### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
}
TreeItem::TreeItem(Tree *p_tree) {
	tree = p_tree;
}
TreeItem::~TreeItem() {
	_unlink_from_tree();
	_change_tree(nullptr);
	validate_cache();
	prev = nullptr;
	clear_children();
}
void Tree::_update_theme_item_cache() {
	Control::_update_theme_item_cache();
	theme_cache.panel_style = get_theme_stylebox(SNAME("panel"));
	theme_cache.focus_style = get_theme_stylebox(SNAME("focus"));
	theme_cache.font = get_theme_font(SNAME("font"));
	theme_cache.font_size = get_theme_font_size(SNAME("font_size"));
	theme_cache.tb_font = get_theme_font(SNAME("title_button_font"));
	theme_cache.tb_font_size = get_theme_font_size(SNAME("title_button_font_size"));
	theme_cache.selected = get_theme_stylebox(SNAME("selected"));
	theme_cache.selected_focus = get_theme_stylebox(SNAME("selected_focus"));
	theme_cache.cursor = get_theme_stylebox(SNAME("cursor"));
	theme_cache.cursor_unfocus = get_theme_stylebox(SNAME("cursor_unfocused"));
	theme_cache.button_pressed = get_theme_stylebox(SNAME("button_pressed"));
	theme_cache.checked = get_theme_icon(SNAME("checked"));
	theme_cache.unchecked = get_theme_icon(SNAME("unchecked"));
	theme_cache.indeterminate = get_theme_icon(SNAME("indeterminate"));
	theme_cache.arrow = get_theme_icon(SNAME("arrow"));
	theme_cache.arrow_collapsed = get_theme_icon(SNAME("arrow_collapsed"));
	theme_cache.arrow_collapsed_mirrored = get_theme_icon(SNAME("arrow_collapsed_mirrored"));