### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
Projection cm;
	ERR_FAIL_UNSIGNED_INDEX_V_MSG(p_view, get_view_count(), cm, "View index outside bounds.");
	if (openxr_api) {
		if (openxr_api->get_view_projection(p_view, p_z_near, p_z_far, cm)) {
			return cm;
		}
	}
	
	cm.set_for_hmd(p_view + 1, 1.0, 6.0, 14.5, 4.0, 1.5, p_z_near, p_z_far);
	return cm;
}
RID OpenXRInterface::get_color_texture() {
	if (openxr_api) {
		return openxr_api->get_color_texture();
	} else {
		return RID();
	}
}
RID OpenXRInterface::get_depth_texture() {