### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
}
			}
			if (swap) {
				SWAP(selection.from_frame, selection.to_frame);
				SWAP(selection.from_line, selection.to_line);
				SWAP(selection.from_item, selection.to_item);
				SWAP(selection.from_char, selection.to_char);
			}
			selection.active = true;
			queue_redraw();
		}
		Variant meta;
		ItemMeta *item_meta;
		if (c_item && !outside && _find_meta(c_item, &meta, &item_meta)) {
			if (meta_hovering != item_meta) {
				if (meta_hovering) {
					emit_signal(SNAME("meta_hover_ended"), current_meta);
				}
				meta_hovering = item_meta;
				current_meta = meta;
				emit_signal(SNAME("meta_hover_started"), meta);
			}
		} else if (meta_hovering) {
			meta_hovering = nullptr;
			emit_signal(SNAME("meta_hover_ended"), current_meta);
			current_meta = false;
		}
	}
}
String RichTextLabel::get_tooltip(const Point2 &p_pos) const {