payload: {"action":"created","issue":{"url":"https://api.github.com/repos/wurstscript/WurstScript/issues/793","repository_url":"https://api.github.com/repos/wurstscript/WurstScript","labels_url":"https://api.github.com/repos/wurstscript/WurstScript/issues/793/labels{/name}","comments_url":"https://api.github.com/repos/wurstscript/WurstScript/issues/793/comments","events_url":"https://api.github.com/repos/wurstscript/WurstScript/issues/793/events","html_url":"https://github.com/wurstscript/WurstScript/issues/793","id":401548737,"node_id":"MDU6SXNzdWU0MDE1NDg3Mzc=","number":793,"title":"ignore function when the war3map.j have the same func-sign and return type func (maybe body)","user":{"login":"PhoenixZeng","id":26225903,"node_id":"MDQ6VXNlcjI2MjI1OTAz","avatar_url":"https://avatars0.githubusercontent.com/u/26225903?v=4","gravatar_id":"","url":"https://api.github.com/users/PhoenixZeng","html_url":"https://github.com/PhoenixZeng","followers_url":"https://api.github.com/users/PhoenixZeng/followers","following_url":"https://api.github.com/users/PhoenixZeng/following{/other_user}","gists_url":"https://api.github.com/users/PhoenixZeng/gists{/gist_id}","starred_url":"https://api.github.com/users/PhoenixZeng/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/PhoenixZeng/subscriptions","organizations_url":"https://api.github.com/users/PhoenixZeng/orgs","repos_url":"https://api.github.com/users/PhoenixZeng/repos","events_url":"https://api.github.com/users/PhoenixZeng/events{/privacy}","received_events_url":"https://api.github.com/users/PhoenixZeng/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":8,"created_at":"2019-01-22T00:03:51Z","updated_at":"2019-02-03T07:51:05Z","closed_at":null,"author_association":"NONE","body":"some time I need use the enhanced-WorldEditor(simple call it `we`)  do some like `Macro` or `pretreatment` and use some new native func\r\n\r\nto ensure the `we` can compile success , i should make some func in `we`\r\nto ensure the `wurst` with out coding-time error and compile-time error.  i should put some `j` file in wurst-project (Mainly for writing my own wurst Library, it need can be use in others project)\r\n\r\nbut the compiled `war3map.j` have same func with the `j` which i have put in `wurst` project will make a error. Although they are the same function\r\n\r\n\r\nAnother scenario is that it makes it easier for me to collaborate with people who don't know how to write code (like : GUI users).\r\n\r\nAnother scenario. China have more then one `wc3-platform` (Similar-like Battle.net) . they have different native function for  `net-save` ,`custom player user interface` and other. \r\nwith out the `Macro definition` is hard to build a map witch  can be used on different   `wc3-platform` "},"comment":{"url":"https://api.github.com/repos/wurstscript/WurstScript/issues/comments/460030911","html_url":"https://github.com/wurstscript/WurstScript/issues/793#issuecomment-460030911","issue_url":"https://api.github.com/repos/wurstscript/WurstScript/issues/793","id":460030911,"node_id":"MDEyOklzc3VlQ29tbWVudDQ2MDAzMDkxMQ==","user":{"login":"Frotty","id":1486037,"node_id":"MDQ6VXNlcjE0ODYwMzc=","avatar_url":"https://avatars0.githubusercontent.com/u/1486037?v=4","gravatar_id":"","url":"https://api.github.com/users/Frotty","html_url":"https://github.com/Frotty","followers_url":"https://api.github.com/users/Frotty/followers","following_url":"https://api.github.com/users/Frotty/following{/other_user}","gists_url":"https://api.github.com/users/Frotty/gists{/gist_id}","starred_url":"https://api.github.com/users/Frotty/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Frotty/subscriptions","organizations_url":"https://api.github.com/users/Frotty/orgs","repos_url":"https://api.github.com/users/Frotty/repos","events_url":"https://api.github.com/users/Frotty/events{/privacy}","received_events_url":"https://api.github.com/users/Frotty/received_events","type":"User","site_admin":false},"created_at":"2019-02-03T07:51:05Z","updated_at":"2019-02-03T07:51:05Z","author_association":"MEMBER","body":"Keep war3map.j static, prevet extraction from map and put your stuff in there, just like [Legacy Map](https://wurstlang.org/tutorials/legacymaps.html) imo"}}
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