### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

bool trimmed_whitespace = false;
	for (int i = 0; i < text_editor->get_line_count(); i++) {
		String line = text_editor->get_line(i);
		if (line.ends_with(" ") || line.ends_with("\t")) {
			if (!trimmed_whitespace) {
				text_editor->begin_complex_operation();
				trimmed_whitespace = true;
			}
			int end = 0;
			for (int j = line.length() - 1; j > -1; j--) {
				if (line[j] != ' ' && line[j] != '\t') {
					end = j + 1;
					break;
				}
			}
			text_editor->set_line(i, line.substr(0, end));
		}
	}
	if (trimmed_whitespace) {
		text_editor->merge_overlapping_carets();
		text_editor->end_complex_operation();
		text_editor->queue_redraw();
	}
}
void CodeTextEditor::insert_final_newline() {