### Godot version

4.1 db5113d

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/ee391a0d-44b7-4a35-bfa5-40d47af75f65)
Notice the empty space to the right. I actually have a worse case in my project, but I couldn't reproduce it outside:
![](https://chat.godotengine.org/file-upload/X3RMM5A9gN7RZEizo/Clipboard%20-%202%20czerwca%202023%2022:54)
Regression from #77651
CC @Rindbee 

### Steps to reproduce

1. Add a new script
2. Name it `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;.gd`
3. Hover its name in the Script Editor

### Minimal reproduction project

N/A
ERR_READ_THREAD_GUARD_V(false);
	if (data.forward_can_drop.is_valid()) {
		Variant ret;
		Variant p = p_point;
		const Variant *vp[2] = { &p, &p_data };
		Callable::CallError ce;
		data.forward_can_drop.callp((const Variant **)vp, 2, ret, ce);
		if (ce.error != Callable::CallError::CALL_OK) {
			ERR_FAIL_V_MSG(Variant(), "Error calling forwarded method from 'can_drop_data': " + Variant::get_callable_error_text(data.forward_can_drop, (const Variant **)vp, 2, ce) + ".");
		}
		return ret;
	}
	bool ret = false;
	GDVIRTUAL_CALL(_can_drop_data, p_point, p_data, ret);
	return ret;
}
void Control::drop_data(const Point2 &p_point, const Variant &p_data) {