### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
if (selected_col == (columns.size() - 1)) {
		if (selected_item->get_first_child() != nullptr && selected_item->is_collapsed()) {
			selected_item->set_collapsed(false);
		} else if (selected_item->get_next_visible()) {
			selected_col = 0;
			_go_down();
		}
	} else {
		if (select_mode == SELECT_MULTI) {
			selected_col++;
			emit_signal(SNAME("cell_selected"));
		} else {
			selected_item->select(selected_col + 1);
		}
	}
	queue_redraw();
	ensure_cursor_is_visible();
	accept_event();
}
void Tree::_go_up() {