### Godot version

v4.2.dev4.mono.official [549fcce5f]

### System information

window10 64bit

### Issue description

![GIF 2023-9-1 22-39-07](https://github.com/godotengine/godot/assets/35988767/d7be4a45-f5f0-4408-8758-f4bf9f3c9c5d)


### Steps to reproduce

/

### Minimal reproduction project

/
ADD_PROPERTY(PropertyInfo(Variant::INT, "access", PROPERTY_HINT_ENUM, "Resources,User data,File system"), "set_access", "get_access");
	ADD_PROPERTY(PropertyInfo(Variant::INT, "display_mode", PROPERTY_HINT_ENUM, "Thumbnails,List"), "set_display_mode", "get_display_mode");
	ADD_PROPERTY(PropertyInfo(Variant::INT, "file_mode", PROPERTY_HINT_ENUM, "Open one,Open many,Open folder,Open any,Save"), "set_file_mode", "get_file_mode");
	ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_dir", PROPERTY_HINT_DIR, "", PROPERTY_USAGE_NONE), "set_current_dir", "get_current_dir");
	ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_file", PROPERTY_HINT_FILE, "*", PROPERTY_USAGE_NONE), "set_current_file", "get_current_file");
	ADD_PROPERTY(PropertyInfo(Variant::STRING, "current_path", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NONE), "set_current_path", "get_current_path");
	ADD_PROPERTY(PropertyInfo(Variant::PACKED_STRING_ARRAY, "filters"), "set_filters", "get_filters");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "show_hidden_files"), "set_show_hidden_files", "is_showing_hidden_files");
	ADD_PROPERTY(PropertyInfo(Variant::BOOL, "disable_overwrite_warning"), "set_disable_overwrite_warning", "is_overwrite_warning_disabled");
	BIND_ENUM_CONSTANT(FILE_MODE_OPEN_FILE);
	BIND_ENUM_CONSTANT(FILE_MODE_OPEN_FILES);
	BIND_ENUM_CONSTANT(FILE_MODE_OPEN_DIR);
	BIND_ENUM_CONSTANT(FILE_MODE_OPEN_ANY);
	BIND_ENUM_CONSTANT(FILE_MODE_SAVE_FILE);
	BIND_ENUM_CONSTANT(ACCESS_RESOURCES);
	BIND_ENUM_CONSTANT(ACCESS_USERDATA);
	BIND_ENUM_CONSTANT(ACCESS_FILESYSTEM);
	BIND_ENUM_CONSTANT(DISPLAY_THUMBNAILS);
	BIND_ENUM_CONSTANT(DISPLAY_LIST);
}
void EditorFileDialog::set_show_hidden_files(bool p_show) {
	if (p_show == show_hidden_files) {
		return;
	}
	EditorSettings::get_singleton()->set("filesystem/file_dialog/show_hidden_files", p_show);
	show_hidden_files = p_show;
	show_hidden->set_pressed(p_show);
	invalidate();
}
bool EditorFileDialog::is_showing_hidden_files() const {