### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
class OpenXRInterface;
class OpenXRAPI {
private:
	
	static OpenXRAPI *singleton;
	
	static Vector<OpenXRExtensionWrapper *> registered_extension_wrappers;
	
	OpenXRInterface *xr_interface = nullptr;
	
	uint32_t num_layer_properties = 0;
	XrApiLayerProperties *layer_properties = nullptr;
	
	uint32_t num_supported_extensions = 0;
	XrExtensionProperties *supported_extensions = nullptr;
	Vector<CharString> enabled_extensions;
	
	Vector<OpenXRCompositionLayerProvider *> composition_layer_providers;
	
	uint32_t num_view_configuration_types = 0;
	XrViewConfigurationType *supported_view_configuration_types = nullptr;
	
	uint32_t num_reference_spaces = 0;
	XrReferenceSpaceType *supported_reference_spaces = nullptr;
	
	uint32_t num_swapchain_formats = 0;
	int64_t *supported_swapchain_formats = nullptr;