payload: {"action":"opened","issue":{"url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/29531","repository_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA","labels_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/29531/labels{/name}","comments_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/29531/comments","events_url":"https://api.github.com/repos/CleverRaven/Cataclysm-DDA/issues/29531/events","html_url":"https://github.com/CleverRaven/Cataclysm-DDA/issues/29531","id":432881723,"node_id":"MDU6SXNzdWU0MzI4ODE3MjM=","number":29531,"title":"Worn items that are destroyed leave behind a nonfunctional \"Destroyed X\" item, that disintegrates when removed, as a reminder that something was worn there.","user":{"login":"Jordanb716","id":35896569,"node_id":"MDQ6VXNlcjM1ODk2NTY5","avatar_url":"https://avatars1.githubusercontent.com/u/35896569?v=4","gravatar_id":"","url":"https://api.github.com/users/Jordanb716","html_url":"https://github.com/Jordanb716","followers_url":"https://api.github.com/users/Jordanb716/followers","following_url":"https://api.github.com/users/Jordanb716/following{/other_user}","gists_url":"https://api.github.com/users/Jordanb716/gists{/gist_id}","starred_url":"https://api.github.com/users/Jordanb716/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Jordanb716/subscriptions","organizations_url":"https://api.github.com/users/Jordanb716/orgs","repos_url":"https://api.github.com/users/Jordanb716/repos","events_url":"https://api.github.com/users/Jordanb716/events{/privacy}","received_events_url":"https://api.github.com/users/Jordanb716/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2019-04-13T18:17:38Z","updated_at":"2019-04-13T18:17:38Z","closed_at":null,"author_association":"NONE","body":"**Is your feature request related to a problem? Please describe.**  \r\nWhen going through combat quickly I sometimes don't notice when something I'm wearing has been destroyed in the log. It also seems weird to me that a destroyed worn item would just completely disappear without a trace.\r\n\r\n**Describe the solution you'd like**  \r\nIf an item of clothing that is being worn is destroyed, replace it with a \"Destroyed X\" variant (e.g. \"Destroyed Backpack\") that does nothing. Item should disintegrate or fall apart with an appropriate message in the log when removed.\r\n\r\n**Describe alternatives you've considered**  \r\nCould have a different name, such as 'shredded'. Destroyed worn items could still have encumbrance instead of being completely nonfunctional.\r\n\r\nMight be possible to do procedurally, maybe with a generic 'Destroyed' item that takes the name of the item, maybe even something like a container? Something like how if you fill a bottle it's name becomes \"bottle of water\", maybe have a container that spawns, and fills itself with the destroyed item to take it's name, so that way each item doesn't have to be individually edited (assuming that's a problem.)\r\n"}}
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