### Godot version

4.1

### System information

linux

### Issue description

I upgraded to 4.1 and got this useful message:
![image](https://github.com/godotengine/godot/assets/71937306/436cb73b-c101-40ba-9220-3c2474a3a61c)

- the message should tell me which files I need to reimport,
- the puncuation sounds off to me, I would remove the comma between "please" and "reimport",
- could those files be reimported automatically?

### Steps to reproduce

it's about the content of an error message

### Minimal reproduction project

/
Dictionary meta = ResourceFormatImporter::get_singleton()->get_resource_metadata(p_path);
	if (meta.has("has_editor_variant")) {
		String imported_path = ResourceFormatImporter::get_singleton()->get_internal_resource_path(p_path);
		String editor_meta_path = imported_path.replace(".editor.ctex", ".editor.meta");
		Dictionary editor_meta = _load_editor_meta(editor_meta_path);
		if (editor_meta.has("editor_scale") && (float)editor_meta["editor_scale"] != EDSCALE) {
			return false;
		}
		if (editor_meta.has("editor_dark_theme") && (bool)editor_meta["editor_dark_theme"] != EditorSettings::get_singleton()->is_dark_theme()) {
			return false;
		}
	}
	if (!meta.has("vram_texture")) {
		return false;
	}
	bool vram = meta["vram_texture"];
	if (!vram) {
		return true; 
	}
	
	Vector<String> formats_imported;
	if (meta.has("imported_formats")) {
		formats_imported = meta["imported_formats"];
	}
	int index = 0;
	bool valid = true;
	while (compression_formats[index]) {
		String setting_path = "rendering/textures/vram_compression/import_" + String(compression_formats[index]);