### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

}
	}
	text_editor->end_complex_operation();
	results_count = -1;
	results_count_to_current = -1;
	needs_to_count_results = true;
	if (selection_enabled && is_selection_only()) {
		
		text_editor->select(selection_begin.x, selection_begin.y, selection_end.x, selection_end.y, 0);
	} else {
		text_editor->deselect(0);
	}
}
void FindReplaceBar::_replace_all() {
	text_editor->remove_secondary_carets();
	text_editor->disconnect("text_changed", callable_mp(this, &FindReplaceBar::_editor_text_changed));
	
	Point2i orig_cursor(text_editor->get_caret_line(0), text_editor->get_caret_column(0));
	Point2i prev_match = Point2(-1, -1);
	bool selection_enabled = text_editor->has_selection(0);
	if (!is_selection_only()) {
		text_editor->deselect();
		selection_enabled = false;
	} else {
		result_line = -1;
		result_col = -1;
	}
	Point2i selection_begin, selection_end;
	if (selection_enabled) {
		selection_begin = Point2i(text_editor->get_selection_from_line(0), text_editor->get_selection_from_column(0));