### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

}
	}
}
void GDScriptAnalyzer::reduce_unary_op(GDScriptParser::UnaryOpNode *p_unary_op) {
	reduce_expression(p_unary_op->operand);
	GDScriptParser::DataType result;
	if (p_unary_op->operand == nullptr) {
		result.kind = GDScriptParser::DataType::VARIANT;
		p_unary_op->set_datatype(result);
		return;
	}
	GDScriptParser::DataType operand_type = p_unary_op->operand->get_datatype();
	if (p_unary_op->operand->is_constant) {
		p_unary_op->is_constant = true;
		p_unary_op->reduced_value = Variant::evaluate(p_unary_op->variant_op, p_unary_op->operand->reduced_value, Variant());
		result = type_from_variant(p_unary_op->reduced_value, p_unary_op);
	}
	if (operand_type.is_variant()) {
		result.kind = GDScriptParser::DataType::VARIANT;
		mark_node_unsafe(p_unary_op);
	} else {
		bool valid = false;
		result = get_operation_type(p_unary_op->variant_op, operand_type, valid, p_unary_op);
		if (!valid) {
			push_error(vformat(R"(Invalid operand of type "%s" for unary operator "%s".)", operand_type.to_string(), Variant::get_operator_name(p_unary_op->variant_op)), p_unary_op);
		}
	}
	p_unary_op->set_datatype(result);
}
Variant GDScriptAnalyzer::make_expression_reduced_value(GDScriptParser::ExpressionNode *p_expression, bool &is_reduced) {