### Godot version

v4.1.beta1.official [828ec2c5d]

### System information

Windows 11 Home, v4.1.beta1.official [828ec2c5d], All Renderers, NVidia GeForce RTX 3060 Ti,  Drivers 535.98

### Issue description

When enabling the "Y Sort Enabled" ordering method for a Sprite2D, the sprite will be rendered entirely black.

![grafik](https://github.com/godotengine/godot/assets/29011290/6fa4da16-d9a5-4c3b-a9e4-c1bba53c2183)
![grafik](https://github.com/godotengine/godot/assets/29011290/cbf499ae-f3f7-4c07-98b2-a1a667d810c2)


### Steps to reproduce

Simply create a Sprite2D Node, assign any texture to it and activate Y-Sorting

### Minimal reproduction project

[GDB_4.1_ysort.zip](https://github.com/godotengine/godot/files/11704361/GDB_4.1_ysort.zip)

Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	Item::CommandAnimationSlice *as = canvas_item->alloc_command<Item::CommandAnimationSlice>();
	ERR_FAIL_COND(!as);
	as->animation_length = p_animation_length;
	as->slice_begin = p_slice_begin;
	as->slice_end = p_slice_end;
	as->offset = p_offset;
}
void RendererCanvasCull::canvas_item_set_sort_children_by_y(RID p_item, bool p_enable) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->sort_y = p_enable;
	_mark_ysort_dirty(canvas_item, canvas_item_owner);
}
void RendererCanvasCull::canvas_item_set_z_index(RID p_item, int p_z) {
	ERR_FAIL_COND(p_z < RS::CANVAS_ITEM_Z_MIN || p_z > RS::CANVAS_ITEM_Z_MAX);
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->z_index = p_z;
}
void RendererCanvasCull::canvas_item_set_z_as_relative_to_parent(RID p_item, bool p_enable) {
	Item *canvas_item = canvas_item_owner.get_or_null(p_item);
	ERR_FAIL_COND(!canvas_item);
	canvas_item->z_relative = p_enable;
}
void RendererCanvasCull::canvas_item_attach_skeleton(RID p_item, RID p_skeleton) {