### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
if (view_configuration_views != nullptr) {
		memfree(view_configuration_views);
		view_configuration_views = nullptr;
	}
	if (supported_view_configuration_types != nullptr) {
		memfree(supported_view_configuration_types);
		supported_view_configuration_types = nullptr;
	}
	if (supported_environment_blend_modes != nullptr) {
		memfree(supported_environment_blend_modes);
		supported_environment_blend_modes = nullptr;
		num_supported_environment_blend_modes = 0;
	}
	if (instance != XR_NULL_HANDLE) {
		for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
			wrapper->on_instance_destroyed();
		}
		xrDestroyInstance(instance);
		instance = XR_NULL_HANDLE;
	}
	enabled_extensions.clear();
	if (graphics_extension != nullptr) {
		unregister_extension_wrapper(graphics_extension);
		memdelete(graphics_extension);
		graphics_extension = nullptr;
	}
}
bool OpenXRAPI::create_session() {