### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
ERR_FAIL_COND((int)p_text_direction < -1 || (int)p_text_direction > 3);
	_stop_thread();
	if (text_direction != p_text_direction) {
		text_direction = p_text_direction;
		main->first_invalid_line.store(0); 
		_validate_line_caches();
		queue_redraw();
	}
}
void RichTextLabel::set_structured_text_bidi_override(TextServer::StructuredTextParser p_parser) {