<p>I just wrote a nice detailed answer but somehow I deleted the draft. To save time, the simple explanation (EDIT: I haven't gotten this from experience; I'm just going off what people have told me in the past):</p>

<p>Changing your frame rate to a fixed one produces exactly the same quality as using VFR (allowing the adjust of frame rate).</p>

<p>Checking the <em>allow source to adjust frame rate</em> button varies the frame rate in the rendered video for <em>each source file</em>. That means that if one of your source videos is 30fps and the next one 60, the frame rate will change when the next source video plays (from 30 to 60 in this example). I cannot think of a disadvantage of this, although re-editing the rendered video may be a bit <a href="https://youtu.be/Otnr0PNAPIs" rel="nofollow noreferrer">weird (as shown in OSFirstTimer's YouTube video)</a>. Also shown in OSFirstTimer's video is that most phones record VFR videos but VEGAS Pro usually corrects that.</p>

<p>If you want to enable solid frame rate (Constant frame rate or CFR) follow this simple 2-step procedure:</p>

<ol>
<li><p>Find the source video with the highest frame rate</p></li>
<li><p>Set your project to that frame rate</p></li>
</ol>

<p>I'm new to Stack Exchange, so hope this helps!</p>

<p><strong><em>Edit</em></strong>: </p>

<p>@Gyan in the comments says that this is not the case because "outputting a 30 or 60 fps project timeline consisting of a 30 and 60 fps media clip with 30 or 60 fps output frame rate all result in CFR output." </p>

<p>We all learn something new every day! :) </p>

<p>Also I haven't had a dilemma between CFR and VFR before, I'm just going off what I've seen happen to other people!</p>

CC BY-SA 4.0
2020-03-15T13:49:32.730Z
Does not appear to be the case. Outputting a 30 or 60 fps project timeline consisting of a 30 and 60 fps media clip with 30 or 60 fps output frame rate all result in CFR output.
Gyan
CC BY-SA 4.0
2020-10-10T16:51:06.817Z
I have found a setting of 10MBPS with allow source to adjust frame rate has given me pretty good results with Vegas 17 (latest version as of Oct 2020). NOTE: I've tried with both 30FPS and 60FPS and matching the source is what gave the best results.
PatS
CC BY-SA 4.0
2020-03-15T07:33:29.180Z
2020-03-15T13:56:56.637Z
2020-03-15T13:56:56.637Z
Radialbog9
<p>I have a bunch of mobile phone videos (different phones), that I want to render to one single video using <code>sony vegas</code>.</p>

<p>Should I check <strong>allow source to adjust frame rate</strong> when rendering? Or should I rather use a fixed framerate like NTFS? What would give better results?</p>

<p>Would allowing adjustment mean that each videos gets rendered in its original framerate? Means, the resulting one video would change the framerate during playback? And in case, would this be an advantage or disadvantage?</p>

<framerate><vegas-pro>
Sony Vegas - render allowing source to adjust frame rate?
membersound
# Sony Vegas - render allowing source to adjust frame rate?

(Asked by: username_0 on 2020-01-12)

I have a bunch of mobile phone videos (different phones), that I want to render to one single video using `sony vegas`.

Should I check **allow source to adjust frame rate** when rendering? Or should I rather use a fixed framerate like NTFS? What would give better results?

Would allowing adjustment mean that each videos gets rendered in its original framerate? Means, the resulting one video would change the framerate during playback? And in case, would this be an advantage or disadvantage?

**Tags:** framerate, vegas-pro


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## 1 answers

### Answer by username_1 on 2020-03-15. Score: 2

I just wrote a nice detailed answer but somehow I deleted the draft. To save time, the simple explanation (EDIT: I haven't gotten this from experience; I'm just going off what people have told me in the past):

Changing your frame rate to a fixed one produces exactly the same quality as using VFR (allowing the adjust of frame rate).

Checking the *allow source to adjust frame rate* button varies the frame rate in the rendered video for *each source file*. That means that if one of your source videos is 30fps and the next one 60, the frame rate will change when the next source video plays (from 30 to 60 in this example). I cannot think of a disadvantage of this, although re-editing the rendered video may be a bit [weird (as shown in OSFirstTimer's YouTube video)](https://youtu.be/Otnr0PNAPIs). Also shown in OSFirstTimer's video is that most phones record VFR videos but VEGAS Pro usually corrects that.

If you want to enable solid frame rate (Constant frame rate or CFR) follow this simple 2-step procedure:

1. Find the source video with the highest frame rate
2. Set your project to that frame rate

I'm new to Stack Exchange, so hope this helps!

***Edit***:

@username_2 in the comments says that this is not the case because "outputting a 30 or 60 fps project timeline consisting of a 30 and 60 fps media clip with 30 or 60 fps output frame rate all result in CFR output."

We all learn something new every day! :)

Also I haven't had a dilemma between CFR and VFR before, I'm just going off what I've seen happen to other people!

> **Comments:**
> **username_2**: Does not appear to be the case. Outputting a 30 or 60 fps project timeline consisting of a 30 and 60 fps media clip with 30 or 60 fps output frame rate all result in CFR output.  
> **username_3**: I have found a setting of 10MBPS with allow source to adjust frame rate has given me pretty good results with Vegas 17 (latest version as of Oct 2020). NOTE: I've tried with both 30FPS and 60FPS and matching the source is what gave the best results.  

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