### Godot version

v4.2.dev4.official [549fcce5f]

### System information

Godot v4.2.dev4 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (NVIDIA; 31.0.15.3640) - Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz (4 Threads)

### Issue description

When folder is moved in project's file structure, folder's path is printed to Output. Most likely a forgotten debug print as it doesn't contain any useful information.

![kuva](https://github.com/godotengine/godot/assets/49998025/6167610f-c61b-4361-875a-86ba4ac18575)


### Steps to reproduce

1. Create folder structure:
```
res://
    foo
        bar
```
2. Move "bar" folder one level up

### Minimal reproduction project

N/A
}
			}
		} break;
		case NOTIFICATION_DRAG_END: {
			tree->set_drop_mode_flags(0);
			if (holding_branch) {
				holding_branch = false;
				_reselect_items_selected_on_drag_begin(true);
			}
		} break;
		case NOTIFICATION_THEME_CHANGED: {
			overwrite_dialog_scroll->add_theme_style_override("panel", get_theme_stylebox("panel", "Tree"));
			if (is_visible_in_tree()) {
				_update_display_mode(true);
			}
		} break;
		case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
			
			button_reload->set_icon(get_editor_theme_icon(SNAME("Reload")));
			button_toggle_display_mode->set_icon(get_editor_theme_icon(SNAME("Panels2")));
			if (is_layout_rtl()) {
				button_hist_next->set_icon(get_editor_theme_icon(SNAME("Back")));
				button_hist_prev->set_icon(get_editor_theme_icon(SNAME("Forward")));
			} else {
				button_hist_next->set_icon(get_editor_theme_icon(SNAME("Forward")));
				button_hist_prev->set_icon(get_editor_theme_icon(SNAME("Back")));
			}
			if (file_list_display_mode == FILE_LIST_DISPLAY_LIST) {
				button_file_list_display_mode->set_icon(get_editor_theme_icon(SNAME("FileThumbnail")));
			} else {