### Godot version

v4.2.dev3.mono.official [013e8e3af]

### System information

Windows 11, Godot 4.2-dev3

### Issue description

I wanted to create a Tween that interpolates a method in value range of a long type (64 bit). When the tweened method gets called with values outside the "classical" 32 bit number range (-2147483647 till 2147483647) the method gets only a constant value of -2147483647.

Surprisingly the last call of the tween passes in the correct value then.

### Steps to reproduce

Use the code snippet on any Node C# script (it was a control node in my case):
```
public partial class CurrencyView : Control
{
	public override void _Ready()
	{
		this.SetValue(long.MaxValue);
	}
	
	
	public void SetValue(long value)
	{
		Tween tween = this.CreateTween();
		tween.TweenMethod(new Callable(this, MethodName.OnValueTweener), 0L, value, 0.8d);
	}


	private void OnValueTweener(long value)
	{
		GD.Print(value);
	}
}
```

Then just run any scene with a node in it that has this script attached.
You should see log with the wrong numbers:
```
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
-2147483648
9223372036854775807
```

### Minimal reproduction project

[tween-bug-project.zip](https://github.com/godotengine/godot/files/12508074/tween-bug-project.zip)

float angle = rot.get_angle();
			angle = Math::fposmod(double(angle), double(Math_PI * 2.0));
			Vector2 oct = axis.octahedron_encode();
			Vector3 rot_norm(oct.x, oct.y, angle / (Math_PI * 2.0)); 
			for (int j = 0; j < 3; j++) {
				values[j] = CLAMP(int32_t(rot_norm[j] * 65535.0), 0, 65535);
			}
		} break;
		case TYPE_SCALE_3D: {
			Vector3 scale;
			if (p_key >= 0) {
				scale_track_get_key(p_track, p_key, &scale);
			} else {
				try_scale_track_interpolate(p_track, p_time, &scale);
			}
			scale = (scale - p_bounds.position) / p_bounds.size;
			for (int j = 0; j < 3; j++) {
				values[j] = CLAMP(int32_t(scale[j] * 65535.0), 0, 65535);
			}
		} break;
		case TYPE_BLEND_SHAPE: {
			float blend;
			if (p_key >= 0) {
				blend_shape_track_get_key(p_track, p_key, &blend);
			} else {
				try_blend_shape_track_interpolate(p_track, p_time, &blend);
			}
			blend = (blend / float(Compression::BLEND_SHAPE_RANGE)) * 0.5 + 0.5;
			values[0] = CLAMP(int32_t(blend * 65535.0), 0, 65535);
		} break;