### Godot version

v4.1.dev.custom_build [2e273f0e35800f2bcc7c05db54100caa97928f69]

### System information

Windows 11 x64, Vulkan (Forward+), NVIDIA GeForce GTX 1650

### Issue description

Importing EXR files from baking lightmaps will always fail. But the files aren't corrupted and can be opened in other software like Krita.

### Steps to reproduce

Do these in the MRP

1. Find `lm` node in the scene `000.tscn`, And press `Bake Lightmaps`
2. After finished baking, The lightmaps should be rendering normally and several error messages will be printed out. They say :
- Invalid/Corrupted data found when decoding pixels.
- Error loading image: res://000.exr
- Error importing 'res://000.exr'.

3. When trying to reopen `000.tscn`, The lightmaps won't render in the scene anymore.

( Optional )

4. If trying to put the lightmap data `000.lmbake` into the `lm` node. It will spam these out :
- Uniforms were never supplied for set (1) at the time of drawing, which are required by the pipeline
- Texture (binding: 7) is an array of (8) textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: 7).

Then all the meshes go black immediately.

### Minimal reproduction project

[i_5222a99f5_001.zip](https://github.com/godotengine/godot/files/11629095/i_5222a99f5_001.zip)

}
    int x_tile = tile_idx % num_x_tiles;
    int y_tile = tile_idx / num_x_tiles;
    
    
    
    tinyexr::tinyexr_uint64 offset = offset_data.offsets[size_t(level_index)][size_t(y_tile)][size_t(x_tile)];
    if (offset + sizeof(int) * 5 > size) {
      
      error_flag |= EF_INSUFFICIENT_DATA;
      continue;
    }
    size_t data_size =
      size_t(size - (offset + sizeof(int) * 5));
    const unsigned char* data_ptr =
      reinterpret_cast<const unsigned char*>(head + offset);
    int tile_coordinates[4];
    memcpy(tile_coordinates, data_ptr, sizeof(int) * 4);
    tinyexr::swap4(&tile_coordinates[0]);
    tinyexr::swap4(&tile_coordinates[1]);
    tinyexr::swap4(&tile_coordinates[2]);
    tinyexr::swap4(&tile_coordinates[3]);
    if (tile_coordinates[2] != exr_image->level_x) {
      
      error_flag |= EF_INVALID_DATA;
      continue;
    }
    if (tile_coordinates[3] != exr_image->level_y) {
      
      error_flag |= EF_INVALID_DATA;