### Godot version

4.1.dev (4d5f10fc3a)

### System information

MacOS 13.1 M1 Pro

### Issue description

When right clicking an element of an array/dictionary it will select it but it will never be unselected (not if you select another node nor by reselecting the node). This leads to a lot of element being marked as selected which makes it a little less readable. When doing a left click it won't select.

### Steps to reproduce

1. export an array 
2. add an element 
3. try left click it won't select
4. try right click it will select

### Minimal reproduction project

N/A
if (path.begins_with(subgroup_base)) {
					path = path.trim_prefix(subgroup_base);
				} else if (subgroup_base.begins_with(path)) {
					
				} else {
					subgroup = ""; 
				}
			}
			
			if (!group.is_empty() && !group_base.is_empty() && subgroup.is_empty()) {
				if (path.begins_with(group_base)) {
					path = path.trim_prefix(group_base);
				} else if (group_base.begins_with(path)) {
					
				} else {
					group = ""; 
					subgroup = "";
				}
			}
			
			if (!subgroup.is_empty()) {
				path = subgroup + "/" + path;
			}
			if (!group.is_empty()) {
				path = group + "/" + path;
			}
		}
		
		String name_override = (path.contains("/")) ? path.substr(path.rfind("/") + 1) : path;
		String feature_tag;