### Godot version

4 rc 6

### System information

win 11

### Issue description

if u right click on tile in tileset editor in setup tab you get "delete delete" as an option but if u actually press the delete key it tries to delete the node in the scene tree

### Steps to reproduce

make tileset
add tile
try to delete tile with delete key

### Minimal reproduction project

N/A
break;
		}
	}
	if (all_alternatve_id_zero) {
		const Vector2i &coords = tiles.front()->get().tile;
		Vector<String> components = String(p_name).split("/", true, 2);
		if (p_name == "animation_columns") {
			r_ret = tile_set_atlas_source->get_tile_animation_columns(coords);
			return true;
		} else if (p_name == "animation_separation") {
			r_ret = tile_set_atlas_source->get_tile_animation_separation(coords);
			return true;
		} else if (p_name == "animation_speed") {
			r_ret = tile_set_atlas_source->get_tile_animation_speed(coords);
			return true;
		} else if (p_name == "animation_frames_count") {
			r_ret = tile_set_atlas_source->get_tile_animation_frames_count(coords);
			return true;
		} else if (components.size() == 2 && components[0].begins_with("animation_frame_") && components[0].trim_prefix("animation_frame_").is_valid_int()) {
			int frame = components[0].trim_prefix("animation_frame_").to_int();
			if (components[1] == "duration") {
				if (frame < 0 || frame >= tile_set_atlas_source->get_tile_animation_frames_count(coords)) {
					return false;
				}
				r_ret = tile_set_atlas_source->get_tile_animation_frame_duration(coords, frame);
				return true;
			}
		}
	}
	for (const TileSelection &E : tiles) {