### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

GDScriptParser::DataType true_type;
	if (p_ternary_op->true_expr) {
		true_type = p_ternary_op->true_expr->get_datatype();
	} else {
		true_type.kind = GDScriptParser::DataType::VARIANT;
	}
	GDScriptParser::DataType false_type;
	if (p_ternary_op->false_expr) {
		false_type = p_ternary_op->false_expr->get_datatype();
	} else {
		false_type.kind = GDScriptParser::DataType::VARIANT;
	}
	if (true_type.is_variant() || false_type.is_variant()) {
		result.kind = GDScriptParser::DataType::VARIANT;
	} else {
		result = true_type;
		if (!is_type_compatible(true_type, false_type)) {
			result = false_type;
			if (!is_type_compatible(false_type, true_type)) {
				result.kind = GDScriptParser::DataType::VARIANT;
#ifdef DEBUG_ENABLED
				parser->push_warning(p_ternary_op, GDScriptWarning::INCOMPATIBLE_TERNARY);
#endif
			}
		}
	}
	result.type_source = true_type.is_hard_type() && false_type.is_hard_type() ? GDScriptParser::DataType::ANNOTATED_INFERRED : GDScriptParser::DataType::INFERRED;
	p_ternary_op->set_datatype(result);
}
void GDScriptAnalyzer::reduce_type_test(GDScriptParser::TypeTestNode *p_type_test) {