### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

for (int i = 0; i < carets.size(); i++) {
		if (p_select) {
			_pre_shift_selection(i);
		} else {
			deselect(i);
		}
		Point2i next_line = get_next_visible_line_index_offset_from(get_caret_line(i), get_caret_wrap_index(i), get_visible_line_count());
		int n_line = get_caret_line(i) + next_line.x - 1;
		set_caret_line(n_line, i == 0, false, next_line.y, i);
		if (p_select) {
			_post_shift_selection(i);
		}
	}
	merge_overlapping_carets();
}
void TextEdit::_do_backspace(bool p_word, bool p_all_to_left) {