### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Debian 11 | Vulkan API 1.2.175 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce GTX 1080 | nvidia-driver 470.182.03-1 from Debian 11 | Intel(R) Core(TM) i7-8700K CPU @ 3.70GHz

### Issue description

Re-opening a scene in the editor that contains a `TextureRect` with a `ViewportTexture` and is `preload`ed in an unopened script produces the following error repeatedly and rapidly (about 200 times per second) until either the scene is closed or the script is also opened.

>ERROR: Texture (binding: 0) should provide one ID referencing a texture (IDs provided: 0).
>   at: uniform_set_create (drivers/vulkan/rendering_device_vulkan.cpp:5501)
>ERROR: Condition "!uniform_set" is true.
>   at: draw_list_bind_uniform_set (drivers/vulkan/rendering_device_vulkan.cpp:7191)
>ERROR: Uniforms were never supplied for set (3) at the time of drawing, which are required by the pipeline
>   at: draw_list_draw (drivers/vulkan/rendering_device_vulkan.cpp:7346)

### Steps to reproduce

1. Open the attached reproduction project
2. Open demo.tscn
3. Close demo.tscn
4. Open demo.tscn again

Do **not** open other.gd beforehand. Doing so will stop the problem from occurring.

### Minimal reproduction project

[reproduce_uniform_not_set.zip](https://github.com/godotengine/godot/files/11681977/reproduce_uniform_not_set.zip)

}
		Control *over = nullptr;
		if (gui.mouse_focus) {
			over = gui.mouse_focus;
		} else if (gui.mouse_in_viewport) {
			over = gui_find_control(mpos);
		}
		DisplayServer::CursorShape ds_cursor_shape = (DisplayServer::CursorShape)Input::get_singleton()->get_default_cursor_shape();
		if (over) {
			Transform2D localizer = over->get_global_transform_with_canvas().affine_inverse();
			Size2 pos = localizer.xform(mpos);
			Vector2 velocity = localizer.basis_xform(mm->get_velocity());
			Vector2 rel = localizer.basis_xform(mm->get_relative());
			mm = mm->xformed_by(Transform2D()); 
			mm->set_global_position(mpos);
			mm->set_velocity(velocity);
			mm->set_relative(rel);
			if (mm->get_button_mask().is_empty()) {
				
				bool is_tooltip_shown = false;
				if (gui.tooltip_popup) {
					if (gui.tooltip_control) {
						String tooltip = _gui_get_tooltip(over, gui.tooltip_control->get_global_transform().xform_inv(mpos));
						tooltip = tooltip.strip_edges();
						if (tooltip.length() == 0) {
							_gui_cancel_tooltip();
						} else if (gui.tooltip_label) {
							if (tooltip == gui.tooltip_label->get_text()) {
								is_tooltip_shown = true;
							}