### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
print_verbose("On state existing");
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		wrapper->on_state_exiting();
	}
	
	return true;
}
void OpenXRAPI::set_form_factor(XrFormFactor p_form_factor) {
	ERR_FAIL_COND(is_initialized());
	form_factor = p_form_factor;
}
void OpenXRAPI::set_view_configuration(XrViewConfigurationType p_view_configuration) {
	ERR_FAIL_COND(is_initialized());
	view_configuration = p_view_configuration;
}
void OpenXRAPI::set_reference_space(XrReferenceSpaceType p_reference_space) {
	ERR_FAIL_COND(is_initialized());
	reference_space = p_reference_space;
}
void OpenXRAPI::set_submit_depth_buffer(bool p_submit_depth_buffer) {
	ERR_FAIL_COND(is_initialized());
	submit_depth_buffer = p_submit_depth_buffer;
}
bool OpenXRAPI::is_initialized() {