### Godot version

v4.1.beta.custom_build [afe65de11]

### System information

Debian Linux 12 Xfce

### Issue description

For an exported `PackedVector2Array` I am unable to select a different entry field with a mouse-click after an edit.

I have verified, that reverting #76711 fixes this issue.

### Steps to reproduce

1. Load and run MRP
2. select the main node in scene tree
3. Expand the `mypacked` variable in the inspector
4. click lmb on "Add Element"
5. click lmb in the x-entry-field
6. enter number "1"
7. click lmb in the y-entry-field

After 7 I would expect that the y-entry-field is selected, but no entry field is selected.

https://github.com/godotengine/godot/assets/6299227/997515ad-4e50-48a6-9e01-d9ba90e3114d

### Minimal reproduction project

https://github.com/godotengine/godot/files/11837624/empty.zip
editor->setup(-100000, 100000);
					prop = editor;
				} break;
				case Variant::VECTOR3: {
					EditorPropertyVector3 *editor = memnew(EditorPropertyVector3);
					editor->setup(-100000, 100000, default_float_step, true);
					prop = editor;
				} break;
				case Variant::VECTOR3I: {
					EditorPropertyVector3i *editor = memnew(EditorPropertyVector3i);
					editor->setup(-100000, 100000);
					prop = editor;
				} break;
				case Variant::VECTOR4: {
					EditorPropertyVector4 *editor = memnew(EditorPropertyVector4);
					editor->setup(-100000, 100000, default_float_step, true);
					prop = editor;
				} break;
				case Variant::VECTOR4I: {
					EditorPropertyVector4i *editor = memnew(EditorPropertyVector4i);
					editor->setup(-100000, 100000);
					prop = editor;
				} break;
				case Variant::TRANSFORM2D: {
					EditorPropertyTransform2D *editor = memnew(EditorPropertyTransform2D);
					editor->setup(-100000, 100000, default_float_step, true);
					prop = editor;
				} break;
				case Variant::PLANE: {
					EditorPropertyPlane *editor = memnew(EditorPropertyPlane);