### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
return T::create();
	}
	template <class T>
	static void register_custom_instance_class() {
		GLOBAL_LOCK_FUNCTION;
		T::initialize_class();
		ClassInfo *t = classes.getptr(T::get_class_static());
		ERR_FAIL_COND(!t);
		t->creation_func = &_create_ptr_func<T>;
		t->exposed = true;
		t->class_ptr = T::get_class_ptr_static();
		t->api = current_api;
		T::register_custom_data_to_otdb();
	}
	static void get_class_list(List<StringName> *p_classes);
	static void get_inheriters_from_class(const StringName &p_class, List<StringName> *p_classes);
	static void get_direct_inheriters_from_class(const StringName &p_class, List<StringName> *p_classes);
	static StringName get_parent_class_nocheck(const StringName &p_class);
	static StringName get_parent_class(const StringName &p_class);
	static StringName get_compatibility_remapped_class(const StringName &p_class);
	static bool class_exists(const StringName &p_class);
	static bool is_parent_class(const StringName &p_class, const StringName &p_inherits);
	static bool can_instantiate(const StringName &p_class);
	static bool is_virtual(const StringName &p_class);
	static Object *instantiate(const StringName &p_class);
	static void set_object_extension_instance(Object *p_object, const StringName &p_class, GDExtensionClassInstancePtr p_instance);
	static APIType get_api_type(const StringName &p_class);