### Godot version

v4.0.rc1.official [8843d9ad3]

### System information

Windows 11 Pro 64Bit

### Issue description

Hi,

Found a rather annoying bug in 4.0 RC1 official on Windows 11:
When right clicking on a function in code and selecting "Lookup Symbol" - it does not always work?
Sometimes it works, sometimes it does not work?

Any ideas?

Jesse

### Steps to reproduce

Right click on a function in code and select "Lookup Symbol".
(it does not work always?)

### Minimal reproduction project

N.A.
}
					r_arghint = _make_arguments_hint(info, p_argidx);
				}
				if (p_argidx == 0 && ClassDB::is_parent_class(class_name, SNAME("Node")) && (p_method == SNAME("get_node") || p_method == SNAME("has_node"))) {
					
					List<PropertyInfo> props;
					ProjectSettings::get_singleton()->get_property_list(&props);
					for (const PropertyInfo &E : props) {
						String s = E.name;
						if (!s.begins_with("autoload/")) {
							continue;
						}
						String name = s.get_slice("/", 1);
						ScriptLanguage::CodeCompletionOption option("/root/" + name, ScriptLanguage::CODE_COMPLETION_KIND_NODE_PATH);
						option.insert_text = option.display.quote(quote_style);
						r_result.insert(option.display, option);
					}
				}
				if (p_argidx == 0 && method_args > 0 && ClassDB::is_parent_class(class_name, SNAME("InputEvent")) && p_method.operator String().contains("action")) {
					
					List<PropertyInfo> props;
					ProjectSettings::get_singleton()->get_property_list(&props);
					for (const PropertyInfo &E : props) {
						String s = E.name;
						if (!s.begins_with("input/")) {
							continue;
						}
						String name = s.get_slice("/", 1);
						ScriptLanguage::CodeCompletionOption option(name, ScriptLanguage::CODE_COMPLETION_KIND_CONSTANT);
						option.insert_text = option.display.quote(quote_style);