### Godot version

4.0.beta.16

### System information

N/A

### Issue description

```gdscript
func _run() -> void:
	click_this_function_doesnt_jump_to_its_line() # this works
	self.click_this_function_doesnt_jump_to_its_line() # add self breaks click-jump























































func click_this_function_doesnt_jump_to_its_line():
	pass
```

Ctrl + Click on self.click_this_function_doesnt_jump_to_its_line(), it won't jump to its definition.

### Steps to reproduce

N/A

### Minimal reproduction project

[godot.4.0.beta15.bugs.0.zip](https://github.com/godotengine/godot/files/10532051/godot.4.0.beta15.bugs.0.zip)

deselect(i);
			if (p_above) {
				if (cl > 0) {
					set_caret_line(cl - 1, false, true, 0, i);
					set_caret_column(get_line(get_caret_line(i)).length(), i == 0, i);
				} else {
					set_caret_column(0, i == 0, i);
					first_line = true;
				}
			} else {
				set_caret_column(line.length(), i == 0, i);
			}
		}
		insert_text_at_caret(ins, i);
		if (first_line) {
			set_caret_line(0, i == 0, true, 0, i);
		} else if (brace_indent) {
			set_caret_line(get_caret_line(i) - 1, false, true, 0, i);
			set_caret_column(get_line(get_caret_line(i)).length(), i == 0, i);
		}
	}
	end_complex_operation();
}
void CodeEdit::set_auto_brace_completion_enabled(bool p_enabled) {
	auto_brace_completion_enabled = p_enabled;
}
bool CodeEdit::is_auto_brace_completion_enabled() const {
	return auto_brace_completion_enabled;
}
void CodeEdit::set_highlight_matching_braces_enabled(bool p_enabled) {