### Godot version

4.0 Beta 17 mono

### System information

Windows 10, Nvidia GTX 1660Ti, Vulkan

### Issue description

When you try to click on the eye icon it won't work in about half of the icon's area when you zoom out, instead you can drag a noodle from the port next to the icon.

https://youtu.be/zpWVsGoy9oU

### Steps to reproduce

Check the video and description above.

### Minimal reproduction project

-
GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
	ERR_FAIL_NULL(gn);
	if (gn->is_comment()) {
		move_child(gn, 0);
	} else {
		gn->move_to_front();
	}
}
void GraphEdit::_graph_node_selected(Node *p_gn) {
	GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
	ERR_FAIL_NULL(gn);
	emit_signal(SNAME("node_selected"), gn);
}
void GraphEdit::_graph_node_deselected(Node *p_gn) {
	GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
	ERR_FAIL_NULL(gn);
	emit_signal(SNAME("node_deselected"), gn);
}
void GraphEdit::_graph_node_moved(Node *p_gn) {
	GraphNode *gn = Object::cast_to<GraphNode>(p_gn);
	ERR_FAIL_NULL(gn);
	top_layer->queue_redraw();
	minimap->queue_redraw();
	queue_redraw();
	connections_layer->queue_redraw();
}
void GraphEdit::_graph_node_slot_updated(int p_index, Node *p_gn) {