### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
VkBool32 supports;
					err = vkGetPhysicalDeviceSurfaceSupportKHR(
							physical_devices[i], j, p_surface, &supports);
					if (err == VK_SUCCESS && supports) {
						present_supported = true;
					} else {
						continue;
					}
				}
			}
			String name = props.deviceName;
			String vendor = "Unknown";
			String dev_type;
			switch (props.deviceType) {
				case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_DISCRETE_GPU: {
					dev_type = "Discrete";
				} break;
				case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU: {
					dev_type = "Integrated";
				} break;
				case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU: {
					dev_type = "Virtual";
				} break;
				case VkPhysicalDeviceType::VK_PHYSICAL_DEVICE_TYPE_CPU: {
					dev_type = "CPU";
				} break;
				default: {
					dev_type = "Other";
				} break;
			}