### Godot version

c0d8d91

### System information

Windows 11

### Issue description

There's weird bug going on with the latest master branch. The auto completion in script editor is sorted in a wacky ways, putting sort of constants ahead of anything because it's ahead alphabetically
![image](https://github.com/godotengine/godot/assets/13846022/0f3e389e-f5d1-46b2-9f78-c215f3ad5abd)

Now compare it to my build about two weeks ago
![image](https://github.com/godotengine/godot/assets/13846022/37013cad-2e8f-4aa3-9270-0e8dfd9502ea)

Both are using the same content of 'editor_data' settings folder. And loading up the same project.

### Steps to reproduce

- Open a new blank project
- Make a new script
- Triggers any auto completion in Script Editor

### Minimal reproduction project

N/A
return draw_executing_lines;
}
void CodeEdit::_main_gutter_draw_callback(int p_line, int p_gutter, const Rect2 &p_region) {
	if (draw_breakpoints && theme_cache.breakpoint_icon.is_valid()) {
		bool breakpointed = is_line_breakpointed(p_line);
		bool hovering = p_region.has_point(get_local_mouse_pos());
		bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);
		if (breakpointed || (hovering && !is_dragging_cursor() && !shift_pressed)) {
			int padding = p_region.size.x / 6;
			Color use_color = theme_cache.breakpoint_color;
			if (hovering && !shift_pressed) {
				use_color = breakpointed ? use_color.lightened(0.3) : use_color.darkened(0.5);
			}
			Rect2 icon_region = p_region;
			icon_region.position += Point2(padding, padding);
			icon_region.size -= Point2(padding, padding) * 2;
			theme_cache.breakpoint_icon->draw_rect(get_canvas_item(), icon_region, false, use_color);
		}
	}
	if (draw_bookmarks && theme_cache.bookmark_icon.is_valid()) {
		bool bookmarked = is_line_bookmarked(p_line);
		bool hovering = p_region.has_point(get_local_mouse_pos());
		bool shift_pressed = Input::get_singleton()->is_key_pressed(Key::SHIFT);
		if (bookmarked || (hovering && !is_dragging_cursor() && shift_pressed)) {
			int horizontal_padding = p_region.size.x / 2;
			int vertical_padding = p_region.size.y / 4;
			Color use_color = theme_cache.bookmark_color;
			if (hovering && shift_pressed) {