### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return st_args;
}
void TextEdit::set_tab_size(const int p_size) {
	ERR_FAIL_COND_MSG(p_size <= 0, "Tab size must be greater than 0.");
	if (p_size == text.get_tab_size()) {
		return;
	}
	text.set_tab_size(p_size);
	text.invalidate_all_lines();
	_update_placeholder();
	queue_redraw();
}
int TextEdit::get_tab_size() const {
	return text.get_tab_size();
}
void TextEdit::set_overtype_mode_enabled(const bool p_enabled) {
	if (overtype_mode == p_enabled) {
		return;
	}
	overtype_mode = p_enabled;
	queue_redraw();
}
bool TextEdit::is_overtype_mode_enabled() const {
	return overtype_mode;
}
void TextEdit::set_context_menu_enabled(bool p_enabled) {