### Godot version

4.0 dev_build

### System information

Ubuntu 22.04.1

### Issue description

The "Lookup Symbol" button don't appears for custorm class names.
Related issues: #68475,  #73167.
I tried apply #68311, #69473 and #73196. It don't helps.
The `Ctrl+LMB` works right for all cases.

### Steps to reproduce

Right click to the `CustomClassA` symbol in the `custom_class_b.gd` anywhere. The `Lookup Symbol` button don't appears in the context menu.

### Minimal reproduction project

Example from  #68475.
end--;
				}
			} else {
				begin = 0;
				end = tx->get_line_count() - 1;
			}
			scr->get_language()->auto_indent_code(text, begin, end);
			Vector<String> lines = text.split("\n");
			for (int i = begin; i <= end; ++i) {
				tx->set_line(i, lines[i]);
			}
			tx->end_complex_operation();
		} break;
		case EDIT_TRIM_TRAILING_WHITESAPCE: {
			trim_trailing_whitespace();
		} break;
		case EDIT_CONVERT_INDENT_TO_SPACES: {
			tx->set_indent_using_spaces(true);
			convert_indent();
		} break;
		case EDIT_CONVERT_INDENT_TO_TABS: {
			tx->set_indent_using_spaces(false);
			convert_indent();
		} break;
		case EDIT_PICK_COLOR: {
			color_panel->popup();
		} break;
		case EDIT_TO_UPPERCASE: {
			_convert_case(CodeTextEditor::UPPER);
		} break;