];
	int32_t packet_idx = 0;
	double packet_time = double(time_keys[0]) * frame_to_sec + page_base_time;
	uint32_t base_frame = time_keys[0];