### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
select_mode = p_mode;
}
Tree::SelectMode Tree::get_select_mode() const {
	return select_mode;
}
void Tree::deselect_all() {
	if (root) {
		TreeItem *item = root;
		while (item) {
			if (select_mode == SELECT_ROW) {
				item->deselect(0);
			} else {
				for (int i = 0; i < columns.size(); i++) {
					item->deselect(i);
				}
			}
			TreeItem *prev_item = item;
			item = get_next_selected(root);
			ERR_FAIL_COND(item == prev_item);
		}
	}
	selected_item = nullptr;
	selected_col = -1;
	queue_redraw();
}
bool Tree::is_anything_selected() {