### Godot version

v4.0.3.stable.official [5222a99f5]

### System information

Win 10

### Issue description

When Autoload scripts have compile errors, the error is not printed to Output. Instead, they fail when Running with an error completely unrelated to what's wrong:

```
USER ERROR: Script does not inherit from Node: res://thetrouble.gd.
   at: start (main/main.cpp:2776)
```

There's no other information. I assume this message is because their failure to compile means they don't get associated as a Node child (related to #75388?)? But I don't understand why they don't have any errors reported. I think it only occurs if they were added to Autoload before they got compiled/used?

I am using an external editor (gvim) and godot's LSP support. That correctly shows the error, but only when I'm editing the broken file which makes it unclear what's wrong. (When I first encountered this problem, I looked at the files, saw they were extending Node2D and didn't understand the problem. It's possible the lsp was failing to show any errors, but it shows errors now.)

### Steps to reproduce

1. New project, add scene
2. Add script "thetrouble.gd"
3. Add thetrouble.gd as an Autoload
4. Add invalid code to thetrouble.gd (two variables named `seq`) 
  * **Expected**: compile error reported
  * **Actual**: No output
5. Run project
  * **Expected**: compile error reported
  * **Actual**: Script does not inherit from Node: res://thetrouble.gd.
6. Add valid code to thetrouble.gd (assign a value to `seq`) 
  * **Expected**: compile error reported
  * **Actual**: No output

Note: If you mix up steps 2 and 3, the issue will not occur.

Workaround: Edit Autoloads and disable and re-enable thetrouble's autoload state and error messages appear. New errors even appear after this point.

### Minimal reproduction project

[repro.zip](https://github.com/godotengine/godot/files/11747339/repro.zip)

parameters_names.write[j] = member.signal->parameters[j]->identifier->name;
						}
						_signals[member.signal->identifier->name] = parameters_names;
					} break;
					case GDScriptParser::ClassNode::Member::GROUP: {
						members_cache.push_back(member.annotation->export_info);
					} break;
					default:
						break; 
				}
			}
		} else {
			placeholder_fallback_enabled = true;
			return false;
		}
	} else if (placeholder_fallback_enabled) {
		return false;
	}
	placeholder_fallback_enabled = false;
	if (base_cache.is_valid() && base_cache->is_valid()) {
		for (int i = 0; i < base_caches.size(); i++) {
			if (base_caches[i] == base_cache.ptr()) {
				if (r_err) {
					*r_err = true;
				}
				valid = false; 
				base_cache->valid = false;
				base_cache->inheriters_cache.clear(); 
				base_cache.unref();
				base.unref();