### Godot version

4.1

### System information

linux

### Issue description

I upgraded to 4.1 and got this useful message:
![image](https://github.com/godotengine/godot/assets/71937306/436cb73b-c101-40ba-9220-3c2474a3a61c)

- the message should tell me which files I need to reimport,
- the puncuation sounds off to me, I would remove the comma between "please" and "reimport",
- could those files be reimported automatically?

### Steps to reproduce

it's about the content of an error message

### Minimal reproduction project

/
f->store_32(p_image->get_mipmap_count());
			f->store_32(p_image->get_format());
			for (int i = 0; i < p_image->get_mipmap_count() + 1; i++) {
				Vector<uint8_t> data = Image::webp_lossy_packer(p_image->get_image_from_mipmap(i), p_lossy_quality);
				int data_len = data.size();
				f->store_32(data_len);
				const uint8_t *r = data.ptr();
				f->store_buffer(r, data_len);
			}
		} break;
		case COMPRESS_VRAM_COMPRESSED: {
			Ref<Image> image = p_image->duplicate();
			image->compress_from_channels(p_compress_format, p_channels);
			f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE);
			f->store_16(image->get_width());
			f->store_16(image->get_height());
			f->store_32(image->get_mipmap_count());
			f->store_32(image->get_format());
			Vector<uint8_t> data = image->get_data();
			int dl = data.size();
			const uint8_t *r = data.ptr();
			f->store_buffer(r, dl);
		} break;
		case COMPRESS_VRAM_UNCOMPRESSED: {
			f->store_32(CompressedTexture2D::DATA_FORMAT_IMAGE);
			f->store_16(p_image->get_width());
			f->store_16(p_image->get_height());
			f->store_32(p_image->get_mipmap_count());
			f->store_32(p_image->get_format());
			Vector<uint8_t> data = p_image->get_data();