### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
Size2 size = b->get_size() + theme_cache.button_pressed->get_minimum_size();
				ofst.x -= size.x;
				if (j == p_button) {
					return Rect2(ofst, size);
				}
			}
		}
	}
	return r;
}
void Tree::set_column_titles_visible(bool p_show) {
	if (show_column_titles == p_show) {
		return;
	}
	show_column_titles = p_show;
	queue_redraw();
}
bool Tree::are_column_titles_visible() const {
	return show_column_titles;
}
void Tree::set_column_title(int p_column, const String &p_title) {
	ERR_FAIL_INDEX(p_column, columns.size());
	if (columns[p_column].title == p_title) {
		return;
	}
	columns.write[p_column].title = p_title;
	update_column(p_column);
	queue_redraw();
}
String Tree::get_column_title(int p_column) const {