<p>GPU acceleration is beneficial to encoding; that is its main use. But it has no benefit with x264 which is entirely CPU-based.</p>

<p>There is a H/W overlay filter but the speed improvements are negligible, AFAIK, because of the memory ops transferring data to and from GPU memory. It's primary benefit is for when the entire pipeline is GPU-bound.</p>

CC BY-SA 4.0
2018-06-29T17:56:35.640Z
I should have clarified, I understand that there is built in encoding acceleration in most GPU's, what I am asking is if you are using x.264 if there is a benefit to using a GPU
Beefy_Swain
CC BY-SA 4.0
2018-06-29T05:29:07.197Z
2018-06-29T18:01:42.687Z
2018-06-29T18:01:42.687Z
Gyan
<p>My understanding is that GPU acceleration is not beneficial to encoding using x264.</p>

<p>The question is if there is any benefit to having a GPU if you are also adding a watermark.</p>

<ffmpeg>
Benefit of having a GPU for adding watermark using FFMPEG using x.264
Beefy_Swain
# Benefit of having a GPU for adding watermark using FFMPEG using x.264

(Asked by: username_0 on 2018-06-28)

My understanding is that GPU acceleration is not beneficial to encoding using x264.

The question is if there is any benefit to having a GPU if you are also adding a watermark.

**Tags:** ffmpeg


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## 1 answers

### Answer by username_1 on 2018-06-29. Score: 1

GPU acceleration is beneficial to encoding; that is its main use. But it has no benefit with x264 which is entirely CPU-based.

There is a H/W overlay filter but the speed improvements are negligible, AFAIK, because of the memory ops transferring data to and from GPU memory. It's primary benefit is for when the entire pipeline is GPU-bound.

> **Comments:**
> **username_0**: I should have clarified, I understand that there is built in encoding acceleration in most GPU's, what I am asking is if you are using x.264 if there is a benefit to using a GPU  

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