### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

bool accepted = false;
	Ref<InputEventMouseButton> mb = p_event;
	bool release_lmb = (mb.is_valid() && !mb->is_pressed() && mb->get_button_index() == MouseButton::LEFT); 
	if (EDITOR_GET("editors/panning/simple_panning") || !pan_pressed || release_lmb) {
		accepted = true;
		if (_gui_input_rulers_and_guides(p_event)) {
			
		} else if (EditorNode::get_singleton()->get_editor_plugins_over()->forward_gui_input(p_event)) {
			
		} else if (_gui_input_open_scene_on_double_click(p_event)) {
			
		} else if (_gui_input_scale(p_event)) {
			
		} else if (_gui_input_pivot(p_event)) {
			
		} else if (_gui_input_resize(p_event)) {
			
		} else if (_gui_input_rotate(p_event)) {