### Godot version

4.1.1.stable.official

### System information

Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Compatibility) - Intel(R) HD Graphics 4600 (Intel Corporation; 20.19.15.5126) - Intel(R) Core(TM) i7-4790 CPU @ 3.60GHz (8 Threads)

### Issue description

So theres this error message:
Expected error after ">" operator."
there appears to be a useless " at the end. Is this intentional?
![image](https://github.com/godotengine/godot/assets/95637172/b7763908-596e-47e6-b632-bd5ceceab9db)


### Steps to reproduce

attach a script and write a ternary operator line, But do after the operator do not write the other piece of code.
var test = 1 if a > # leave it out so it gives an debug error message at edit time
you'll see the debug error message

### Minimal reproduction project

go to scenes\enemys\frog\frog.gd
youll see line 24 which includes the bug
[test.zip](https://github.com/godotengine/godot/files/12328367/test.zip)

}
	} else if (p_annotation->name == SNAME("@export_enum")) {
		Variant::Type enum_type = Variant::INT;
		if (export_type.kind == DataType::BUILTIN && export_type.builtin_type == Variant::STRING) {
			enum_type = Variant::STRING;
		} else if (export_type.is_variant() && variable->initializer != nullptr) {
			DataType initializer_type = variable->initializer->get_datatype();
			if (initializer_type.kind == DataType::BUILTIN && initializer_type.builtin_type == Variant::STRING) {
				enum_type = Variant::STRING;
			}
		}
		variable->export_info.type = enum_type;
		if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != enum_type)) {
			push_error(vformat(R"("@export_enum" annotation requires a variable of type "int" or "String" but type "%s" was given instead.)", export_type.to_string()), variable);
			return false;
		}
	} else {
		
		if (!export_type.is_variant() && (export_type.kind != DataType::BUILTIN || export_type.builtin_type != t_type)) {
			
			if ((t_type != Variant::FLOAT || export_type.builtin_type != Variant::INT) && (t_type != Variant::INT || export_type.builtin_type != Variant::FLOAT)) {
				push_error(vformat(R"("%s" annotation requires a variable of type "%s" but type "%s" was given instead.)", p_annotation->name.operator String(), Variant::get_type_name(t_type), export_type.to_string()), variable);
				return false;
			}
		}
	}
	return true;
}
template <PropertyUsageFlags t_usage>
bool GDScriptParser::export_group_annotations(const AnnotationNode *p_annotation, Node *p_node) {