### Godot version

4.1.stable

### System information

Ubuntu 22.04

### Issue description

When using a Tween with tween_property on a property of class `Basis`, it doesn't seem to update its value. It only changes at the end of the tweening. This issue wasn't in 3.5 for me, and I found [this 3 month old conversation](https://www.reddit.com/r/godot/comments/12bt6us/issue_bug_trying_to_tween_basis_of_a_cube_in/) about the issue.


### Steps to reproduce

Try to tween a `Basis` property, or just run the code bellow

### Minimal reproduction project


This simple code will print the same values for five seconds and then the final value, the tweening doesn't occur.

```
extends Node

var basis = Basis(Vector3.RIGHT, Vector3.UP, Vector3.BACK)
var target_basis = Basis(Vector3.LEFT, Vector3.DOWN, Vector3.FORWARD)

func _ready():
	create_tween().tween_property(self, "basis", target_basis, 5.0)

func _process(delta):
	print(basis)

```
ClassDB::bind_method(D_METHOD("track_set_key_transition", "track_idx", "key_idx", "transition"), &Animation::track_set_key_transition);
	ClassDB::bind_method(D_METHOD("track_set_key_time", "track_idx", "key_idx", "time"), &Animation::track_set_key_time);
	ClassDB::bind_method(D_METHOD("track_get_key_transition", "track_idx", "key_idx"), &Animation::track_get_key_transition);
	ClassDB::bind_method(D_METHOD("track_get_key_count", "track_idx"), &Animation::track_get_key_count);
	ClassDB::bind_method(D_METHOD("track_get_key_value", "track_idx", "key_idx"), &Animation::track_get_key_value);
	ClassDB::bind_method(D_METHOD("track_get_key_time", "track_idx", "key_idx"), &Animation::track_get_key_time);
	ClassDB::bind_method(D_METHOD("track_find_key", "track_idx", "time", "find_mode"), &Animation::track_find_key, DEFVAL(FIND_MODE_NEAREST));
	ClassDB::bind_method(D_METHOD("track_set_interpolation_type", "track_idx", "interpolation"), &Animation::track_set_interpolation_type);
	ClassDB::bind_method(D_METHOD("track_get_interpolation_type", "track_idx"), &Animation::track_get_interpolation_type);
	ClassDB::bind_method(D_METHOD("track_set_interpolation_loop_wrap", "track_idx", "interpolation"), &Animation::track_set_interpolation_loop_wrap);
	ClassDB::bind_method(D_METHOD("track_get_interpolation_loop_wrap", "track_idx"), &Animation::track_get_interpolation_loop_wrap);
	ClassDB::bind_method(D_METHOD("track_is_compressed", "track_idx"), &Animation::track_is_compressed);
	ClassDB::bind_method(D_METHOD("value_track_set_update_mode", "track_idx", "mode"), &Animation::value_track_set_update_mode);
	ClassDB::bind_method(D_METHOD("value_track_get_update_mode", "track_idx"), &Animation::value_track_get_update_mode);
	ClassDB::bind_method(D_METHOD("value_track_interpolate", "track_idx", "time_sec"), &Animation::value_track_interpolate);
	ClassDB::bind_method(D_METHOD("method_track_get_name", "track_idx", "key_idx"), &Animation::method_track_get_name);
	ClassDB::bind_method(D_METHOD("method_track_get_params", "track_idx", "key_idx"), &Animation::method_track_get_params);
	ClassDB::bind_method(D_METHOD("bezier_track_insert_key", "track_idx", "time", "value", "in_handle", "out_handle"), &Animation::bezier_track_insert_key, DEFVAL(Vector2()), DEFVAL(Vector2()));
	ClassDB::bind_method(D_METHOD("bezier_track_set_key_value", "track_idx", "key_idx", "value"), &Animation::bezier_track_set_key_value);
	ClassDB::bind_method(D_METHOD("bezier_track_set_key_in_handle", "track_idx", "key_idx", "in_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_in_handle, DEFVAL(1.0));
	ClassDB::bind_method(D_METHOD("bezier_track_set_key_out_handle", "track_idx", "key_idx", "out_handle", "balanced_value_time_ratio"), &Animation::bezier_track_set_key_out_handle, DEFVAL(1.0));
	ClassDB::bind_method(D_METHOD("bezier_track_get_key_value", "track_idx", "key_idx"), &Animation::bezier_track_get_key_value);
	ClassDB::bind_method(D_METHOD("bezier_track_get_key_in_handle", "track_idx", "key_idx"), &Animation::bezier_track_get_key_in_handle);
	ClassDB::bind_method(D_METHOD("bezier_track_get_key_out_handle", "track_idx", "key_idx"), &Animation::bezier_track_get_key_out_handle);
	ClassDB::bind_method(D_METHOD("bezier_track_interpolate", "track_idx", "time"), &Animation::bezier_track_interpolate);
	ClassDB::bind_method(D_METHOD("audio_track_insert_key", "track_idx", "time", "stream", "start_offset", "end_offset"), &Animation::audio_track_insert_key, DEFVAL(0), DEFVAL(0));
	ClassDB::bind_method(D_METHOD("audio_track_set_key_stream", "track_idx", "key_idx", "stream"), &Animation::audio_track_set_key_stream);
	ClassDB::bind_method(D_METHOD("audio_track_set_key_start_offset", "track_idx", "key_idx", "offset"), &Animation::audio_track_set_key_start_offset);
	ClassDB::bind_method(D_METHOD("audio_track_set_key_end_offset", "track_idx", "key_idx", "offset"), &Animation::audio_track_set_key_end_offset);
	ClassDB::bind_method(D_METHOD("audio_track_get_key_stream", "track_idx", "key_idx"), &Animation::audio_track_get_key_stream);