### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

} break;
		case MENU_DIR_AUTO: {
			set_text_direction(TEXT_DIRECTION_AUTO);
		} break;
		case MENU_DIR_LTR: {
			set_text_direction(TEXT_DIRECTION_LTR);
		} break;
		case MENU_DIR_RTL: {
			set_text_direction(TEXT_DIRECTION_RTL);
		} break;
		case MENU_DISPLAY_UCC: {
			set_draw_control_chars(!get_draw_control_chars());
		} break;
		case MENU_INSERT_LRM: {
			if (editable) {
				insert_text_at_caret(String::chr(0x200E));
			}
		} break;
		case MENU_INSERT_RLM: {
			if (editable) {
				insert_text_at_caret(String::chr(0x200F));
			}
		} break;
		case MENU_INSERT_LRE: {
			if (editable) {
				insert_text_at_caret(String::chr(0x202A));
			}
		} break;
		case MENU_INSERT_RLE: {
			if (editable) {