### Godot version

2992ffd25523cb8b3e0ef1b873c40115b8940178

### System information

Windows 10

### Issue description

Godot crashes randomly within a few seconds after project start when moving with the mouse.

![win_err](https://github.com/godotengine/godot/assets/52464204/1da28596-d95b-40f3-b32f-12219ec02c5d)

Started after recent merge of https://github.com/godotengine/godot/pull/67791.
I can confirm that reverting the pr fixes the crashes.

### Steps to reproduce

see desc

### Minimal reproduction project

N/A
for (int i = 0; i < CURSOR_MAX; i++) {
		if (cursors[i] != None) {
			XFreeCursor(x11_display, cursors[i]);
		}
		if (cursor_img[i] != nullptr) {
			XcursorImageDestroy(cursor_img[i]);
		}
	}
	if (xim) {
		XCloseIM(xim);
	}
	XCloseDisplay(x11_display);
	if (xmbstring) {
		memfree(xmbstring);
	}
#ifdef SPEECHD_ENABLED
	if (tts) {
		memdelete(tts);
	}
#endif
#ifdef DBUS_ENABLED
	memdelete(screensaver);
	memdelete(portal_desktop);
#endif
}
void DisplayServerX11::register_x11_driver() {
	register_create_function("x11", create_func, get_rendering_drivers_func);
}
#endif