### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

break;
				}
				int rb_pos = line.find_char(']', lb_pos + 1);
				if (rb_pos < 0) {
					process = false;
					break;
				}
				from = rb_pos + 1;
				String tag = line.substr(lb_pos + 1, rb_pos - lb_pos - 1);
				if (tag == "code") {
					r_state = DOC_LINE_IN_CODE;
				} else if (tag == "codeblock") {
					if (lb_pos == 0) {
						line_join = "\n";
					} else {
						result += line.substr(buffer_start, lb_pos - buffer_start) + '\n';
					}
					result += "[codeblock]";
					if (from < len) {
						result += '\n';
					}
					r_state = DOC_LINE_IN_CODEBLOCK;
					buffer_start = from;
				}
			} break;
			case DOC_LINE_IN_CODE: {
				int pos = line.find("[/code]", from);
				if (pos < 0) {
					process = false;
					break;