### Godot version

4.0.2.stable

### System information

Windows 10

### Issue description

Engine keeps spamming me this
![изображение](https://user-images.githubusercontent.com/89089095/232018878-1584ed55-5867-4883-9519-67b82ef93813.png)


### Steps to reproduce

No steps, issue happens from time to time absolutely randomly

### Minimal reproduction project

N/A
builtin_types.clear();
}
void GDScriptParser::get_annotation_list(List<MethodInfo> *r_annotations) const {
	for (const KeyValue<StringName, AnnotationInfo> &E : valid_annotations) {
		r_annotations->push_back(E.value.info);
	}
}
bool GDScriptParser::annotation_exists(const String &p_annotation_name) const {
	return valid_annotations.has(p_annotation_name);
}
GDScriptParser::GDScriptParser() {
	
	
	register_annotation(MethodInfo("@tool"), AnnotationInfo::SCRIPT, &GDScriptParser::tool_annotation);
	register_annotation(MethodInfo("@icon", PropertyInfo(Variant::STRING, "icon_path")), AnnotationInfo::SCRIPT, &GDScriptParser::icon_annotation);
	register_annotation(MethodInfo("@static_unload"), AnnotationInfo::SCRIPT, &GDScriptParser::static_unload_annotation);
	register_annotation(MethodInfo("@onready"), AnnotationInfo::VARIABLE, &GDScriptParser::onready_annotation);
	
	register_annotation(MethodInfo("@export"), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_NONE, Variant::NIL>);
	register_annotation(MethodInfo("@export_enum", PropertyInfo(Variant::STRING, "names")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_ENUM, Variant::NIL>, varray(), true);
	register_annotation(MethodInfo("@export_file", PropertyInfo(Variant::STRING, "filter")), AnnotationInfo::VARIABLE, &GDScriptParser::export_annotations<PROPERTY_HINT_FILE, Variant::STRING>, varray(""), true);