### Godot version

4.1 Beta 3

### System information

Win10

### Issue description

In the Godot 4.1. Beta3 Scene Panel, node names are overlapping the icons to the right. Like visibility icons, script icons ...
Especially apparent with longer node names:

https://github.com/godotengine/godot/assets/47016402/61cc8c75-efe5-4cfa-ac4f-5fcd4805140b

This is _not_ an issue in Godot 4.0.3:

https://github.com/godotengine/godot/assets/47016402/4035ea3f-80bd-479d-9d6f-761debdd6b49



### Steps to reproduce

Give long node names and resize the Scene Panel

### Minimal reproduction project

N/A
return drop_mode_flags;
}
void Tree::set_edit_checkbox_cell_only_when_checkbox_is_pressed(bool p_enable) {
	force_edit_checkbox_only_on_checkbox = p_enable;
}
bool Tree::get_edit_checkbox_cell_only_when_checkbox_is_pressed() const {
	return force_edit_checkbox_only_on_checkbox;
}
void Tree::set_allow_rmb_select(bool p_allow) {
	allow_rmb_select = p_allow;
}
bool Tree::get_allow_rmb_select() const {
	return allow_rmb_select;
}
void Tree::set_allow_reselect(bool p_allow) {
	allow_reselect = p_allow;
}
bool Tree::get_allow_reselect() const {
	return allow_reselect;
}
void Tree::set_allow_search(bool p_allow) {