### Godot version

4.0.1

### System information

Windows 11, Vulkan, ryzen 9 5900X, rx 6700xt

### Issue description

When creating a typed array
(take `var wheels: Array[VehicleWheel3D]` as an example)

and then trying to add a node to the array by referencing it with `$`
(for example `var wheels: Array[VehicleWheel3D] = [$BackLeftWheel]`)

it will return the following error:
_Cannot have an element of type "Node" in an array of type "Array[VehicleWheel3D]"_

I have a theory that this is due to `$MyNode` being the same as `get_node("MyNode")` for the parser and `get_node()` has a return type of `Node`, so the parser thinks that you are trying to append a `Node` to the array (Haven't checked that in the source code, it's just a theory). 

![image](https://user-images.githubusercontent.com/111653551/227974121-e0be38bc-8c99-47f1-adf6-775083805cff.png)

This can be worked around by casting the node as the intended type
(`var wheels: Array[VehicleWheel3D] = [$BackLeftWheel as VehicleWheel3D]`)

### Steps to reproduce

See "Issue description" and "Minimal reproduction project"

### Minimal reproduction project


[Typed Array issue rep project.zip](https://github.com/godotengine/godot/files/11080146/Typed.Array.issue.rep.project.zip)

mark_lambda_use_self();
		}
		if (!p_is_root && !p_is_await && return_type.is_hard_type() && return_type.kind == GDScriptParser::DataType::BUILTIN && return_type.builtin_type == Variant::NIL) {
			push_error(vformat(R"*(Cannot get return value of call to "%s()" because it returns "void".)*", p_call->function_name), p_call);
		}
#ifdef DEBUG_ENABLED
		if (p_is_root && return_type.kind != GDScriptParser::DataType::UNRESOLVED && return_type.builtin_type != Variant::NIL) {
			parser->push_warning(p_call, GDScriptWarning::RETURN_VALUE_DISCARDED, p_call->function_name);
		}
		if (is_static && !is_constructor && !base_type.is_meta_type && !(is_self && static_context)) {
			String caller_type = String(base_type.native_type);
			if (caller_type.is_empty()) {
				caller_type = base_type.to_string();
			}
			parser->push_warning(p_call, GDScriptWarning::STATIC_CALLED_ON_INSTANCE, p_call->function_name, caller_type);
		}
#endif 
		call_type = return_type;
	} else {
		bool found = false;
		
		if (base_type.kind == GDScriptParser::DataType::ENUM && base_type.is_meta_type) {
			if (base_type.builtin_type == Variant::DICTIONARY) {
				push_error(vformat(R"*(Enums only have Dictionary built-in methods. Function "%s()" does not exist for enum "%s".)*", p_call->function_name, base_type.enum_type), p_call->callee);
			} else {
				push_error(vformat(R"*(The native enum "%s" does not behave like Dictionary and does not have methods of its own.)*", base_type.enum_type), p_call->callee);
			}
		} else if (!p_call->is_super && callee_type != GDScriptParser::Node::NONE) { 
			GDScriptParser::IdentifierNode *callee_id;
			if (callee_type == GDScriptParser::Node::IDENTIFIER) {