### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
ScaleTrack *st = static_cast<ScaleTrack *>(t);
				st->scales.clear();
				st->compressed_track = i;
				print_line("Scale Bounds " + itos(i) + ": " + track_bounds[i]);
			} break;
			case TYPE_BLEND_SHAPE: {
				BlendShapeTrack *bst = static_cast<BlendShapeTrack *>(t);
				bst->blend_shapes.clear();
				bst->compressed_track = i;
			} break;
			default: {
			}
		}
	}
#if 1
	uint32_t orig_size = 0;
	for (int i = 0; i < get_track_count(); i++) {
		switch (track_get_type(i)) {
			case TYPE_SCALE_3D:
			case TYPE_POSITION_3D: {
				orig_size += sizeof(TKey<Vector3>) * track_get_key_count(i);
			} break;
			case TYPE_ROTATION_3D: {
				orig_size += sizeof(TKey<Quaternion>) * track_get_key_count(i);
			} break;
			case TYPE_BLEND_SHAPE: {
				orig_size += sizeof(TKey<float>) * track_get_key_count(i);
			} break;
			default: {
			}