<p>You can use the layer-emitter for that. Particular will look for the alpha and spawn more particles where areas are more opaque. Just make sure that your text-layer is precomped and set as a 3D-layer. Then, from the drop-down menu of particular, choose the layer-emitter, open the tab of the layer-emitter further down and select your text-precomp. You might wanna up the particle count as thin text may not cause a single one to spawn, and you will think you did something wrong. Alternatively, use the layer-grid-emitter to significantly up the particle-count. Just make sure to disperse the particles using wind or Spin-Amplitude down in the physics-&gt;Air tab.</p>
<p>I hope I was able to help you, have a great day!</p>

CC BY-SA 4.0
2020-11-23T16:48:26.240Z
2020-11-23T16:48:26.240Z
Florian Claaßen
<p>Can anyone point me in the direction of how to set up Particular to generate this text effect?</p>
<p><a href="https://i.sstatic.net/i8Mj9.jpg" rel="nofollow noreferrer"><img src="https://i.sstatic.net/i8Mj9.jpg" alt="text effect" /></a>
<div class="youtube-embed"><div>
                <iframe width="640px" height="395px" src="https://www.youtube.com/embed/pt2Kua0uV98?start=20"></iframe>
            </div></div></p>
<p>In particular (pun absolutely intended) how to contain particles within the boundaries of the text before dispersing them.</p>
<p>I'm using Trapcode Particular v16.</p>

<after-effects><plugins>
How to set up Trapcode Particular as a bounded text object, then disperse it
tomh
# How to set up Trapcode Particular as a bounded text object, then disperse it

(Asked by: username_0 on 2020-11-20)

Can anyone point me in the direction of how to set up Particular to generate this text effect?

[![text effect](https://i.sstatic.net/i8Mj9.jpg)](https://i.sstatic.net/i8Mj9.jpg)

In particular (pun absolutely intended) how to contain particles within the boundaries of the text before dispersing them.

I'm using Trapcode Particular v16.

**Tags:** after-effects, plugins


---

## 1 answers

### Answer by username_1 on 2020-11-23. Score: 0

You can use the layer-emitter for that. Particular will look for the alpha and spawn more particles where areas are more opaque. Just make sure that your text-layer is precomped and set as a 3D-layer. Then, from the drop-down menu of particular, choose the layer-emitter, open the tab of the layer-emitter further down and select your text-precomp. You might wanna up the particle count as thin text may not cause a single one to spawn, and you will think you did something wrong. Alternatively, use the layer-grid-emitter to significantly up the particle-count. Just make sure to disperse the particles using wind or Spin-Amplitude down in the physics->Air tab.

I hope I was able to help you, have a great day!


---

