### Godot version

4.1 db5113d

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

![image](https://github.com/godotengine/godot/assets/2223172/ee391a0d-44b7-4a35-bfa5-40d47af75f65)
Notice the empty space to the right. I actually have a worse case in my project, but I couldn't reproduce it outside:
![](https://chat.godotengine.org/file-upload/X3RMM5A9gN7RZEizo/Clipboard%20-%202%20czerwca%202023%2022:54)
Regression from #77651
CC @Rindbee 

### Steps to reproduce

1. Add a new script
2. Name it `;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;.gd`
3. Hover its name in the Script Editor

### Minimal reproduction project

N/A
BIND_ENUM_CONSTANT(PRESET_BOTTOM_LEFT);
	BIND_ENUM_CONSTANT(PRESET_BOTTOM_RIGHT);
	BIND_ENUM_CONSTANT(PRESET_CENTER_LEFT);
	BIND_ENUM_CONSTANT(PRESET_CENTER_TOP);
	BIND_ENUM_CONSTANT(PRESET_CENTER_RIGHT);
	BIND_ENUM_CONSTANT(PRESET_CENTER_BOTTOM);
	BIND_ENUM_CONSTANT(PRESET_CENTER);
	BIND_ENUM_CONSTANT(PRESET_LEFT_WIDE);
	BIND_ENUM_CONSTANT(PRESET_TOP_WIDE);
	BIND_ENUM_CONSTANT(PRESET_RIGHT_WIDE);
	BIND_ENUM_CONSTANT(PRESET_BOTTOM_WIDE);
	BIND_ENUM_CONSTANT(PRESET_VCENTER_WIDE);
	BIND_ENUM_CONSTANT(PRESET_HCENTER_WIDE);
	BIND_ENUM_CONSTANT(PRESET_FULL_RECT);
	BIND_ENUM_CONSTANT(PRESET_MODE_MINSIZE);
	BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_WIDTH);
	BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_HEIGHT);
	BIND_ENUM_CONSTANT(PRESET_MODE_KEEP_SIZE);
	BIND_BITFIELD_FLAG(SIZE_SHRINK_BEGIN);
	BIND_BITFIELD_FLAG(SIZE_FILL);
	BIND_BITFIELD_FLAG(SIZE_EXPAND);
	BIND_BITFIELD_FLAG(SIZE_EXPAND_FILL);
	BIND_BITFIELD_FLAG(SIZE_SHRINK_CENTER);
	BIND_BITFIELD_FLAG(SIZE_SHRINK_END);
	BIND_ENUM_CONSTANT(MOUSE_FILTER_STOP);
	BIND_ENUM_CONSTANT(MOUSE_FILTER_PASS);
	BIND_ENUM_CONSTANT(MOUSE_FILTER_IGNORE);
	BIND_ENUM_CONSTANT(GROW_DIRECTION_BEGIN);
	BIND_ENUM_CONSTANT(GROW_DIRECTION_END);
	BIND_ENUM_CONSTANT(GROW_DIRECTION_BOTH);