### Godot version

4.1.1rc1

### System information

Godot v4.1.1.rc1 - Windows 10.0.19045 - OpenGL3 (Compatibility) - GeForce GT 630M () - Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (8 Threads)

### Issue description

When I run Godot using ```--rendering-driver opengl3```, **Help > Copy System Info** reports that I am using the Vulkan rendering engine, producing a message like this: **_Godot v4.1.1.rc1 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GT 630M () - Intel(R) Core(TM) i7-3630QM CPU @ 2.40GHz (8 Threads)_**, where I would expect it to say **_OpenGl3 (Compatibility)_** in place **_Vulkan Compatibility_**.

### Steps to reproduce

1. Open Godot using ```--rendering-driver opengl3```
2. Switch to Compatibility rendering engine
3. Go to **_Help > Copy System Info_**
4. Paste the system info and see that it reports Vulkan to be the rendering driver

### Minimal reproduction project

N/A
dock_tab_move_left->set_flat(true);
	if (gui_base->is_layout_rtl()) {
		dock_tab_move_left->set_icon(theme->get_icon(SNAME("Forward"), SNAME("EditorIcons")));
	} else {
		dock_tab_move_left->set_icon(theme->get_icon(SNAME("Back"), SNAME("EditorIcons")));
	}
	dock_tab_move_left->set_focus_mode(Control::FOCUS_NONE);
	dock_tab_move_left->connect("pressed", callable_mp(this, &EditorNode::_dock_move_left));
	dock_hb->add_child(dock_tab_move_left);
	Label *dock_label = memnew(Label);
	dock_label->set_text(TTR("Dock Position"));
	dock_label->set_h_size_flags(Control::SIZE_EXPAND_FILL);
	dock_label->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_CENTER);
	dock_hb->add_child(dock_label);
	dock_tab_move_right = memnew(Button);
	dock_tab_move_right->set_flat(true);
	if (gui_base->is_layout_rtl()) {
		dock_tab_move_right->set_icon(theme->get_icon(SNAME("Back"), SNAME("EditorIcons")));
	} else {
		dock_tab_move_right->set_icon(theme->get_icon(SNAME("Forward"), SNAME("EditorIcons")));
	}
	dock_tab_move_right->set_focus_mode(Control::FOCUS_NONE);
	dock_tab_move_right->connect("pressed", callable_mp(this, &EditorNode::_dock_move_right));
	dock_hb->add_child(dock_tab_move_right);
	dock_vb->add_child(dock_hb);
	dock_select = memnew(Control);
	dock_select->set_custom_minimum_size(Size2(128, 64) * EDSCALE);
	dock_select->connect("gui_input", callable_mp(this, &EditorNode::_dock_select_input));
	dock_select->connect("draw", callable_mp(this, &EditorNode::_dock_select_draw));
	dock_select->connect("mouse_exited", callable_mp(this, &EditorNode::_dock_popup_exit));