### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

switch (p_what) {
		case NOTIFICATION_POSTINITIALIZE: {
			_update_caches();
		} break;
		case NOTIFICATION_ENTER_TREE: {
			_update_caches();
			if (caret_pos_dirty) {
				MessageQueue::get_singleton()->push_call(this, "_emit_caret_changed");
			}
			if (text_changed_dirty) {
				MessageQueue::get_singleton()->push_call(this, "_text_changed_emit");
			}
			_update_wrap_at_column(true);
		} break;
		case NOTIFICATION_RESIZED: {
			_update_scrollbars();
			_update_wrap_at_column();
		} break;
		case NOTIFICATION_VISIBILITY_CHANGED: {
			if (is_visible()) {
				call_deferred(SNAME("_update_scrollbars"));
				call_deferred(SNAME("_update_wrap_at_column"));
			}
		} break;
		case NOTIFICATION_LAYOUT_DIRECTION_CHANGED:
		case NOTIFICATION_TRANSLATION_CHANGED:
		case NOTIFICATION_THEME_CHANGED: {
			if (is_inside_tree()) {
				_update_caches();