### Godot version

v4.1.rc2.official [46424488e]

### System information

Godot v4.1.rc2 - Windows 10.0.19045 - Vulkan (Compatibility) - GeForce GTX 550 Ti () - Intel(R) Core(TM) i3-2100 CPU @ 3.10GHz (4 Threads)

### Issue description

In the Project Manager.
With a project that has a comma in the name, for example: `one, two`

When the open project folder button is pressed, then two issues can occur:
- If there is no other project with the name before the comma: `one`
Then the default Godot project folder opens: `C:/Users/username/Documents`
- If there is another project with the name: `one`
Then the `one` project folder opens.
(the project `one` doesn't need to be listed in the Project Manager, 
it just has to exist in the same folder as the `one, two` folder)

Expected:
The `one, two` project folder should open.

Notes:
The open project folder button works when there isn't a comma in the project name.
For example: `three`, or `three four`

### Steps to reproduce

- Download the attached zip file: [two projects.zip](https://github.com/godotengine/godot/files/11929652/two.projects.zip)
- Extract the zip file into an empty folder.
- Open the Godot Project Manager.
- Scan the extracted folder.
There should now be two projects with the names: `one` and `one, two`.
- Click on the `one, two` projects, open project button, to the left of the project path.

### Observed

The project `one` folder opens.

### Expected

The project `one, two` folder should have opened.

### Continued reproduction steps
- Now remove the `one` folder from the extracted folder.
It doesn't matter that it's still listed in the Project manager.
- Click on the `one, two` projects, open project button.

### Observed 2

Now the default Godot project folder opens: `C:/Users/username/Documents`

### Expected 2

Same as above, the `one, two` project folder should have opened.

### Minimal reproduction project

[two projects.zip](https://github.com/godotengine/godot/files/11929652/two.projects.zip)

SAFE_RELEASE(wbemLocator) 
	if (hr != S_OK) {
		SAFE_RELEASE(wbemServices)
		return Vector<String>();
	}
	const String gpu_device_class_query = vformat("SELECT * FROM Win32_PnPSignedDriver WHERE DeviceName = \"%s\"", device_name);
	BSTR query = SysAllocString((const WCHAR *)gpu_device_class_query.utf16().get_data());
	BSTR query_lang = SysAllocString(L"WQL");
	hr = wbemServices->ExecQuery(query_lang, query, WBEM_FLAG_RETURN_IMMEDIATELY | WBEM_FLAG_FORWARD_ONLY, NULL, &iter);
	SysFreeString(query_lang);
	SysFreeString(query);
	if (hr == S_OK) {
		ULONG resultCount;
		hr = iter->Next(5000, 1, pnpSDriverObject, &resultCount); 
		if (hr == S_OK && resultCount > 0) {
			VARIANT dn;
			VariantInit(&dn);
			BSTR object_name = SysAllocString(L"DriverName");
			hr = pnpSDriverObject[0]->Get(object_name, 0, &dn, NULL, NULL);
			SysFreeString(object_name);
			if (hr == S_OK) {
				String d_name = String(V_BSTR(&dn));
				if (d_name.is_empty()) {
					object_name = SysAllocString(L"DriverProviderName");
					hr = pnpSDriverObject[0]->Get(object_name, 0, &dn, NULL, NULL);
					SysFreeString(object_name);
					if (hr == S_OK) {
						driver_name = String(V_BSTR(&dn));
					}
				} else {