### Godot version

v3.6.beta2.official [68c507f59]

### System information

w10 64

### Issue description

This image is from the official documentation.

![Captura](https://github.com/godotengine/godot/assets/19652075/dfcd9cb2-fec4-468b-99bf-bee786259bba)


Where is the "Menu" button?
What is the "Menu" button supposed to be?

![Captura4](https://github.com/godotengine/godot/assets/19652075/2d6a9fbb-78fc-421c-894e-e619522576c4)


### Steps to reproduce

...

### Minimal reproduction project

...
set_alt_pressed(event->is_alt_pressed());
	set_shift_pressed(event->is_shift_pressed());
	set_ctrl_pressed(event->is_ctrl_pressed());
	set_meta_pressed(event->is_meta_pressed());
}
BitField<KeyModifierMask> InputEventWithModifiers::get_modifiers_mask() const {
	BitField<KeyModifierMask> mask;
	if (is_ctrl_pressed()) {
		mask.set_flag(KeyModifierMask::CTRL);
	}
	if (is_shift_pressed()) {
		mask.set_flag(KeyModifierMask::SHIFT);
	}
	if (is_alt_pressed()) {
		mask.set_flag(KeyModifierMask::ALT);
	}
	if (is_meta_pressed()) {
		mask.set_flag(KeyModifierMask::META);
	}
	if (is_command_or_control_autoremap()) {
		if (OS::get_singleton()->has_feature("macos") || OS::get_singleton()->has_feature("web_macos") || OS::get_singleton()->has_feature("web_ios")) {
			mask.set_flag(KeyModifierMask::META);
		} else {
			mask.set_flag(KeyModifierMask::CTRL);
		}
	}
	return mask;
}
String InputEventWithModifiers::as_text() const {