### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
if (it != drop_mode_over) {
						drop_mode_over = it;
						queue_redraw();
					}
					if (it && section != drop_mode_section) {
						drop_mode_section = section;
						queue_redraw();
					}
				}
				cache.hover_item = it;
				cache.hover_cell = col;
				if (it != old_it || col != old_col) {
					if (old_it && old_col >= old_it->cells.size()) {
						
						queue_redraw();
					} else {
						
						bool was_over_button = old_it && old_it->cells[old_col].custom_button;
						bool is_over_button = it && it->cells[col].custom_button;
						if (was_over_button || is_over_button) {
							queue_redraw();
						}
					}
				}
			}
		}
		
		if (cache.hover_type != old_hover || cache.hover_index != old_index) {
			queue_redraw();
		}