### Godot version

v4.1.dev.custom_build [2e273f0e35800f2bcc7c05db54100caa97928f69]

### System information

Windows 11 x64, Vulkan (Forward+), NVIDIA GeForce GTX 1650

### Issue description

Importing EXR files from baking lightmaps will always fail. But the files aren't corrupted and can be opened in other software like Krita.

### Steps to reproduce

Do these in the MRP

1. Find `lm` node in the scene `000.tscn`, And press `Bake Lightmaps`
2. After finished baking, The lightmaps should be rendering normally and several error messages will be printed out. They say :
- Invalid/Corrupted data found when decoding pixels.
- Error loading image: res://000.exr
- Error importing 'res://000.exr'.

3. When trying to reopen `000.tscn`, The lightmaps won't render in the scene anymore.

( Optional )

4. If trying to put the lightmap data `000.lmbake` into the `lm` node. It will spam these out :
- Uniforms were never supplied for set (1) at the time of drawing, which are required by the pipeline
- Texture (binding: 7) is an array of (8) textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: 7).

Then all the meshes go black immediately.

### Minimal reproduction project

[i_5222a99f5_001.zip](https://github.com/godotengine/godot/files/11629095/i_5222a99f5_001.zip)

tinyexr::swap2(reinterpret_cast<unsigned short *>(&hf.u));
              tinyexr::FP32 f32 = half_to_float(hf);
              outLine[u] = f32.f;
            }
          } else {
            assert(0);
            return false;
          }
        } else if (channels[c].pixel_type == TINYEXR_PIXELTYPE_FLOAT) {
          const float *line_ptr = reinterpret_cast<const float *>(
              data_ptr + v * pixel_data_size * size_t(width) +
              channel_offset_list[c] * static_cast<size_t>(width));
          float *outLine = reinterpret_cast<float *>(out_images[c]);
          if (line_order == 0) {
            outLine += (size_t(y) + v) * size_t(x_stride);
          } else {
            outLine +=
                (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride);
          }
          if (reinterpret_cast<const unsigned char *>(line_ptr + width) >
              (data_ptr + data_len)) {
            
            return false;
          }
          for (int u = 0; u < width; u++) {
            float val;
            tinyexr::cpy4(&val, line_ptr + u);
            tinyexr::swap4(reinterpret_cast<unsigned int *>(&val));
            outLine[u] = val;
          }