### Godot version

4.1.stable

### System information

Windows 11 (x64), Intel(R) Core(TM) i5-9400 CPU, Vulkan,  NVIDIA GeForce GTX 1660 Ti driver version 528.24

### Issue description

Every time you right click the Filter Nodes field, it duplicates the 'Filters' section in the dropdown.

https://github.com/godotengine/godot/assets/104696964/b8d867c9-ba31-47c5-91c8-23cfa02f1c89



### Steps to reproduce

Rightclick the Filter Nodes field.

### Minimal reproduction project

N/A
case TOOL_SCENE_MAKE_LOCAL: {
			if (!profile_allow_editing) {
				break;
			}
			List<Node *> selection = editor_selection->get_selected_node_list();
			List<Node *>::Element *e = selection.front();
			if (e) {
				Node *node = e->get();
				if (node) {
					Node *root = EditorNode::get_singleton()->get_edited_scene();
					EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
					if (!root) {
						break;
					}
					ERR_FAIL_COND(node->get_scene_file_path().is_empty());
					undo_redo->create_action(TTR("Make Local"));
					undo_redo->add_do_method(node, "set_scene_file_path", "");
					undo_redo->add_undo_method(node, "set_scene_file_path", node->get_scene_file_path());
					_node_replace_owner(node, node, root);
					undo_redo->add_do_method(scene_tree, "update_tree");
					undo_redo->add_undo_method(scene_tree, "update_tree");
					undo_redo->commit_action();
				}
			}
		} break;
		case TOOL_SCENE_OPEN: {
			List<Node *> selection = editor_selection->get_selected_node_list();
			List<Node *>::Element *e = selection.front();
			if (e) {
				Node *node = e->get();