### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(instance == XR_NULL_HANDLE, false);
	if (supported_view_configuration_types != nullptr) {
		
		memfree(supported_view_configuration_types);
		supported_view_configuration_types = nullptr;
	}
	XrResult result = xrEnumerateViewConfigurations(instance, system_id, 0, &num_view_configuration_types, nullptr);
	if (XR_FAILED(result)) {
		print_line("OpenXR: Failed to get view configuration count [", get_error_string(result), "]");
		return false;
	}
	supported_view_configuration_types = (XrViewConfigurationType *)memalloc(sizeof(XrViewConfigurationType) * num_view_configuration_types);
	ERR_FAIL_NULL_V(supported_view_configuration_types, false);
	result = xrEnumerateViewConfigurations(instance, system_id, num_view_configuration_types, &num_view_configuration_types, supported_view_configuration_types);
	ERR_FAIL_COND_V_MSG(XR_FAILED(result), false, "OpenXR: Failed to enumerateview configurations");
	for (uint32_t i = 0; i < num_view_configuration_types; i++) {
		print_verbose(String("OpenXR: Found supported view configuration ") + OpenXRUtil::get_view_configuration_name(supported_view_configuration_types[i]));
	}
	return true;
}
bool OpenXRAPI::load_supported_environmental_blend_modes() {