### Godot version

4.1.dev (dc625bcbfc5b587ba8867481ee7a1f6a567c25d0)

### System information

Mageia 9, Linux

### Issue description

When importing a project in current `master`, the following error is raised for each asset that gets imported:
```
Attempting to parent and popup a dialog that already has a parent.
```

It seems to be raised once per asset, caused by the progress dialog.

CC @bruvzg

### Steps to reproduce

- Import a new project in Godot that contains importable assets, e.g. https://github.com/RPicster/godot4-demo-desert-light

### Minimal reproduction project

See above.
raise_bottom_panel_item(AnimationPlayerEditor::get_singleton());
	add_editor_plugin(VersionControlEditorPlugin::get_singleton());
	add_editor_plugin(memnew(AudioBusesEditorPlugin(audio_bus_editor)));
	for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
		add_editor_plugin(EditorPlugins::create(i));
	}
	for (const StringName &extension_class_name : GDExtensionEditorPlugins::get_extension_classes()) {
		add_extension_editor_plugin(extension_class_name);
	}
	GDExtensionEditorPlugins::editor_node_add_plugin = &EditorNode::add_extension_editor_plugin;
	GDExtensionEditorPlugins::editor_node_remove_plugin = &EditorNode::remove_extension_editor_plugin;
	for (int i = 0; i < plugin_init_callback_count; i++) {
		plugin_init_callbacks[i]();
	}
	resource_preview->add_preview_generator(Ref<EditorTexturePreviewPlugin>(memnew(EditorTexturePreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorImagePreviewPlugin>(memnew(EditorImagePreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorPackedScenePreviewPlugin>(memnew(EditorPackedScenePreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorMaterialPreviewPlugin>(memnew(EditorMaterialPreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorScriptPreviewPlugin>(memnew(EditorScriptPreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorAudioStreamPreviewPlugin>(memnew(EditorAudioStreamPreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorMeshPreviewPlugin>(memnew(EditorMeshPreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorBitmapPreviewPlugin>(memnew(EditorBitmapPreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorFontPreviewPlugin>(memnew(EditorFontPreviewPlugin)));
	resource_preview->add_preview_generator(Ref<EditorGradientPreviewPlugin>(memnew(EditorGradientPreviewPlugin)));
	{
		Ref<StandardMaterial3DConversionPlugin> spatial_mat_convert;
		spatial_mat_convert.instantiate();
		resource_conversion_plugins.push_back(spatial_mat_convert);
		Ref<ORMMaterial3DConversionPlugin> orm_mat_convert;
		orm_mat_convert.instantiate();