### Godot version

4.1 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

Trying to move a folder results in moving error and it's not moved.
Regression from #75330

A fix already exists, but I'm opening an issue so it's not lost (the PR isn't ready and not very active).

### Steps to reproduce

1. Add 2 folders in filesystem
2. Move one folder into another one

### Minimal reproduction project

N/A
}
		if (fpath == main_scene) {
			files->set_item_custom_fg_color(item_index, get_theme_color(SNAME("accent_color"), SNAME("Editor")));
		}
		
		if (!finfo->import_broken) {
			Array udata;
			udata.resize(2);
			udata[0] = item_index;
			udata[1] = fname;
			EditorResourcePreview::get_singleton()->queue_resource_preview(fpath, this, "_file_list_thumbnail_done", udata);
		}
		
		if (cselection.has(fname)) {
			files->select(item_index, false);
		}
		if (!p_keep_selection && !file.is_empty() && fname == file) {
			files->select(item_index, true);
			files->ensure_current_is_visible();
		}
		
		if (finfo->sources.size()) {
			for (int j = 0; j < finfo->sources.size(); j++) {
				tooltip += "\nSource: " + finfo->sources[j];
			}
		}
		files->set_item_tooltip(item_index, tooltip);
	}
}
void FileSystemDock::_select_file(const String &p_path, bool p_select_in_favorites) {