### Godot version

4.2 dev3

### System information

Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 (NVIDIA; 30.0.15.1403) - Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz (8 Threads)

### Issue description

When you have a property array, e.g. layer list in TileMap, and hover on the side of the array, a tooltip showing (presumably) element index appears.
![image](https://github.com/godotengine/godot/assets/2223172/7c331c9c-4c1d-4d85-a660-3355a2f3332e)
However when you go to page 2 or higher, the index resets, instead of taking page into account:
![image](https://github.com/godotengine/godot/assets/2223172/588e20cd-24f6-4e64-88e3-e6b09e9133c1)


### Steps to reproduce

1. Add TileMap
2. Add enough layers to make the inspector's array have more pages
3. Go to another page
4. Hover array element

### Minimal reproduction project

N/A
object = nullptr;
	main_vbox = memnew(VBoxContainer);
	main_vbox->set_h_size_flags(SIZE_EXPAND_FILL);
	main_vbox->add_theme_constant_override("separation", 0);
	add_child(main_vbox);
	set_horizontal_scroll_mode(SCROLL_MODE_DISABLED);
	changing = 0;
	search_box = nullptr;
	_prop_edited = "property_edited";
	set_process(false);
	property_focusable = -1;
	property_clipboard = Variant();
	get_v_scroll_bar()->connect("value_changed", callable_mp(this, &EditorInspector::_vscroll_changed));
	update_scroll_request = -1;
	if (EditorSettings::get_singleton()) {
		refresh_countdown = float(EDITOR_GET("docks/property_editor/auto_refresh_interval"));
	} else {
		
		refresh_countdown = 0.33;
	}
	ED_SHORTCUT("property_editor/copy_value", TTR("Copy Value"), KeyModifierMask::CMD_OR_CTRL | Key::C);
	ED_SHORTCUT("property_editor/paste_value", TTR("Paste Value"), KeyModifierMask::CMD_OR_CTRL | Key::V);
	ED_SHORTCUT("property_editor/copy_property_path", TTR("Copy Property Path"), KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT | Key::C);
	
	set_property_name_style(EditorPropertyNameProcessor::get_singleton()->get_settings_style());
}