### Godot version

4.2 dev 2

### System information

Windows 10 Godot Engine v4.2.dev2.mono.official.da81ca62a - https://godotengine.org OpenGL API 3.3.0 NVIDIA 536.67 - Compatibility - Using Device: NVIDIA - NVIDIA GeForce GTX 980 Ti

### Issue description

If you have multiple openxr action sets it will fail to load all of the action sets after the first one loaded

### Steps to reproduce

Have multiple openxr action sets

### Minimal reproduction project

N/A
ERR_FAIL_NULL_V(supported_reference_spaces, false);
	for (uint32_t i = 0; i < num_reference_spaces; i++) {
		if (supported_reference_spaces[i] == p_reference_space) {
			return true;
		}
	}
	return false;
}
bool OpenXRAPI::setup_spaces() {
	XrResult result;
	XrPosef identityPose = {
		{ 0.0, 0.0, 0.0, 1.0 },
		{ 0.0, 0.0, 0.0 }
	};
	ERR_FAIL_COND_V(session == XR_NULL_HANDLE, false);
	
	{
		if (!is_reference_space_supported(reference_space)) {
			print_line("OpenXR: reference space ", OpenXRUtil::get_reference_space_name(reference_space), " is not supported.");
			return false;
		}
		XrReferenceSpaceCreateInfo play_space_create_info = {
			XR_TYPE_REFERENCE_SPACE_CREATE_INFO, 
			nullptr,