### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
print_verbose("On state stopping");
	if (xr_interface) {
		xr_interface->on_state_stopping();
	}
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		wrapper->on_state_stopping();
	}
	if (running) {
		XrResult result = xrEndSession(session);
		if (XR_FAILED(result)) {
			
			print_line("OpenXR: Failed to end session [", get_error_string(result), "]");
		}
		running = false;
	}
	
	return true;
}
bool OpenXRAPI::on_state_loss_pending() {
	print_verbose("On state loss pending");
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		wrapper->on_state_loss_pending();
	}
	
	return true;
}
bool OpenXRAPI::on_state_exiting() {