### Godot version

master ([06ccbfe](https://github.com/godotengine/godot/commit/06ccbfe8eec6e840db3df2360dc2804386f940b8))

### System information

PopOS 22.04

### Issue description

Sometimes the doc page is broken when the engine is closed and then restarted.
Closing the doc and opening it again fixes it.

![2023-05-27_22-15](https://github.com/godotengine/godot/assets/3624853/ed202a55-03e8-420a-bc1c-ccfc7f7cd02a)


### Steps to reproduce

- Open a documentation page for any node
- Restart Godot

### Minimal reproduction project

NA

EDIT : Added the commit hash @Calinou 
strength = strength_option->value.to_int();
			}
			float rate = 20.0f;
			OptionMap::Iterator rate_option = bbcode_options.find("rate");
			if (rate_option) {
				rate = rate_option->value.to_float();
			}
			bool connected = true;
			OptionMap::Iterator connected_option = bbcode_options.find("connected");
			if (connected_option) {
				connected = connected_option->value.to_int();
			}
			push_shake(strength, rate, connected);
			pos = brk_end + 1;
			tag_stack.push_front("shake");
			set_process_internal(true);
		} else if (bbcode_name == "wave") {
			float amplitude = 20.0f;
			OptionMap::Iterator amplitude_option = bbcode_options.find("amp");
			if (amplitude_option) {
				amplitude = amplitude_option->value.to_float();
			}
			float period = 5.0f;
			OptionMap::Iterator period_option = bbcode_options.find("freq");
			if (period_option) {
				period = period_option->value.to_float();
			}
			bool connected = true;
			OptionMap::Iterator connected_option = bbcode_options.find("connected");
			if (connected_option) {