### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
_THREAD_SAFE_METHOD_
	ERR_FAIL_COND_V(!windows.has(p_window), false);
	const WindowData &wd = windows[p_window];
	return wd.focused;
}
bool DisplayServerX11::window_can_draw(WindowID p_window) const {
	
	return window_get_mode(p_window) != WINDOW_MODE_MINIMIZED;
}
bool DisplayServerX11::can_any_window_draw() const {
	_THREAD_SAFE_METHOD_
	for (const KeyValue<WindowID, WindowData> &E : windows) {
		if (window_get_mode(E.key) != WINDOW_MODE_MINIMIZED) {
			return true;
		}
	}
	return false;
}
void DisplayServerX11::window_set_ime_active(const bool p_active, WindowID p_window) {