### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
set_h_size_flags(SIZE_EXPAND_FILL);
	set_alignment(ALIGNMENT_CENTER);
	first_page_button = memnew(Button);
	first_page_button->set_flat(true);
	first_page_button->connect("pressed", callable_mp(this, &EditorPaginator::_first_page_button_pressed));
	add_child(first_page_button);
	prev_page_button = memnew(Button);
	prev_page_button->set_flat(true);
	prev_page_button->connect("pressed", callable_mp(this, &EditorPaginator::_prev_page_button_pressed));
	add_child(prev_page_button);
	page_line_edit = memnew(LineEdit);
	page_line_edit->connect("text_submitted", callable_mp(this, &EditorPaginator::_page_line_edit_text_submitted));
	page_line_edit->add_theme_constant_override("minimum_character_width", 2);
	add_child(page_line_edit);
	page_count_label = memnew(Label);
	add_child(page_count_label);
	next_page_button = memnew(Button);
	next_page_button->set_flat(true);
	next_page_button->connect("pressed", callable_mp(this, &EditorPaginator::_next_page_button_pressed));
	add_child(next_page_button);
	last_page_button = memnew(Button);
	last_page_button->set_flat(true);
	last_page_button->connect("pressed", callable_mp(this, &EditorPaginator::_last_page_button_pressed));
	add_child(last_page_button);
}
Ref<EditorInspectorPlugin> EditorInspector::inspector_plugins[MAX_PLUGINS];
int EditorInspector::inspector_plugin_count = 0;
EditorProperty *EditorInspector::instantiate_property_editor(Object *p_object, const Variant::Type p_type, const String &p_path, PropertyHint p_hint, const String &p_hint_text, const uint32_t p_usage, const bool p_wide) {