### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

if (line_wrapping_mode != p_wrapping_mode) {
		line_wrapping_mode = p_wrapping_mode;
		_update_wrap_at_column(true);
	}
}
TextEdit::LineWrappingMode TextEdit::get_line_wrapping_mode() const {
	return line_wrapping_mode;
}
bool TextEdit::is_line_wrapped(int p_line) const {
	ERR_FAIL_INDEX_V(p_line, text.size(), 0);
	if (get_line_wrapping_mode() == LineWrappingMode::LINE_WRAPPING_NONE) {
		return false;
	}
	return text.get_line_wrap_amount(p_line) > 0;
}
int TextEdit::get_line_wrap_count(int p_line) const {