### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

}
		}
	} while (match(GDScriptTokenizer::Token::COMMA));
	pop_multiline();
	consume(GDScriptTokenizer::Token::BRACE_CLOSE, R"(Expected closing "}" for enum.)");
#ifdef TOOLS_ENABLED
	
	for (int i = 0; i < enum_node->values.size(); i++) {
		int doc_comment_line = enum_node->values[i].line;
		bool single_line = false;
		if (has_comment(doc_comment_line, true)) {
			single_line = true;
		} else if (has_comment(doc_comment_line - 1, true)) {
			doc_comment_line--;
		} else {
			continue;
		}
		if (i == enum_node->values.size() - 1) {
			
			if (doc_comment_line == previous.start_line) {
				break;
			}
		} else {
			
			if (doc_comment_line == enum_node->values[i + 1].line) {
				continue;
			}
		}
		if (named) {
			enum_node->values.write[i].doc_data = parse_doc_comment(doc_comment_line, single_line);