### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
EnumSizeData *data = (EnumSizeData *)dwData;
	if (data->count == data->screen) {
		data->size.x = lprcMonitor->right - lprcMonitor->left;
		data->size.y = lprcMonitor->bottom - lprcMonitor->top;
	}
	data->count++;
	return TRUE;
}
Size2i DisplayServerWindows::screen_get_size(int p_screen) const {