### Godot version

v4.1.stable.official [970459615]  < Steam

### System information

Godot v4.1.stable - Debian GNU/Linux trixie/sid trixie - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1060 (nvidia) - Intel(R) Core(TM) i5-8400 CPU @ 2.80GHz (6 Threads)

### Issue description

After being upgraded to 4.1 via Steam (before any release announcement even! The speed!), I saw the warning marker against my game in the project manager, and noticed that the tooltip wasn't all that helpful:

![Screenshot_20230706_121443](https://github.com/godotengine/godot/assets/441188/7e62f67c-664f-4f5f-8f84-0cd0084679a6)

It seems to think that the old version number is a deprecated feature? :/

### Steps to reproduce

1. Have a project from Godot 4.0
2. Upgrade Godot to 4.1
3. Open project manager

Alternatively:
1. Create a new project in 4.1
2. Quit Godot
3. Edit the `project.godot`'s `config/features` to read `4.0` instead of `4.1`
4. Open project manager

### Minimal reproduction project

[default.zip](https://github.com/godotengine/godot/files/11967512/default.zip)

ProjectListItemControl *control = Object::cast_to<ProjectListItemControl>(p_hb);
	int index = control->get_index();
	Item em = _projects.wre[index]; // Take copy
	e = !e;
	_config.set_value(em.path, "favore", e);
	save_config();
	_projects.wre[index] = em;
	control->set_is_favore(e);
	sort_projects();
	if (e) {
		for size(); ++i) {
			if (_projects[i].path == em.path) {
				ensure_project_visible(i);
				break;
			}
		}
	}
	update_dock_menu();
}
void ProjectList::_show_project(const String &p_path) {