### Godot version

4.1

### System information

Windows 11 AMD (Forward +)

### Issue description

Whenever I correct color via World Enviornment adjustments with a Curve, I get the error: 
E 0:00:02:0794   parse_message: Condition "p_args.size() < 10" is true. Returning: ERR_INVALID_DATA
  <C++ Source>   scene/debugger/scene_debugger.cpp:177 @ parse_message()

![image](https://github.com/godotengine/godot/assets/23708144/1b9d2c43-cf39-468c-bbdb-39ebb4521a41)

This is similar to #74697, where a curve was exported.
What is unclear to me:
Is the color correction correct? What is the meaning of the error? This does not happen in Godot3.

### Steps to reproduce

1. Open project and run it
2. Go to Camera, World Environment, Adjustments and Color Correction
3. Change points in Curve
Alternatively:
1. Change Curve to Gradient and run it
2. Change Gradient while running

### Minimal reproduction project

[ramp_test.zip](https://github.com/godotengine/godot/files/12082129/ramp_test.zip)

LiveEditor *debugger = LiveEditor::get_singleton();
	if (!debugger) {
		return;
	}
	HashMap<String, HashSet<Node *>> &edit_cache = debugger->live_scene_edit_cache;
	HashMap<String, HashSet<Node *>>::Iterator E = edit_cache.find(p_filename);
	if (E) {
		E->value.erase(p_node);
		if (E->value.size() == 0) {
			edit_cache.remove(E);
		}
	}
	HashMap<Node *, HashMap<ObjectID, Node *>> &remove_list = debugger->live_edit_remove_list;
	HashMap<Node *, HashMap<ObjectID, Node *>>::Iterator F = remove_list.find(p_node);
	if (F) {
		for (const KeyValue<ObjectID, Node *> &G : F->value) {
			memdelete(G.value);
		}
		remove_list.remove(F);
	}
}
SceneDebuggerObject::SceneDebuggerObject(ObjectID p_id) {
	id = ObjectID();
	Object *obj = ObjectDB::get_instance(p_id);
	if (!obj) {
		return;
	}
	id = p_id;
	class_name = obj->get_class();