### Godot version

4.1

### System information

linux

### Issue description

I upgraded to 4.1 and got this useful message:
![image](https://github.com/godotengine/godot/assets/71937306/436cb73b-c101-40ba-9220-3c2474a3a61c)

- the message should tell me which files I need to reimport,
- the puncuation sounds off to me, I would remove the comma between "please" and "reimport",
- could those files be reimported automatically?

### Steps to reproduce

it's about the content of an error message

### Minimal reproduction project

/
int dl = data.size();
			const uint8_t *r = data.ptr();
			f->store_buffer(r, dl);
		} break;
		case COMPRESS_BASIS_UNIVERSAL: {
			f->store_32(CompressedTexture2D::DATA_FORMAT_BASIS_UNIVERSAL);
			f->store_16(p_image->get_width());
			f->store_16(p_image->get_height());
			f->store_32(p_image->get_mipmap_count());
			f->store_32(p_image->get_format());
			Vector<uint8_t> data = Image::basis_universal_packer(p_image, p_channels);
			int data_len = data.size();
			f->store_32(data_len);
			const uint8_t *r = data.ptr();
			f->store_buffer(r, data_len);
		} break;
	}
}
void ResourceImporterTexture::_save_ctex(const Ref<Image> &p_image, const String &p_to_path, CompressMode p_compress_mode, float p_lossy_quality, Image::CompressMode p_vram_compression, bool p_mipmaps, bool p_streamable, bool p_detect_3d, bool p_detect_roughness, bool p_detect_normal, bool p_force_normal, bool p_srgb_friendly, bool p_force_po2_for_compressed, uint32_t p_limit_mipmap, const Ref<Image> &p_normal, Image::RoughnessChannel p_roughness_channel) {
	Ref<FileAccess> f = FileAccess::open(p_to_path, FileAccess::WRITE);
	ERR_FAIL_COND(f.is_null());
	f->store_8('G');
	f->store_8('S');
	f->store_8('T');
	f->store_8('2'); 
	
	f->store_32(CompressedTexture2D::FORMAT_VERSION);
	
	f->store_32(p_image->get_width());
	f->store_32(p_image->get_height());