### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
if (p_only_visible && !is_visible()) {
		return false;
	}
	
	if (is_collapsed() && get_first_child() && (!p_only_visible || get_visible_child_count())) {
		return true;
	}
	return _is_any_collapsed(p_only_visible);
}
void TreeItem::set_visible(bool p_visible) {
	if (visible == p_visible) {
		return;
	}
	visible = p_visible;
	if (tree) {
		tree->queue_redraw();
		_changed_notify();
	}
}
bool TreeItem::is_visible() {