### Godot version

4.1 dev2, 4.0.3

### System information

Windows 10, ryzen 5900x, radeon 6950xt (driver: 23.2.2)

### Issue description

There are two bugs:
- When I create a new node, it is created outside of the viewport. (as in first video)
- When I run the project, all the content inside the viewport dont appear. (as in second video)
I believe the second issue is related to the first.

Note: these problems are in RTL editors.

https://github.com/godotengine/godot/assets/121864036/84f0d434-0d1b-4c23-9fb0-510257e2e191


https://github.com/godotengine/godot/assets/121864036/b2bc20c7-1e2e-4d04-99e7-d66860ffced2




### Steps to reproduce

Videos explain.

### Minimal reproduction project

N/A
ClassDB::bind_method(D_METHOD("set_anchor_and_offset", "side", "anchor", "offset", "push_opposite_anchor"), &Control::set_anchor_and_offset, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("set_begin", "position"), &Control::set_begin);
	ClassDB::bind_method(D_METHOD("set_end", "position"), &Control::set_end);
	ClassDB::bind_method(D_METHOD("set_position", "position", "keep_offsets"), &Control::set_position, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("_set_position", "position"), &Control::_set_position);
	ClassDB::bind_method(D_METHOD("set_size", "size", "keep_offsets"), &Control::set_size, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("reset_size"), &Control::reset_size);
	ClassDB::bind_method(D_METHOD("_set_size", "size"), &Control::_set_size);
	ClassDB::bind_method(D_METHOD("set_custom_minimum_size", "size"), &Control::set_custom_minimum_size);
	ClassDB::bind_method(D_METHOD("set_global_position", "position", "keep_offsets"), &Control::set_global_position, DEFVAL(false));
	ClassDB::bind_method(D_METHOD("_set_global_position", "position"), &Control::_set_global_position);
	ClassDB::bind_method(D_METHOD("set_rotation", "radians"), &Control::set_rotation);
	ClassDB::bind_method(D_METHOD("set_rotation_degrees", "degrees"), &Control::set_rotation_degrees);
	ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Control::set_scale);
	ClassDB::bind_method(D_METHOD("set_pivot_offset", "pivot_offset"), &Control::set_pivot_offset);
	ClassDB::bind_method(D_METHOD("get_begin"), &Control::get_begin);
	ClassDB::bind_method(D_METHOD("get_end"), &Control::get_end);
	ClassDB::bind_method(D_METHOD("get_position"), &Control::get_position);
	ClassDB::bind_method(D_METHOD("get_size"), &Control::get_size);
	ClassDB::bind_method(D_METHOD("get_rotation"), &Control::get_rotation);
	ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Control::get_rotation_degrees);
	ClassDB::bind_method(D_METHOD("get_scale"), &Control::get_scale);
	ClassDB::bind_method(D_METHOD("get_pivot_offset"), &Control::get_pivot_offset);
	ClassDB::bind_method(D_METHOD("get_custom_minimum_size"), &Control::get_custom_minimum_size);
	ClassDB::bind_method(D_METHOD("get_parent_area_size"), &Control::get_parent_area_size);
	ClassDB::bind_method(D_METHOD("get_global_position"), &Control::get_global_position);
	ClassDB::bind_method(D_METHOD("get_screen_position"), &Control::get_screen_position);
	ClassDB::bind_method(D_METHOD("get_rect"), &Control::get_rect);
	ClassDB::bind_method(D_METHOD("get_global_rect"), &Control::get_global_rect);
	ClassDB::bind_method(D_METHOD("set_focus_mode", "mode"), &Control::set_focus_mode);