payload: {"action":"created","issue":{"url":"https://api.github.com/repos/EarthMC/Issue-Tracker/issues/531","repository_url":"https://api.github.com/repos/EarthMC/Issue-Tracker","labels_url":"https://api.github.com/repos/EarthMC/Issue-Tracker/issues/531/labels{/name}","comments_url":"https://api.github.com/repos/EarthMC/Issue-Tracker/issues/531/comments","events_url":"https://api.github.com/repos/EarthMC/Issue-Tracker/issues/531/events","html_url":"https://github.com/EarthMC/Issue-Tracker/issues/531","id":443201531,"node_id":"MDU6SXNzdWU0NDMyMDE1MzE=","number":531,"title":"Ideas for the new server.","user":{"login":"watergod1234","id":29761502,"node_id":"MDQ6VXNlcjI5NzYxNTAy","avatar_url":"https://avatars0.githubusercontent.com/u/29761502?v=4","gravatar_id":"","url":"https://api.github.com/users/watergod1234","html_url":"https://github.com/watergod1234","followers_url":"https://api.github.com/users/watergod1234/followers","following_url":"https://api.github.com/users/watergod1234/following{/other_user}","gists_url":"https://api.github.com/users/watergod1234/gists{/gist_id}","starred_url":"https://api.github.com/users/watergod1234/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/watergod1234/subscriptions","organizations_url":"https://api.github.com/users/watergod1234/orgs","repos_url":"https://api.github.com/users/watergod1234/repos","events_url":"https://api.github.com/users/watergod1234/events{/privacy}","received_events_url":"https://api.github.com/users/watergod1234/received_events","type":"User","site_admin":false},"labels":[],"state":"open","locked":false,"assignee":null,"assignees":[],"milestone":null,"comments":4,"created_at":"2019-05-13T04:36:36Z","updated_at":"2019-05-13T07:17:28Z","closed_at":null,"author_association":"NONE","body":"Yes! Thank you so much Fix and Karlofduty for listening to the community! Combat logging? Great! **War System**? Even better. This is a big step forward. Having two servers should make the time in the queue much shorter. \r\n\r\nHowever, there are some things with the execution that I would personally feel better if they were done another way. Of course, this is my opinion, I'm just listing my input and hoping it is heard.\r\n\r\n**Firstly, factions:**\r\nAlthough this does solve the issue of resolving conflicts through PVP, it hinders the whole point of the server. A geopolitical sandbox. Factions are just that, factions, they're too separated. Although you can make unofficial 'nations' through allies it just isn't the same. Nations being hubs for international trade will be demolished. Shops would be non-existent, you'd have to walk to them. And please don't try to fix this by adding TPA, just no. Many people agree with me on this according to the discussion I've seen on Reddit, discord servers, as well as other mediums.\r\n\r\nDon't get me wrong, the functionality of war is great, it should just be executed differently. See my suggestion for how I think war should be implemented here: [https://github.com/EarthMC/Issue-Tracker/issues/444](url) \r\n\r\n**Secondly, standardization:**\r\nThe servers should be extremely similar if not completely identical to each other. If my suggestion of war days was implemented, it should be on both servers. Combat logging should also be on both servers. There are multiple reasonings for this: \r\n\r\nFirstly, the individual servers will, of course, have individual issues if they're different plugin-wise, but if they're similar then solutions could be implemented universally across both. This would make the workload on handling the servers significantly less. \r\n\r\nSecondly, is because I still want war and anti-combat logging on the main server. I've put literal days into it and it'd be a shame if I'd have to start again, along with many others, to experience these highly wanted features (which I've wanted on TN since I joined on its first day of release). \r\n\r\n**Voting:**\r\nI don't know why this was changed it was perfectly fine before, though it's not really a big deal. I just think it should be reverted or nerfed. My boy Canuck got a trident from his first vote. 10 gold just always seemed like sufficient incentive to vote.\r\n\r\n**Conclusion:**\r\nThe first two things would make the server absolutely perfect in my opinion. **Absolutely perfect**. I made this essay for this damn server because I care, and I'm concerned and excited for what's to come from this second server and to the network as a whole. Please, everyone, leave input to what you think about this below (especially you, yeah you, Fix and Karl). "},"comment":{"url":"https://api.github.com/repos/EarthMC/Issue-Tracker/issues/comments/491704164","html_url":"https://github.com/EarthMC/Issue-Tracker/issues/531#issuecomment-491704164","issue_url":"https://api.github.com/repos/EarthMC/Issue-Tracker/issues/531","id":491704164,"node_id":"MDEyOklzc3VlQ29tbWVudDQ5MTcwNDE2NA==","user":{"login":"Magenent","id":45110731,"node_id":"MDQ6VXNlcjQ1MTEwNzMx","avatar_url":"https://avatars0.githubusercontent.com/u/45110731?v=4","gravatar_id":"","url":"https://api.github.com/users/Magenent","html_url":"https://github.com/Magenent","followers_url":"https://api.github.com/users/Magenent/followers","following_url":"https://api.github.com/users/Magenent/following{/other_user}","gists_url":"https://api.github.com/users/Magenent/gists{/gist_id}","starred_url":"https://api.github.com/users/Magenent/starred{/owner}{/repo}","subscriptions_url":"https://api.github.com/users/Magenent/subscriptions","organizations_url":"https://api.github.com/users/Magenent/orgs","repos_url":"https://api.github.com/users/Magenent/repos","events_url":"https://api.github.com/users/Magenent/events{/privacy}","received_events_url":"https://api.github.com/users/Magenent/received_events","type":"User","site_admin":false},"created_at":"2019-05-13T07:17:27Z","updated_at":"2019-05-13T07:17:27Z","author_association":"NONE","body":"frankly if they are going to keep factions (which is a terrible decision btw(unless they announce that they will be brining towny war/proper politics)) they should at least add the combat logging plugin to towny since there isn't a downside and if its on factions clearly its not laggy or glitched"}}
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