### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

String sp = _test_path();
	if (!sp.is_empty()) {
		
		if (project_name->get_text().strip_edges().is_empty() || project_name->get_text().strip_edges() == TTR("New Game Project")) {
			sp = sp.replace("\\", "/");
			int lidx = sp.rfind("/");
			if (lidx != -1) {
				sp = sp.substr(lidx + 1, sp.length()).capalize();
			}
			if (sp.is_empty() && mode == MODE_IMPORT) {
				sp = TTR("Imported Project");
			}
			project_name->set_text(sp);
			_text_changed(sp);
		}
	}
	if (!created_folder_path.is_empty() && created_folder_path != p_path) {
		_remove_created_folder();
	}
}
void ProjectDialog::_file_selected(const String &p_path) {