### Godot version

4.0.3stable

### System information

-OS: Windows 11

### Issue description

When I set "display/window/size/resizable" flag in godot 4 it destroys minimize button only shows close button. In godot 3 it disables maximize button
Godot 4:
![image](https://github.com/godotengine/godot/assets/78092286/715e34b7-42a6-4d06-88c3-c66f8c0e1bb7)
Godot 3:
![image](https://github.com/godotengine/godot/assets/78092286/da53df91-1ae0-4145-9192-1f13240b519c)


### Steps to reproduce

1. I opened **Project Settings/Display/Window**
2. Then I uncheck "Resizable" option both in godot 3/4
3. In Godot 3 it only disabled maximize button
4. In Godot 4 it destroyed maximize and minimize buttons.

### Minimal reproduction project

[FloweyFight.zip](https://github.com/godotengine/godot/files/11589075/FloweyFight.zip)

_THREAD_SAFE_METHOD_
	if (!windows.has(MAIN_WINDOW_ID)) {
		return;
	}
	
	
	String text = p_text.replace("\r\n", "\n").replace("\n", "\r\n"); 
	if (!OpenClipboard(windows[MAIN_WINDOW_ID].hWnd)) {
		ERR_FAIL_MSG("Unable to open clipboard.");
	}
	EmptyClipboard();
	Char16String utf16 = text.utf16();
	HGLOBAL mem = GlobalAlloc(GMEM_MOVEABLE, (utf16.length() + 1) * sizeof(WCHAR));
	ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
	LPWSTR lptstrCopy = (LPWSTR)GlobalLock(mem);
	memcpy(lptstrCopy, utf16.get_data(), (utf16.length() + 1) * sizeof(WCHAR));
	GlobalUnlock(mem);
	SetClipboardData(CF_UNICODETEXT, mem);
	
	CharString utf8 = text.utf8();
	mem = GlobalAlloc(GMEM_MOVEABLE, utf8.length() + 1);
	ERR_FAIL_COND_MSG(mem == nullptr, "Unable to allocate memory for clipboard contents.");
	LPTSTR ptr = (LPTSTR)GlobalLock(mem);
	memcpy(ptr, utf8.get_data(), utf8.length());
	ptr[utf8.length()] = 0;
	GlobalUnlock(mem);
	SetClipboardData(CF_TEXT, mem);
	CloseClipboard();
}
String DisplayServerWindows::clipboard_get() const {