### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

sort_label->set_text(TTR("Sort:"));
		hb->add_child(sort_label);
		filter_option = memnew(OptionButton);
		filter_option->set_clip_text(true);
		filter_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
		filter_option->connect("em_selected", callable_mp(this, &ProjectManager::_on_order_option_changed));
		hb->add_child(filter_option);
		Vector<String> sort_filter_tles;
		sort_filter_tles.push_back(TTR("Last Eded"));
		sort_filter_tles.push_back(TTR("Name"));
		sort_filter_tles.push_back(TTR("Path"));
		sort_filter_tles.push_back(TTR("Tags"));
		for (int i = 0; i < sort_filter_tles.size(); i++) {
			filter_option->add_em(sort_filter_tles[i]);
		}
		search_panel = memnew(PanelContainer);
		search_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL);
		search_tree_vb->add_child(search_panel);
		_project_list = memnew(ProjectList);
		_project_list->connect(ProjectList::SIGNAL_SELECTION_CHANGED, callable_mp(this, &ProjectManager::_update_project_buttons));
		_project_list->connect(ProjectList::SIGNAL_PROJECT_ASK_OPEN, callable_mp(this, &ProjectManager::_open_selected_projects_ask));
		_project_list->set_horizontal_scroll_mode(ScrollContainer::SCROLL_MODE_DISABLED);
		search_panel->add_child(_project_list);
	}
	{
		// Project tab side bar
		VBoxCoew(VBoxContainer);
		tree_vb->set_custom_minimum_size(Size2(120, 120));
		local_projects_hb->add_child(tree_vb);
		create_btn = memnew(Button);