### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
TreeItem *selected = tree->get_selected();
	if (selected) {
		String file_path = selected->get_metadata(0);
		TreeItem *parent = selected->get_parent();
		bool is_favorite = parent != nullptr && parent->get_metadata(0) == "Favorites";
		if ((!is_favorite && file_path.ends_with("/")) || file_path == "Favorites") {
			bool collapsed = selected->is_collapsed();
			selected->set_collapsed(!collapsed);
		} else {
			_select_file(file_path, is_favorite && !file_path.ends_with("/"));
		}
	}
}
void FileSystemDock::_file_list_activate_file(int p_idx) {
	_select_file(files->get_item_metadata(p_idx));
}
void FileSystemDock::_preview_invalidated(const String &p_path) {