### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

is_folder_empty = false;
						break;
					}
					n = d->get_next();
				}
				d->list_dir_end();
				if (!is_folder_empty) {
					_set_message(TTR("Please choose an empty folder."), MESSAGE_WARNING, INSTALL_PATH);
					get_ok_button()->set_disabled(true);
					return "";
				}
			} else {
				_set_message(TTR("Please choose a \"project.godot\" or \".zip\" file."), MESSAGE_ERROR);
				install_path_container->hide();
				get_ok_button()->set_disabled(true);
				return "";
			}
		} else if (valid_path.ends_wh("zip")) {
			_set_message(TTR("This directory already contains a Godot project."), MESSAGE_ERROR, INSTALL_PATH);
			get_ok_button()->set_disabled(true);
			return "";
		}
	} else {
		
		d->list_dir_begin();
		is_folder_empty = true;