### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
language_restart_as(ConfirmationDialog);
		language_restart_ask->set_ok_button_text(TTR("Restart Now"));
		language_restart_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_restart_confirm));
		language_restart_ask->set_cancel_button_text(TTR("Continue"));
		add_child(language_restart_ask);
		scan_dir = memnew(EdorFileDialog);
		scan_dir->set_previews_enabled(false);
		scan_dir->set_access(EdorFileDialog::ACCESS_FILESYSTEM);
		scan_dir->set_file_mode(EdorFileDialog::FILE_MODE_OPEN_DIR);
		scan_dir->set_tle(TTR("Select a Folder to Scan")); // must be after mode or 's overridden
		scan_dir->set_current_dir(EDITOR_GET("filesystem/directories/default_project_path"));
		add_child(scan_dir);
		scan_dir->connect("dir_selected", callable_mp(this, &ProjectManager::_scan_begin));
		erase_missing_as(ConfirmationDialog);
		erase_missing_ask->set_ok_button_text(TTR("Remove All"));
		erase_missing_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_erase_missing_projects_confirm));
		add_child(erase_missing_ask);
		erase_as(ConfirmationDialog);
		erase_ask->set_ok_button_text(TTR("Remove"));
		erase_ask->get_ok_button()->connect("pressed", callable_mp(this, &ProjectManager::_erase_project_confirm));
		add_child(erase_ask);
		VBoxContainer *erase_ask_vb = memnew(VBoxContainer);
		erase_ask->add_child(erase_ask_vb);
		erase_ask_label = memnew(Label);
		erase_ask_vb->add_child(erase_ask_label);
		// Comment out for now until we have a better warning system to
		// ensure users delete their project only.
		//delete_project_contents = memnew(CheckBox);
		//delete_project_contents->set_text(TTR("Also delete project contents (no undo!)"));
		//erase_ask_vb->add_child(delete_project_contents);