### Godot version

4.0 dev_build

### System information

Ubuntu 22.04.1

### Issue description

The "Lookup Symbol" button don't appears for custorm class names.
Related issues: #68475,  #73167.
I tried apply #68311, #69473 and #73196. It don't helps.
The `Ctrl+LMB` works right for all cases.

### Steps to reproduce

Right click to the `CustomClassA` symbol in the `custom_class_b.gd` anywhere. The `Lookup Symbol` button don't appears in the context menu.

### Minimal reproduction project

Example from  #68475.
code_completion_forced = p_forced;
	code_completion_option_sources = code_completion_option_submitted;
	code_completion_option_submitted.clear();
	_filter_code_completion_candidates_impl();
}
TypedArray<Dictionary> CodeEdit::get_code_completion_options() const {
	if (!code_completion_active) {
		return TypedArray<Dictionary>();
	}
	TypedArray<Dictionary> completion_options;
	completion_options.resize(code_completion_options.size());
	for (int i = 0; i < code_completion_options.size(); i++) {
		Dictionary option;
		option["kind"] = code_completion_options[i].kind;
		option["display_text"] = code_completion_options[i].display;
		option["insert_text"] = code_completion_options[i].insert_text;
		option["font_color"] = code_completion_options[i].font_color;
		option["icon"] = code_completion_options[i].icon;
		option["location"] = code_completion_options[i].location;
		option["default_value"] = code_completion_options[i].default_value;
		completion_options[i] = option;
	}
	return completion_options;
}
Dictionary CodeEdit::get_code_completion_option(int p_index) const {