### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Windows 11, AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx     2.10 GHz

### Issue description

  The request_attention () function on Windows only flashes the taskbar, but what if the taskbar is hidden ?  In display_server_windows.cpp, FLASHW_TRAY is used, when it might be more appropriate to use FLASHW_ALL which flashes both the caption and the tray.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
_THREAD_SAFE_METHOD_
	Ref<FileAccess> f = FileAccess::open(p_filename, FileAccess::READ);
	ERR_FAIL_COND_MSG(f.is_null(), "Cannot open file with icon '" + p_filename + "'.");
	ICONDIR *icon_dir = (ICONDIR *)memalloc(sizeof(ICONDIR));
	int pos = 0;
	icon_dir->idReserved = f->get_32();
	pos += sizeof(WORD);
	f->seek(pos);
	icon_dir->idType = f->get_32();
	pos += sizeof(WORD);
	f->seek(pos);
	ERR_FAIL_COND_MSG(icon_dir->idType != 1, "Invalid icon file format!");
	icon_dir->idCount = f->get_32();
	pos += sizeof(WORD);
	f->seek(pos);
	icon_dir = (ICONDIR *)memrealloc(icon_dir, sizeof(ICONDIR) - sizeof(ICONDIRENTRY) + icon_dir->idCount * sizeof(ICONDIRENTRY));
	f->get_buffer((uint8_t *)&icon_dir->idEntries[0], icon_dir->idCount * sizeof(ICONDIRENTRY));
	int small_icon_index = -1; 
	int small_icon_cc = 0;
	int big_icon_index = -1; 
	int big_icon_width = 16;
	int big_icon_cc = 0;
	for (int i = 0; i < icon_dir->idCount; i++) {
		int colors = (icon_dir->idEntries[i].bColorCount == 0) ? 32768 : icon_dir->idEntries[i].bColorCount;
		int width = (icon_dir->idEntries[i].bWidth == 0) ? 256 : icon_dir->idEntries[i].bWidth;
		if (width == 16) {
			if (colors >= small_icon_cc) {
				small_icon_index = i;
				small_icon_cc = colors;
			}