### Godot version

v4.0.beta17.mono.official [c40020513]

### System information

Windows 11 22H2

### Issue description

If the game window receives a mouse button down message but misses its corresponding button up message, `pressrc` will become permanently out of sync with the actual physical mouse state, and `ReleaseCapture()` will never be called.

https://github.com/godotengine/godot/blob/00302860541e9cccc59abd93b930af2a6e6ec360/platform/windows/display_server_windows.cpp#L3264-L3275

### Steps to reproduce

Run the MRP, click and hold the left mouse button in the main window, drag your cursor outside the window, then alt+tab to some non-Godot application, then release the mouse button.

Go back to the MRP windows, and observe that one window is completely unresponsive, and the other window can't be moved/resized/maximized/closed.

### Minimal reproduction project

[mouse_capture_bug.zip](https://github.com/godotengine/godot/files/10609122/mouse_capture_bug.zip)

if (windows[window_id].resizable && !windows[window_id].fullscreen) {
				
				Size2 decor = window_get_size_with_decorations(window_id) - window_get_size(window_id);
				MINMAXINFO *min_max_info = (MINMAXINFO *)lParam;
				if (windows[window_id].min_size != Size2()) {
					min_max_info->ptMinTrackSize.x = windows[window_id].min_size.x + decor.x;
					min_max_info->ptMinTrackSize.y = windows[window_id].min_size.y + decor.y;
				}
				if (windows[window_id].max_size != Size2()) {
					min_max_info->ptMaxTrackSize.x = windows[window_id].max_size.x + decor.x;
					min_max_info->ptMaxTrackSize.y = windows[window_id].max_size.y + decor.y;
				}
				return 0;
			}
		} break;
		case WM_ERASEBKGND: {
			Color early_color;
			if (!_get_window_early_clear_override(early_color)) {
				break;
			}
			bool must_recreate_brush = !window_bkg_brush || window_bkg_brush_color != early_color.to_argb32();
			if (must_recreate_brush) {
				if (window_bkg_brush) {
					DeleteObject(window_bkg_brush);
				}
				window_bkg_brush = CreateSolidBrush(RGB(early_color.get_r8(), early_color.get_g8(), early_color.get_b8()));
			}
			HDC hdc = (HDC)wParam;
			RECT rect = {};
			if (GetUpdateRect(hWnd, &rect, true)) {