### Godot version

4.1 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description


https://github.com/godotengine/godot/assets/2223172/fe382ae2-04bb-4efa-b666-9e94ebb56a9c



### Steps to reproduce

1​. Go to Script Editor
2​. Toggle bookmark (Go To -> Toggle Bookmark)
3[.](https://media.tenor.com/_BiwWBWhYucAAAAd/what-huh.gif) It's not visible

### Minimal reproduction project

N/A
if (!text_editor->has_selection(c)) {
				caret_group_parameters.push_back(Vector<int>{ -1, -1, -1, -1, cursor_line, cursor_column });
				continue;
			}
			int from_line = text_editor->get_selection_from_line(c);
			int from_col = text_editor->get_selection_from_column(c);
			int to_line = text_editor->get_selection_to_line(c);
			int to_column = text_editor->get_selection_to_column(c);
			caret_group_parameters.push_back(Vector<int>{ from_line, from_col, to_line, to_column, cursor_line, cursor_column });
		}
		for (int line_id = group_borders[i].first; line_id <= group_borders[i].second; line_id++) {
			text_editor->unfold_line(line_id);
			text_editor->unfold_line(line_id - 1);
			text_editor->swap_lines(line_id - 1, line_id);
		}
		for (int j = 0; j < caret_groups[i].size(); j++) {
			int c = caret_groups[i][j];
			Vector<int> caret_parameters = caret_group_parameters[j];
			text_editor->set_caret_line(caret_parameters[4] - 1, c == 0, true, 0, c);
			text_editor->set_caret_column(caret_parameters[5], c == 0, c);
			if (caret_parameters[0] >= 0) {
				text_editor->select(caret_parameters[0] - 1, caret_parameters[1], caret_parameters[2] - 1, caret_parameters[3], c);
			}
		}
	}
	text_editor->end_complex_operation();
	text_editor->merge_overlapping_carets();
	text_editor->queue_redraw();
}
void CodeTextEditor::move_lines_down() {