### Godot version

4.1.stable

### System information

Godot v4.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i3-4330 CPU @ 3.50GHz (4 Threads)

### Issue description

When I try to join 68 images of 128x128 resolution in an atlas it returns a transparent 1x1 image

I tried using few images and it doesn't work either

It doesn't work either with 16x16, 32x32, 64x64 resolutions

- Google Translate :)

### Steps to reproduce


https://github.com/godotengine/godot/assets/136469511/ca5f64c2-f0c5-486f-a13e-b941ae2dea7d



### Minimal reproduction project

N/A
generic_tile_polygon_editor = memnew(GenericTilePolygonEditor);
	generic_tile_polygon_editor->set_use_undo_redo(false);
	generic_tile_polygon_editor->clear_polygons();
	add_child(generic_tile_polygon_editor);
	generic_tile_polygon_editor->connect("polygons_changed", callable_mp(this, &EditorPropertyTilePolygon::_polygons_changed));
	
	_add_focusable_children(generic_tile_polygon_editor);
}
bool EditorInspectorPluginTileData::can_handle(Object *p_object) {
	return Object::cast_to<TileSetAtlasSourceEditor::AtlasTileProxyObject>(p_object) != nullptr;
}
bool EditorInspectorPluginTileData::parse_property(Object *p_object, const Variant::Type p_type, const String &p_path, const PropertyHint p_hint, const String &p_hint_text, const BitField<PropertyUsageFlags> p_usage, const bool p_wide) {
	Vector<String> components = String(p_path).split("/", true, 2);
	if (components.size() == 2 && components[0].begins_with("occlusion_layer_") && components[0].trim_prefix("occlusion_layer_").is_valid_int()) {
		
		int layer_index = components[0].trim_prefix("occlusion_layer_").to_int();
		ERR_FAIL_COND_V(layer_index < 0, false);
		if (components[1] == "polygon") {
			EditorPropertyTilePolygon *ep = memnew(EditorPropertyTilePolygon);
			ep->setup_single_mode(p_path, "OccluderPolygon2D");
			add_property_editor(p_path, ep);
			return true;
		}
	} else if (components.size() >= 2 && components[0].begins_with("physics_layer_") && components[0].trim_prefix("physics_layer_").is_valid_int()) {
		
		int layer_index = components[0].trim_prefix("physics_layer_").to_int();
		ERR_FAIL_COND_V(layer_index < 0, false);
		if (components[1] == "polygons_count") {
			EditorPropertyTilePolygon *ep = memnew(EditorPropertyTilePolygon);