### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
EditorInspector *inspector = Object::cast_to<EditorInspector>(parent);
				if (inspector) {
					restore_focus = inspector == this; 
					break; 
				}
				parent = parent->get_parent();
			}
		}
		if (restore_focus) {
			current_focusable = property_focusable;
		}
	}
	
	
	_clear(!object);
	if (!object) {
		return;
	}
	List<Ref<EditorInspectorPlugin>> valid_plugins;
	for (int i = inspector_plugin_count - 1; i >= 0; i--) { 
		if (!inspector_plugins[i]->can_handle(object)) {
			continue;
		}
		valid_plugins.push_back(inspector_plugins[i]);
	}
	
	
	bool draw_warning = false;
	bool all_read_only = false;
	if (is_inside_tree()) {