<p>If I get the question right, what you're wanting to do is add more frames to the footage to make it play smoother. You have to add the frames because your footage was shot at 59.94 frames per second, and you want to double(ish) the number of frames displayed every second to 120. So every frame there has to be an extra 60 (ish) frames to display to make up the shortfall.</p>

<p>Ok so the first thing to do is to make a comp containing the footage and set your comp to 120fps. You do that in the Composition settings dialog. <kbd>ctrl/cmd</kbd><kbd>k</kbd> will summon <a href="https://helpx.adobe.com/after-effects/using/composition-basics.html#composition_settings" rel="nofollow noreferrer">that boi</a>.</p>

<p>So now the composition has two frames for every frame of the source. Being the professional program that it is it will still display your footage at the correct <em>speed</em>, and by default it will do that by displaying every frame twice. This is pretty much the same as playing back your footage at the original fps. We need to make up some frames that don't exist in your footage.</p>

<p>To generate the in-between frames you have to turn on <strong>frame blending</strong>. This can be done in the layer switches for the layer (Hit <kbd>f4</kbd> to hide/show them). Clicking in the frame blending square once turns on frame-mix blending <a href="https://i.sstatic.net/r2uoD.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/r2uoD.png" alt="frame mix icon"></a>, clicking again turns on pixel-motion blending <a href="https://i.sstatic.net/6Skqw.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/6Skqw.png" alt="pixel motion icon"></a>. </p>

<p><a href="https://i.sstatic.net/rgoyB.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/rgoyB.png" alt="dat boi"></a></p>

<p>There are two options. Cheap and cheerful frame mix basically makes a 50% blend of the previous and the next frame to come up with the new frame. The second mode is the computationally intensive, sometimes brilliant, sometimes very weird pixel motion. It uses all sorts of clever algorithms to create a new frame by looking at the motion in previous and following frames and warping your pixels to match. A bit like you added a morph between successive frames.There are also 3rd party plugins for time-stretching, notably Twixtor.</p>

<p>Now you won't see anything when you turn on frame blending for a layer, because by default it's not shown in the preview you see in the comp window, because it slows rendering down a bit. You can turn it on for the preview by hitting the frame blending button in the timeline window, as seen below. It goes blue when it's on.</p>

<p><a href="https://i.sstatic.net/VIrUK.png" rel="nofollow noreferrer"><img src="https://i.sstatic.net/VIrUK.png" alt="frame blending switch on"></a></p>

<p>You also have to make sure that frame blending is on in your render settings if you want the final result to render out with frame blending.</p>

<p>You should prolly <a href="https://helpx.adobe.com/after-effects/using/time-stretching-time-remapping.html#frame_blending" rel="nofollow noreferrer">read the documentation</a>, it sounds like you're a bit confused about things like <a href="https://helpx.adobe.com/after-effects/using/importing-interpreting-footage-items.html" rel="nofollow noreferrer">interpret footage</a> and <a href="https://helpx.adobe.com/after-effects/using/time-stretching-time-remapping.html#time_stretch_a_layer" rel="nofollow noreferrer">time stretching</a> and so on.</p>

CC BY-SA 4.0
2019-01-20T20:50:04.900Z
yeah i am pretty confused w after effects, im kinda new to it so sorry if im putting things the wrong way or anything. I've followed what you said and im a little confused on the "this can be done in the layer switches for the menu". Where can i find this?
Tabitha Hughes
CC BY-SA 4.0
2019-01-21T03:28:12.350Z
Whoops, typo. I meant layer switches for the layer. They're the icons in the timeline window.
stib
CC BY-SA 4.0
2019-01-20T13:15:39.607Z
2019-01-21T05:18:46.093Z
2019-01-21T05:18:46.093Z
stib
<p>I recently imported a 59.94 fps mp4 file into After Effects, and due to myself wanting the edit to be smoother, I changed up the fps to 120, but it changes the video speed to a much higher rate. How can I make it so that the fps can be at 120, but the video stays the same speed?</p>

CC BY-SA 4.0
2019-01-19T11:43:03.157Z
How did you change the fps? If you change the fps of the comp in the composition settings dialog it shouldn't affect the speed of the layers. I'm not sure if you're going to achieve a smoother edit either, but that's beside the point.
stib
CC BY-SA 4.0
2019-01-20T03:46:21.893Z
First I tried just switching the fps on the right hand side panel, in the project overview part, but then i tried the Interpret Footage tab when right clicking on the clip and changing the fps there. In both ways - it makes it 120 fps, but speeds up the whole clip, dialog AND actual footage.
Tabitha Hughes
<after-effects><video-editor>
How to change After Effects frame rate so that it doesn't speed up
Tabitha Hughes
# How to change After Effects frame rate so that it doesn't speed up

(Asked by: username_0 on 2019-01-17)

I recently imported a 59.94 fps mp4 file into After Effects, and due to myself wanting the edit to be smoother, I changed up the fps to 120, but it changes the video speed to a much higher rate. How can I make it so that the fps can be at 120, but the video stays the same speed?

**Tags:** after-effects, video-editor

> **Comments:**
> **username_1**: How did you change the fps? If you change the fps of the comp in the composition settings dialog it shouldn't affect the speed of the layers. I'm not sure if you're going to achieve a smoother edit either, but that's beside the point.  
> **username_0**: First I tried just switching the fps on the right hand side panel, in the project overview part, but then i tried the Interpret Footage tab when right clicking on the clip and changing the fps there. In both ways - it makes it 120 fps, but speeds up the whole clip, dialog AND actual footage.  

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## 1 answers

### Answer by username_1 on 2019-01-20. Score: 0

If I get the question right, what you're wanting to do is add more frames to the footage to make it play smoother. You have to add the frames because your footage was shot at 59.94 frames per second, and you want to double(ish) the number of frames displayed every second to 120. So every frame there has to be an extra 60 (ish) frames to display to make up the shortfall.

Ok so the first thing to do is to make a comp containing the footage and set your comp to 120fps. You do that in the Composition settings dialog. `ctrl/cmd``k` will summon [that boi](https://helpx.adobe.com/after-effects/using/composition-basics.html#composition_settings).

So now the composition has two frames for every frame of the source. Being the professional program that it is it will still display your footage at the correct *speed*, and by default it will do that by displaying every frame twice. This is pretty much the same as playing back your footage at the original fps. We need to make up some frames that don't exist in your footage.

To generate the in-between frames you have to turn on **frame blending**. This can be done in the layer switches for the layer (Hit `f4` to hide/show them). Clicking in the frame blending square once turns on frame-mix blending [![frame mix icon](https://i.sstatic.net/r2uoD.png)](https://i.sstatic.net/r2uoD.png), clicking again turns on pixel-motion blending [![pixel motion icon](https://i.sstatic.net/6Skqw.png)](https://i.sstatic.net/6Skqw.png).

[![dat boi](https://i.sstatic.net/rgoyB.png)](https://i.sstatic.net/rgoyB.png)

There are two options. Cheap and cheerful frame mix basically makes a 50% blend of the previous and the next frame to come up with the new frame. The second mode is the computationally intensive, sometimes brilliant, sometimes very weird pixel motion. It uses all sorts of clever algorithms to create a new frame by looking at the motion in previous and following frames and warping your pixels to match. A bit like you added a morph between successive frames.There are also 3rd party plugins for time-stretching, notably Twixtor.

Now you won't see anything when you turn on frame blending for a layer, because by default it's not shown in the preview you see in the comp window, because it slows rendering down a bit. You can turn it on for the preview by hitting the frame blending button in the timeline window, as seen below. It goes blue when it's on.

[![frame blending switch on](https://i.sstatic.net/VIrUK.png)](https://i.sstatic.net/VIrUK.png)

You also have to make sure that frame blending is on in your render settings if you want the final result to render out with frame blending.

You should prolly [read the documentation](https://helpx.adobe.com/after-effects/using/time-stretching-time-remapping.html#frame_blending), it sounds like you're a bit confused about things like [interpret footage](https://helpx.adobe.com/after-effects/using/importing-interpreting-footage-items.html) and [time stretching](https://helpx.adobe.com/after-effects/using/time-stretching-time-remapping.html#time_stretch_a_layer) and so on.

> **Comments:**
> **username_0**: yeah i am pretty confused w after effects, im kinda new to it so sorry if im putting things the wrong way or anything. I've followed what you said and im a little confused on the "this can be done in the layer switches for the menu". Where can i find this?  
> **username_1**: Whoops, typo. I meant layer switches for the layer. They're the icons in the timeline window.  

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