### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

}
		} break;
		case NOTIFICATION_READY: {
			int default_sorting = (int)EDITOR_GET("project_manager/sorting_order");
			filter_option->select(default_sorting);
			_project_list->set_order_option(default_sorting);
#ifndef ANDROID_ENABLED
			if (_project_list->get_project_count() >= 1) {
				// Focus on the search box immediately to allow the user
				// to search whout having to reach for their mouse
				search_box->grab_focus();
			}
#endif
			// Suggest browsing asset library to get templates/demos.
			if (asset_library && open_templates && _project_list->get_project_count() == 0) {
				open_templates->popup_centered();
			}
		} break;
		case NOTIFICATION_VISIBILITY_CHANGED: {
			set_process_shortcut_input(is_visible_in_tree());
		} break;
		case NOTIFICATION_WM_CLOSE_REQUEST: {
			_dim_window();
		} break;
		case NOTIFICATION_WM_ABOUT: {
			_show_about();
		} break;
	}
}
Ref<Texture2D> ProjectManager::_file_dialog_get_icon(const String &p_path) {