### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

if (comments.has(line) && comments[line].comment.begins_with("##")) {
		int i = 2;
		for (; i < comments[line].comment.length(); i++) {
			if (comments[line].comment[i] != ' ') {
				break;
			}
		}
		space_prefix = String(" ").repeat(i - 2);
	}
	while (comments.has(line)) {
		if (!comments[line].new_line || !comments[line].comment.begins_with("##")) {
			break;
		}
		String doc_line = comments[line].comment.trim_prefix("##");
		line++;
		if (state == DOC_LINE_NORMAL) {
			String stripped_line = doc_line.strip_edges();
			if (stripped_line.begins_with("@deprecated")) {
				result.is_deprecated = true;
				continue;
			} else if (stripped_line.begins_with("@experimental")) {
				result.is_experimental = true;
				continue;
			}
		}
		result.description += _process_doc_line(doc_line, result.description, space_prefix, state);
	}
	return result;
}
GDScriptParser::ClassDocData GDScriptParser::parse_class_doc_comment(int p_line, bool p_inner_class, bool p_single_line) {