### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
if (r_frame != nullptr) {
		*r_frame = nullptr;
	}
	if (r_line != nullptr) {
		*r_line = 0;
	}
	Item *item = p_item;
	while (item) {
		if (item->parent != nullptr && item->parent->type == ITEM_FRAME) {
			if (r_frame != nullptr) {
				*r_frame = static_cast<ItemFrame *>(item->parent);
			}
			if (r_line != nullptr) {
				*r_line = item->line;
			}
			return;
		}
		item = item->parent;
	}
}
RichTextLabel::Item *RichTextLabel::_find_indentable(Item *p_item) {