### Godot version

v3.6.beta2.official [68c507f59]

### System information

w10 64

### Issue description

This image is from the official documentation.

![Captura](https://github.com/godotengine/godot/assets/19652075/dfcd9cb2-fec4-468b-99bf-bee786259bba)


Where is the "Menu" button?
What is the "Menu" button supposed to be?

![Captura4](https://github.com/godotengine/godot/assets/19652075/2d6a9fbb-78fc-421c-894e-e619522576c4)


### Steps to reproduce

...

### Minimal reproduction project

...
pressed = p_pressed;
}
void InputEventMouseButton::set_canceled(bool p_canceled) {
	canceled = p_canceled;
}
void InputEventMouseButton::set_double_click(bool p_double_click) {
	double_click = p_double_click;
}
bool InputEventMouseButton::is_double_click() const {
	return double_click;
}
Ref<InputEvent> InputEventMouseButton::xformed_by(const Transform2D &p_xform, const Vector2 &p_local_ofs) const {
	Vector2 g = get_global_position();
	Vector2 l = p_xform.xform(get_position() + p_local_ofs);
	Ref<InputEventMouseButton> mb;
	mb.instantiate();
	mb->set_device(get_device());
	mb->set_window_id(get_window_id());
	mb->set_modifiers_from_event(this);
	mb->set_position(l);
	mb->set_global_position(g);
	mb->set_button_mask(get_button_mask());
	mb->set_pressed(pressed);
	mb->set_canceled(canceled);
	mb->set_double_click(double_click);
	mb->set_factor(factor);
	mb->set_button_index(button_index);
	return mb;
}
bool InputEventMouseButton::action_match(const Ref<InputEvent> &p_event, bool p_exact_match, float p_deadzone, bool *r_pressed, float *r_strength, float *r_raw_strength) const {