### Godot version

4.1.rc.1

### System information

Windows 11

### Issue description

Text of Justification flags are overriding the scrollbar, It should be under.


![image](https://github.com/godotengine/godot/assets/84369217/88ee079e-e186-4955-a736-50d732a41edd)

The Justification flags are too much to the eye. I will create a proposal for it in case not there.



### Steps to reproduce

In any project open the settings of a Label. 
Reduce the size of property window if it is too large.

### Minimal reproduction project

N.A
switch (p_what) {
		case NOTIFICATION_LAYOUT_DIRECTION_CHANGED: {
			queue_redraw();
		} break;
		case NOTIFICATION_TRANSLATION_CHANGED: {
			xl_text = atr(text);
			_shape();
			update_minimum_size();
			queue_redraw();
		} break;
		case NOTIFICATION_THEME_CHANGED: {
			_shape();
			update_minimum_size();
			queue_redraw();
		} break;
		case NOTIFICATION_DRAW: {
			RID ci = get_canvas_item();
			Size2 size = get_size();
			Color color;
			Color color_icon(1, 1, 1, 1);
			Ref<StyleBox> style = theme_cache.normal;
			bool rtl = is_layout_rtl();
			switch (get_draw_mode()) {
				case DRAW_NORMAL: {
					if (rtl && has_theme_stylebox(SNAME("normal_mirrored"))) {
						style = theme_cache.normal_mirrored;
					} else {
						style = theme_cache.normal;