### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

if (!is_inside_tree()) {
		return;
	}
	MutexLock data_lock(data_mutex);
	Rect2 text_rect = _get_text_rect();
	float ctrl_height = get_size().height;
	int fi = main->first_invalid_line.load();
	int total_chars = main->lines[fi].char_offset;
	float old_scroll = vscroll->get_value();
	float total_height = 0;
	if (fi != 0) {
		int sr = MIN(main->first_invalid_font_line.load(), main->first_resized_line.load());
		
		for (int i = main->first_invalid_font_line.load(); i < fi; i++) {
			_update_line_font(main, i, theme_cache.normal_font, theme_cache.normal_font_size);
			main->first_invalid_font_line.store(i);
			if (stop_thread.load()) {
				return;
			}
		}
		
		if (sr != 0) {
			total_height = _calculate_line_vertical_offset(main->lines[sr - 1]);
		}