### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
composition_layer_providers.append(provider);
}
void OpenXRAPI::unregister_composition_layer_provider(OpenXRCompositionLayerProvider *provider) {
	composition_layer_providers.erase(provider);
}
const XrEnvironmentBlendMode *OpenXRAPI::get_supported_environment_blend_modes(uint32_t &count) {
	count = num_supported_environment_blend_modes;
	return supported_environment_blend_modes;
}
bool OpenXRAPI::set_environment_blend_mode(XrEnvironmentBlendMode mode) {
	for (uint32_t i = 0; i < num_supported_environment_blend_modes; i++) {
		if (supported_environment_blend_modes[i] == mode) {
			environment_blend_mode = mode;
			return true;
		}
	}
	return false;
}