### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

carets.write[p_caret].selection.active = false;
		} else if (get_selection_from_column(p_caret) > get_selection_to_column(p_caret)) {
			carets.write[p_caret].selection.shiftclick_left = false;
			SWAP(carets.write[p_caret].selection.from_column, carets.write[p_caret].selection.to_column);
		} else {
			carets.write[p_caret].selection.shiftclick_left = true;
		}
	} else if (get_selection_from_line(p_caret) > get_selection_to_line(p_caret)) {
		carets.write[p_caret].selection.shiftclick_left = false;
		SWAP(carets.write[p_caret].selection.from_line, carets.write[p_caret].selection.to_line);
		SWAP(carets.write[p_caret].selection.from_column, carets.write[p_caret].selection.to_column);
	} else {
		carets.write[p_caret].selection.shiftclick_left = true;
	}
	caret_index_edit_dirty = true;
	queue_redraw();
}
bool TextEdit::has_selection(int p_caret) const {
	ERR_FAIL_COND_V(p_caret > carets.size(), false);
	for (int i = 0; i < carets.size(); i++) {
		if (p_caret != -1 && p_caret != i) {
			continue;
		}
		if (carets[i].selection.active) {
			return true;
		}
	}
	return false;
}
String TextEdit::get_selected_text(int p_caret) {