### Godot version

4.1.dev (4d5f10fc3a)

### System information

macOS 13.3.0 - Vulkan (Forward+) - integrated Apple M1 Pro - Apple M1 Pro (8 Threads)

### Issue description

When a script was attached to a node in a saved scene and this script is exporting a member typed with `Array[Node]` . Reopening the scene when the script is missing because it was deleted or moved will cause a crash






### Steps to reproduce

1. Create a scene with two nodes
2. attach a script to the root with just one exported member typed as `Array[Node]` 
3. Add both nodes to the exported member
4. Save the scene
5. close the scene 
6. Delete the script 
7. Try to open the scene again godot will crash 

### Minimal reproduction project

with the MRP you can start reproduction steps at the sixth step.
[Test.zip](https://github.com/godotengine/godot/files/11749000/Test.zip)
int prop_count = variants.size();
	if (prop_count) {
		props = &variants[0];
	}
	
	const NodeData *nd = &nodes[0];
	Node **ret_nodes = (Node **)alloca(sizeof(Node *) * nc);
	bool gen_node_path_cache = p_edit_state != GEN_EDIT_STATE_DISABLED && node_path_cache.is_empty();
	HashMap<Ref<Resource>, Ref<Resource>> resources_local_to_scene;
	LocalVector<DeferredNodePathProperties> deferred_node_paths;
	for (int i = 0; i < nc; i++) {
		const NodeData &n = nd[i];
		Node *parent = nullptr;
		String old_parent_path;
		if (i > 0) {
			ERR_FAIL_COND_V_MSG(n.parent == -1, nullptr, vformat("Invalid scene: node %s does not specify its parent node.", snames[n.name]));
			NODE_FROM_ID(nparent, n.parent);
#ifdef DEBUG_ENABLED
			if (!nparent && (n.parent & FLAG_ID_IS_PATH)) {
				WARN_PRINT(String("Parent path '" + String(node_paths[n.parent & FLAG_MASK]) + "' for node '" + String(snames[n.name]) + "' has vanished when instantiating: '" + get_path() + "'.").ascii().get_data());
				old_parent_path = String(node_paths[n.parent & FLAG_MASK]).trim_prefix("./").replace("/", "@");
				nparent = ret_nodes[0];
			}
#endif
			parent = nparent;
		} else {
			
			ERR_FAIL_COND_V_MSG(n.parent != -1, nullptr, vformat("Invalid scene: root node %s cannot specify a parent node.", snames[n.name]));
			ERR_FAIL_COND_V_MSG(n.type == TYPE_INSTANTIATED && base_scene_idx < 0, nullptr, vformat("Invalid scene: root node %s in an instance, but there's no base scene.", snames[n.name]));
		}