### Godot version

4.1 stable, 4.1.1 rc1

### System information

Windows 10, Forward +

### Issue description

When updating the global_position of a Node2D that's outside of the scene tree, the global_position does not update. I came across this issue because when I instantiate a scene, I usually set the instantiated object's properties before adding it to the scene tree. When I tried setting the global_position, I noticed the value seems to stay at (0,0). Interestingly, even though the global_position does not update, the position property does. Is it fine to update a node's (global) position when it's not inside the scene tree? Or should we not do this

Also possibly related to #75676

### Steps to reproduce

```gdscript
extends Node

func _ready() -> void:
	var a = Node2D.new()
	a.global_position = Vector2(1, 1)
	assert(a.global_position == Vector2(1, 1))
```

The above assertion fails on 4.1 stable and 4.1.1 rc1, but succeeds on 4.0.2 and 4.0.3. I didn't test other versions besides these

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("get_focus_mode"), &Control::get_focus_mode);
	ClassDB::bind_method(D_METHOD("has_focus"), &Control::has_focus);
	ClassDB::bind_method(D_METHOD("grab_focus"), &Control::grab_focus);
	ClassDB::bind_method(D_METHOD("release_focus"), &Control::release_focus);
	ClassDB::bind_method(D_METHOD("find_prev_valid_focus"), &Control::find_prev_valid_focus);
	ClassDB::bind_method(D_METHOD("find_next_valid_focus"), &Control::find_next_valid_focus);
	ClassDB::bind_method(D_METHOD("set_h_size_flags", "flags"), &Control::set_h_size_flags);
	ClassDB::bind_method(D_METHOD("get_h_size_flags"), &Control::get_h_size_flags);
	ClassDB::bind_method(D_METHOD("set_stretch_ratio", "ratio"), &Control::set_stretch_ratio);
	ClassDB::bind_method(D_METHOD("get_stretch_ratio"), &Control::get_stretch_ratio);
	ClassDB::bind_method(D_METHOD("set_v_size_flags", "flags"), &Control::set_v_size_flags);
	ClassDB::bind_method(D_METHOD("get_v_size_flags"), &Control::get_v_size_flags);
	ClassDB::bind_method(D_METHOD("set_theme", "theme"), &Control::set_theme);
	ClassDB::bind_method(D_METHOD("get_theme"), &Control::get_theme);
	ClassDB::bind_method(D_METHOD("set_theme_type_variation", "theme_type"), &Control::set_theme_type_variation);
	ClassDB::bind_method(D_METHOD("get_theme_type_variation"), &Control::get_theme_type_variation);
	ClassDB::bind_method(D_METHOD("begin_bulk_theme_override"), &Control::begin_bulk_theme_override);
	ClassDB::bind_method(D_METHOD("end_bulk_theme_override"), &Control::end_bulk_theme_override);
	ClassDB::bind_method(D_METHOD("add_theme_icon_override", "name", "texture"), &Control::add_theme_icon_override);
	ClassDB::bind_method(D_METHOD("add_theme_stylebox_override", "name", "stylebox"), &Control::add_theme_style_override);
	ClassDB::bind_method(D_METHOD("add_theme_font_override", "name", "font"), &Control::add_theme_font_override);
	ClassDB::bind_method(D_METHOD("add_theme_font_size_override", "name", "font_size"), &Control::add_theme_font_size_override);
	ClassDB::bind_method(D_METHOD("add_theme_color_override", "name", "color"), &Control::add_theme_color_override);
	ClassDB::bind_method(D_METHOD("add_theme_constant_override", "name", "constant"), &Control::add_theme_constant_override);
	ClassDB::bind_method(D_METHOD("remove_theme_icon_override", "name"), &Control::remove_theme_icon_override);
	ClassDB::bind_method(D_METHOD("remove_theme_stylebox_override", "name"), &Control::remove_theme_style_override);
	ClassDB::bind_method(D_METHOD("remove_theme_font_override", "name"), &Control::remove_theme_font_override);
	ClassDB::bind_method(D_METHOD("remove_theme_font_size_override", "name"), &Control::remove_theme_font_size_override);
	ClassDB::bind_method(D_METHOD("remove_theme_color_override", "name"), &Control::remove_theme_color_override);
	ClassDB::bind_method(D_METHOD("remove_theme_constant_override", "name"), &Control::remove_theme_constant_override);