### Godot version

v4.1.dev.custom_build [2e273f0e35800f2bcc7c05db54100caa97928f69]

### System information

Windows 11 x64, Vulkan (Forward+), NVIDIA GeForce GTX 1650

### Issue description

Importing EXR files from baking lightmaps will always fail. But the files aren't corrupted and can be opened in other software like Krita.

### Steps to reproduce

Do these in the MRP

1. Find `lm` node in the scene `000.tscn`, And press `Bake Lightmaps`
2. After finished baking, The lightmaps should be rendering normally and several error messages will be printed out. They say :
- Invalid/Corrupted data found when decoding pixels.
- Error loading image: res://000.exr
- Error importing 'res://000.exr'.

3. When trying to reopen `000.tscn`, The lightmaps won't render in the scene anymore.

( Optional )

4. If trying to put the lightmap data `000.lmbake` into the `lm` node. It will spam these out :
- Uniforms were never supplied for set (1) at the time of drawing, which are required by the pipeline
- Texture (binding: 7) is an array of (8) textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: 7).

Then all the meshes go black immediately.

### Minimal reproduction project

[i_5222a99f5_001.zip](https://github.com/godotengine/godot/files/11629095/i_5222a99f5_001.zip)

outLine += (size_t(y) + v) * size_t(x_stride);
            } else {
              outLine +=
                  (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride);
            }
            for (int u = 0; u < width; u++) {
              tinyexr::FP16 hf;
              
              tinyexr::cpy2(&(hf.u), line_ptr + u);
              tinyexr::swap2(reinterpret_cast<unsigned short *>(&hf.u));
              outLine[u] = hf.u;
            }
          } else if (requested_pixel_types[c] == TINYEXR_PIXELTYPE_FLOAT) {
            float *outLine = reinterpret_cast<float *>(out_images[c]);
            if (line_order == 0) {
              outLine += (size_t(y) + v) * size_t(x_stride);
            } else {
              outLine +=
                  (size_t(height) - 1 - (size_t(y) + v)) * size_t(x_stride);
            }
            if (reinterpret_cast<const unsigned char *>(line_ptr + width) >
                (data_ptr + data_len)) {
              
              return false;
            }
            for (int u = 0; u < width; u++) {
              tinyexr::FP16 hf;
              
              
              tinyexr::cpy2(&(hf.u), line_ptr + u);