<p>Yes there is.  When you edit a video, you're making cuts to the existing stream that has been encoded.</p>
<p><a href="https://en.wikipedia.org/wiki/Lossy_compression" rel="nofollow noreferrer">Lossy</a> video codecs (like h264, which most people use when they make an mp4 for online viewing) only encode a full frame image every so often.  In between those times, they only encode changes between those images.  These are called <a href="https://en.wikipedia.org/wiki/Video_compression_picture_types" rel="nofollow noreferrer">I frames and P frames</a>.</p>
<p>So if you're making edits and cutting things out, ideally you would have as little image quality lost as possible (depending on your storage space etc).</p>
<p>If you are colour grading, higher bit rate files will handle colour tweaking better (as will codecs with less <a href="https://en.wikipedia.org/wiki/Chroma_subsampling" rel="nofollow noreferrer">colour subsampling</a>).</p>
<p>Rendering to lower bitrates makes your video faster to download, and/or faster to start streaming.  (Although most streaming services specify their recommended bitrates then make additional versions that they stream to users depending on how fast their network connections are).</p>
<p>Another thought: when you are editing, you generally get snappier performance in your editor if you use codecs that are (mostly? completely?) I-frame based, like ProRes, instead of using h264 for your recordings.  These are usually bigger than the equivalent h264 files, but your software doesn't have to generate in-between frames on the fly, so you can scroll around your timeline more quickly.</p>

CC BY-SA 4.0
2023-01-20T13:25:42.053Z
Okay, thank you!
Matt
CC BY-SA 4.0
2023-01-20T11:05:09.037Z
2023-01-20T15:13:22.853Z
2023-01-20T15:13:22.853Z
tomh
<p>Currently, I record video games at 1080p 30 fps and 10,000 bitrate in OBS (MKV) but render vids after editing in DaVinci Resolve at 7,500.</p>
<p>So I basically 'downscale' but with bitrate instead of resolution.</p>
<p>I'm wondering whether that helps in anyway instead of both recording and rendering at 7,500.</p>
<p>Visually, I'm satisfied with the quality. But I'm wondering if it's better to just record both at the same bitrate.</p>
<p>Is there any advantage in recording at a higher bitrate and rendering at a lower one?</p>

<bitrate><rendering>
Does it help to record at a higher bitrate and render at a lower one?
Matt
# Does it help to record at a higher bitrate and render at a lower one?

(Asked by: username_0 on 2023-01-20)

Currently, I record video games at 1080p 30 fps and 10,000 bitrate in OBS (MKV) but render vids after editing in DaVinci Resolve at 7,500.

So I basically 'downscale' but with bitrate instead of resolution.

I'm wondering whether that helps in anyway instead of both recording and rendering at 7,500.

Visually, I'm satisfied with the quality. But I'm wondering if it's better to just record both at the same bitrate.

Is there any advantage in recording at a higher bitrate and rendering at a lower one?

**Tags:** bitrate, rendering


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## 1 answers

### Answer by username_1 on 2023-01-20. Score: 2

Yes there is. When you edit a video, you're making cuts to the existing stream that has been encoded.

[Lossy](https://en.wikipedia.org/wiki/Lossy_compression) video codecs (like h264, which most people use when they make an mp4 for online viewing) only encode a full frame image every so often. In between those times, they only encode changes between those images. These are called [I frames and P frames](https://en.wikipedia.org/wiki/Video_compression_picture_types).

So if you're making edits and cutting things out, ideally you would have as little image quality lost as possible (depending on your storage space etc).

If you are colour grading, higher bit rate files will handle colour tweaking better (as will codecs with less [colour subsampling](https://en.wikipedia.org/wiki/Chroma_subsampling)).

Rendering to lower bitrates makes your video faster to download, and/or faster to start streaming. (Although most streaming services specify their recommended bitrates then make additional versions that they stream to users depending on how fast their network connections are).

Another thought: when you are editing, you generally get snappier performance in your editor if you use codecs that are (mostly? completely?) I-frame based, like ProRes, instead of using h264 for your recordings. These are usually bigger than the equivalent h264 files, but your software doesn't have to generate in-between frames on the fly, so you can scroll around your timeline more quickly.

> **Comments:**
> **username_0**: Okay, thank you!  

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