### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

ERR_FAIL_COND(p_caret > carets.size());
	if (!is_editable() || !DisplayServer::get_singleton()->has_feature(DisplayServer::FEATURE_CLIPBOARD_PRIMARY)) {
		return;
	}
	String paste_buffer = DisplayServer::get_singleton()->clipboard_get_primary();
	if (carets.size() == 1) {
		Point2i pos = get_line_column_at_pos(get_local_mouse_pos());
		deselect();
		set_caret_line(pos.y, true, false);
		set_caret_column(pos.x);
	}
	if (!paste_buffer.is_empty()) {
		insert_text_at_caret(paste_buffer);
	}
	grab_focus();
}
Key TextEdit::_get_menu_action_accelerator(const String &p_action) {