### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
if (current_selected && ep->property == current_selected) {
					ep->select(current_focusable);
				}
			}
		}
	}
	if (!hide_metadata && !object->call("_hide_metadata_from_inspector")) {
		
		Control *spacer = memnew(Control);
		spacer->set_custom_minimum_size(Size2(0, 4) * EDSCALE);
		main_vbox->add_child(spacer);
		Button *add_md = EditorInspector::create_inspector_action_button(TTR("Add Metadata"));
		add_md->set_icon(get_theme_icon(SNAME("Add"), SNAME("EditorIcons")));
		add_md->connect(SNAME("pressed"), callable_mp(this, &EditorInspector::_show_add_meta_dialog));
		main_vbox->add_child(add_md);
		if (all_read_only) {
			add_md->set_disabled(true);
		}
	}
	
	for (Ref<EditorInspectorPlugin> &ped : valid_plugins) {
		ped->parse_end(object);
		_parse_added_editors(main_vbox, nullptr, ped);
	}
	if (is_main_editor_inspector()) {
		
		EditorNode::get_singleton()->hide_unused_editors();
	}
}
void EditorInspector::update_property(const String &p_prop) {