### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

remove_secondary_carets();
	if (p_select) {
		_pre_shift_selection(0);
	} else {
		deselect();
	}
	set_caret_line(0, false);
	set_caret_column(0);
	if (p_select) {
		_post_shift_selection(0);
	}
}
void TextEdit::_move_caret_document_end(bool p_select) {
	remove_secondary_carets();
	if (p_select) {
		_pre_shift_selection(0);
	} else {
		deselect();
	}
	set_caret_line(get_last_unhidden_line(), true, false, 9999);
	set_caret_column(text[get_caret_line()].length());
	if (p_select) {
		_post_shift_selection(0);
	}
}
bool TextEdit::_clear_carets_and_selection() {