### Godot version

master CI builds

### System information

Linux / Editor with doubles and GCC sanitizers

### Issue description

The `Linux / Editor with doubles and GCC sanitizers` build can fail with a `attempting free on address which was not malloc()-ed` crash in the `Open and close editor (Vulkan)` step.

https://github.com/godotengine/godot/actions/runs/5366302204/jobs/9735786296#step:15:138
https://github.com/godotengine/godot/actions/runs/5389199469/jobs/9783070708?pr=78740#step:15:138

The failure doesn't seem related to either PR (in fact one of them is just a docs change). I have only seen this issue these two times, still probably worth looking into.

### Steps to reproduce

Open and close https://github.com/godotengine/regression-test-project/archive/4.0.zip using the Vulkan renderer.

### Minimal reproduction project

https://github.com/godotengine/regression-test-project/archive/4.0.zip
staging_buffer_used = false;
	}
	if (frames[frame].timestamp_count) {
		vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values.ptr(), sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
		vkCmdResetQueryPool(frames[frame].setup_command_buffer, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count);
		SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
		SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
	}
	frames[frame].timestamp_result_count = frames[frame].timestamp_count;
	frames[frame].timestamp_count = 0;
	frames[frame].index = Engine::get_singleton()->get_frames_drawn();
}
VkSampleCountFlagBits RenderingDeviceVulkan::_ensure_supported_sample_count(TextureSamples p_requested_sample_count) const {
	VkSampleCountFlags sample_count_flags = limits.framebufferColorSampleCounts & limits.framebufferDepthSampleCounts;
	if (sample_count_flags & rasterization_sample_count[p_requested_sample_count]) {
		
		return rasterization_sample_count[p_requested_sample_count];
	} else {
		
		VkSampleCountFlagBits sample_count = rasterization_sample_count[p_requested_sample_count];
		while (sample_count > VK_SAMPLE_COUNT_1_BIT) {
			if (sample_count_flags & sample_count) {
				return sample_count;
			}
			sample_count = (VkSampleCountFlagBits)(sample_count >> 1);
		}
	}
	return VK_SAMPLE_COUNT_1_BIT;
}
void RenderingDeviceVulkan::swap_buffers() {