### Godot version

4.0 stable

### System information

Manjaro Linux using i3, Foward+

### Issue description

Whenever the tileset property of any tilemap node is like open in the editor like this:
![image](https://user-images.githubusercontent.com/13070158/223416376-be0d7bca-1af8-43ad-9f19-a22de0a5a3c6.png)

If I select any other node and then select the TileMap node again it will print this error:
![image](https://user-images.githubusercontent.com/13070158/223416512-abbf4d45-e6c8-4c5f-894a-9b5810bf0cc2.png)
` editor/editor_node.cpp:8152 - Condition "plugins_list.has(p_plugin)" is true.`

This seems to be actually true to any plugin or `EditorInspectorPlugin` that edits node. In my project I have a InspectorPlugin that adds some buttons in `_parse_begin` for a specific kind of node, and that node also has an exported custom resource, and whenever I select any of that Node and their resource is open for edit in the Inspector I get the same error.

### Steps to reproduce

- Create a TileMap node on any scene
- Create a new TileSet resource on the TileMap node
- click on the TileSet resource to edit it in place in the TileMap node
- Select any other node
- Select the TileMap node again.


### Minimal reproduction project

[plugin_error_resource_edit.zip](https://github.com/godotengine/godot/files/10909135/plugin_error_resource_edit.zip)

- Open main scene
- Select the TileMap node
- Click the tileset resource in the inspector
- Select the root node
- Select TileMap node again
continue;
			}
			const String &property_string = E_property->get().name;
			if (!tile_data->is_allowing_transform() && (property_string == "flip_h" || property_string == "flip_v" || property_string == "transpose")) {
				continue;
			}
			if (!counts.has(property_string)) {
				counts[property_string] = 1;
			} else {
				counts[property_string] += 1;
			}
			PropertyInfo stored_property_info = E_property->get();
			stored_property_info.usage |= PROPERTY_USAGE_STORAGE; 
			PropertyId id = { counts[property_string], property_string };
			if (!usage.has(id)) {
				usage[id] = { 1, stored_property_info };
				data_list.push_back(&usage[id]);
			} else if (usage[id].property_info == stored_property_info) {
				usage[id].uses += 1;
			}
		}
	}
	
	for (const PLData *E : data_list) {
		if (E->uses == tiles.size()) {
			p_list->push_back(E->property_info);
		}
	}
}
void TileSetAtlasSourceEditor::AtlasTileProxyObject::edit(Ref<TileSetAtlasSource> p_tile_set_atlas_source, RBSet<TileSelection> p_tiles) {