### Godot version

4.0 dev_build

### System information

Ubuntu 22.04.1

### Issue description

The "Lookup Symbol" button don't appears for custorm class names.
Related issues: #68475,  #73167.
I tried apply #68311, #69473 and #73196. It don't helps.
The `Ctrl+LMB` works right for all cases.

### Steps to reproduce

Right click to the `CustomClassA` symbol in the `custom_class_b.gd` anywhere. The `Lookup Symbol` button don't appears in the context menu.

### Minimal reproduction project

Example from  #68475.
method_hint += arg;
						if (use_type_hint) {
							method_hint += ": " + _get_visual_datatype(mi.arguments[i], true, class_name);
						}
					}
				}
				method_hint += ")";
				if (use_type_hint) {
					method_hint += " -> " + _get_visual_datatype(mi.return_val, false, class_name);
				}
				method_hint += ":";
				ScriptLanguage::CodeCompletionOption option(method_hint, ScriptLanguage::CODE_COMPLETION_KIND_FUNCTION);
				options.insert(option.display, option);
			}
		} break;
		case GDScriptParser::COMPLETION_GET_NODE: {
			
			if (p_owner) {
				List<String> opts;
				p_owner->get_argument_options("get_node", 0, &opts);
				for (const String &E : opts) {
					r_forced = true;
					String opt = E.strip_edges();
					if (opt.is_quoted()) {
						
						
						opt = opt.unquote();
					}