### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

public:
		struct Gutter {
			Variant metadata;
			bool clickable = false;
			Ref<Texture2D> icon = Ref<Texture2D>();
			String text = "";
			Color color = Color(1, 1, 1);
		};
		struct Line {
			Vector<Gutter> gutters;
			String data;
			Array bidi_override;
			Ref<TextParagraph> data_buf;
			Color background_color = Color(0, 0, 0, 0);
			bool hidden = false;
			int height = 0;
			int width = 0;
			Line() {
				data_buf.instantiate();
			}
		};
	private:
		bool is_dirty = false;
		bool tab_size_dirty = false;
		mutable Vector<Line> text;