### Godot version

v4.2.dev3.mono.official [013e8e3af]

### System information

Windows 11, Godot 4.2-dev3

### Issue description

I wanted to create a Tween that interpolates a method in value range of a long type (64 bit). When the tweened method gets called with values outside the "classical" 32 bit number range (-2147483647 till 2147483647) the method gets only a constant value of -2147483647.

Surprisingly the last call of the tween passes in the correct value then.

### Steps to reproduce

Use the code snippet on any Node C# script (it was a control node in my case):
```
public partial class CurrencyView : Control
{
	public override void _Ready()
	{
		this.SetValue(long.MaxValue);
	}
	
	
	public void SetValue(long value)
	{
		Tween tween = this.CreateTween();
		tween.TweenMethod(new Callable(this, MethodName.OnValueTweener), 0L, value, 0.8d);
	}


	private void OnValueTweener(long value)
	{
		GD.Print(value);
	}
}
```

Then just run any scene with a node in it that has this script attached.
You should see log with the wrong numbers:
```
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
9223372036854775807
```

### Minimal reproduction project

[tween-bug-project.zip](https://github.com/godotengine/godot/files/12508074/tween-bug-project.zip)

}
			}
		}
		if (p_time > next_time) { 
			
			
			if ((uint32_t)packet_idx < time_key_count - 1) { 
				uint16_t time_key_data_next = time_keys[(packet_idx + 1) * 2 + 1];
				uint32_t data_offset_next = (time_key_data_next & 0xFFF) * 4; 
				const uint16_t *data_key_next = (const uint16_t *)(data_keys_base + data_offset_next);
				base_frame = time_keys[(packet_idx + 1) * 2 + 0];
				next_time = double(base_frame) * frame_to_sec + page_base_time;
				for (uint32_t i = 0; i < COMPONENTS; i++) {
					decode_next[i] = data_key_next[i];
				}
			}
		}
	}
	r_current_time = packet_time;
	r_next_time = next_time;
	for (uint32_t i = 0; i < COMPONENTS; i++) {
		r_current_value[i] = decode[i];
		r_next_value[i] = decode_next[i];
	}
	return true;
}
template <uint32_t COMPONENTS>
void Animation::_get_compressed_key_indices_in_range(uint32_t p_compressed_track, double p_time, double p_delta, List<int> *r_indices) const {
	ERR_FAIL_COND(!compression.enabled);
	ERR_FAIL_UNSIGNED_INDEX(p_compressed_track, compression.bounds.size());