### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
swapchains[i].swapchain = XR_NULL_HANDLE;
		}
	}
	if (supported_swapchain_formats != nullptr) {
		memfree(supported_swapchain_formats);
		supported_swapchain_formats = nullptr;
	}
	
	if (play_space != XR_NULL_HANDLE) {
		xrDestroySpace(play_space);
		play_space = XR_NULL_HANDLE;
	}
	if (view_space != XR_NULL_HANDLE) {
		xrDestroySpace(view_space);
		view_space = XR_NULL_HANDLE;
	}
	if (supported_reference_spaces != nullptr) {
		
		memfree(supported_reference_spaces);
		supported_reference_spaces = nullptr;
	}
	if (session != XR_NULL_HANDLE) {
		for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
			wrapper->on_session_destroyed();
		}
		xrDestroySession(session);
		session = XR_NULL_HANDLE;
	}
}
bool OpenXRAPI::create_swapchain(XrSwapchainUsageFlags p_usage_flags, int64_t p_swapchain_format, uint32_t p_width, uint32_t p_height, uint32_t p_sample_count, uint32_t p_array_size, XrSwapchain &r_swapchain, void **r_swapchain_graphics_data) {