### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

return draw_control_chars;
}
void TextEdit::set_draw_tabs(bool p_enabled) {
	if (draw_tabs == p_enabled) {
		return;
	}
	draw_tabs = p_enabled;
	queue_redraw();
}
bool TextEdit::is_drawing_tabs() const {
	return draw_tabs;
}
void TextEdit::set_draw_spaces(bool p_enabled) {
	if (draw_spaces == p_enabled) {
		return;
	}
	draw_spaces = p_enabled;
	queue_redraw();
}
bool TextEdit::is_drawing_spaces() const {
	return draw_spaces;
}
void TextEdit::_bind_methods() {