### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
String fpath = p_path;
	if (fpath.ends_with("/")) {
		if (fpath != "res://") {
			fpath = fpath.substr(0, fpath.length() - 1);
		}
	} else if (fpath != "Favorites") {
		if (FileAccess::exists(fpath + ".import")) {
			Ref<ConfigFile> config;
			config.instantiate();
			Error err = config->load(fpath + ".import");
			if (err == OK) {
				if (config->has_section_key("remap", "importer")) {
					String importer = config->get_value("remap", "importer");
					if (importer == "keep") {
						EditorNode::get_singleton()->show_warning(TTR("Importing has been disabled for this file, so it can't be opened for editing."));
						return;
					}
				}
			}
		}
		String resource_type = ResourceLoader::get_resource_type(fpath);