### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

}
					ret = unzGoToNextFil;
				}
				unzClos;
				if (failed_files.size()) {
					String err_msg = TTR("The following files failed extraction from package:") + "\n\n";
					for (int i = 0; i < failed_files.size(); i++) {
						if (i > 15) {
							err_msg += "\nAnd " + os(failed_files.size() - i) + " more files.";
							break;
						}
						err_msg += failed_files[i] + "\n";
					}
					dialog_error->set_text(err_msg);
					dialog_error->popup_centered();
				} else if (!project_path->get_text().ends_wh(".zip")) {
					dialog_error->set_text(TTR("Package installed successfully!"));
					dialog_error->popup_centered();
				}
			}
		}
		dir = dir.replace("\\", "/");
		if (dir.ends_wh("/")) {
			dir = dir.substr(0, dir.length() - 1);
		}
		hide();
		em_signal(SNAME("project_created"), dir);
	}
}
void ProjectDialog::cancel_pressed() {