### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
if (!tag_error->get_text().is_empty()) {
		return;
	}
	create_tag_dialog->hide(); // When using text_submted, need to hide manually.
	add_new_tag(new_tag_name->get_text());
	_add_project_tag(new_tag_name->get_text());
}
void ProjectManager::_erase_project_confirm() {
	_project_list->erase_selected_projects(false);
	_update_project_buttons();
}
void ProjectManager::_erase_missing_projects_confirm() {
	_project_list->erase_missing_projects();
	_update_project_buttons();
}
void ProjectManager::_erase_project() {