### Godot version

v4.2.dev4.official [549fcce5f]

### System information

Windows 10

### Issue description

`scene/main/node.cpp:1757 - Parameter "p_node" is null.` when attempting to type after using find function. Does not happen in 4.2dev3.

https://github.com/godotengine/godot/assets/3820082/4a2818f7-cc3b-4b46-a0b1-5bc6a85b4abc


### Steps to reproduce

1) Open any script in the script editor
2) Ctrl+F to select some text that exists in the script
3) Hit escape to re-focus the script editor without placing the caret
4) Attempt to type



### Minimal reproduction project

[find-mrp.zip](https://github.com/godotengine/godot/files/12555561/find-mrp.zip)

#include "line_edit.h"
#include "core/input/input_map.h"
#include "core/object/message_queue.h"
#include "core/os/keyboard.h"
#include "core/os/os.h"
#include "core/string/print_string.h"
#include "core/string/translation.h"
#include "label.h"
#include "servers/display_server.h"
#include "servers/text_server.h"
#ifdef TOOLS_ENABLED
#include "editor/editor_settings.h"
#endif
#include "scene/main/window.h"
void LineEdit::_swap_current_input_direction() {
	if (input_direction == TEXT_DIRECTION_LTR) {
		input_direction = TEXT_DIRECTION_RTL;
	} else {
		input_direction = TEXT_DIRECTION_LTR;
	}
	set_caret_column(get_caret_column());
	queue_redraw();
}
void LineEdit::_move_caret_left(bool p_select, bool p_move_by_word) {