### Godot version

4.1 beta 3

The same project works fine on 4.1 **beta 1 and beta 2.**

### System information

Tested on MacOS, Fedora and HTML5

### Issue description

I have a problem in version 4.1 beta 3 with a popup (popup panel). The first time it always displays correctly. Every subsequent time, I only see a black spot. 

[Nagranie ekranu z 2023-06-23 11-35-28.webm](https://github.com/godotengine/godot/assets/5132385/f7a7ad08-754c-4b4b-b594-b6880eff5f3d)

*The same if I show popup by methods like popup_centered.


### Steps to reproduce

I'm trying to reproduce it with a clean and minimal example, but unfortunately, without success. Maybe someone else has this issue or knows a way to reproduce it?

### Minimal reproduction project

I'm trying to create it.
Texture *texture = texture_owner.get_or_null(p_texture);
	ERR_FAIL_COND(!texture);
	ERR_FAIL_COND(texture->is_render_target);
	ERR_FAIL_COND(p_width <= 0 || p_width > 16384);
	ERR_FAIL_COND(p_height <= 0 || p_height > 16384);
	
	texture->width = p_width;
	texture->height = p_height;
}
void TextureStorage::texture_set_path(RID p_texture, const String &p_path) {
	Texture *texture = texture_owner.get_or_null(p_texture);
	ERR_FAIL_COND(!texture);
	texture->path = p_path;
}
String TextureStorage::texture_get_path(RID p_texture) const {
	Texture *texture = texture_owner.get_or_null(p_texture);
	ERR_FAIL_COND_V(!texture, "");
	return texture->path;
}
void TextureStorage::texture_set_detect_3d_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) {
	Texture *texture = texture_owner.get_or_null(p_texture);
	ERR_FAIL_COND(!texture);
	texture->detect_3d_callback = p_callback;
	texture->detect_3d_callback_ud = p_userdata;
}
void TextureStorage::texture_set_detect_srgb_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) {
}
void TextureStorage::texture_set_detect_normal_callback(RID p_texture, RS::TextureDetectCallback p_callback, void *p_userdata) {