### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
tk.transition = ofs[1];
					tk.value.x = ofs[2];
					tk.value.y = ofs[3];
					tk.value.z = ofs[4];
				}
			} else if (track_get_type(track) == TYPE_ROTATION_3D) {
				RotationTrack *rt = static_cast<RotationTrack *>(tracks[track]);
				Vector<real_t> values = p_value;
				int vcount = values.size();
				ERR_FAIL_COND_V(vcount % ROTATION_TRACK_SIZE, false);
				const real_t *r = values.ptr();
				int64_t count = vcount / ROTATION_TRACK_SIZE;
				rt->rotations.resize(count);
				TKey<Quaternion> *rw = rt->rotations.ptrw();
				for (int i = 0; i < count; i++) {
					TKey<Quaternion> &rk = rw[i];
					const real_t *ofs = &r[i * ROTATION_TRACK_SIZE];
					rk.time = ofs[0];
					rk.transition = ofs[1];
					rk.value.x = ofs[2];
					rk.value.y = ofs[3];
					rk.value.z = ofs[4];
					rk.value.w = ofs[5];
				}
			} else if (track_get_type(track) == TYPE_SCALE_3D) {
				ScaleTrack *st = static_cast<ScaleTrack *>(tracks[track]);
				Vector<real_t> values = p_value;
				int vcount = values.size();
				ERR_FAIL_COND_V(vcount % SCALE_TRACK_SIZE, false);
				const real_t *r = values.ptr();