### Godot version

4.0 9f68d06

### System information

Windows 10 x64

### Issue description

When changing any property of tile source, e.g. name:
![image](https://user-images.githubusercontent.com/2223172/219977766-9babbd6c-cd75-41a0-a167-fe6da039d05e.png)
This error appears in the output:
```
UndoRedo history mismatch: expected 0, got 2.
Set name
```
It means that there is an undo action that starts with a global object and continues with a scene one.

Only happens when the TileSet is built-in and it makes the changes to the tileset being registered as global, i.e. not related to its scene (which results in history inconsistency after closing the scene).

I did some debugging and the action comes from inspector, which edits TileSetAtlasSourceEditor and then TileSetAtlasSource. I don't know what exactly triggers it; the properties should be only set on TileSetAtlasSource.

### Steps to reproduce

1. Add scene
2. Add tilemap
3. Add tileset (don't save it to a file)
4. Edit tileset
5. Add atlas source (e.g. drop icon.svg)
6. Change atlas name
7. Observe output

### Minimal reproduction project

N/A
emit_signal(SNAME("changed"), "atlas_coords");
				return true;
			} else if (p_name == "size_in_atlas") {
				Vector2i as_vector2i = Vector2i(p_value);
				bool has_room_for_tile = tile_set_atlas_source->has_room_for_tile(coords, as_vector2i, tile_set_atlas_source->get_tile_animation_columns(coords), tile_set_atlas_source->get_tile_animation_separation(coords), tile_set_atlas_source->get_tile_animation_frames_count(coords), coords);
				ERR_FAIL_COND_V_EDMSG(!has_room_for_tile, false, "Invalid size or not enough room in the atlas for the tile.");
				tile_set_atlas_source->move_tile_in_atlas(coords, TileSetSource::INVALID_ATLAS_COORDS, as_vector2i);
				emit_signal(SNAME("changed"), "size_in_atlas");
				return true;
			}
		} else if (alternative > 0) {
			if (p_name == "alternative_id") {
				int as_int = int(p_value);
				ERR_FAIL_COND_V(as_int < 0, false);
				ERR_FAIL_COND_V_MSG(tile_set_atlas_source->has_alternative_tile(coords, as_int), false, vformat("Cannot change alternative tile ID. Another alternative exists with id %d for tile at coords %s.", as_int, coords));
				if (tiles_set_atlas_source_editor->selection.front()->get().alternative == alternative) {
					tiles_set_atlas_source_editor->selection.clear();
					tiles_set_atlas_source_editor->selection.insert({ coords, as_int });
				}
				int previous_alternative_tile = alternative;
				tiles.clear();
				tiles.insert({ coords, as_int }); 
				tile_set_atlas_source->set_alternative_tile_id(coords, previous_alternative_tile, as_int);
				emit_signal(SNAME("changed"), "alternative_id");
				return true;
			}
		}
	}