### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Basically variation of #33995

### Steps to reproduce

1. Open 2D scene
2. Drag a guide
3. Undo
4. Save

### Minimal reproduction project

N/A
force_over_plugin_list->forward_canvas_force_draw_over_viewport(viewport);
	}
	if (show_rulers) {
		_draw_rulers();
	}
	if (show_guides) {
		_draw_guides();
	}
	_draw_smart_snapping();
	_draw_focus();
	_draw_hover();
	_draw_transform_message();
}
void CanvasItemEditor::update_viewport() {
	_update_scrollbars();
	viewport->queue_redraw();
}
void CanvasItemEditor::set_current_tool(Tool p_tool) {
	_button_tool_select(p_tool);
}
void CanvasItemEditor::_update_editor_settings() {
	button_center_view->set_icon(get_theme_icon(SNAME("CenterView"), SNAME("EditorIcons")));
	select_button->set_icon(get_theme_icon(SNAME("ToolSelect"), SNAME("EditorIcons")));
	select_sb->set_texture(get_theme_icon(SNAME("EditorRect2D"), SNAME("EditorIcons")));
	list_select_button->set_icon(get_theme_icon(SNAME("ListSelect"), SNAME("EditorIcons")));
	move_button->set_icon(get_theme_icon(SNAME("ToolMove"), SNAME("EditorIcons")));
	scale_button->set_icon(get_theme_icon(SNAME("ToolScale"), SNAME("EditorIcons")));
	rotate_button->set_icon(get_theme_icon(SNAME("ToolRotate"), SNAME("EditorIcons")));
	smart_snap_button->set_icon(get_theme_icon(SNAME("Snap"), SNAME("EditorIcons")));
	grid_snap_button->set_icon(get_theme_icon(SNAME("SnapGrid"), SNAME("EditorIcons")));