### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
print_verbose(String("OpenXR resetting invalid display period ") + rtos(frame_state.predictedDisplayPeriod));
		frame_state.predictedDisplayPeriod = 0;
	}
	for (OpenXRExtensionWrapper *wrapper : registered_extension_wrappers) {
		wrapper->on_pre_render();
	}
	
	
	
	
	
	
	
	
	XrViewLocateInfo view_locate_info = {
		XR_TYPE_VIEW_LOCATE_INFO, 
		nullptr, 
		view_configuration, 
		frame_state.predictedDisplayTime, 
		play_space 
	};
	XrViewState view_state = {
		XR_TYPE_VIEW_STATE, 
		nullptr, 
		0 
	};
	uint32_t view_count_output;
	result = xrLocateViews(session, &view_locate_info, &view_state, view_count, &view_count_output, views);
	if (XR_FAILED(result)) {