### Godot version

4.1 

### System information

Win 10

### Issue description

![image](https://github.com/godotengine/godot/assets/3350340/fb4d82dc-0301-46d4-85e8-032c32b09fcf)

When causing _"output oveflow"_ by printing a lot of text, formating breaks. Possible because enclosing tag get flushed.

Suggested solution: clear text formating after _output oveflow_ warning.

### Steps to reproduce

Print a lot of text with different text tags (like [color] or [bgcolor]) to console. For example in _process function.

### Minimal reproduction project

N/A
if (st_parser != p_parser) {
		_stop_thread();
		st_parser = p_parser;
		main->first_invalid_line.store(0); 
		_validate_line_caches();
		queue_redraw();
	}
}
TextServer::StructuredTextParser RichTextLabel::get_structured_text_bidi_override() const {
	return st_parser;
}
void RichTextLabel::set_structured_text_bidi_override_options(Array p_args) {
	if (st_args != p_args) {
		_stop_thread();
		st_args = p_args;
		main->first_invalid_line.store(0); 
		_validate_line_caches();
		queue_redraw();
	}
}
Array RichTextLabel::get_structured_text_bidi_override_options() const {