### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

GDCLASS(ProjectManager, Control);
	HashMap<String, Ref<Texture2D>> icon_type_cache;
	void _build_icon_type_cache(Ref<Theme> p_theme);
	static ProjectManager *singleton;
	Panel *background_panel = nullptr;
	TabContainer *tabs = nullptr;
	ProjectList *_project_list = nullptr;
	LineEdit *search_box = nullptr;
	Label *loading_label = nullptr;
	OptionButton *filter_option = nullptr;
	PanelContainer *search_panel = nullptr;
	Button *create_btn = nullptr;
	Button *import_btn = nullptr;
	Button *scan_btn = nullptr;
	Button *open_btn = nullptr;
	Button *run_btn = nullptr;
	Button *rename_btn = nullptr;
	Button *manage_tags_btn = nullptr;
	Button *erase_btn = nullptr;
	Button *erase_missing_btn = nullptr;