### Godot version

v4.2.dev.custom_build [60f3b7967]

### System information

Debian Linux X11 Xfce

### Issue description

Physics Picking within a `SubViewport` happens with `InputEventMouse` even when mouse events are disabled via `SubViewportContainer.mouse_filter = Control.MOUSE_FILTER_IGNORE`

The problem is that passive hovering still happens in the `SubViewport` with `SubViewportContainer.mouse_filter = Control.MOUSE_FILTER_IGNORE`.

I assume that it is a regression from #78017.

This was initially reported as a side-effect in #79271, which got closed, because the main issue was resolved.



### Steps to reproduce

1. Load and run MRP
2. move mouse over Icon

I would expect, that the `Area2D` receives no `InputEventMouse`, however it gets `_input_event` and also mouse-entered and mouse-exited signals.

### Minimal reproduction project

[IgnorePassiveHover.zip](https://github.com/godotengine/godot/files/12044510/IgnorePassiveHover.zip)

BIND_ENUM_CONSTANT(DEBUG_DRAW_SHADOW_ATLAS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_DIRECTIONAL_SHADOW_ATLAS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_SCENE_LUMINANCE);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_SSAO);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_SSIL);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_PSSM_SPLITS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_DECAL_ATLAS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_SDFGI_PROBES);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_GI_BUFFER);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_DISABLE_LOD);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_OMNI_LIGHTS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_SPOT_LIGHTS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_DECALS);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_CLUSTER_REFLECTION_PROBES);
	BIND_ENUM_CONSTANT(DEBUG_DRAW_OCCLUDERS)
	BIND_ENUM_CONSTANT(DEBUG_DRAW_MOTION_VECTORS)
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_LINEAR_WITH_MIPMAPS);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_NEAREST_WITH_MIPMAPS);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_FILTER_MAX);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_DISABLED);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_ENABLED);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MIRROR);
	BIND_ENUM_CONSTANT(DEFAULT_CANVAS_ITEM_TEXTURE_REPEAT_MAX);
	BIND_ENUM_CONSTANT(SDF_OVERSIZE_100_PERCENT);
	BIND_ENUM_CONSTANT(SDF_OVERSIZE_120_PERCENT);
	BIND_ENUM_CONSTANT(SDF_OVERSIZE_150_PERCENT);
	BIND_ENUM_CONSTANT(SDF_OVERSIZE_200_PERCENT);