### Godot version

Godot 4.0 statble

### System information

Windows 10

### Issue description

TextEdit boundary wrapmode not works, it only removes the horizontal scrollbar

### Steps to reproduce

Add a textedit in editor, set  the wrap mode to boundary, type something.

### Minimal reproduction project

![image](https://user-images.githubusercontent.com/9168814/224538077-2efb4e67-8976-496e-9223-c460365ecc28.png)
![image](https://user-images.githubusercontent.com/9168814/224538084-af773b86-d73a-4e8b-9b66-a0fb4bde1168.png)

scrolling = false;
	minimap_clicked = false;
	
	set_v_scroll(get_v_scroll() + 1);
	
	for (int i = 0; i < carets.size(); i++) {
		if (has_selection(i)) {
			continue;
		}
		int first_vis_line = get_first_visible_line();
		if (get_caret_line(i) < first_vis_line || (get_caret_line(i) == first_vis_line && get_caret_wrap_index(i) < first_visible_line_wrap_ofs)) {
			set_caret_line(first_vis_line, false, false, first_visible_line_wrap_ofs, i);
		}
	}
	merge_overlapping_carets();
}
void TextEdit::_update_minimap_hover() {