### Godot version

4.1 24cb43a

### System information

Windows 10 x64

### Issue description

Every time I launch Godot, I'm greeted with this in my console:
```
ERROR: Resource file not found: res://InputEventKey_7cuxk.
   at: (core\io\resource_loader.cpp:227)
```
Seems to be only happening in Project Manager and comes from this:
![](https://chat.godotengine.org/file-upload/udqZP8NQfogp4rjRL/Clipboard%20-%2021%20kwietnia%202023%2022:24)
It's part of my `editor_settings-4.tres`. I didn't test, but I think it applies to any shortcut that you customize. For some reason ResourceLoader tries to load it as a project resource, while it's a sub-resource.

Does not happen in 4.0.2.

### Steps to reproduce

1. Open Godot 4.1 project manager
2. Check the console

### Minimal reproduction project

N/A
if (audio_server) {
		audio_server->finish();
		memdelete(audio_server);
	}
	if (camera_server) {
		memdelete(camera_server);
	}
	OS::get_singleton()->finalize();
	finalize_display();
	if (input) {
		memdelete(input);
	}
	if (packed_data) {
		memdelete(packed_data);
	}
	if (performance) {
		memdelete(performance);
	}
	if (input_map) {
		memdelete(input_map);
	}
	if (time_singleton) {
		memdelete(time_singleton);
	}
	if (translation_server) {
		memdelete(translation_server);
	}
	if (tsman) {
		memdelete(tsman);
	}