### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

op.to_line = retline;
	op.to_column = retchar;
	op.text = p_text;
	op.version = ++version;
	op.chain_forward = false;
	op.chain_backward = false;
	op.start_carets = carets;
	op.end_carets = carets;
	
	if (current_op.type != op.type) {
		op.prev_version = get_version();
		_push_current_op();
		current_op = op;
		return; 
	}
	
	if (current_op.to_line != p_line || current_op.to_column != p_char) {
		op.prev_version = get_version();
		_push_current_op();
		current_op = op;
		return; 
	}
	
	current_op.text += p_text;
	current_op.to_column = retchar;
	current_op.to_line = retline;
	current_op.version = op.version;
	current_op.end_carets = carets;
}
void TextEdit::_remove_text(int p_from_line, int p_from_column, int p_to_line, int p_to_column) {