### Godot version

Godot 4.0.1.stable

### System information

Windows 10, Forward+

### Issue description

Example code:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```

the warning is ignored by pressing [ignore] in the warnings panel.

pressing it multiple times results in:
```gdscript
@warning_ignore("shadowed_global_identifier", "shadowed_global_identifier")
```


### Steps to reproduce

Shadowing a global function with a method of script:

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
```


### Minimal reproduction project

```gdscript
@warning_ignore("shadowed_global_identifier")
static func print_debug(msg: String):
    pass
```
push_error(vformat(R"(Parameter with name "%s" was already declared for this %s.)", parameter->identifier->name, p_type));
			} else {
				p_function->parameters_indices[parameter->identifier->name] = p_function->parameters.size();
				p_function->parameters.push_back(parameter);
				p_body->add_local(parameter, current_function);
			}
		} while (match(GDScriptTokenizer::Token::COMMA));
	}
	pop_multiline();
	consume(GDScriptTokenizer::Token::PARENTHESIS_CLOSE, vformat(R"*(Expected closing ")" after %s parameters.)*", p_type));
	if (match(GDScriptTokenizer::Token::FORWARD_ARROW)) {
		make_completion_context(COMPLETION_TYPE_NAME_OR_VOID, p_function);
		p_function->return_type = parse_type(true);
		if (p_function->return_type == nullptr) {
			push_error(R"(Expected return type or "void" after "->".)");
		}
	}
	if (!p_function->source_lambda && p_function->identifier && p_function->identifier->name == GDScriptLanguage::get_singleton()->strings._static_init) {
		if (!p_function->is_static) {
			push_error(R"(Static constructor must be declared static.)");
		}
		if (p_function->parameters.size() != 0) {
			push_error(R"(Static constructor cannot have parameters.)");
		}
		current_class->has_static_data = true;
	}
	
	consume(GDScriptTokenizer::Token::COLON, vformat(R"(Expected ":" after %s declaration.)", p_type));
}
GDScriptParser::FunctionNode *GDScriptParser::parse_function(bool p_is_static) {