### Godot version

v4.1.1 stable

### System information

Windows 11 - Chrome & Firefox - Godot 4.1.1 - Web Editor

### Issue description

This issue also happens on Chromebook.

Every file won't import correctly and will always show an 'X' next to it. It is not possible to use these files basically making the editor worthless.

### Steps to reproduce

1. Open Godot Web Editor
2. Create Project
3. Open It
4. Check the FileSystem in the bottom-left

### Minimal reproduction project

N/A
String file = fix_path(p_file);
	struct stat status = {};
	int err = stat(file.utf8().get_data(), &status);
	if (!err) {
		return status.st_mode & 0x7FF; 
	} else {
		ERR_FAIL_V_MSG(0, "Failed to get unix permissions for: " + p_file + ".");
	}
}
Error FileAccessUnix::_set_unix_permissions(const String &p_file, uint32_t p_permissions) {
	String file = fix_path(p_file);
	int err = chmod(file.utf8().get_data(), p_permissions);
	if (!err) {
		return OK;
	}
	return FAILED;
}
void FileAccessUnix::close() {
	_close();
}
CloseNotificationFunc FileAccessUnix::close_notification_func = nullptr;
FileAccessUnix::~FileAccessUnix() {
	_close();
}
#endif