### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
ERR_FAIL_COND_V(session == XR_NULL_HANDLE, false);
	if (supported_swapchain_formats != nullptr) {
		
		memfree(supported_swapchain_formats);
		supported_swapchain_formats = nullptr;
	}
	XrResult result = xrEnumerateSwapchainFormats(session, 0, &num_swapchain_formats, nullptr);
	if (XR_FAILED(result)) {
		print_line("OpenXR: Failed to get swapchain format count [", get_error_string(result), "]");
		return false;
	}
	supported_swapchain_formats = (int64_t *)memalloc(sizeof(int64_t) * num_swapchain_formats);
	ERR_FAIL_NULL_V(supported_swapchain_formats, false);
	result = xrEnumerateSwapchainFormats(session, num_swapchain_formats, &num_swapchain_formats, supported_swapchain_formats);
	ERR_FAIL_COND_V_MSG(XR_FAILED(result), false, "OpenXR: Failed to enumerate swapchain formats");
	for (uint32_t i = 0; i < num_swapchain_formats; i++) {
		print_verbose(String("OpenXR: Found supported swapchain format ") + get_swapchain_format_name(supported_swapchain_formats[i]));
	}
	return true;
}
bool OpenXRAPI::is_swapchain_format_supported(int64_t p_swapchain_format) {