### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
Ref<StyleBox> custom_button;
		Ref<StyleBox> custom_button_hover;
		Ref<StyleBox> custom_button_pressed;
		Color title_button_color;
		Ref<Texture2D> checked;
		Ref<Texture2D> unchecked;
		Ref<Texture2D> indeterminate;
		Ref<Texture2D> arrow;
		Ref<Texture2D> arrow_collapsed;
		Ref<Texture2D> arrow_collapsed_mirrored;
		Ref<Texture2D> select_arrow;
		Ref<Texture2D> updown;
		Color font_color;
		Color font_selected_color;
		Color guide_color;
		Color drop_position_color;
		Color relationship_line_color;
		Color parent_hl_line_color;
		Color children_hl_line_color;
		Color custom_button_font_highlight;
		Color font_outline_color;
		float base_scale = 1.0;
		int font_outline_size = 0;
		int h_separation = 0;
		int v_separation = 0;
		int inner_item_margin_bottom = 0;
		int inner_item_margin_left = 0;
		int inner_item_margin_right = 0;
		int inner_item_margin_top = 0;
		int item_margin = 0;