payload: {"action":"created","issue":{"url":"https://api.github.com/repos/Unity-Technologies/PostProcessing/issues/497","repository_url":"https://api.github.com/repos/Unity-Technologies/PostProcessing","labels_url":"https://api.github.com/repos/Unity-Technologies/PostProcessing/issues/497/labels{/name}","comments_url":"https://api.github.com/repos/Unity-Technologies/PostProcessing/issues/497/comments","events_url":"https://api.github.com/repos/Unity-Technologies/PostProcessing/issues/497/events","html_url":"https://github.com/Unity-Technologies/PostProcessing/issues/497","id":303468827,"node_id":"MDU6SXNzdWUzMDM0Njg4Mjc=","number":497,"title":"Single pass stereo rendering not working on mobile VR with Unity 2017.2 or 2017.3","user":{"login":"01GOD","id":9696398,"node_id":"MDQ6VXNlcjk2OTYzOTg=","avatar_url":"https://avatars1.githubusercontent.com/u/9696398?v=4","gravatar_id":"","url":"https://api.github.com/users/01GOD","html_url":"https://github.com/01GOD","followers_url":"https://api.github.com/users/01GOD/followers","following_url":"https://api.github.com/users/01GOD/following{/other_user}","gists_url":"https://api.github.com/users/01GOD/gists{/gist_id}","starred_url":"https://api.github.com/users/01GOD/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/01GOD/subscriptions","organizations_url":"https://api.github.com/users/01GOD/orgs","repos_url":"https://api.github.com/users/01GOD/repos","events_url":"https://api.github.com/users/01GOD/events{/privacy}","received_events_url":"https://api.github.com/users/01GOD/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":20,"created_at":"2018-03-08T12:50:45Z","updated_at":"2019-08-21T05:36:16Z","closed_at":null,"author_association":"NONE","body":"Post processing stack 2 is still doing the single view render when using single pass stereo rendering on Android mobile VR, when rendering for Gear VR and likely other mobile VR platforms, although only confirmed Gear VR. Cinematic Image Effects don't function properly either. \r\n\r\nBasically one viewport renders gray and the other viewport has no effects. Imagine it is simply some line that needs to be added to the shaders in the PP stack to enable single pass stereo support. Although may be something in the Unity rendering engine. \r\n\r\nUnity version is 2017.2 and 2017.3.1 on Windows 10. Seems to be a well known problem among most content creators trying to do single pass stereo rendering using ANY post effects with this or any asset on the asset store. \r\n\r\n[moderator: personal attack removed]\r\n\r\nThanks in advance! \r\n"},"comment":{"url":"https://api.github.com/repos/Unity-Technologies/PostProcessing/issues/comments/523303780","html_url":"https://github.com/Unity-Technologies/PostProcessing/issues/497#issuecomment-523303780","issue_url":"https://api.github.com/repos/Unity-Technologies/PostProcessing/issues/497","id":523303780,"node_id":"MDEyOklzc3VlQ29tbWVudDUyMzMwMzc4MA==","user":{"login":"viknesh2020","id":39415878,"node_id":"MDQ6VXNlcjM5NDE1ODc4","avatar_url":"https://avatars2.githubusercontent.com/u/39415878?v=4","gravatar_id":"","url":"https://api.github.com/users/viknesh2020","html_url":"https://github.com/viknesh2020","followers_url":"https://api.github.com/users/viknesh2020/followers","following_url":"https://api.github.com/users/viknesh2020/following{/other_user}","gists_url":"https://api.github.com/users/viknesh2020/gists{/gist_id}","starred_url":"https://api.github.com/users/viknesh2020/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/viknesh2020/subscriptions","organizations_url":"https://api.github.com/users/viknesh2020/orgs","repos_url":"https://api.github.com/users/viknesh2020/repos","events_url":"https://api.github.com/users/viknesh2020/events{/privacy}","received_events_url":"https://api.github.com/users/viknesh2020/received_events","type":"User","site_admin":false},"created_at":"2019-08-21T05:36:16Z","updated_at":"2019-08-21T05:36:16Z","author_association":"NONE","body":"@OptrixAU  Facing the same issue. PPS is still broken on Quest."}}
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