### Godot version

v4.1.rc2.mono.official [46424488e]

### System information

Windows 11 - v4.1.rc2 - Vulkan

### Issue description

I tried to move a RichTextLabel into a CenterContainer node and the editor crashed.

It seems the latest working version was **v4.1.beta2.mono.official [a2575cba4]**
I have a crash with all the snapshots that came after that one.

`ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: CanvasItem::_redraw_callback. Message queue out of memory. Message queue out of memory. Try increasing 'memory.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.
   at: push_callablep (core/object/message_queue.cpp:96)
ERROR: Failed method: EditorToaster::_error_handler_impl. Message queue out of memory. Message queue out of memory. Try increasing '.`

### Steps to reproduce

- Open the project and the main scene
- Move the RichTextLabel into the CenterContainer
- Editor should crash 

### Minimal reproduction project

[bug-ui.zip](https://github.com/godotengine/godot/files/11926495/bug-ui.zip)

}
		it = _get_next_item(it, true);
	}
	if (!from_item || !to_item) {
		return;
	}
	ItemFrame *from_frame = nullptr;
	int from_line = 0;
	_find_frame(from_item, &from_frame, &from_line);
	if (!from_frame) {
		return;
	}
	ItemFrame *to_frame = nullptr;
	int to_line = 0;
	_find_frame(to_item, &to_frame, &to_line);
	if (!to_frame) {
		return;
	}
	selection.from_line = from_line;
	selection.from_frame = from_frame;
	selection.from_char = 0;
	selection.from_item = from_item;
	selection.to_line = to_line;
	selection.to_frame = to_frame;
	selection.to_char = to_frame->lines[to_line].char_count;
	selection.to_item = to_item;
	selection.active = true;
	queue_redraw();
}
bool RichTextLabel::is_selection_enabled() const {