### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
for (KeyValue<WindowID, WindowData> &E : windows) {
#ifdef VULKAN_ENABLED
		if (context_vulkan) {
			context_vulkan->window_destroy(E.key);
		}
#endif
#ifdef GLES3_ENABLED
		if (gl_manager) {
			gl_manager->window_destroy(E.key);
		}
#endif
		WindowData &wd = E.value;
		if (wd.xic) {
			XDestroyIC(wd.xic);
			wd.xic = nullptr;
		}
		XDestroyWindow(x11_display, wd.x11_xim_window);
#ifdef XKB_ENABLED
		if (xkb_loaded_v05p) {
			if (wd.xkb_state) {
				xkb_compose_state_unref(wd.xkb_state);
				wd.xkb_state = nullptr;
			}
		}
#endif
		XUnmapWindow(x11_display, wd.x11_window);
		XDestroyWindow(x11_display, wd.x11_window);
	}
#ifdef XKB_ENABLED