### Godot version

4.0 fb10f45

### System information

Windows 10 x64

### Issue description

Behold, empty TileSet editor, with no TileMap node nor bottom button visible:
![image](https://github.com/godotengine/godot/assets/2223172/0f052770-4946-40eb-a790-a995dbe2599c)
Regression from #72277 (most likely, I didn't test)

### Steps to reproduce

1. Add some Node to your scene
2. Add a TileMap as a child
3. Select TileMap
4. Fold its parent in the scene tree
5. Restart the editor
6. The TileMap selection is restored and so is the folded node, resulting in a weird paradox

### Minimal reproduction project

N/A
export_template_manager->install_android_template_from_file(p_file);
}
void EditorNode::_menu_option_confirm(int p_option, bool p_confirmed) {
	if (!p_confirmed) { 
		current_menu_option = (MenuOptions)p_option;
	}
	switch (p_option) {
		case FILE_NEW_SCENE: {
			new_scene();
		} break;
		case FILE_NEW_INHERITED_SCENE:
		case FILE_OPEN_SCENE: {
			file->set_file_mode(EditorFileDialog::FILE_MODE_OPEN_FILE);
			List<String> extensions;
			ResourceLoader::get_recognized_extensions_for_type("PackedScene", &extensions);
			file->clear_filters();