### Godot version

v4.1.1-stable_mono_win64

### System information

Windows 11

### Issue description

I removed the node to replace it with another, but when I change the path in the code, the engine crashes for me.

### Steps to reproduce

I did a screen recording as it happens:

https://github.com/godotengine/godot/assets/116289408/b2fd2689-8d82-44e8-8e02-be01674842e1



### Minimal reproduction project

[MixApo.zip](https://github.com/godotengine/godot/files/12208403/MixApo.zip)

for (; from < line_length; from++) {
				if (str[from] == '\\') {
					from++;
					continue;
				}
				break;
			}
			
			bool same_line = false;
			if (in_region == -1) {
				for (int d = 0; d < delimiters.size(); d++) {
					
					int chars_left = line_length - from;
					int start_key_length = delimiters[d].start_key.length();
					int end_key_length = delimiters[d].end_key.length();
					if (chars_left < start_key_length) {
						continue;
					}
					
					bool match = true;
					const char32_t *start_key = delimiters[d].start_key.get_data();
					for (int k = 0; k < start_key_length; k++) {
						if (start_key[k] != str[from + k]) {
							match = false;
							break;
						}
					}
					if (!match) {
						continue;
					}