### Godot version

v4.1.beta.custom_build [afe65de11]

### System information

Debian Linux 12 Xfce

### Issue description

For an exported `PackedVector2Array` I am unable to select a different entry field with a mouse-click after an edit.

I have verified, that reverting #76711 fixes this issue.

### Steps to reproduce

1. Load and run MRP
2. select the main node in scene tree
3. Expand the `mypacked` variable in the inspector
4. click lmb on "Add Element"
5. click lmb in the x-entry-field
6. enter number "1"
7. click lmb in the y-entry-field

After 7 I would expect that the y-entry-field is selected, but no entry field is selected.

https://github.com/godotengine/godot/assets/6299227/997515ad-4e50-48a6-9e01-d9ba90e3114d

### Minimal reproduction project

https://github.com/godotengine/godot/files/11837624/empty.zip
if (updating) {
		return;
	}
	page_index = p_page;
	update_property();
}
void EditorPropertyDictionary::_bind_methods() {
}
EditorPropertyDictionary::EditorPropertyDictionary() {
	object.instantiate();
	page_length = int(EDITOR_GET("interface/inspector/max_array_dictionary_items_per_page"));
	edit = memnew(Button);
	edit->set_h_size_flags(SIZE_EXPAND_FILL);
	edit->set_clip_text(true);
	edit->connect("pressed", callable_mp(this, &EditorPropertyDictionary::_edit_pressed));
	edit->set_toggle_mode(true);
	add_child(edit);
	add_focusable(edit);
	container = nullptr;
	button_add_item = nullptr;
	paginator = nullptr;
	change_type = memnew(PopupMenu);
	add_child(change_type);
	change_type->connect("id_pressed", callable_mp(this, &EditorPropertyDictionary::_change_type_menu));
	changing_type_index = -1;
}
void EditorPropertyLocalizableString::_property_changed(const String &p_property, Variant p_value, const String &p_name, bool p_changing) {