<p>I would recommend you use a different plugin, use the shatter plugin.</p>

<p>Follow the steps in this tutorial</p>

<p><a href="http://www.macprovideo.com/hub/after-effects/after-effects-text-that-blows-away-like-sand" rel="nofollow">http://www.macprovideo.com/hub/after-effects/after-effects-text-that-blows-away-like-sand</a></p>

<p>This will let you break apart your circle into particles. Then when done the composition, simply pre-comp the layer and use the time/time-reverse layer to let the particles come into a circle.</p>

<p>While it seems a little backwards(literally) to do it this way, I think this is the best way to accomplish what you are trying to do. </p>

<p>You won't be able to get a particle attractor or other advanced functions like that unless you are working in cinema 4d or other 3 rendering software.</p>

CC BY-SA 3.0
2015-01-20T03:58:28.190Z
Thanks I ended up doing this with particle flow in 3ds max. My project was probably too complex for after effects as it also included some other effects.
Benedikt
CC BY-SA 3.0
2015-01-20T00:26:19.503Z
2015-01-20T00:26:19.503Z
BenWubbleyou
<p>I want all particles that I emitted to settle down on a circle shape after animating them in space. What would be perfect is to be able to draw a circle shape which works as a particle attractor after a certain time.</p>

<after-effects>
How do I build a circle which serves as a particle attracter using After Effects Trapcode Particular?
Benedikt
# How do I build a circle which serves as a particle attracter using After Effects Trapcode Particular?

(Asked by: username_0 on 2015-01-14)

I want all particles that I emitted to settle down on a circle shape after animating them in space. What would be perfect is to be able to draw a circle shape which works as a particle attractor after a certain time.

**Tags:** after-effects


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## 1 answers

### Answer by username_1 on 2015-01-20. Score: 2

I would recommend you use a different plugin, use the shatter plugin.

Follow the steps in this tutorial

<http://www.macprovideo.com/hub/after-effects/after-effects-text-that-blows-away-like-sand>

This will let you break apart your circle into particles. Then when done the composition, simply pre-comp the layer and use the time/time-reverse layer to let the particles come into a circle.

While it seems a little backwards(literally) to do it this way, I think this is the best way to accomplish what you are trying to do.

You won't be able to get a particle attractor or other advanced functions like that unless you are working in cinema 4d or other 3 rendering software.

> **Comments:**
> **username_0**: Thanks I ended up doing this with particle flow in 3ds max. My project was probably too complex for after effects as it also included some other effects.  

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