### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
OBJTYPE_WLOCK;
	ClassInfo *type = classes.getptr(p_class);
	ERR_FAIL_COND(!type);
	String prefix = p_prefix;
	if (p_indent_depth > 0) {
		prefix = vformat("%s,%d", p_prefix, p_indent_depth);
	}
	type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, prefix, PROPERTY_USAGE_GROUP));
}
void ClassDB::add_property_subgroup(const StringName &p_class, const String &p_name, const String &p_prefix, int p_indent_depth) {
	OBJTYPE_WLOCK;
	ClassInfo *type = classes.getptr(p_class);
	ERR_FAIL_COND(!type);
	String prefix = p_prefix;
	if (p_indent_depth > 0) {
		prefix = vformat("%s,%d", p_prefix, p_indent_depth);
	}
	type->property_list.push_back(PropertyInfo(Variant::NIL, p_name, PROPERTY_HINT_NONE, prefix, PROPERTY_USAGE_SUBGROUP));
}
void ClassDB::add_property_array_count(const StringName &p_class, const String &p_label, const StringName &p_count_property, const StringName &p_count_setter, const StringName &p_count_getter, const String &p_array_element_prefix, uint32_t p_count_usage) {