### Godot version

4.1.stable.flathub

### System information

Ubuntu 22

### Issue description

I'm converting my project and just caught the version 4.0 in _`"to work in Godot 4.0"`_ instead of current version. I'm not sure if it's intended but I feel like it would make more sense to have current version or just 4.x

![image](https://github.com/godotengine/godot/assets/14089949/03411389-c0c2-4527-8946-b1fdf348abe8)


### Steps to reproduce

Try converting a project to Godot 4 from Godot 3

### Minimal reproduction project

Default Godot 3 project opened with Godot 4
if (contains_function_call(line, "parse_json(")) {
		int start = line.find("parse_json(");
		int end = get_end_parenthesis(line.substr(start)) + 1;
		if (end > -1) {
			Vector<String> parts = parse_arguments(line.substr(start, end));
			line = line.substr(0, start) + "JSON.new().stringify(" + connect_arguments(parts, 0) + ")" + line.substr(end + start);
		}
	}
	// 
	if (line.contains(".xform(")) {
		int start = line.find(".xform(");
		int end = get_end_parenthesis(line.substr(start)) + 1;
		if (end > -1) {
			Vector<String> parts = parse_arguments(line.substr(start, end));
			if (parts.size() == 1) {
				line = line.substr(0, start) + " * (" + parts[0] + ")" + line.substr(end + start);
			}
		}
	}
	// 
	if (line.contains(".xform_inv(")) {
		int start = line.find(".xform_inv(");
		int end = get_end_parenthesis(line.substr(start)) + 1;
		if (end > -1) {
			String object_exec = get_object_of_execution(line.substr(0, start));
			if (line.contains(object_exec + ".xform")) {
				int start2 = line.find(object_exec + ".xform");
				Vector<String> parts = parse_arguments(line.substr(start, end));
				if (parts.size() == 1) {
					line = line.substr(0, start2) + "(" + parts[0] + ") * " + object_exec + line.substr(end + start);