payload: {"action":"opened","issue":{"url":"https://api.github.com/repos/anoyetta/ACT.Hojoring/issues/170","repository_url":"https://api.github.com/repos/anoyetta/ACT.Hojoring","labels_url":"https://api.github.com/repos/anoyetta/ACT.Hojoring/issues/170/labels{/name}","comments_url":"https://api.github.com/repos/anoyetta/ACT.Hojoring/issues/170/comments","events_url":"https://api.github.com/repos/anoyetta/ACT.Hojoring/issues/170/events","html_url":"https://github.com/anoyetta/ACT.Hojoring/issues/170","id":429605671,"node_id":"MDU6SXNzdWU0Mjk2MDU2NzE=","number":170,"title":"[UltraScouter] 戦闘時にTarget of TargetのHP参照先が切り替わってしまう","user":{"login":"333mm","id":47035438,"node_id":"MDQ6VXNlcjQ3MDM1NDM4","avatar_url":"https://avatars1.githubusercontent.com/u/47035438?v=4","gravatar_id":"","url":"https://api.github.com/users/333mm","html_url":"https://github.com/333mm","followers_url":"https://api.github.com/users/333mm/followers","following_url":"https://api.github.com/users/333mm/following{/other_user}","gists_url":"https://api.github.com/users/333mm/gists{/gist_id}","starred_url":"https://api.github.com/users/333mm/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/333mm/subscriptions","organizations_url":"https://api.github.com/users/333mm/orgs","repos_url":"https://api.github.com/users/333mm/repos","events_url":"https://api.github.com/users/333mm/events{/privacy}","received_events_url":"https://api.github.com/users/333mm/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":0,"created_at":"2019-04-05T06:43:27Z","updated_at":"2019-04-05T06:43:27Z","closed_at":null,"author_association":"NONE","body":"**現象の詳細**  \r\nTarget of TargetのHP表示を設定した際、Target対象が行動を起こすタイミングでHP値の参照先がTargetのものに切り替わってしまいます。\r\n恐らく対象の実行アクションの種類に影響されているものだと思われます。\r\n\r\n(アルファノーマル3層 オメガの例)\r\nマスタードボム → 正常な表示\r\n右舷・左舷 → 切り替わる\r\nプリントアウト → 切り替わる\r\n[[動画]](https://dl.dropboxusercontent.com/s/bu93ykselzdciu1/2019-04-05_15-23-16.mp4)\r\n\r\n\r\n**再現方法**  \r\n1. Target of TargetのHP表示を設定する\r\n2. 特定のアクションを詠唱(実行)する対象と戦闘する\r\n3. 特定のアクション詠唱(実行)のタイミングでHPの参照先が切り替わる\r\n\r\n\r\n**環境**\r\n- 補助輪のバージョン: v6.4.9\r\n- FFXIV_ACT_Pluginのバージョン: v1.7.2.8\r\n\r\n**追加のコメント**  \r\nv6系になってからの不具合だと思います。よろしくお願い致します。\r\n\r\n[ACT.Hojoring.HelpMe.2019-04-05.zip](https://github.com/anoyetta/ACT.Hojoring/files/3046655/ACT.Hojoring.HelpMe.2019-04-05.zip)\r\n\r\n"}}
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