### Godot version

v4.1.beta.custom_build [afe65de11]

### System information

Debian Linux 12 Xfce

### Issue description

For an exported `PackedVector2Array` I am unable to select a different entry field with a mouse-click after an edit.

I have verified, that reverting #76711 fixes this issue.

### Steps to reproduce

1. Load and run MRP
2. select the main node in scene tree
3. Expand the `mypacked` variable in the inspector
4. click lmb on "Add Element"
5. click lmb in the x-entry-field
6. enter number "1"
7. click lmb in the y-entry-field

After 7 I would expect that the y-entry-field is selected, but no entry field is selected.

https://github.com/godotengine/godot/assets/6299227/997515ad-4e50-48a6-9e01-d9ba90e3114d

### Minimal reproduction project

https://github.com/godotengine/godot/files/11837624/empty.zip
return _is_drop_valid(p_data);
}
void EditorPropertyArray::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
	ERR_FAIL_COND(!_is_drop_valid(p_data));
	Dictionary drag_data = p_data;
	if (drag_data.has("type") && String(drag_data["type"]) == "files") {
		Vector<String> files = drag_data["files"];
		Variant array = object->get_array();
		
		if (!array.is_array()) {
			initialize_array(array);
		} else {
			array = array.duplicate();
		}
		
		for (int i = 0; i < files.size(); i++) {
			String file = files[i];
			Ref<Resource> res = ResourceLoader::load(file);
			if (res.is_valid()) {
				array.call("push_back", res);
			}
		}
		emit_changed(get_edited_property(), array, "", false);
		update_property();
	}
}
void EditorPropertyArray::_notification(int p_what) {