### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
const Item em = _projects[p_index]; // Take a copy
	_ss.erase(em.path);
	if (_last_clicked == em.path) {
		_last_clicked = "";
	}
	memdelete(em.control);
	_projects.remove_at(p_index);
	if (p_update_config) {
		_config.erase_section(em.path);
		// Not actually saving the file, in case you are doing more changes to settings
	}
	update_dock_menu();
}
bool ProjectList::is_any_project_missing() const {