### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
if (selection.click_item) {
		return CURSOR_IBEAM;
	}
	Item *item = nullptr;
	bool outside = true;
	const_cast<RichTextLabel *>(this)->_find_click(main, p_pos, nullptr, nullptr, &item, nullptr, &outside, true);
	if (item && !outside && const_cast<RichTextLabel *>(this)->_find_meta(item, nullptr)) {
		return CURSOR_POINTING_HAND;
	}
	return get_default_cursor_shape();
}
void RichTextLabel::gui_input(const Ref<InputEvent> &p_event) {