### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

List<CanvasItem *> selection;
	for (const KeyValue<Node *, Object *> &E : editor_selection->get_selection()) {
		CanvasItem *ci = Object::cast_to<CanvasItem>(E.key);
		if (ci && ci->is_visible_in_tree() && ci->get_viewport() == EditorNode::get_singleton()->get_scene_root() && (retrieve_locked || !_is_node_locked(ci))) {
			CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(ci);
			if (se) {
				selection.push_back(ci);
			}
		}
	}
	if (remove_canvas_item_if_parent_in_selection) {
		List<CanvasItem *> filtered_selection;
		for (CanvasItem *E : selection) {
			if (!selection.find(E->get_parent())) {
				filtered_selection.push_back(E);
			}
		}
		return filtered_selection;
	} else {
		return selection;
	}
}
Vector2 CanvasItemEditor::_anchor_to_position(const Control *p_control, Vector2 anchor) {