### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (!menu) {
		_generate_context_menu();
	}
	int idx = -1;
#define MENU_ITEM_ACTION_DISABLED(m_menu, m_id, m_action, m_disabled)                                                  \
	idx = m_menu->get_item_index(m_id);                                                                                \
	if (idx >= 0) {                                                                                                    \
		m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \
		m_menu->set_item_disabled(idx, m_disabled);                                                                    \
	}
#define MENU_ITEM_ACTION(m_menu, m_id, m_action)                                                                       \
	idx = m_menu->get_item_index(m_id);                                                                                \
	if (idx >= 0) {                                                                                                    \
		m_menu->set_item_accelerator(idx, shortcut_keys_enabled ? _get_menu_action_accelerator(m_action) : Key::NONE); \