### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (!needs_to_count_results && (result_line != -1) && results_count_to_current > 0) {
		results_count_to_current += (flags & TextEdit::SEARCH_BACKWARDS) ? -1 : 1;
		if (results_count_to_current > results_count) {
			results_count_to_current = results_count_to_current - results_count;
		} else if (results_count_to_current <= 0) {
			results_count_to_current = results_count;
		}
		return;
	}
	String searched = get_search_text();
	if (searched.is_empty()) {
		return;
	}
	needs_to_count_results = false;
	results_count = 0;
	for (int i = 0; i < text_editor->get_line_count(); i++) {
		String line_text = text_editor->get_line(i);