### Godot version

4.1 dev4

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description


https://github.com/godotengine/godot/assets/2223172/fe382ae2-04bb-4efa-b666-9e94ebb56a9c



### Steps to reproduce

1​. Go to Script Editor
2​. Toggle bookmark (Go To -> Toggle Bookmark)
3[.](https://media.tenor.com/_BiwWBWhYucAAAAd/what-huh.gif) It's not visible

### Minimal reproduction project

N/A
}
		
		bool is_commented = true;
		for (int line = from; line <= to; line++) {
			if (!text_editor->get_line(line).begins_with(delimiter)) {
				is_commented = false;
				break;
			}
		}
		
		Vector<int> caret_cols;
		Vector<int> selection_to_cols;
		for (const int &c2 : caret_edit_order) {
			if (text_editor->get_caret_line(c2) >= from && text_editor->get_caret_line(c2) <= to) {
				caret_cols.append(text_editor->get_caret_column(c2));
			}
			if (text_editor->has_selection(c2) && text_editor->get_selection_to_line(c2) >= from && text_editor->get_selection_to_line(c2) <= to) {
				selection_to_cols.append(text_editor->get_selection_to_column(c2));
			}
		}
		
		for (int line = from; line <= to; line++) {
			String line_text = text_editor->get_line(line);
			if (line_text.strip_edges().is_empty()) {
				text_editor->set_line(line, delimiter);
				continue;
			}
			if (is_commented) {
				text_editor->set_line(line, line_text.substr(delimiter.length(), line_text.length()));
				continue;