### Godot version

4.0.2

### System information

Windows 10,Radeon RX 550/550 Series,23.3.2,Vulkan

### Issue description

After Switching to the animations tabs and pressing the key symbol because I wanted to know what it does, Godot crashes

### Steps to reproduce

Go into a project 
Switch to the Animations Tab, make sure no animation is active 
And then press on the key symbol

here is a video demonstrating the bug

https://user-images.githubusercontent.com/59411880/233839816-5489899e-828f-4ac9-9de3-7914f727f754.mp4



### Minimal reproduction project

The File
[package.zip](https://github.com/godotengine/godot/files/11303712/package.zip)

if (!p_node) {
		return;
	}
	if (Object::cast_to<Viewport>(p_node)) {
		return;
	}
	const CanvasItem *ci = Object::cast_to<CanvasItem>(p_node);
	for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
		if (ci && !ci->is_set_as_top_level()) {
			_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, p_parent_xform * ci->get_transform(), p_canvas_xform);
		} else {
			const CanvasLayer *cl = Object::cast_to<CanvasLayer>(p_node);
			_expand_encompassing_rect_using_children(r_rect, p_node->get_child(i), r_first, Transform2D(), cl ? cl->get_transform() : p_canvas_xform);
		}
	}
	if (ci && ci->is_visible_in_tree() && (include_locked_nodes || !_is_node_locked(ci))) {
		Transform2D xform = p_canvas_xform;