### Godot version

8449592d92eaeef990f5502b419d491ee3eeb7a6

### System information

Windows 11

### Issue description

Zooming in the script editor on an empty script freezes the entire editor for a few seconds, but if the file is large then it freezes for 4-5 seconds (which is unacceptable). Looks like a recent regression.

### Steps to reproduce

Just zoom in/out on the large script file.

### Minimal reproduction project

N/A
_invalidate_rids();
}
void Font::set_fallbacks(const TypedArray<Font> &p_fallbacks) {
	for (int i = 0; i < p_fallbacks.size(); i++) {
		const Ref<Font> &f = p_fallbacks[i];
		ERR_FAIL_COND_MSG(_is_cyclic(f, 0), "Cyclic font fallback.");
	}
	for (int i = 0; i < fallbacks.size(); i++) {
		Ref<Font> f = fallbacks[i];
		if (f.is_valid()) {
			f->disconnect_changed(callable_mp(this, &Font::_invalidate_rids));
		}
	}
	fallbacks = p_fallbacks;
	for (int i = 0; i < fallbacks.size(); i++) {
		Ref<Font> f = fallbacks[i];
		if (f.is_valid()) {
			f->connect_changed(callable_mp(this, &Font::_invalidate_rids), CONNECT_REFERENCE_COUNTED);
		}
	}
	_invalidate_rids();
}
TypedArray<Font> Font::get_fallbacks() const {