### Godot version

4.0.dev [0f76ff2]

### System information

Kubuntu GNU/Linux 23.04

### Issue description

In the current `master` (stable seems fine), the `EditorSettings` doc is nowhere to be found in the editor, even though it exists: https://github.com/godotengine/godot/blob/master/doc/classes/EditorSettings.xml

### Steps to reproduce

Search for "EditorSettings" in the help dialog, or try clicking in a reference to it.

### Minimal reproduction project

N/A
for (int i = 0; i < DOCK_SLOT_MAX; i++) {
		if (dock_slot[i]->get_tab_count() == 0 && dock_slot[i]->is_visible()) {
			dock_slot[i]->hide();
		}
		if (dock_slot[i]->get_tab_count() > 0 && !dock_slot[i]->is_visible()) {
			dock_slot[i]->show();
		}
	}
	for (int i = 0; i < vsplits.size(); i++) {
		bool in_use = dock_slot[i * 2 + 0]->get_tab_count() || dock_slot[i * 2 + 1]->get_tab_count();
		if (in_use) {
			vsplits[i]->show();
		} else {
			vsplits[i]->hide();
		}
	}
	if (right_l_vsplit->is_visible() || right_r_vsplit->is_visible()) {
		right_hsplit->show();
	} else {
		right_hsplit->hide();
	}
}
void EditorNode::_dock_select_input(const Ref<InputEvent> &p_input) {