### Godot version

Godot 4.1.dev4

### System information

Ubuntu 22.04.2 LTS 22.04 - Vulkan (Forward+) - integrated Intel(R) HD Graphics 4400 (HSW GT2) () - Intel(R) Core(TM) i7-4600U CPU @ 2.10GHz (4 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/85438892/a61e8333-d9f0-40ec-a508-d301850d05e9)

Let's suppose I clicked this item, then scrolled around in my script, and I then wanted to check out the warning's line again. It wouldn't work without selecting another item first.

Should be an easy fix by setting `allow_reselect = true` in the underlying tree.

### Steps to reproduce

N/A

### Minimal reproduction project

N/A
Array msg_data;
	msg_data.push_back(p_enable);
	switch (p_type) {
		case PROFILER_VISUAL:
			_put_msg("profiler:visual", msg_data);
			break;
		case PROFILER_SCRIPTS_SERVERS:
			if (p_enable) {
				
				profiler_signature.clear();
				
				Array opts;
				int max_funcs = EDITOR_GET("debugger/profiler_frame_max_functions");
				opts.push_back(CLAMP(max_funcs, 16, 512));
				msg_data.push_back(opts);
			}
			_put_msg("profiler:servers", msg_data);
			break;
		default:
			ERR_FAIL_MSG("Invalid profiler type");
	}
}
void ScriptEditorDebugger::_profiler_seeked() {