### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
TreeItem *loop = this;
	TreeItem *next_item = this->_get_next_in_tree(p_wrap);
	while (next_item && !next_item->is_visible()) {
		next_item = next_item->_get_next_in_tree(p_wrap);
		if (next_item == loop) {
			
			next_item = nullptr;
			break;
		}
	}
	return next_item;
}
TreeItem *TreeItem::get_prev_in_tree(bool p_wrap) {