### Godot version

c0d8d91

### System information

Windows 11

### Issue description

There's weird bug going on with the latest master branch. The auto completion in script editor is sorted in a wacky ways, putting sort of constants ahead of anything because it's ahead alphabetically
![image](https://github.com/godotengine/godot/assets/13846022/0f3e389e-f5d1-46b2-9f78-c215f3ad5abd)

Now compare it to my build about two weeks ago
![image](https://github.com/godotengine/godot/assets/13846022/37013cad-2e8f-4aa3-9270-0e8dfd9502ea)

Both are using the same content of 'editor_data' settings folder. And loading up the same project.

### Steps to reproduce

- Open a new blank project
- Make a new script
- Triggers any auto completion in Script Editor

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("is_highlight_matching_braces_enabled"), &CodeEdit::is_highlight_matching_braces_enabled);
	ClassDB::bind_method(D_METHOD("add_auto_brace_completion_pair", "start_key", "end_key"), &CodeEdit::add_auto_brace_completion_pair);
	ClassDB::bind_method(D_METHOD("set_auto_brace_completion_pairs", "pairs"), &CodeEdit::set_auto_brace_completion_pairs);
	ClassDB::bind_method(D_METHOD("get_auto_brace_completion_pairs"), &CodeEdit::get_auto_brace_completion_pairs);
	ClassDB::bind_method(D_METHOD("has_auto_brace_completion_open_key", "open_key"), &CodeEdit::has_auto_brace_completion_open_key);
	ClassDB::bind_method(D_METHOD("has_auto_brace_completion_close_key", "close_key"), &CodeEdit::has_auto_brace_completion_close_key);
	ClassDB::bind_method(D_METHOD("get_auto_brace_completion_close_key", "open_key"), &CodeEdit::get_auto_brace_completion_close_key);
	
	ClassDB::bind_method(D_METHOD("set_draw_breakpoints_gutter", "enable"), &CodeEdit::set_draw_breakpoints_gutter);
	ClassDB::bind_method(D_METHOD("is_drawing_breakpoints_gutter"), &CodeEdit::is_drawing_breakpoints_gutter);
	ClassDB::bind_method(D_METHOD("set_draw_bookmarks_gutter", "enable"), &CodeEdit::set_draw_bookmarks_gutter);
	ClassDB::bind_method(D_METHOD("is_drawing_bookmarks_gutter"), &CodeEdit::is_drawing_bookmarks_gutter);
	ClassDB::bind_method(D_METHOD("set_draw_executing_lines_gutter", "enable"), &CodeEdit::set_draw_executing_lines_gutter);
	ClassDB::bind_method(D_METHOD("is_drawing_executing_lines_gutter"), &CodeEdit::is_drawing_executing_lines_gutter);
	
	ClassDB::bind_method(D_METHOD("set_line_as_breakpoint", "line", "breakpointed"), &CodeEdit::set_line_as_breakpoint);
	ClassDB::bind_method(D_METHOD("is_line_breakpointed", "line"), &CodeEdit::is_line_breakpointed);
	ClassDB::bind_method(D_METHOD("clear_breakpointed_lines"), &CodeEdit::clear_breakpointed_lines);
	ClassDB::bind_method(D_METHOD("get_breakpointed_lines"), &CodeEdit::get_breakpointed_lines);
	
	ClassDB::bind_method(D_METHOD("set_line_as_bookmarked", "line", "bookmarked"), &CodeEdit::set_line_as_bookmarked);
	ClassDB::bind_method(D_METHOD("is_line_bookmarked", "line"), &CodeEdit::is_line_bookmarked);
	ClassDB::bind_method(D_METHOD("clear_bookmarked_lines"), &CodeEdit::clear_bookmarked_lines);
	ClassDB::bind_method(D_METHOD("get_bookmarked_lines"), &CodeEdit::get_bookmarked_lines);
	
	ClassDB::bind_method(D_METHOD("set_line_as_executing", "line", "executing"), &CodeEdit::set_line_as_executing);
	ClassDB::bind_method(D_METHOD("is_line_executing", "line"), &CodeEdit::is_line_executing);
	ClassDB::bind_method(D_METHOD("clear_executing_lines"), &CodeEdit::clear_executing_lines);
	ClassDB::bind_method(D_METHOD("get_executing_lines"), &CodeEdit::get_executing_lines);