### Godot version

4.1.1stable

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - NVIDIA GeForce GTX 750 Ti (NVIDIA; 31.0.15.3179) - 12th Gen Intel(R) Core(TM) i5-12400F (12 Threads)

### Issue description

An incredibly minor issue - when exporting with a console wrapper icon specified it gets applied to the wrong one.

### Steps to reproduce

![image](https://github.com/godotengine/godot/assets/40964335/d3bc3cd2-6e25-402d-802d-6d87ab142f7f)
![image](https://github.com/godotengine/godot/assets/40964335/4a3e14d5-535e-45ae-88e7-b55c5ea9e46f)
As you can see, the purple godot is the main icon. The gray one is the wrapper icon.
![image](https://github.com/godotengine/godot/assets/40964335/59883a9e-bde1-4094-a4d5-372ee031e936)
Yet when we export, they are flipped.
![image](https://github.com/godotengine/godot/assets/40964335/877ec766-0b5b-4e92-b3c9-50dd05b3be39)
![image](https://github.com/godotengine/godot/assets/40964335/1dcad3c7-b036-40ee-b05d-1f3be4e16341)
They both are the main one when only the main icon is specified.

### Minimal reproduction project

N/A
#else
		add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), TTR("Could not start osslsigncode executable. Configure signtool path in the Editor Settings (Export > Windows > osslsigncode), or disable \"Codesign\" in the export preset."));
#endif
		return err;
	}
	print_line("codesign (" + p_path + "): " + str);
#ifndef WINDOWS_ENABLED
	if (str.find("SignTool Error") != -1) {
#else
	if (str.find("Failed") != -1) {
#endif
		add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Signtool failed to sign executable: %s."), str));
		return FAILED;
	}
#ifndef WINDOWS_ENABLED
	Ref<DirAccess> tmp_dir = DirAccess::create_for_path(p_path.get_base_dir());
	err = tmp_dir->remove(p_path);
	if (err != OK) {
		add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Failed to remove temporary file \"%s\"."), p_path));
		return err;
	}
	err = tmp_dir->rename(p_path + "_signed", p_path);
	if (err != OK) {
		add_message(EXPORT_MESSAGE_WARNING, TTR("Code Signing"), vformat(TTR("Failed to rename temporary file \"%s\"."), p_path + "_signed"));
		return err;
	}
#endif
	return OK;
}
bool EditorExportPlatformWindows::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {