### Godot version

v4.0.beta17.official [c40020513]

### System information

Apple M1 Max - macOS Ventura 13.1 (22C65)

### Issue description

I am getting an error due to functions no longer returning the correct typed array, when the function concatenates arrays and returns it.

In other words, the following fails:

```
func add_arrays() -> Array[ClassA]:
	var array_1: Array[ClassA] = []
	var array_2: Array[ClassA] = []
	return array_1 + array_2
```

<img width="864" alt="Screenshot 2023-02-02 at 1 02 53 PM" src="https://user-images.githubusercontent.com/905216/216320503-475bf4a1-353e-455c-87d5-69d036db706c.png">

I'm assuming when concatenating, the typing changes to a generic `Array` now? Just a guess. 

### Steps to reproduce

N/A

### Minimal reproduction project

[Godot Crash Project.zip](https://github.com/godotengine/godot/files/10568780/Godot.Crash.Project.zip)

for (const MethodInfo &info : constructors) {
					if (p_call->arguments.size() < info.arguments.size() - info.default_arguments.size()) {
						continue;
					}
					if (p_call->arguments.size() > info.arguments.size()) {
						continue;
					}
					bool types_match = true;
					for (int i = 0; i < p_call->arguments.size(); i++) {
						GDScriptParser::DataType par_type = type_from_property(info.arguments[i], true);
						if (!is_type_compatible(par_type, p_call->arguments[i]->get_datatype(), true)) {
							types_match = false;
							break;
#ifdef DEBUG_ENABLED
						} else {
							if (par_type.builtin_type == Variant::INT && p_call->arguments[i]->get_datatype().builtin_type == Variant::FLOAT && builtin_type != Variant::INT) {
								parser->push_warning(p_call, GDScriptWarning::NARROWING_CONVERSION, p_call->function_name);
							}
#endif
						}
					}
					if (types_match) {
						for (int i = 0; i < p_call->arguments.size(); i++) {
							if (p_call->arguments[i]->is_constant) {
								update_const_expression_builtin_type(p_call->arguments[i], type_from_property(info.arguments[i], true), "pass");
							}
						}
						match = true;
						call_type = type_from_property(info.return_val);
						break;