payload: {"action":"opened","issue":{"url":"https://api.github.com/repos/baldurk/renderdoc/issues/1506","repository_url":"https://api.github.com/repos/baldurk/renderdoc","labels_url":"https://api.github.com/repos/baldurk/renderdoc/issues/1506/labels{/name}","comments_url":"https://api.github.com/repos/baldurk/renderdoc/issues/1506/comments","events_url":"https://api.github.com/repos/baldurk/renderdoc/issues/1506/events","html_url":"https://github.com/baldurk/renderdoc/issues/1506","id":486135003,"node_id":"MDU6SXNzdWU0ODYxMzUwMDM=","number":1506,"title":"add another overlay mode on adroid failed","user":{"login":"shalouzx","id":21994073,"node_id":"MDQ6VXNlcjIxOTk0MDcz","avatar_url":"https://avatars0.githubusercontent.com/u/21994073?v=4","gravatar_id":"","url":"https://api.github.com/users/shalouzx","html_url":"https://github.com/shalouzx","followers_url":"https://api.github.com/users/shalouzx/followers","following_url":"https://api.github.com/users/shalouzx/following{/other_user}","gists_url":"https://api.github.com/users/shalouzx/gists{/gist_id}","starred_url":"https://api.github.com/users/shalouzx/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/shalouzx/subscriptions","organizations_url":"https://api.github.com/users/shalouzx/orgs","repos_url":"https://api.github.com/users/shalouzx/repos","events_url":"https://api.github.com/users/shalouzx/events{/privacy}","received_events_url":"https://api.github.com/users/shalouzx/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2019-08-28T03:05:33Z","updated_at":"2019-08-28T03:05:33Z","closed_at":null,"author_association":"NONE","body":"hi, i am using renderdoc to check mobile game performance on android phone, the overlay option is a perfect function。now，i want to add another choice into the overlay option, it's called \"overdraw\", not like the quad overdraw, but the transparent overdraw. Firstly,i did the work on PC, i modified the d3d11_overlay.cpp, it worked perfectly, as you can see, it showed a paticlesystem in an overdraw mode.\r\n![image](https://user-images.githubusercontent.com/21994073/63822077-d00d2f80-c981-11e9-9934-86e8d9f74ed6.png)\r\n\r\nSo i modified the gl_overlay.cpp file，i did the same thing, but when i connect to my phone, choose the same overlay, nothing changed... i tried to rebuilt the whole project, nothing changed. so i want to know how can i add a new overlay option on the android device？\r\n\r\nI have met another problem with the android debug, i downloaded the renderdoc-1.4 sourcecode, i built the project, when i connected to my cellphone, it alwals reminded me no apk filed found, so i download the release version of renderdoc 1.4, i copied the plugins file folder into my built renderdoc directory, it only worked with the release and x86 mode in the visual studio 2017. I guess it is about the plugins version. So can i build the plugins myself, so i can get my own \"org.renderdoc.renderdoccmd.arm32.apk\"?\r\n\r\nlooking forward to answers!\r\n"}}
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