### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows 10

### Issue description

In my project i have a function name called "get_or_connect" which also had 3 arguments, where the Conversion then put the last 2 args inside of a callable, bricking the method.

Here it seems that it has a regex like "connect(" and if that would be expanded to ".connect(" this kinds of false replacements could be prevented.

### Steps to reproduce

Open the MRP and open it with godot 4 and convert it to godot 4.

Now there should be a lot of renames in the one Script "Main.gd" which are incorrect. You can check the script before the conversion to check or see in the comments

### Minimal reproduction project

[Reproduction connect replacement.zip](https://github.com/godotengine/godot/files/10930057/Reproduction.connect.replacement.zip)

Vector<String> check_for_rename_input_map_scancode(Vector<String> &lines, const RegExContainer &reg_container);
	void custom_rename(Vector<SourceLine> &source_lines, String from, String to);
	Vector<String> check_for_custom_rename(Vector<String> &lines, String from, String to);
	void rename_common(const char *array[][2], LocalVector<RegEx *> &cached_regexes, Vector<SourceLine> &source_lines);
	Vector<String> check_for_rename_common(const char *array[][2], LocalVector<RegEx *> &cached_regexes, Vector<String> &lines);
	Vector<String> check_for_files();
	Vector<String> parse_arguments(const String &line);
	int get_end_parenthesis(const String &line) const;
	String connect_arguments(const Vector<String> &line, int from, int to = -1) const;
	String get_starting_space(const String &line) const;
	String get_object_of_execution(const String &line) const;
	String line_formatter(int current_line, String from, String to, String line);
	String simple_line_formatter(int current_line, String old_line, String line);
	String collect_string_from_vector(Vector<SourceLine> &vector);
	Vector<SourceLine> split_lines(const String &text);
	bool test_single_array(const char *array[][2], bool ignore_second_check = false);
	bool test_conversion_gdscript_builtin(String name, String expected, void (ProjectConverter3To4::*func)(Vector<SourceLine> &, const RegExContainer &, bool), String what, const RegExContainer &reg_container, bool builtin);
	bool test_conversion_with_regex(String name, String expected, void (ProjectConverter3To4::*func)(Vector<SourceLine> &, const RegExContainer &), String what, const RegExContainer &reg_container);
	bool test_conversion_basic(String name, String expected, const char *array[][2], LocalVector<RegEx *> &regex_cache, String what);
	bool test_array_names();
	bool test_conversion(RegExContainer &reg_container);
public:
	ProjectConverter3To4(int, int);
	bool validate_conversion();
	bool convert();
};
#endif 
#endif 
#endif