### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
while (frames[p_frame].shaders_to_dispose_of.front()) {
		Shader *shader = &frames[p_frame].shaders_to_dispose_of.front()->get();
		
		for (int i = 0; i < shader->sets.size(); i++) {
			vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr);
		}
		
		vkDestroyPipelineLayout(device, shader->pipeline_layout, nullptr);
		
		for (int i = 0; i < shader->pipeline_stages.size(); i++) {
			vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr);
		}
		frames[p_frame].shaders_to_dispose_of.pop_front();
	}
	
	while (frames[p_frame].samplers_to_dispose_of.front()) {
		VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get();
		vkDestroySampler(device, sampler, nullptr);
		frames[p_frame].samplers_to_dispose_of.pop_front();
	}
	
	while (frames[p_frame].framebuffers_to_dispose_of.front()) {
		Framebuffer *framebuffer = &frames[p_frame].framebuffers_to_dispose_of.front()->get();
		for (const KeyValue<Framebuffer::VersionKey, Framebuffer::Version> &E : framebuffer->framebuffers) {
			
			vkDestroyFramebuffer(device, E.value.framebuffer, nullptr);
			vkDestroyRenderPass(device, E.value.render_pass, nullptr);
		}
		frames[p_frame].framebuffers_to_dispose_of.pop_front();