### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
struct Texture {
		VkImage image = VK_NULL_HANDLE;
		VmaAllocation allocation = nullptr;
		VmaAllocationInfo allocation_info;
		VkImageView view = VK_NULL_HANDLE;
		TextureType type;
		DataFormat format;
		TextureSamples samples;
		uint32_t width = 0;
		uint32_t height = 0;
		uint32_t depth = 0;
		uint32_t layers = 0;
		uint32_t mipmaps = 0;
		uint32_t usage_flags = 0;
		uint32_t base_mipmap = 0;
		uint32_t base_layer = 0;
		Vector<DataFormat> allowed_shared_formats;
		VkImageLayout layout;
		uint64_t used_in_frame = 0;