### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
value_editor->set_max(c.max);
			value_editor->set_step(c.step);
			value_editor->set_value(c.val);
			value_editor->set_exp_ratio(c.expr);
			updating_value_editor = false;
		} else {
			value_editor->hide();
		}
		popup_editor->set_position(popup_rect.position);
		popup_editor->set_size(popup_rect.size);
		popup_editor->popup();
		popup_editor->child_controls_changed();
		line_editor->grab_focus();
		return true;
	} else if (c.mode == TreeItem::CELL_MODE_STRING && c.edit_multiline) {
		line_editor->hide();
		text_editor->clear();
		text_editor->set_text(c.text);
		text_editor->select_all();
		text_editor->show();
		popup_editor->set_position(get_screen_position() + rect.position);
		popup_editor->set_size(rect.size);
		popup_editor->popup();
		popup_editor->child_controls_changed();
		text_editor->grab_focus();
		return true;
	}
	return false;
}
bool Tree::is_editing() {