### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

int remaining_width = available_width;
				table->total_width = theme_cache.table_h_separation;
				for (int i = 0; i < col_count; i++) {
					remaining_width -= table->columns[i].min_width;
					if (table->columns[i].max_width > table->columns[i].min_width) {
						table->columns[i].expand = true;
					}
					if (table->columns[i].expand) {
						total_ratio += table->columns[i].expand_ratio;
					}
				}
				
				for (int i = 0; i < col_count; i++) {
					table->columns[i].width = table->columns[i].min_width;
					if (table->columns[i].expand && total_ratio > 0 && remaining_width > 0) {
						table->columns[i].width += table->columns[i].expand_ratio * remaining_width / total_ratio;
					}
					if (i != col_count - 1) {
						table->total_width += table->columns[i].width + theme_cache.table_h_separation;
					} else {
						table->total_width += table->columns[i].width;
					}
				}
				
				bool table_need_fit = true;
				while (table_need_fit) {
					table_need_fit = false;
					
					for (int i = 0; i < col_count; i++) {
						if (!table->columns[i].expand) {