### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
} break;
		case FILE_COPY_PATH: {
			if (!p_selected.is_empty()) {
				String fpath = p_selected[0];
				DisplayServer::get_singleton()->clipboard_set(fpath);
			}
		} break;
		case FILE_COPY_UID: {
			if (!p_selected.is_empty()) {
				ResourceUID::ID uid = ResourceLoader::get_resource_uid(p_selected[0]);
				if (uid != ResourceUID::INVALID_ID) {
					String uid_string = ResourceUID::get_singleton()->id_to_text(uid);
					DisplayServer::get_singleton()->clipboard_set(uid_string);
				}
			}
		} break;
		case FILE_NEW_RESOURCE: {
			new_resource_dialog->popup_create(true);
		} break;
		case FILE_NEW_TEXTFILE: {
			String fpath = current_path;
			if (!fpath.ends_with("/")) {
				fpath = fpath.get_base_dir();
			}
			String dir = ProjectSettings::get_singleton()->globalize_path(fpath);
			ScriptEditor::get_singleton()->open_text_file_create_dialog(dir);
		} break;
	}
}
void FileSystemDock::_resource_created() {