### Godot version

8449592d92eaeef990f5502b419d491ee3eeb7a6

### System information

Windows 11

### Issue description

Zooming in the script editor on an empty script freezes the entire editor for a few seconds, but if the file is large then it freezes for 4-5 seconds (which is unacceptable). Looks like a recent regression.

### Steps to reproduce

Just zoom in/out on the large script file.

### Minimal reproduction project

N/A
ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped);
	ERR_FAIL_COND_V(!sd, false);
	MutexLock lock(sd->mutex);
	if (!sd->valid) {
		_shaped_text_shape(p_shaped);
	}
	if (!sd->line_breaks_valid) {
		_shaped_text_update_breaks(p_shaped);
	}
	sd->justification_ops_valid = true; 
	return true;
}
void TextServerFallback::_shaped_text_overrun_trim_to_width(const RID &p_shaped_line, double p_width, BitField<TextServer::TextOverrunFlag> p_trim_flags) {
	ShapedTextDataFallback *sd = shaped_owner.get_or_null(p_shaped_line);
	ERR_FAIL_COND_MSG(!sd, "ShapedTextDataFallback invalid.");
	MutexLock lock(sd->mutex);
	if (!sd->valid) {
		_shaped_text_shape(p_shaped_line);
	}
	sd->text_trimmed = false;
	sd->overrun_trim_data.ellipsis_glyph_buf.clear();
	bool add_ellipsis = p_trim_flags.has_flag(OVERRUN_ADD_ELLIPSIS);
	bool cut_per_word = p_trim_flags.has_flag(OVERRUN_TRIM_WORD_ONLY);
	bool enforce_ellipsis = p_trim_flags.has_flag(OVERRUN_ENFORCE_ELLIPSIS);
	bool justification_aware = p_trim_flags.has_flag(OVERRUN_JUSTIFICATION_AWARE);