### Godot version

4.0.3stable

### System information

-OS: Windows 11

### Issue description

When I set "display/window/size/resizable" flag in godot 4 it destroys minimize button only shows close button. In godot 3 it disables maximize button
Godot 4:
![image](https://github.com/godotengine/godot/assets/78092286/715e34b7-42a6-4d06-88c3-c66f8c0e1bb7)
Godot 3:
![image](https://github.com/godotengine/godot/assets/78092286/da53df91-1ae0-4145-9192-1f13240b519c)


### Steps to reproduce

1. I opened **Project Settings/Display/Window**
2. Then I uncheck "Resizable" option both in godot 3/4
3. In Godot 3 it only disabled maximize button
4. In Godot 4 it destroyed maximize and minimize buttons.

### Minimal reproduction project

[FloweyFight.zip](https://github.com/godotengine/godot/files/11589075/FloweyFight.zip)

ERR_FAIL_COND_V(!windows.has(p_window), 0);
	switch (p_handle_type) {
		case DISPLAY_HANDLE: {
			return 0; 
		}
		case WINDOW_HANDLE: {
			return (int64_t)windows[p_window].hWnd;
		}
#if defined(GLES3_ENABLED)
		case WINDOW_VIEW: {
			if (gl_manager) {
				return (int64_t)gl_manager->get_hdc(p_window);
			}
			return 0;
		}
		case OPENGL_CONTEXT: {
			if (gl_manager) {
				return (int64_t)gl_manager->get_hglrc(p_window);
			}
			return 0;
		}
#endif
		default: {
			return 0;
		}
	}
}
void DisplayServerWindows::window_attach_instance_id(ObjectID p_instance, WindowID p_window) {