Datasets:
| extends Spatial | |
| var steps = 0 | |
| var camera_pixels = null | |
| onready var camera_texture := $Control/TextureRect/CameraTexture as Sprite | |
| onready var viewport := $Viewport | |
| func get_camera_pixel_encoding(): | |
| return camera_texture.get_texture().get_data().data["data"].hex_encode() | |
| func get_camera_shape()-> Array: | |
| return [viewport.size[0], viewport.size[1], 4] | |
| func _physics_process(delta): | |
| steps += 1 | |