### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

return preload;
}
GDScriptParser::ExpressionNode *GDScriptParser::parse_lambda(ExpressionNode *p_previous_operand, bool p_can_assign) {
	LambdaNode *lambda = alloc_node<LambdaNode>();
	lambda->parent_function = current_function;
	FunctionNode *function = alloc_node<FunctionNode>();
	function->source_lambda = lambda;
	function->is_static = current_function != nullptr ? current_function->is_static : false;
	if (match(GDScriptTokenizer::Token::IDENTIFIER)) {
		function->identifier = parse_identifier();
	}
	bool multiline_context = multiline_stack.back()->get();
	
	push_multiline(false);
	if (multiline_context) {
		tokenizer.push_expression_indented_block();
	}
	push_multiline(true); 
	if (function->identifier) {
		consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected opening "(" after lambda name.)");
	} else {
		consume(GDScriptTokenizer::Token::PARENTHESIS_OPEN, R"(Expected opening "(" after "func".)");
	}
	FunctionNode *previous_function = current_function;
	current_function = function;
	SuiteNode *body = alloc_node<SuiteNode>();
	body->parent_function = current_function;
	body->parent_block = current_suite;
	SuiteNode *previous_suite = current_suite;
	current_suite = body;