<p>There are ways to stabilize it in Premiere and AE but they will either take the viewing box and scale the video down in it and counteract the movement within the box. Doesn't look good at all. The second option is based off the same premise but it scales the video larger then the viewing box and crops it depending on the movement. Both can't fix things too shaky and take awhile if your PC is not powerful</p>

CC BY-SA 3.0
2016-10-26T14:43:46.087Z
I'm aware of that stabilisation, however my image is stable. Just the movement is inconsistent, so the AE stabilisation cant really help me as I know.
KeBom
CC BY-SA 3.0
2016-10-26T14:45:28.797Z
Most methods can't get exactly what you want but you could try optical flow
Just A Lemon Stealing
CC BY-SA 3.0
2016-10-26T18:01:10.143Z
I tryed optical flow it but it didnt work at all, thanks for the suggestion tho
KeBom
CC BY-SA 3.0
2016-10-26T13:08:42.953Z
2016-10-26T13:08:42.953Z
Just A Lemon Stealing
<p>As Duvrai mentioned, the <a href="https://www.macprovideo.com/hub/final-cut/fcp-x-using-the-new-stabilization-engine" rel="nofollow noreferrer">docs</a> for Final Cut's InertiaCam setting do say it will handle what you're talking about, but I've never tried it myself. </p>

<p>If you are familiar with the 3D aspects of AE as well as simple AE motion tracking, you could try the following technique. It's a little involved so it's usefulness depends on how important the shots are to you.</p>

<p>First turn the footage into a <strong>3D layer</strong> and then apply an <em>Animation->Track Motion</em> to that layer. Change the <em>Track Type</em> to <strong>Stabilize</strong>. (This is how to access the older, simpler AE stabilizer, as opposed to Warp.)</p>

<p>Stabilize the footage using a position track point on a good spot in your panning shot. Pick a spot with lots of screen time during the pan. Apply the stabilization. Afterwards, if you switch to an alternate POV like <em>Custom View 1</em> and scrub through your footage, you should see your footage slide left/right in 3D space synced with what your real-world camera did.</p>

<p>Next add a <strong>3D camera layer</strong> and keyframe it's position to make it 'shadow' what your original camera did, but this time using eased keyframes instead of a tripod. This effectively creates a more ideal motion laid on top of your original real-world movement.</p>

<p>Obviously sometimes the original footage will go out of the 3D camera's view when the original doesn't match the ideal. To remedy, cleverly add a few more camera position keyframe to throttle the AE camera's velocity over time, or simply use scaling keyframes on the footage layer to smoothly 'zoom-in' occasionally.</p>

<p>"redpc post" - <div class="youtube-embed"><div>
                <iframe width="640px" height="395px" src="https://www.youtube.com/embed/zt9rZGcl6zw?start=0"></iframe>
            </div></div></p>

CC BY-SA 3.0
2016-11-07T03:37:12.707Z
2016-11-08T15:24:11.253Z
2016-11-08T15:24:11.253Z
Bobby Circle Ciraldo
<p>I'm editing a small video which got recorded on a really cheap tripod, therefore the <a href="https://www.youtube.com/watch?v=YVXd8QgoajU" rel="noreferrer">Camera movment</a> is really uncontinuous and not smooth. </p>

<p><strong>Any ideas how to make the movement smooth? such a thing as warp stabilisation but for mevement smoothness?</strong> </p>

CC BY-SA 3.0
2016-11-04T04:08:36.307Z
If you are a Mac user who has Final Cut Pro, it does this right automatically. Activating stabilization in the video inspector will analyze your clip, find the problem and correct the movement. The manual setting is called Inertia Cam.
Duvrai
<video><after-effects><premiere><editing><post-production>
Continuous smooth camera movement in post
KeBom
# Continuous smooth camera movement in post

(Asked by: username_0 on 2016-10-24)

I'm editing a small video which got recorded on a really cheap tripod, therefore the [Camera movment](https://www.youtube.com/watch?v=YVXd8QgoajU) is really uncontinuous and not smooth.

**Any ideas how to make the movement smooth? such a thing as warp stabilisation but for mevement smoothness?**

**Tags:** video, after-effects, premiere, editing, post-production

> **Comments:**
> **username_1**: If you are a Mac user who has Final Cut Pro, it does this right automatically. Activating stabilization in the video inspector will analyze your clip, find the problem and correct the movement. The manual setting is called Inertia Cam.  

---

## 2 answers

### Answer by username_3 on 2016-11-07. Score: 3 | Accepted answer

As username_1 mentioned, the [docs](https://www.macprovideo.com/hub/final-cut/fcp-x-using-the-new-stabilization-engine) for Final Cut's InertiaCam setting do say it will handle what you're talking about, but I've never tried it myself.

If you are familiar with the 3D aspects of AE as well as simple AE motion tracking, you could try the following technique. It's a little involved so it's usefulness depends on how important the shots are to you.

First turn the footage into a **3D layer** and then apply an *Animation->Track Motion* to that layer. Change the *Track Type* to **Stabilize**. (This is how to access the older, simpler AE stabilizer, as opposed to Warp.)

Stabilize the footage using a position track point on a good spot in your panning shot. Pick a spot with lots of screen time during the pan. Apply the stabilization. Afterwards, if you switch to an alternate POV like *Custom View 1* and scrub through your footage, you should see your footage slide left/right in 3D space synced with what your real-world camera did.

Next add a **3D camera layer** and keyframe it's position to make it 'shadow' what your original camera did, but this time using eased keyframes instead of a tripod. This effectively creates a more ideal motion laid on top of your original real-world movement.

Obviously sometimes the original footage will go out of the 3D camera's view when the original doesn't match the ideal. To remedy, cleverly add a few more camera position keyframe to throttle the AE camera's velocity over time, or simply use scaling keyframes on the footage layer to smoothly 'zoom-in' occasionally.

"redpc post" -


---

### Answer by username_2 on 2016-10-26. Score: 0

There are ways to stabilize it in Premiere and AE but they will either take the viewing box and scale the video down in it and counteract the movement within the box. Doesn't look good at all. The second option is based off the same premise but it scales the video larger then the viewing box and crops it depending on the movement. Both can't fix things too shaky and take awhile if your PC is not powerful

> **Comments:**
> **username_0**: I'm aware of that stabilisation, however my image is stable. Just the movement is inconsistent, so the AE stabilisation cant really help me as I know.  
> **username_2**: Most methods can't get exactly what you want but you could try optical flow  
> **username_0**: I tryed optical flow it but it didnt work at all, thanks for the suggestion tho  

---

