<p>After reading about <a href="http://nofilmschool.com/2014/03/1600-tracks-558-day-timeline-maxing-out-fcpx-on-new-mac-pro" rel="nofollow noreferrer">FCP's 1600 track, 558 day long sequence test</a> I don't think that's the limit of the software, but the hardware: "...very large numbers of clips within <a href="http://www.apple.com/final-cut-pro/" rel="nofollow noreferrer">FCPX</a> will slow the machine down."  </p>

<p>Same is true of Adobe's <a href="http://www.adobe.com/products/premiere.html" rel="nofollow noreferrer">Premiere</a> - as the project grows, the performance lags. <a href="http://www.avid.com/media-composer" rel="nofollow noreferrer">Avid Media Composer</a> manages media differently and AFAIK, there's no limit (?) to the sequence length, but in the comments of the FCP 558days/1600track article, someone writes, "Last time I built a sequence over 13 hours, Avid stopped playing audio." Again, that might be a hardware and/or configuration issue.</p>

<p>Possibly Sony's <a href="http://www.vegascreativesoftware.com/" rel="nofollow noreferrer">Vegas</a> would also be a contender?</p>

<p>Not sure about <a href="https://www.blackmagicdesign.com/products/davinciresolve" rel="nofollow noreferrer">Blackmagic Design's DaVinci Resolve</a> or EditShare's <a href="https://www.lwks.com/index.php?option=com_lwks&amp;view=download&amp;Itemid=206" rel="nofollow noreferrer">LightWorks</a> (both free).</p>

<p>------EDIT<br>
After talking to some Avid editors, I think I may be wrong and that Avid doesn't like projects even 24hr long, more like a 12-18 hour limit. Not a lot of day long content getting made for broadcast I suppose!</p>

<p>------EDIT<br>
Interesting - &amp; so much for what I think I know - Avid's sequence length maximum is comparatively quite limited. From a friend, "At 48KHz, about 12 hours. <strong>The limit is 2,147,483,648 audio samples.</strong> Six hours if you work at 96KHz."</p>

<p>------EDIT<br>
Don't have an Avid setup to test on, but of note, I understand that if you remove audio tracks, Avid sequences can be much longer. This may hold true for other editing applications &amp; worth testing if you only need 100 or 1000 hours of just "video" and no audio.</p>

CC BY-SA 3.0
2017-01-08T08:36:46.887Z
LightWorks - looks like it works, but too customize project video size I need pro. For other heads ups - very big thank you!
Pavel Vanchugov
CC BY-SA 3.0
2017-01-08T08:39:07.263Z
@PavelVanchugov, ah yes... there are some limitations to the freeware... Tried Resolve? Also, I believe [Avid has a 30 day free trial](http://connect.avid.com/media-composer-trial.html)
MmmHmm
CC BY-SA 3.0
2017-01-08T08:40:28.460Z
@PavelVanchugov, it's a 3D app but has some basic 2D editing: https://www.blender.org/
MmmHmm
CC BY-SA 3.0
2017-01-09T03:16:17.137Z
vegas pro is 10 hr or something max, blender is 300 000 frames, but it could be rebuild with more. I will try.
Pavel Vanchugov
CC BY-SA 3.0
2017-01-10T20:22:02.983Z
@mr-kennedy blender did it, but some code needs to be edited and rebuild. Avid was too hard for me, I couldn't understand a thing, and it had limits, that you told previously. Thank you very much!
Pavel Vanchugov
CC BY-SA 3.0
2017-01-10T21:45:51.980Z
@PavelVanchugov very glad to hear you found a solution, I would love to know how you did it if you feel like sharing :)
MmmHmm
CC BY-SA 3.0
2017-01-10T23:10:15.090Z
@mr-kennedy sure:) http://blog.machinimatrix.org/building-blender/ and after step 3, edit "maxframe" in blender\release\scripts\addons\io_shape_mdd\__init__.py
Pavel Vanchugov
CC BY-SA 3.0
2017-01-10T23:24:48.983Z
@PavelVanchugov nice - thanks! (I'm a Blender newB) What's the project you are working on?
MmmHmm
CC BY-SA 3.0
2017-01-11T00:49:34.333Z
@mr-kennedy It's not interesting, so let's just say I was curious.
Pavel Vanchugov
CC BY-SA 3.0
2017-01-11T01:22:26.160Z
@PavelVanchugov there's a lot to be said for curiosity :)
MmmHmm
CC BY-SA 3.0
2017-01-08T08:10:25.253Z
2017-01-10T07:29:40.193Z
2017-01-10T07:29:40.193Z
MmmHmm
<p>There is some project that will be 720 hours long <a href="http://www.thelongestfilm.com/" rel="nofollow noreferrer">http://www.thelongestfilm.com/</a> what software can handle such amount of hours in timeline? Maximum what I could find is final cut pro x - 558 Day Timeline. On Windows every major application like premiere pro or avidemux can handle only 24 hours. Any suggestions?</p>

<software>
Software to handle 100/1000 hours video?
Pavel Vanchugov
# Software to handle 100/1000 hours video?

(Asked by: username_0 on 2017-01-08)

There is some project that will be 720 hours long <http://www.thelongestfilm.com/> what software can handle such amount of hours in timeline? Maximum what I could find is final cut pro x - 558 Day Timeline. On Windows every major application like premiere pro or avidemux can handle only 24 hours. Any suggestions?

**Tags:** software


---

## 1 answers

### Answer by username_1 on 2017-01-08. Score: 1 | Accepted answer

After reading about [FCP's 1600 track, 558 day long sequence test](http://nofilmschool.com/2014/03/1600-tracks-558-day-timeline-maxing-out-fcpx-on-new-mac-pro) I don't think that's the limit of the software, but the hardware: "...very large numbers of clips within [FCPX](http://www.apple.com/final-cut-pro/) will slow the machine down."

Same is true of Adobe's [Premiere](http://www.adobe.com/products/premiere.html) - as the project grows, the performance lags. [Avid Media Composer](http://www.avid.com/media-composer) manages media differently and AFAIK, there's no limit (?) to the sequence length, but in the comments of the FCP 558days/1600track article, someone writes, "Last time I built a sequence over 13 hours, Avid stopped playing audio." Again, that might be a hardware and/or configuration issue.

Possibly Sony's [Vegas](http://www.vegascreativesoftware.com/) would also be a contender?

Not sure about [Blackmagic Design's DaVinci Resolve](https://www.blackmagicdesign.com/products/davinciresolve) or EditShare's [LightWorks](https://www.lwks.com/index.php?option=com_lwks&view=download&Itemid=206) (both free).

------EDIT  
After talking to some Avid editors, I think I may be wrong and that Avid doesn't like projects even 24hr long, more like a 12-18 hour limit. Not a lot of day long content getting made for broadcast I suppose!

------EDIT  
Interesting - & so much for what I think I know - Avid's sequence length maximum is comparatively quite limited. From a friend, "At 48KHz, about 12 hours. **The limit is 2,147,483,648 audio samples.** Six hours if you work at 96KHz."

------EDIT  
Don't have an Avid setup to test on, but of note, I understand that if you remove audio tracks, Avid sequences can be much longer. This may hold true for other editing applications & worth testing if you only need 100 or 1000 hours of just "video" and no audio.

> **Comments:**
> **username_0**: LightWorks - looks like it works, but too customize project video size I need pro. For other heads ups - very big thank you!  
> **username_1**: @PavelVanchugov, ah yes... there are some limitations to the freeware... Tried Resolve? Also, I believe [Avid has a 30 day free trial](http://connect.avid.com/media-composer-trial.html)  
> **username_1**: @PavelVanchugov, it's a 3D app but has some basic 2D editing: https://www.blender.org/  
> **username_0**: vegas pro is 10 hr or something max, blender is 300 000 frames, but it could be rebuild with more. I will try.  
> **username_0**: @mr-kennedy blender did it, but some code needs to be edited and rebuild. Avid was too hard for me, I couldn't understand a thing, and it had limits, that you told previously. Thank you very much!  
> **username_1**: @PavelVanchugov very glad to hear you found a solution, I would love to know how you did it if you feel like sharing :)  
> **username_0**: @mr-kennedy sure:) http://blog.machinimatrix.org/building-blender/ and after step 3, edit "maxframe" in blender\release\scripts\addons\io_shape_mdd\__init__.py  
> **username_1**: @PavelVanchugov nice - thanks! (I'm a Blender newB) What's the project you are working on?  
> **username_0**: @mr-kennedy It's not interesting, so let's just say I was curious.  
> **username_1**: @PavelVanchugov there's a lot to be said for curiosity :)  

---

