### Godot version

v4.0.stable.official [92bee43ad]

### System information

Windows10,64,OpenGL API 3.3.0 NVIDIA 425.25 - Compatibility - Using Device: NVIDIA Corporation - GeForce MX250

### Issue description

When I change the tileset texture area size, godot crashes with the following error

The tileset contains a 107*35 sprite sheet

```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Steps to reproduce

1. create a tilemap node
2. create a tileset
3. click the tileset
4. drag the spritesheet(107*35) into the tileset
5. click yes with "auto create tiles in non-tra... "pop
6. change the tileset texture region size
7. program freezes
8.
 ```
ERROR: UndoRedo history mismatch: expected 0, got 2.
   at: (editor/editor_undo_redo_manager.cpp:108)
```

### Minimal reproduction project

[test1.zip](https://github.com/godotengine/godot/files/10918599/test1.zip)

if (tile_set_atlas_source->has_room_for_tile(new_rect.position, new_rect.size, tile_set_atlas_source->get_tile_animation_columns(drag_current_tile), tile_set_atlas_source->get_tile_animation_separation(drag_current_tile), tile_set_atlas_source->get_tile_animation_frames_count(drag_current_tile), drag_current_tile)) {
					
					tile_set_atlas_source->move_tile_in_atlas(drag_current_tile, new_rect.position, new_rect.size);
					drag_current_tile = new_rect.position;
				}
			} else if (drag_type == DRAG_TYPE_CREATE_TILES) {
				
				last_base_tiles_coords = last_base_tiles_coords.max(Vector2i(0, 0)).min(grid_size - Vector2i(1, 1));
				new_base_tiles_coords = new_base_tiles_coords.max(Vector2i(0, 0)).min(grid_size - Vector2i(1, 1));
				Vector<Point2i> line = Geometry2D::bresenham_line(last_base_tiles_coords, new_base_tiles_coords);
				for (int i = 0; i < line.size(); i++) {
					if (tile_set_atlas_source->get_tile_at_coords(line[i]) == TileSetSource::INVALID_ATLAS_COORDS) {
						tile_set_atlas_source->create_tile(line[i]);
						drag_modified_tiles.insert(line[i]);
					}
				}
				drag_last_mouse_pos = tile_atlas_control->get_local_mouse_position();
			} else if (drag_type == DRAG_TYPE_REMOVE_TILES) {
				
				last_base_tiles_coords = last_base_tiles_coords.max(Vector2i(0, 0)).min(grid_size - Vector2i(1, 1));
				new_base_tiles_coords = new_base_tiles_coords.max(Vector2i(0, 0)).min(grid_size - Vector2i(1, 1));
				Vector<Point2i> line = Geometry2D::bresenham_line(last_base_tiles_coords, new_base_tiles_coords);
				for (int i = 0; i < line.size(); i++) {
					Vector2i base_tile_coords = tile_set_atlas_source->get_tile_at_coords(line[i]);
					if (base_tile_coords != TileSetSource::INVALID_ATLAS_COORDS) {
						drag_modified_tiles.insert(base_tile_coords);
					}
				}
				drag_last_mouse_pos = tile_atlas_control->get_local_mouse_position();
			} else if (drag_type == DRAG_TYPE_MOVE_TILE) {